1 QuestHelper_File
["dodads.lua"] = "Development Version"
2 QuestHelper_Loadtime
["dodads.lua"] = GetTime()
4 local ofs
= 0.000723339 * (GetScreenHeight()/GetScreenWidth() + 1/3) * 70.4;
5 local radius
= ofs
/ 1.166666666666667;
6 local Minimap
= _G
.Minimap
8 -- These conversions are nasty, and this entire section needs a serious cleanup.
9 local function convertLocation(p
)
10 local c
, x
, y
= QuestHelper
.Astrolabe
:FromAbsoluteContinentPosition(p
.c
, p
.x
, p
.y
)
14 local function convertLocationToScreen(p
, c
, z
)
15 local pc
, _
, px
, py
= convertLocation(p
)
16 local ox
, oy
= QuestHelper
.Astrolabe
:TranslateWorldMapPosition(pc
, 0, px
, py
, c
, z
)
17 --QuestHelper:TextOut(string.format("%f/%f/%f to %f/%f/%f to %f/%f %f/%f", p.c, p.x, p.y, pc, px, py, c, z, ox, oy))
21 local function convertNodeToScreen(n
, c
, z
)
22 return QuestHelper
.Astrolabe
:TranslateWorldMapPosition(n
.c
, 0, n
.x
/QuestHelper
.continent_scales_x
[n
.c
], n
.y
/QuestHelper
.continent_scales_y
[n
.c
], c
, z
)
25 QuestHelper
.map_overlay
= CreateFrame("FRAME", nil, WorldMapButton
)
26 QuestHelper
.map_overlay
:SetFrameLevel(WorldMapButton
:GetFrameLevel()+1)
27 QuestHelper
.map_overlay
:SetAllPoints()
28 QuestHelper
.map_overlay
:SetFrameStrata("FULLSCREEN")
30 local function ClampLine(x1
, y1
, x2
, y2
)
31 if x1
and y1
and x2
and y2
then
32 local x_div
, y_div
= (x2
-x1
), (y2
-y1
)
33 local x_0
= y1
-x1
/x_div
*y_div
34 local x_1
= y1
+(1-x1
)/x_div
*y_div
35 local y_0
= x1
-y1
/y_div
*x_div
36 local y_1
= x1
+(1-y1
)/y_div
*x_div
78 if x1
>= 0 and x2
>= 0 and y1
>= 0 and y2
>= 0 and x1
<= 1 and x2
<= 1 and y1
<= 1 and y2
<= 1 then
86 function QuestHelper
:CreateWorldMapWalker()
87 local walker
= CreateFrame("Button", nil, QuestHelper
.map_overlay
)
91 walker
:SetPoint("CENTER", QuestHelper
.map_overlay
, "TOPLEFT", 0, 0)
99 walker
.map_dodads
= {}
100 walker
.used_map_dodads
= 0
102 QuestHelper
: Assert(self
== QuestHelper
)
103 QuestHelper
: Assert(self
.Astrolabe
)
105 function walker
:OnUpdate(elapsed
)
108 if QuestHelper_Pref
.show_ants
then
109 local points
= self
.points
111 self
.phase
= self
.phase
+ elapsed
* 0.66
112 while self
.phase
> 1 do self
.phase
= self
.phase
- 1 end
114 local w
, h
= QuestHelper
.map_overlay
:GetWidth(), -QuestHelper
.map_overlay
:GetHeight()
116 local c
, z
= GetCurrentMapContinent(), GetCurrentMapZone()
118 local last_x
, last_y
= self
.frame
.Astrolabe
:TranslateWorldMapPosition(self
.frame
.c
, self
.frame
.z
, self
.frame
.x
, self
.frame
.y
, c
, z
)
119 local remainder
= self
.phase
121 for i
, pos
in ipairs(points
) do
122 local new_x
, new_y
= unpack(pos
)
123 local x1
, y1
, x2
, y2
= ClampLine(last_x
, last_y
, new_x
, new_y
)
124 last_x
, last_y
= new_x
, new_y
127 local len
= math
.sqrt((x1
-x2
)*(x1
-x2
)*16/9+(y1
-y2
)*(y1
-y2
))
130 local interval
= .025/len
131 local p
= remainder
*interval
135 local dot
= self
.dots
[out
]
137 dot
= QuestHelper
:CreateDotTexture(self
)
138 dot
:SetDrawLayer("BACKGROUND")
143 dot
:SetPoint("CENTER", QuestHelper
