1 QuestHelper_File
["collect_quest.lua"] = "Development Version"
2 QuestHelper_Loadtime
["collect_quest.lua"] = GetTime()
4 local debug_output
= false
5 if QuestHelper_File
["collect_quest.lua"] == "Development Version" then debug_output
= true end
19 local function RegisterQuestData(category
, location
, GetQuestLogWhateverInfo
)
23 local ilink
= GetQuestLogItemLink(category
, index
)
24 if not ilink
then break end
26 if not localspot
then if not location
["items_" .. category
] then location
["items_" .. category
] = {} end localspot
= location
["items_" .. category
] end
28 local name
, tex
, num
, qual
, usa
= GetQuestLogWhateverInfo(index
)
29 localspot
[GetItemType(ilink
)] = num
31 --QuestHelper:TextOut(string.format("%s:%d - %d %s %s", category, index, num, tostring(ilink), tostring(name)))
37 local complete_suffix
= string.gsub(string.gsub(string.gsub(ERR_QUEST_OBJECTIVE_COMPLETE_S
, "%%s", ""), "%)", "%%)"), "%(", "%%(")
39 QuestHelper
:TextOut("^.*: (%d+)/(%d+)(" .. complete_suffix
.. ")?$")
42 -- qlookup[questname][objectivename] = {{qid = qid, objid = objid}}
45 local function ScanQuests()
55 if not GetQuestLogTitle(index
) then break end
57 local qlink
= GetQuestLink(index
)
59 --QuestHelper:TextOut(qlink)
60 --QuestHelper:TextOut(string.gsub(qlink, "|", "||"))
61 local id
, level
= GetQuestType(qlink
)
62 local title
, _
, tag, groupcount
, _
, _
, _
, daily
= GetQuestLogTitle(index
)
64 if not qlookups
[title
] then qlookups
[title
] = {} end -- gronk
66 --QuestHelper:TextOut(string.format("%s - %d %d", qlink, id, level))
70 if not selected
then selected
= GetQuestLogSelection() end
71 SelectQuestLogEntry(index
)
74 QHCQ
[id
].level
= level
76 RegisterQuestData("reward", QHCQ
[id
], GetQuestLogRewardInfo
)
77 RegisterQuestData("choice", QHCQ
[id
], GetQuestLogChoiceInfo
)
79 --QuestHelper:TextOut(string.format("%d", GetNumQuestLeaderBoards(index)))
80 for i
= 1, GetNumQuestLeaderBoards(index
) do
81 local desc
, type = GetQuestLogLeaderBoard(i
, index
)
82 QHCQ
[id
][string.format("criteria_%d_text", i
)] = desc
83 QHCQ
[id
][string.format("criteria_%d_type", i
)] = type
84 --QuestHelper:TextOut(string.format("%s, %s", desc, type))
89 QHCQ
[id
].groupcount
= (groupcount
or -1)
90 QHCQ
[id
].daily
= (not not daily
)
92 if GetQuestLogSpecialItemInfo
then
93 local typ
= GetQuestLogSpecialItemInfo(index
)
94 if typ
then typ
= GetItemType(typ
) end
95 QHCQ
[id
].special_item
= typ
or false
102 --QuestHelper:TextOut(string.format("%d", GetNumQuestLeaderBoards(index)))
104 for i
= 1, GetNumQuestLeaderBoards(index
) do
105 local desc
, _
, done
= GetQuestLogLeaderBoard(i
, index
)
107 if not qlookups
[title
][desc
] then qlookups
[title
][desc
] = {} end
108 table.insert(qlookups
[title
][desc
], {qid
= id
, obj
= i
})
110 -- If we wanted to parse everything here, we'd do something very complicated.
111 -- Fundamentally, we don't. We only care if numeric values change or if something goes from "not done" to "done".
112 -- Luckily, the patterns are identical in all cases for this (I think.)
113 local have
, needed
= string.match(desc
, "^.*: (%d+)/(%d+)$")
114 have
= tonumber(have
)
115 needed
= tonumber(needed
)
117 --[[QuestHelper:TextOut(desc)
118 QuestHelper:TextOut("^.*: (%d+)/(%d+)(" .. complete_suffix .. ")?$")
119 QuestHelper:TextOut(string.gsub(desc, complete_suffix, ""))
120 QuestHelper:TextOut(string.format("%s %s", tostring(have), tostring(needed)))]]
121 if not have
or not needed
then
122 have
= done
and 1 or 0
123 needed
= 1 -- okay so we don't really use this unless we're debugging, shut up >:(
133 if selected
then SelectQuestLogEntry(selected
) end -- abort abort bzzt bzzt bzzt awoooooooga dive, dive, dive
140 local function Looted(message
)
141 local ltype
= GetItemType(message
, true)
142 table.insert(eventy
, {time
= GetTime(), event
= string.format("I%di", ltype
)})
143 --if debug_output then QuestHelper:TextOut(string.format("Added event %s", string.format("I%di", ltype))) end
146 local function Combat(_
, event
, _
, _
, _
, guid
)
147 if event
~= "UNIT_DIED" then return end
148 if not IsMonsterGUID(guid
) then return end
149 local mtype
= GetMonsterType(guid
, true)
150 table.insert(eventy
, {time
= GetTime(), event
= string.format("M%dm", mtype
)})
151 --if debug_output then QuestHelper:TextOut(string.format("Added event %s", string.format("M%dm", mtype))) end
154 local changed
= false
157 local function Init()
161 local function LogChanged()
165 local function WatchUpdate() -- we're currently ignoring the ID of the quest that was updated for simplicity's sake.
