1 QuestHelper_File
["mapbutton.lua"] = "Development Version"
6 This module contains code to place a button on the Map Frame, and provides the
7 functionality of that button.
9 Currently Functionality:
10 - Left click on button is equivalent to /qh hide
11 - Right-click on button shows Settings menu
12 - Button has tooltip to that effect
13 - Button serves as hook to detect when map is hidden, in order to hide active menus (if any).
16 4-20-2008 Nesher Created
17 4-24-2008 Smariot Added right-click menu
18 4-24-2008 Nesher Localized settings menu. Added hook to hide menus when World Map is hidden.
21 -------------------------------------------------------------------------------------
22 -- Display a Settings menu. Used from the map button's right-click, and from /qh settings.
23 function QuestHelper
:DoSettingsMenu()
24 local menu
= QuestHelper
:CreateMenu()
25 self
:CreateMenuTitle(menu
, QHText("MENU_SETTINGS"))
28 self
:CreateMenuItem(menu
, QHFormat("MENU_FLIGHT_TIMER", QuestHelper_Pref
.flight_time
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE")))
29 :SetFunction(self
.ToggleFlightTimes
, self
)
32 self
:CreateMenuItem(menu
, QHFormat("MENU_ANT_TRAILS", QuestHelper_Pref
.show_ants
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE")))
33 :SetFunction(self
.ToggleAnts
, self
)
35 -- Cartographer Waypoints
36 if Cartographer_Waypoints
then
37 self
:CreateMenuItem(menu
, QHFormat("MENU_WAYPOINT_ARROW", QuestHelper_Pref
.cart_wp
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE"))..(TomTom
and " (Cartographer Waypoints)" or ""))
38 :SetFunction(self
.ToggleCartWP
, self
)
43 self
:CreateMenuItem(menu
, QHFormat("MENU_WAYPOINT_ARROW", QuestHelper_Pref
.tomtom_wp
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE"))..(Cartographer_Waypoints
and " (TomTom)" or ""))
44 :SetFunction(self
.ToggleTomTomWP
, self
)
48 self
:CreateMenuItem(menu
, QHFormat("MENU_MAP_BUTTON", QuestHelper_Pref
.map_button
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE")))
49 :SetFunction(self
.ToggleMapButton
, self
)
52 local submenu
= self
:CreateMenu()
53 for pct
= 50,120,10 do
54 local item
= self
:CreateMenuItem(submenu
, pct
.."%")
55 local tex
= self
:CreateIconTexture(item
, 10)
56 item
:SetFunction(self
.SetIconScale
, QuestHelper
, pct
.."%")
57 item
:AddTexture(tex
, true)
58 tex
:SetVertexColor(1, 1, 1, QuestHelper_Pref
.scale
== pct
*0.01 and 1 or 0)
60 self
:CreateMenuItem(menu
, QHText("MENU_ICON_SCALE")):SetSubmenu(submenu
)
63 submenu
= self
:CreateMenu()
64 self
:PopulateHidden(submenu
)
65 self
:CreateMenuItem(menu
, QHText("HIDDEN_TITLE")):SetSubmenu(submenu
)
68 submenu
= self
:CreateMenu()
69 self
:CreateMenuItem(submenu
, QHFormat("MENU_ZONE_FILTER", QuestHelper_Pref
.filter_zone
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE")))
70 :SetFunction(self
.Filter
, self
, "ZONE")
71 self
:CreateMenuItem(submenu
, QHFormat("MENU_DONE_FILTER", QuestHelper_Pref
.filter_done
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE")))
72 :SetFunction(self
.Filter
, self
, "DONE")
73 self
:CreateMenuItem(submenu
, QHFormat("MENU_BLOCKED_FILTER", QuestHelper_Pref
.filter_blocked
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE")))
74 :SetFunction(self
.Filter
, self
, "BLOCKED")
75 self
:CreateMenuItem(submenu
, QHFormat("MENU_LEVEL_FILTER", QuestHelper_Pref
.filter_level
and QHText("MENU_DISABLE") or QHText("MENU_ENABLE")))
76 :SetFunction(self
.Filter
, self
, "LEVEL")
77 local submenu2
= self
:CreateMenu()
78 self
:CreateMenuItem(submenu
, QHText("MENU_LEVEL_OFFSET")):SetSubmenu(submenu2
)
81 local menu
= self
:CreateMenuItem(submenu2
, (offset
> 0 and "+" or "")..offset
)
82 menu
:SetFunction(self
.LevelOffset
, self
, offset
)
83 local tex
= self
:CreateIconTexture(item
, 10)
84 menu
:AddTexture(tex
, true)
85 tex
:SetVertexColor(1, 1, 1, QuestHelper_Pref
.level
== offset
and 1 or 0)
87 self
:CreateMenuItem(menu
, QHText("MENU_FILTERS")):SetSubmenu(submenu
)
89 submenu
= self
:CreateMenu()
90 for scale
= 0.2,2,0.2 do
91 local menu
= self
:CreateMenuItem(submenu
, (scale
*100).."%")
92 menu
:SetFunction(self
.SetPerfFactor
, self
, scale
)
93 local tex
= self
:CreateIconTexture(item
, 10)
94 menu
:AddTexture(tex
, true)
95 tex
:SetVertexColor(1, 1, 1, QuestHelper_Pref
.perf_scale
== scale
and 1 or 0)
97 self
:CreateMenuItem(menu
, QHText("MENU_PERFORMANCE")):SetSubmenu(submenu
)
100 submenu
= self
:CreateMenu()
101 for loc
, tbl
in pairs(QuestHelper_Translations
) do
102 local item
= self
:CreateMenuItem(submenu
, (tbl
.LOCALE_NAME
or "???").." ["..loc
.."]")