.map_overlay
, "TOPLEFT", x1
*w
*(1-p
)+x2
*w
*p
, y1
*h
*(1-p
)+y2
*h
*p
)
148 remainder
= (p
-1)/interval
154 while #self
.dots
> out
do
155 QuestHelper
:ReleaseTexture(table.remove(self
.dots
))
159 function walker
:RouteChanged(route
)
160 if route
then self
.route
= route
end -- we cache it so we can refer to it later when the world map changes
161 if not self
.route
then return end
163 local dbgstr
= string.format("%s %s %s %s", tostring(self
), tostring(self
.frame
), tostring(QuestHelper
), tostring(QuestHelper
and QuestHelper
.Astrolabe
))
164 QuestHelper
: Assert(self
.frame
== QuestHelper
, dbgstr
)
165 QuestHelper
: Assert(QuestHelper
.Astrolabe
, dbgstr
)
167 if self
.frame
.Astrolabe
.WorldMapVisible
then
168 local points
= self
.points
169 local cur
= self
.frame
.pos
171 while #points
> 0 do self
.frame
:ReleaseTable(table.remove(points
)) end
173 local c
, z
= GetCurrentMapContinent(), GetCurrentMapZone()
175 -- I'm not quite sure what the point of this is.
177 if self.frame.target then
178 travel_time = math.max(0, self.frame.target_time-time())
179 cur = self.frame.target
180 local t = self.frame:CreateTable()
181 t[1], t[2] = convertLocationToScreen(cur, c, z)
182 table.insert(points, t)
185 for i
, obj
in ipairs(self
.route
) do
186 --QuestHelper:TextOut(string.format("%s", tostring(obj)))
189 local t = QuestHelper:CreateTable()
190 t[1], t[2] = convertLocationToScreen(obj.loc, c, z)
192 table.insert(list, t)]]
194 -- We're ignoring travel time for now.
196 travel_time = travel_time + 60
197 obj.travel_time = travel_time]]
198 if i
> 1 then -- skip the start location
199 local t
= self
.frame
:CreateTable()
200 t
[1], t
[2] = convertLocationToScreen(obj
.loc
, c
, z
)
202 table.insert(points
, t
)
204 --if lotsup then print(obj.ignore, obj.loc.x, obj.loc.y, obj.loc.c) end
206 --QuestHelper:TextOut(string.format("%s/%s/%s to %s/%s", tostring(obj.c), tostring(obj.x), tostring(obj.y), tostring(t[1]), tostring(t[2])))
211 for i
= 2, #self
.route
do -- 2 because we're skipping the player
212 if not self
.route
[i
].ignore
then
213 local dodad
= self
.map_dodads
[cur_dodad
]
215 self
.map_dodads
[cur_dodad
] = self
.frame
:CreateWorldMapDodad(self
.route
[i
], i
== 2)
217 self
.map_dodads
[cur_dodad
]:SetObjective(self
.route
[i
], i
== 2)
219 cur_dodad
= cur_dodad
+ 1
223 if cur_dodad
<= self
.used_map_dodads
then for i
= cur_dodad
,self
.used_map_dodads
do
224 self
.map_dodads
[i
]:SetObjective(nil, false)
227 self
.used_map_dodads
= cur_dodad
- 1
231 walker
:SetScript("OnEvent", function () walker
:RouteChanged() end) -- we do this just to strip the parameters out
232 walker
:RegisterEvent("WORLD_MAP_UPDATE")
234 walker
:SetScript("OnUpdate", walker
.OnUpdate
)
239 function QuestHelper
:GetOverlapObjectives(obj
)
240 local w
, h
= self
.map_overlay
:GetWidth(), self
.map_overlay
:GetHeight()
241 local c
, z
= GetCurrentMapContinent(), GetCurrentMapZone()
243 local list
= self
.overlap_list
247 self
.overlap_list
= list
249 while table.remove(list
) do end
252 local cx