169 local function AppendMember(tab
, key
, dat
)
170 tab
[key
] = (tab
[key
] or "") .. dat
173 local function StartOrEnd(se
, id
)
174 local targuid
= UnitGUID("target")
176 if targuid
and IsMonsterGUID(targuid
) then
177 chunk
= string.format("M%dm", GetMonsterType(targuid
))
179 chunk
= chunk
.. GetLoc()
181 AppendMember(QHCQ
[id
], se
, chunk
)
184 local abandoncomplete
= ""
185 local abandoncomplete_timestamp
= nil
187 local GetQuestReward_Orig
= GetQuestReward
188 GetQuestReward
= function (...)
189 abandoncomplete
= "complete"
190 abandoncomplete_timestamp
= GetTime()
191 GetQuestReward_Orig(...)
194 local AbandonQuest_Orig
= AbandonQuest
195 AbandonQuest
= function ()
196 abandoncomplete
= "abandon"
197 abandoncomplete_timestamp
= GetTime()
201 local function UpdateQuests()
203 do -- this should once and for all fix this issue
204 local foverride
= true
205 for _
, _
in pairs(deebey
) do
208 if UnitLevel("player") == 1 then
211 if foverride
then foverride
= true end
214 if first
then deebey
= ScanQuests() first
= false end
215 if not changed
then return end
218 local tim
= GetTime()
220 local noobey
= ScanQuests()
224 local dsize
, nsize
= QuestHelper
:TableSize(deebey
), QuestHelper
:TableSize(noobey
)
226 for k
, _
in pairs(deebey
) do traverse
[k
] = true end
227 for k
, _
in pairs(noobey
) do traverse
[k
] = true end
230 if QuestHelper:TableSize(deebey) ~= QuestHelper:TableSize(noobey) then
231 QuestHelper:TextOut(string.format("%d %d", QuestHelper:TableSize(deebey), QuestHelper:TableSize(noobey)))
234 while #eventy
> 0 and eventy
[1].time
< GetTime() - 1 do table.remove(eventy
, 1) end -- slurp
240 for k
, _
in pairs(traverse
) do
241 if not deebey
[k
] then
242 -- Quest was acquired
243 if debug_output
then QuestHelper
:TextOut(string.format("Acquired! Questid %d", k
)) end
244 StartOrEnd("start", k
)
247 elseif not noobey
[k
] then
248 -- Quest was dropped or completed
249 if abandoncomplete
== "complete" and abandoncomplete_timestamp
+ 30 >= GetTime() then
250 if debug_output
then QuestHelper
:TextOut(string.format("Completed! Questid %d", k
)) end
254 if debug_output
then QuestHelper
:TextOut(string.format("Dropped! Questid %d", k
)) end
260 QuestHelper
: Assert(#deebey
[k
] == #noobey
[k
])
261 for i
= 1, #deebey
[k
] do
264 if not (noobey[k][i] >= deebey[k][i]) then
265 QuestHelper:TextOut(string.format("%s, %s", type(noobey[k][i]), type(deebey[k][i])))
266 QuestHelper:TextOut(string.format("%d, %d", noobey[k][i], deebey[k][i]))
267 for index = 1, 100 do
268 local qlink = GetQuestLink(index)
269 if qlink then qlink = GetQuestType(qlink) end
271 QuestHelper:TextOut(GetQuestLogLeaderBoard(i, index))
275 QuestHelper: Assert(noobey[k][i] >= deebey[k][i]) -- man I hope this is true]] -- This entire section can fail if people throw away quest items, or if quest items have a duration that expires. Sigh.
