duh
[QuestHelper.git] / collect.lua
blobae1901c7746ada00bf9117ad6aceefdd3f1952b7
1 QuestHelper_File["collect.lua"] = "Development Version"
2 QuestHelper_Loadtime["collect.lua"] = GetTime()
4 local debug_output = false
5 if QuestHelper_File["collect.lua"] == "Development Version" then debug_output = true end
7 local QuestHelper_Collector_Version_Current = 7
9 QuestHelper_Collector = {}
10 QuestHelper_Collector_Version = QuestHelper_Collector_Version_Current
12 local EventRegistrar = {}
13 local OnUpdateRegistrar = {}
14 local TooltipRegistrar = {}
16 local frame = CreateFrame("Frame")
18 local function OnEvent(_, event, ...)
19 local tstart = GetTime()
20 for _, v in pairs(EventRegistrar[event]) do
21 v(...)
22 end
23 QH_Timeslice_Increment(GetTime() - tstart, "collect_event")
24 end
26 frame:UnregisterAllEvents()
27 frame:SetScript("OnEvent", OnEvent)
29 frame:Show()
31 local function EventHookRegistrar(event, func)
32 QuestHelper: Assert(func)
33 if not EventRegistrar[event] then
34 frame:RegisterEvent(event)
35 EventRegistrar[event] = {}
36 end
37 table.insert(EventRegistrar[event], func)
38 end
40 local function OnUpdateHookRegistrar(func)
41 QuestHelper: Assert(func)
42 table.insert(OnUpdateRegistrar, func)
43 end
45 local suppress = false
47 -- real tooltips don't use this function
48 local SetTextScript = GameTooltip.SetText
49 GameTooltip.SetText = function (...)
50 suppress = true
51 SetTextScript(...)
52 suppress = false
53 end
55 local function CollectTooltippery(self)
56 if not self then self = GameTooltip end
58 local tstart = GetTime()
59 for k, v in pairs(TooltipRegistrar) do
60 v(self)
61 end
62 QH_Timeslice_Increment(GetTime() - tstart, "collect_tooltip")
64 -- anything past here is not my fault
65 end
67 local ottsu = GameTooltip:GetScript("OnTooltipSetUnit")
68 GameTooltip:SetScript("OnTooltipSetUnit", function (self, ...)
69 CollectTooltippery(self)
70 if ottsu then return ottsu(self, ...) end
71 end)
73 local ottsi = GameTooltip:GetScript("OnTooltipSetItem")
74 GameTooltip:SetScript("OnTooltipSetItem", function (self, ...)
75 CollectTooltippery(self)
76 if ottsi then return ottsi(self, ...) end
77 end)
80 local function TooltipHookRegistrar(func)
81 QuestHelper: Assert(func)
82 table.insert(TooltipRegistrar, func)
83 end
85 local API = {
86 Registrar_EventHook = EventHookRegistrar,
87 Registrar_OnUpdateHook = OnUpdateHookRegistrar,
88 Registrar_TooltipHook = TooltipHookRegistrar,
89 Callback_Location_Raw = function () return QuestHelper:Location_RawRetrieve() end,
90 Callback_Location_Absolute = function () return QuestHelper:Location_AbsoluteRetrieve() end,
93 -- We do these early, because some things that aren't in collect may rely on these. Yes I realize that avoiding this was one of my main goals in the separate collect system, shut up go away I hate you (in all seriousness: crunch mode + lazy = some nasty bits.)
94 -- TODO: Make a common collect/mainmodule system, then rely on that better.
95 QH_Collect_Util_Init(nil, API) -- Some may actually add their own functions to the API, and should go first. There's no real formalized order, I just know which depend on others, and it's heavily asserted so it will break if it goes in the wrong order.
96 QH_Collect_Merger_Init(nil, API)
97 QH_Collect_Bitstream_Init(nil, API)
98 QH_Collect_Location_Init(nil, API)
99 QH_Collect_Patterns_Init(nil, API)
100 QH_Collect_Notifier_Init(nil, API)
101 QH_Collect_Spec_Init(nil, API)
102 QH_Collect_LZW_Init(nil, API)
104 local CompressCollection
106 function QH_Collector_Init()
107 QH_Collector_UpgradeAll(QuestHelper_Collector)
109 for _, v in pairs(QuestHelper_Collector) do
110 if not v.modified then v.modified = time() - 7 * 24 * 60 * 60 end -- eugh. Yeah, we set it to be a week ago. It's pretty grim.