, cy
= GetCursorPosition()
254 local es
= QuestHelper
.map_overlay
:GetEffectiveScale()
257 cx
, cy
= (cx
-self
.map_overlay
:GetLeft()*es
)*ies
, (self
.map_overlay
:GetTop()*es
-cy
)*ies
259 local s
= 10*QuestHelper_Pref
.scale
261 for i
, o
in ipairs(walker_loc
.route
) do
262 --QuestHelper: Assert(o, string.format("nil dodads pos issue, o %s", tostring(o)))
263 --QuestHelper: Assert(o.pos, string.format("nil dodads pos issue, pos %s", QuestHelper:StringizeTable(o)))
266 table.insert(list
, o
)
268 local x
, y
= convertLocationToScreen(o
.loc
, c
, z
)
270 if x
and y
and x
> 0 and y
> 0 and x
< 1 and y
< 1 then
273 if cx
>= x
-s
and cy
>= y
-s
and cx
<= x
+s
and cy
<= y
+s
then
274 table.insert(list
, o
)
281 table.sort(list
, function(a
, b
) return (a
.distance
or 0) < (b
.distance
or 0) end)
286 function QuestHelper
:AppendObjectiveProgressToTooltip(o
, tooltip
, font
, depth
)
288 local prog_sort_table
= {}
290 local theme
= self
:GetColourTheme()
292 local indent
= (" "):rep(depth
or 0)
294 for user
, progress
in pairs(o
.progress
) do
295 table.insert(prog_sort_table
, user
)
298 table.sort(prog_sort_table
, function(a
, b
)
299 if o
.progress
[a
][3] < o
.progress
[b
][3] then
301 elseif o
.progress
[a
][3] == o
.progress
[b
][3] then
307 for i
, u
in ipairs(prog_sort_table
) do
308 tooltip
:AddDoubleLine(indent
..QHFormat("PEER_PROGRESS", u
),
309 self
:ProgressString(o
.progress
[u
][1].."/"..o
.progress
[u
][2],
310 o
.progress
[u
][3]), unpack(theme
.tooltip
))
313 local last
, name
= tooltip
:NumLines(), tooltip
:GetName()
314 local left
, right
= _G
[name
.."TextLeft"..last
], _G
[name
.."TextRight"..last
]
316 left
:SetFont(font
, 13)
317 right
:SetFont(font
, 13)
321 while table.remove(prog_sort_table
) do end
325 function QuestHelper
:AppendObjectiveToTooltip(o
)
326 local theme
= self
:GetColourTheme()
328 QuestHelper
: Assert(o
.map_desc
)
329 for _
, v
in ipairs(o
.map_desc
) do
330 self
.tooltip
:AddLine(v
, unpack(theme
.tooltip
))
331 self
.tooltip
:GetPrevLines():SetFont(self
.font
.serif
, 14)
334 if o
.map_desc_chain
then
335 self
:AppendObjectiveToTooltip(o
.map_desc_chain
)
337 self
:AppendObjectiveProgressToTooltip(o
, self
.tooltip
, QuestHelper
.font
.sans
)
339 self
.tooltip
:AddDoubleLine(QHText("TRAVEL_ESTIMATE"), QHFormat("TRAVEL_ESTIMATE_VALUE", o
.distance
or 0), unpack(theme
.tooltip
))
340 self
.tooltip
:GetPrevLines():SetFont(self
.font
.sans
, 11)
341 select(2, self
.tooltip
:GetPrevLines()):SetFont(self
.font
.sans
, 11)
348 function QuestHelper
:CreateWorldMapDodad(objective
, nxt
)
349 local icon
= CreateFrame("Button", nil, QuestHelper
.map_overlay
)
350 icon
:SetFrameStrata("FULLSCREEN")
352 function icon
:SetTooltip(list
)
353 QuestHelper
.tooltip
:SetOwner(self
, "ANCHOR_CURSOR")
354 QuestHelper
.tooltip
:ClearLines()
358 for i
, o
in ipairs(list
) do
362 QuestHelper
.tooltip
:AddLine("|c80ff0000 . . . . . .|r")
363 QuestHelper
.tooltip
:GetPrevLines():SetFont(QuestHelper
.font
.sans
, 8)
366 QuestHelper
:AppendObjectiveToTooltip(o
)
