Proper support for metric distances.
[QuestHelper.git] / timeslice.lua
blob20d61378f99ebf974c8c4505f60b6f462c226336
1 QuestHelper_File["timeslice.lua"] = "Development Version"
2 QuestHelper_Loadtime["timeslice.lua"] = GetTime()
4 local debug_output = (QuestHelper_File["timeslice.lua"] == "Development Version")
6 -- Any non-local item here is part of an available public interface.
8 local coroutine_running = false
9 local coroutine_stop_time = 0
10 local coroutine_panic_time = 0
11 local coroutine_list = {}
12 local coroutine_route_pass = 1
14 local coroutine_verbose = false
16 local coroutine_time_used = {}
17 local coroutine_power_up = GetTime()
19 local coroutine_time_exceeded = 0
21 function QH_Timeslice_DumpPerf()
22 local sortable = {}
23 for k, v in pairs(coroutine_time_used) do
24 table.insert(sortable, {name = k, amount = v})
25 end
26 table.sort(sortable, function(a, b) return a.name < b.name end)
27 for _, v in pairs(sortable) do
28 QuestHelper:TextOut(string.format("%s: %f", QuestHelper:HighlightText(v.name), v.amount))
29 end
30 QuestHelper:TextOut(string.format("%s: %f", QuestHelper:HighlightText("poweron"), GetTime() - coroutine_power_up))
31 end
33 local last_stack = nil
34 local yield_ct = 0
35 function QH_Timeslice_Yield()
36 if coroutine_running then
37 -- Check if we've run our alotted time
38 yield_ct = yield_ct + 1
39 if GetTime() > coroutine_stop_time then
40 -- As a safety, reset stop time to 0. If somehow we fail to set it next time,
41 -- we'll be sure to yield promptly.
42 coroutine_stop_time = 0
44 local sti = debugstack(2, 5, 5) -- string.gsub(debugstack(2, 1, 1), "\n.*", "")
45 if qh_loud_and_annoying and GetTime() > coroutine_panic_time then
46 print(yield_ct, "took too long", last_stack, "------", sti, "------", GetTime() - coroutine_panic_time)
47 end
48 coroutine.yield()
49 last_stack = sti
50 yield_ct = 0
51 end
52 end
53 end
55 function QH_Timeslice_Bonus(quantity)
56 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %d bonus", quantity)) end
57 coroutine_route_pass = coroutine_route_pass + quantity
58 end
60 local prioritize = {
61 init = {100},
62 criteria = {10},
63 lzw = {-5},
64 compress = {-8, 5},
65 routing = {-10},
68 function QH_Timeslice_Add(workfunc, name)
69 QuestHelper: Assert(workfunc)
70 QuestHelper: Assert(name)
71 local priority = prioritize[name] and prioritize[name][1] or 0
72 local sharding = prioritize[name] and prioritize[name][2] or 1
73 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s added (%s, %d)", name, tostring(workfunc), priority)) end
74 local ncoro = coroutine.create(workfunc)
75 QuestHelper: Assert(ncoro)
76 table.insert(coroutine_list, {priority = priority, sharding = sharding, name = name, coro = ncoro, active = true})
77 end
79 function QH_Timeslice_Toggle(name, flag)
80 --if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s toggled to %s", name, tostring(not not flag))) end
81 for _, v in pairs(coroutine_list) do
82 if v.name == name then v.active = flag end
83 end
84 end
86 local started = false
88 function QH_Timeslice_Doneinit()
89 if not started then
90 if debug_output then
91 QuestHelper:TextOut("Done with initialization step")
92 end
94 QuestHelper.loading_main = nil
95 QuestHelper.loading_flightpath = nil
96 QuestHelper.loading_preroll = nil
98 collectgarbage("collect") -- fuuuuuck youuuuuuuu
99 end
101 started = true
104 function QH_Timeslice_Work()
105 -- There's probably a better way to do this, but. Eh. Lua.
106 coro = nil
107 key = nil
108 for k, v in pairs(coroutine_list) do
109 if v.active then
110 --if v.sharding then QuestHelper:TextOut(string.format("%d mod %d is %d, %s", time(), v.sharding, bit.mod(time(), v.sharding), tostring(bit.mod(time(), v.sharding) == 0))) end
111 if (not v.sharding or bit.mod(time(), v.sharding) == 0) and (not coro or (v.priority > coro.priority)) then
112 coro = v
113 key = k
118 if coro then
119 --if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s running", coro.name)) end
121 if coroutine.status(coro.coro) == "dead" then -- Someone was claiming to get an infinite loop with this. I don't see how it's possible, but this should at least fix the infinite loop.
122 coroutine_list[key] = nil
123 QuestHelper: Assert(coroutine.status(coro.coro) ~= "dead")
126 local slicefactor = (QuestHelper_Pref.hide and 0.01 or (QuestHelper_Pref.perf_scale * math.min(coroutine_route_pass, 5)))
127 if not started then slicefactor = 5 * QuestHelper_Pref.perfload_scale * math.min(coroutine_route_pass, 5) end -- the init process gets much higher priority so we get done with it faster
128 local coroutine_intended_stop_time = GetTime() + 2e-3 * slicefactor
129 coroutine_stop_time = coroutine_intended_stop_time - coroutine_time_exceeded
130 coroutine_panic_time = coroutine_stop_time + 2e-3 * slicefactor
131 coroutine_route_pass = coroutine_route_pass - 5
132 if coroutine_route_pass <= 0 then coroutine_route_pass = 1 end
134 local start = GetTime()
135 local state, err = true, nil -- default values for "we're fine"
136 if start < coroutine_stop_time then -- We don't want to just return on failure because we want to credit the exceeded time properly.
137 coroutine_running = true
138 state, err = coroutine.resume(coro.coro)
139 coroutine_running = false
141 local total = GetTime() - start
143 local coroutine_this_cycle_exceeded = GetTime() - coroutine_intended_stop_time -- may be either positive or negative
144 coroutine_time_exceeded = coroutine_time_exceeded + coroutine_this_cycle_exceeded
146 coroutine_time_used[coro.name] = (coroutine_time_used[coro.name] or 0) + total
148 if not state then
149 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s errored", coro.name)) end
150 QuestHelper_ErrorCatcher_ExplicitError(true, err, "", string.format("(Coroutine error in %s)\n", coro.name))
153 QuestHelper: Assert(coro.coro)
154 if coroutine.status(coro.coro) == "dead" then
155 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: %s complete", coro.name)) end
156 coroutine_list[key] = nil
158 else
159 if coroutine_verbose then QuestHelper:TextOut(string.format("timeslice: no available tasks")) end
163 function QH_Timeslice_Increment(quantity, name)
164 local an = "(nc) " .. name
165 coroutine_time_used[an] = (coroutine_time_used[an] or 0) + quantity