103 local tex
= self
:CreateIconTexture(item
, 10)
104 item
:SetFunction(self
.SetLocale
, self
, loc
)
105 item
:AddTexture(tex
, true)
106 tex
:SetVertexColor(1, 1, 1, QuestHelper_Pref
.locale
== loc
and 1 or 0)
108 local item
= self
:CreateMenuItem(menu
, QHText("MENU_LOCALE"))
109 item
:AddTexture(self
:CreateIconTexture(item
, 25), true) -- Add Globe icon to locale menu.
110 item
:SetSubmenu(submenu
)
115 -------------------------------------------------------------------------------------
116 -- Handle clicks on the button
117 function QuestHelperWorldMapButton_OnClick(self
, clicked
)
119 -- Left button toggles whether QuestHelper is displayed (and hence active)
120 if clicked
== "LeftButton" then
121 QuestHelper
:ToggleHide()
123 -- Refresh the tooltip to match. Presumably it's showing - how else could the button get clicked?
124 -- Note: if I'm wrong about my assumption, this could leave the tooltip stranded until user mouses
125 -- back over the button, but I don't think that's too serious.
126 QuestHelperWorldMapButton_OnEnter(self
)
127 elseif clicked
== "RightButton" and not QuestHelper_Pref
.hide
then
128 QuestHelper
:DoSettingsMenu()
132 -------------------------------------------------------------------------------------
133 -- Display or update the tooltip
134 function QuestHelperWorldMapButton_OnEnter(self
)
135 local theme
= QuestHelper
:GetColourTheme()
137 QuestHelper
.tooltip
:SetOwner(self
, "ANCHOR_BOTTOMLEFT", self
:GetWidth(), -5)
138 QuestHelper
.tooltip
:ClearLines()
139 QuestHelper
.tooltip
:AddLine(QHFormat("QH_BUTTON_TOOLTIP1", QHText(QuestHelper_Pref
.hide
and "QH_BUTTON_SHOW" or "QH_BUTTON_HIDE")),
140 unpack(theme
.tooltip
))
141 QuestHelper
.tooltip
:GetPrevLines():SetFont(QuestHelper
.font
.serif
, 12)
142 if not QuestHelper_Pref
.hide
then
143 -- Add the settings menu tooltip when it's available
144 QuestHelper
.tooltip
:AddLine(QHText("QH_BUTTON_TOOLTIP2"), unpack(theme
.tooltip
))
145 QuestHelper
.tooltip
:GetPrevLines():SetFont(QuestHelper
.font
.serif
, 12)
147 QuestHelper
.tooltip
:Show()
150 -------------------------------------------------------------------------------------
151 -- Handle when the world map gets hidden: hide the active menu if any.
152 function QuestHelper_WorldMapHidden()
153 if QuestHelper
.active_menu
then
154 QuestHelper
.active_menu
:DoHide()
155 if QuestHelper
.active_menu
.auto_release
then
156 QuestHelper
.active_menu
= nil
162 -------------------------------------------------------------------------------------
163 -- Set up the Map Button
164 function QuestHelper
:InitMapButton()
166 if not self
.MapButton
then
168 local button
= CreateFrame("Button", "QuestHelperWorldMapButton", WorldMapFrame
, "UIPanelButtonTemplate")
170 -- Assign the font QuestHelper selected for the currect locale.
171 button
:SetFont(self
.font
.serif
, select(2, button
:GetFont()))
174 button
:SetText(QHText("QH_BUTTON_TEXT"))
175 local width
= button
:GetTextWidth() + 30
179 button
:SetWidth(width
)
182 -- Desaturate the button texture if QuestHelper is disabled.
183 -- This line is also in QuestHelper:ToggleHide
184 button
:GetNormalTexture():SetDesaturated(QuestHelper_Pref
.hide
)
186 -- Add event handlers to provide Tooltip
187 button
:SetScript("OnEnter", QuestHelperWorldMapButton_OnEnter
)
188 button
:SetScript("OnLeave", function(this
)
189 QuestHelper
.tooltip
:Hide()
193 button
:SetScript("OnClick", QuestHelperWorldMapButton_OnClick
)
194 button
:RegisterForClicks("LeftButtonUp", "RightButtonUp")
196 -- Add Hide handler, so we can dismiss any menus when map is closed
197 button
:SetScript("OnHide", QuestHelper_WorldMapHidden
)
199 -- Position it on the World Map frame
200 --~ if Cartographer then
201 --~ -- If Cartographer is in use, coordinate with their buttons.
202 -- Trouble is, this makes Cartographer's buttons conflict with the Zone Map dropdown.
203 -- Re-enable this if Cartographer ever learns to work with the Zone Map dropdown.
204 --~ Cartographer:AddMapButton(button, 3)
206 -- Otherwise, just put it in the upper right corner
207 button
:SetPoint("RIGHT", WorldMapPositioningGuide
, "RIGHT", -20, 0)
208 button
:SetPoint("BOTTOM", WorldMapZoomOutButton
, "BOTTOM", 0, 0)
211 -- Save the button so we can reference it later if need be
212 self
.MapButton
= button
214 -- User must be toggling the button. We've already got it, so just show it.
215 self
.MapButton
:Show()
219 ----------------------------------------------------------------------------------
220 -- Hide the map button
221 function QuestHelper
:HideMapButton()
222 if self
.MapButton
then
223 self
.MapButton
:Hide()