369 QuestHelper
.tooltip
:Show()
372 function icon
:SetObjective(objective
, nxt
)
373 self
:SetHeight(20*QuestHelper_Pref
.scale
)
374 self
:SetWidth(20*QuestHelper_Pref
.scale
)
377 QuestHelper
:ReleaseTexture(self
.dot
)
382 QuestHelper
:ReleaseTexture(self
.bg
)
387 self
.objective
= objective
390 self
.bg
= QuestHelper
:CreateIconTexture(self
, 13)
391 elseif objective
.map_highlight
then
392 self
.bg
= QuestHelper
:CreateIconTexture(self
, 14)
394 self
.bg
= QuestHelper
:CreateIconTexture(self
, 16)
397 self
.dot
= QuestHelper
:CreateIconTexture(self
, objective
.icon_id
or 8)
399 self
.bg
:SetDrawLayer("BACKGROUND")
400 self
.bg
:SetAllPoints()
401 self
.dot
:SetPoint("TOPLEFT", self
, "TOPLEFT", 3*QuestHelper_Pref
.scale
, -3*QuestHelper_Pref
.scale
)
402 self
.dot
:SetPoint("BOTTOMRIGHT", self
, "BOTTOMRIGHT", -3*QuestHelper_Pref
.scale
, 3*QuestHelper_Pref
.scale
)
404 QuestHelper
.Astrolabe
:PlaceIconOnWorldMap(QuestHelper
.map_overlay
, self
, convertLocation(objective
.loc
))
405 --QuestHelper.Astrolabe:PlaceIconOnWorldMap(QuestHelper.map_overlay, self, 0, 0, globx, globy)
412 function icon
:SetGlow(list
)
413 local w
, h
= QuestHelper
.map_overlay
:GetWidth(), QuestHelper
.map_overlay
:GetHeight()
414 local c
, z
= GetCurrentMapContinent(), GetCurrentMapZone()
418 for _
, v
in ipairs(list
) do
420 for _
, i
in ipairs(v
.cluster
) do
430 for obj
, _
in pairs(nodes
) do
431 local x
, y
= convertLocationToScreen(obj
.loc
, c
, z
)
432 if x
and y
and x
> 0 and y
> 0 and x
< 1 and y
< 1 then
433 if not self
.glow_list
then
434 self
.glow_list
= QuestHelper
:CreateTable()
437 tex
= self
.glow_list
[out
]
439 tex
= QuestHelper
:CreateGlowTexture(self
)
440 table.insert(self
.glow_list
, tex
)
444 tex
:SetPoint("CENTER", QuestHelper
.map_overlay
, "TOPLEFT", x
*w
, -y
*h
)
445 tex
:SetVertexColor(1,1,1,0)
446 tex
:SetWidth(h
/ 4) -- we want it to be a circle
453 if self
.glow_list
then
454 while #self
.glow_list
>= out
do
455 QuestHelper
:ReleaseTexture(table.remove(self
.glow_list
))
458 if #self
.glow_list
== 0 then
459 QuestHelper
:ReleaseTable(self
.glow_list
)
465 icon
.show_glow
= false
470 function icon
:OnUpdate(elapsed
)
471 self
.phase
= (self
.phase
+ elapsed
)%6.283185307179586476925286766559005768394338798750211641949889185
473 if self
.old_count
> 0 then
474 local list
= QuestHelper
:GetOverlapObjectives(self
.objective
)
476 if #list
~= self
.old_count
then
477 self
:SetTooltip(list
)
478 self
.old_count
= #list
483 if self
.show_glow
then
484 self
.glow_pct
= math
.min(1, self
.glow_pct
+elapsed
*1.5)
486 self
.glow_pct
= math
.max(0, self
.glow_pct
-elapsed
*0.5)
488 if self
.glow_pct
== 0 then
489 if self
.glow_list
then
490 while #self
.glow_list
> 0 do
491 QuestHelper
:ReleaseTexture(table.remove(self
.glow_list
))
493 QuestHelper
:ReleaseTable(self
.glow_list
)
497 self
:SetScript("OnUpdate", nil)
502 if self
.glow_list
then
503 -- You know, these numbers are harmonics of pi. Would SETI detected them, or would they just be seen as noise?
504 -- I'd vote for the later.