277 if noobey
[k
][i
] > deebey
[k
][i
] then
280 for k
, v
in pairs(eventy
) do token
= token
.. v
.event
end
282 token
= token
.. "L" .. GetLoc() .. "l"
286 if noobey
[k
][i
] - 1 ~= deebey
[k
][i
] then
287 ttok
= string.format("C%dc", noobey
[k
][i
] - deebey
[k
][i
]) .. ttok
290 AppendMember(QHCQ
[k
], string.format("criteria_%d_satisfied", i
), ttok
)
292 if debug_output
then QuestHelper
:TextOut(string.format("Updated! Questid %d item %d count %d tok %s", k
, i
, noobey
[k
][i
] - deebey
[k
][i
], debugtok
)) end
301 QuestHelper
: Assert(diffs
<= 5, string.format("excessive quest diffs - delta is %d, went from %d to %d", diffs
, dsize
, nsize
))
302 --QuestHelper:TextOut(string.format("done in %f", GetTime() - tim))
305 local enable_quest_hints
= GetBuildInfo():match("0%.1%..*") or (GetBuildInfo():match("3%..*") and not GetBuildInfo():match("3%.0%..*"))
306 QH_filter_hints
= false
308 local function MouseoverUnit()
309 QH_filter_hints
= false
310 if not enable_quest_hints
then return end
312 if GameTooltip
:GetUnit() and UnitExists("mouseover") and UnitIsVisible("mouseover") and not UnitIsPlayer("mouseover") and not UnitPlayerControlled("mouseover") then
313 local guid
= UnitGUID("mouseover")
315 if not IsMonsterGUID(guid
) then return end
317 guid
= GetMonsterType(guid
)
319 if GetQuestLogSpecialItemInfo
then
320 for _
, v
in pairs(qlookups
) do
321 for _
, block
in pairs(v
) do
322 for _
, tv
in ipairs(block
) do
323 if not QHCQ
[tv
.qid
][string.format("criteria_%d_monster_true", tv
.obj
)] then
324 QHCQ
[tv
.qid
][string.format("criteria_%d_monster_true", tv
.obj
)] = {}
325 QHCQ
[tv
.qid
][string.format("criteria_%d_monster_false", tv
.obj
)] = {}
328 QHCQ
[tv
.qid
][string.format("criteria_%d_monster_false", tv
.obj
)][guid
] = (QHCQ
[tv
.qid
][string.format("criteria_%d_monster_false", tv
.obj
)][guid
] or 0) + 1
337 while _G
["GameTooltipTextLeft" .. line
] and _G
["GameTooltipTextLeft" .. line
]:IsShown() do
338 local r
, g
, b
, a
= _G
["GameTooltipTextLeft" .. line
]:GetTextColor()
339 r
, g
, b
, a
= math
.floor(r
* 255 + 0.5), math
.floor(g
* 255 + 0.5), math
.floor(b
* 255 + 0.5), math
.floor(a
* 255 + 0.5)
342 if r
== 255 and g
== 210 and b
== 0 and a
== 255 then
343 if not qs
then qs
= line
end
345 if qs
and not qe
then qe
= line
end
350 if qs
and not qe
then qe
= line
end
351 if qe
then qe
= qe
- 1 end
356 QH_filter_hints
= true
359 local lin
= _G
["GameTooltipTextLeft" .. i
]:GetText()
361 if cquest
and cquest
[lin
] then
362 local titem_block
= cquest
[lin
]
363 for _
, titem
in pairs(titem_block
) do
364 QHCQ
[titem
.qid
][string.format("criteria_%d_monster_false", titem
.obj
)][guid
] = (QHCQ
[titem
.qid
][string.format("criteria_%d_monster_false", titem
.obj
)][guid
] or 0) - 1
365 QHCQ
[titem
.qid
][string.format("criteria_%d_monster_true", titem
.obj
)][guid
] = (QHCQ
[titem
.qid
][string.format("criteria_%d_monster_true", titem
.obj
)][guid
] or 0) + 1
367 elseif qlookups
[lin
] then
368 cquest
= qlookups
[lin
]
370 QH_filter_hints
= false
371 --QuestHelper: Assert()
379 function QH_Collect_Quest_Init(QHCData
, API
)
380 if not QHCData
.quest
then QHCData
.quest
= {} end
383 GetQuestType
= API
.Utility_GetQuestType
384 GetItemType
= API
.Utility_GetItemType
385 IsMonsterGUID
= API
.Utility_IsMonsterGUID
386 GetMonsterType
= API
.Utility_GetMonsterType
387 QuestHelper
: Assert(GetQuestType
)
388 QuestHelper
: Assert(GetItemType
)
389 QuestHelper
: Assert(IsMonsterGUID
)
390 QuestHelper
: Assert(GetMonsterType
)
392 GetLoc
= API
.Callback_LocationBolusCurrent
393 QuestHelper
: Assert(GetLoc
)
395 deebey
= ScanQuests()
397 API
.Registrar_EventHook("UNIT_QUEST_LOG_CHANGED", LogChanged
)
398 API
.Registrar_EventHook("QUEST_LOG_UPDATE", UpdateQuests
)
399 API
.Registrar_EventHook("QUEST_WATCH_UPDATE", WatchUpdate
)
401 API
.Registrar_EventHook("CHAT_MSG_LOOT", Looted
)
402 API
.Registrar_EventHook("COMBAT_LOG_EVENT_UNFILTERED", Combat
)
404 API
.Registrar_TooltipHook(MouseoverUnit
)
406 -- Here's a pile of events that seem to trigger during startup that also don't seem like would trigger while questing.
407 -- We'll lose a few quest updates from this, but that's OK.
408 API
.Registrar_EventHook("PLAYER_ENTERING_WORLD", Init
)
409 API
.Registrar_EventHook("UNIT_MODEL_CHANGED", Init
)
410 API
.Registrar_EventHook("GUILDBANK_UPDATE_WITHDRAWMONEY", Init
)
411 API
.Registrar_EventHook("UPDATE_TICKET", Init
)