113 QuestHelper_Collector_Version = QuestHelper_Collector_Version_Current
115 local sig = string.format("%s on %s/%s/%d", GetAddOnMetadata("QuestHelper", "Version"), GetBuildInfo(), GetLocale(), QuestHelper:PlayerFaction())
116 local sig_altfaction = string.format("%s on %s/%s/%d", GetAddOnMetadata("QuestHelper", "Version"), GetBuildInfo(), GetLocale(), (QuestHelper:PlayerFaction() == 1) and 2 or 1)
117 if not QuestHelper_Collector[sig] or QuestHelper_Collector[sig].compressed then QuestHelper_Collector[sig] = {version = QuestHelper_Collector_Version} end -- fuckin' bullshit, man
118 local QHCData = QuestHelper_Collector[sig]
119 QuestHelper: Assert(not QHCData.compressed)
120 QuestHelper: Assert(QHCData.version == QuestHelper_Collector_Version_Current)
121 QHCData.modified = time()
123 QH_Collect_Achievement_Init(QHCData, API)
124 QH_Collect_Traveled_Init(QHCData, API)
125 QH_Collect_Zone_Init(QHCData, API)
126 QH_Collect_Monster_Init(QHCData, API)
127 QH_Collect_Item_Init(QHCData, API)
128 QH_Collect_Object_Init(QHCData, API)
129 QH_Collect_Flight_Init(QHCData, API)
130 QH_Collect_Quest_Init(QHCData, API)
131 QH_Collect_Warp_Init(QHCData, API)
133 QH_Collect_Loot_Init(QHCData, API)
134 QH_Collect_Equip_Init(QHCData, API)
135 QH_Collect_Merchant_Init(QHCData, API)
137 if not QHCData.realms then QHCData.realms = {} end
138 QHCData.realms[GetRealmName()] = (QHCData.realms[GetRealmName()] or 0) + 1 -- I'm not entirely sure why I'm counting
140 if false then -- this will be disabled in most public releases, or set to a very rare probabalistic thing
141 if not QHCData.routing_dump then QHCData.routing_dump = {} end
142 local nt = {}
143 table.insert(QHCData.routing_dump, nt)
144 QH_Collect_Routing_Dump = nt
147 do -- Clean some stuff up!
148 local obliterate = {}
149 for k, v in pairs(QuestHelper_Collector) do
150 if not v.modified or v.modified + 30 * 24 * 60 * 60 < GetTime() then
151 table.insert(obliterate, k)
155 for _, v in ipairs(obliterate) do
156 QuestHelper_Collector[k] = nil
160 -- So, why do we delay it?
161 -- It's simple. People are gonna update to this version, and then they're going to look at the memory usage. Then they will panic because omg this version uses so much more memory, I bet that will somehow hurt my framerates in a way which is not adequately explained!
162 -- So instead, we just wait half an hour before compressing. Compression will still get done, and I won't have to deal with panicked comments about how bloated QH has gotten.
163 -- addendum: yeah naturally I'm getting all sorts of panicked comments about how bloated qh has gotten, sigh
164 API.Utility_Notifier(GetTime() + (debug_output and 0 or (30 * 60)), function() CompressCollection(QHCData, QuestHelper_Collector[sig_altfaction], API.Utility_Merger, API.Utility_LZW.Compress) end)
167 function QH_Collector_OnUpdate()
168 local tstart = GetTime()
169 for _, v in pairs(OnUpdateRegistrar) do
172 QH_Timeslice_Increment(GetTime() - tstart, "collect_update")
177 --- I've tossed the compression stuff down here just 'cause I don't feel like making an entire file for it (even though I probably should.)
179 local noncompressible = {
180 modified = true,
181 version = true,
184 local squarify
186 local seritem
188 local serializers = {
189 ["nil"] = function(item, add)
190 add("nil")
191 end,
192 ["number"] = function(item, add)
193 add(tostring(item))
194 end,
195 ["string"] = function(item, add)
196 add(string.format("%q", item))
197 end,
198 ["boolean"] = function(item, add)
199 add(item and "true" or "false")
200 end,
201 ["table"] = function(item, add)
202 add("{")
203 local first = true
204 for k, v in pairs(item) do
205 if not first then add(",") end
206 first = false
207 add("[")
208 seritem(k, add)
209 add("]=")
210 seritem(v, add)
212 add("}")
213 end,
216 seritem = function(item, add)
217 QH_Timeslice_Yield()
218 serializers[type(item)](item, add)
221 local function DoCompress(item, merger, comp)
222 if debug_output then QuestHelper: TextOut("Item condensing") end
223 local ts = GetTime()
225 local target = {}
226 for k, v in pairs(item) do
227 if not noncompressible[k] then
228 target[k] = v
232 local mg = {}
233 seritem(target, function(dat) merger.Add(mg, dat) end)
235 local tg = merger.Finish(mg)
236 if debug_output then QuestHelper: TextOut(string.format("Item condensed to %d bytes, %f taken so far", #tg, GetTime() - ts)) end
237 mg = nil
239 local cmp = {}
240 local cmptot = 0
242 local doublecheck = ""
243 for chunk = 1, #tg, 1048576 do
244 local fragment = tg:sub(chunk, chunk + 1048575)
245 doublecheck = doublecheck .. fragment
246 local ite = comp(fragment, 256, 8)
247 cmptot = cmptot + #ite
248 table.insert(cmp, ite)
250 QuestHelper: Assert(doublecheck == tg)
252 if #cmp == 1 then cmp = cmp[1] end
254 for k, v in pairs(target) do
255 if not noncompressible[k] then
256 item[k] = nil
259 item.compressed = cmp
261 if debug_output then QuestHelper: TextOut(string.format("Item compressed to %d bytes in %d shards (previously %d), %f taken", cmptot, type(cmp) == "table" and #cmp or 1, #tg, GetTime() - ts)) end
264 CompressCollection = function(active, active2, merger, comp)
265 for _, v in pairs(QuestHelper_Collector) do
266 if v ~= active and v ~= active2 and not v.compressed then
267 QH_Timeslice_Add(function ()
268 DoCompress(v, merger, comp)
269 CompressCollection(active, active2, merger, comp)
270 end, "compress")
271 break