506 -- Pi - circumference over diameter - when was the last time you actually cared about diameters in math?
508 -- Pretty much everything in computer geometry depends on the pythagorean theorem, which you can use for
509 -- circles, spheres, and hyper-spheres, if you use radius.
511 -- It's even the basis of special relativity, with time being multiplied by c so that you get a distance
512 -- that you can use with the spatial dimensions. We're all in agreement that space traveling aliens are
513 -- going to know about relativity, right?
515 -- And if you ever do trig, a full circle would be exactly (circumference over radius) radians instead of
516 -- (circumference over diameter)*2 radians.
518 -- Obviously aliens are much more likely to prefer 6.283185307179586... as constant than our pi.
520 -- Important update: I just noticed that large factorials can be approximated using (2*pi*n)^.5*(n/e)^n
521 -- There's that 2 times pi thing again.
522 local r
, g
, b
= math
.sin(self
.phase
)*0.25+0.75,
523 math
.sin(self
.phase
+2.094395102393195492308428922186335256131446266250070547316629728)*0.25+0.75,
524 math
.sin(self
.phase
+4.188790204786390984616857844372670512262892532500141094633259456)*0.25+0.75
526 for i
, tex
in ipairs(self
.glow_list
) do
527 tex
:SetVertexColor(r
, g
, b
, self
.glow_pct
*tex
.max_alpha
)
532 function icon
:OnEnter()
533 local list
= QuestHelper
:GetOverlapObjectives(self
.objective
)
534 self
:SetTooltip(list
)
535 self
.old_count
= #list
537 icon
.show_glow
= true
541 self
:SetScript("OnUpdate", self
.OnUpdate
)
544 function icon
:OnLeave()
545 QuestHelper
.tooltip
:Hide()
546 self
.show_glow
= false
550 function icon
:OnEvent(event
)
551 if self
.objective
then
552 QuestHelper
.Astrolabe
:PlaceIconOnWorldMap(QuestHelper
.map_overlay
, self
, convertLocation(self
.objective
.loc
))
559 function icon
:OnClick()
560 if self
.objective
then
561 local menu
= QuestHelper
:CreateMenu()
562 local list
= QuestHelper
:GetOverlapObjectives(self
.objective
)
566 QuestHelper
:CreateMenuTitle(menu
, "Objectives")
568 for i
, o
in ipairs(list
) do
569 local submenu
= QuestHelper
:CreateMenu()
570 item
= QuestHelper
:CreateMenuItem(menu
, o
.map_desc
[1])
571 item
:SetSubmenu(submenu
)
572 item
:AddTexture(QuestHelper
:CreateIconTexture(item
, o
.icon_id
), true)
573 QuestHelper
:AddObjectiveOptionsToMenu(o
, submenu
)
576 QuestHelper
:CreateMenuTitle(menu
, self
.objective
.map_desc
[1])
577 QuestHelper
:AddObjectiveOptionsToMenu(self
.objective
, menu
)
584 icon
:SetScript("OnClick", icon
.OnClick
)
585 icon
:SetScript("OnEnter", icon
.OnEnter
)
586 icon
:SetScript("OnLeave", icon
.OnLeave
)
587 icon
:SetScript("OnEvent", icon
.OnEvent
)
589 icon
:RegisterForClicks("RightButtonUp")
591 icon
:RegisterEvent("WORLD_MAP_UPDATE")
593 icon
:SetObjective(objective
, nxt
)
598 local last_c
, last_z
, last_x
, last_y
, last_desc
600 function QuestHelper
:AddWaypointCallback(func
, ...)
601 local cb
= self
:CreateTable()
603 local len
= select("#", ...)
606 for i
= 1,len
do cb
[i
] = select(i
, ...) end
611 cb
[len
+5] = last_desc
614 func(unpack(cb
, 1, len
+5))
620 function QuestHelper
:RemoveWaypointCallback(cb
)
622 self
:ReleaseTable(cb
)
625 function QuestHelper
:InvokeWaypointCallbacks(c
, z
, x
, y
, desc
)
626 QuestHelper
: Assert(not c
or type(c
) == "number")
627 QuestHelper
: Assert(not z
or type(z
) == "number")
628 QuestHelper
: Assert(not x
or type(x
) == "number")
629 QuestHelper
: Assert(not y
or type(y
) == "number")
630 if c
== last_c
and z
== last_z
and desc
== last_desc
and not x
and not y
then x
, y
= last_x
, last_y
end -- sometimes we may not have up-to-date location, but could still in theory be pointing at the same spot
632 if not c
or (x
and y
) then
633 if c
~= last_c
or z
~= last_z
or x
~= last_x
or y
~= last_y
or desc
~= last_desc
then
634 last_c
, last_z
, last_x
, last_y
, last_desc
= c
, z
, x
, y
, desc
635 for cb
in pairs(callbacks
) do
642 cb
.func(unpack(cb
, 1, len
+5))
648 function QuestHelper
:SetMinimapObject(minimap
)
650 QuestHelper
.Astrolabe
:SetMinimapObject(minimap
)
651 QuestHelper
.minimap_marker
:SetParent(minimap
)
652 QuestHelper
.Astrolabe
.processingFrame
:SetParent(minimap
)
655 --[[ Small parts of the arrow rendering code are thanks to Tomtom, with the following license:
657 -------------------------------------------------------------------------
658 Copyright (c) 2006-2007, James N. Whitehead II
661 Redistribution and use in source and binary forms, with or without
662 modification, are permitted provided that the following conditions are
665 * Redistributions of source code must retain the above copyright
666 notice, this list of conditions and the following disclaimer.
667 * Redistributions in binary form must reproduce the above
668 copyright notice, this list of conditions and the following
669 disclaimer in the documentation and/or other materials provided
670 with the distribution.
671 * The name or alias of the copyright holder may not be used to endorse
672 or promote products derived from this software without specific prior
675 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
676 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
677 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
678 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
679 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
680 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
681 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
682 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
683 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
684 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
685 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
686 ---------------------------------------------------------------------------]]
688 function QuestHelper
:CreateMipmapDodad()
689 local icon
= CreateFrame("Button", nil, Minimap
)
691 icon
.recalc_timeout
= 0
693 icon
.arrow
= icon
:CreateTexture("BACKGROUND")
694 icon
.arrow
:SetHeight(40)
695 icon
.arrow
:SetWidth(40)
696 icon
.arrow
:SetPoint("CENTER", 0, 0)
697 icon
.arrow
:SetTexture("Interface\\AddOns\\QuestHelper\\MinimapArrow")
701 icon
.target
= {0, 0, 0, 0}
703 icon
.bg
= QuestHelper
:CreateIconTexture(icon
, 16)
704 icon
.bg
:SetDrawLayer("BACKGROUND")
705 icon
.bg
:SetAllPoints()
707 function icon
:OnUpdate(elapsed
)
708 local c
, z
, x
, y
, textdesc
710 c
, z
= QuestHelper
.collect_rc
, QuestHelper
.collect_rz
712 x
, y
= convertLocationToScreen(self
.obj
.loc
, c
, z
)
715 if self
.obj
.map_desc_chain
then
716 -- the first line will just be an "enroute" line
717 textdesc
= self
.obj
.map_desc
[1] .. "\n" .. self
.obj
.map_desc_chain
.map_desc
[1]
719 textdesc
= self
.obj
.map_desc
[1]
723 QuestHelper
: Assert(not c
or type(c
) == "number")
724 QuestHelper
: Assert(not z
or type(z
) == "number")
726 -- Deal with waypoint callbacks
727 if QuestHelper_Pref
.hide
or UnitIsDeadOrGhost("player") and not QuestHelper
.InBrokenInstance
then
728 QuestHelper
:InvokeWaypointCallbacks()
730 QuestHelper
:InvokeWaypointCallbacks(c
, z
, x
, y
, textdesc
)
733 if self
.obj
and not QuestHelper
.InBrokenInstance
then
734 self
:Show() -- really only triggers if the non-broken-instance code is being poked
736 if not QuestHelper_Pref
.hide
and QuestHelper
.Astrolabe
:PlaceIconOnMinimap(self
, convertLocation(self
.obj
.loc
)) ~= -1 then
737 local edge
= QuestHelper
.Astrolabe
:IsIconOnEdge(self
)
750 local angle
= QuestHelper
.Astrolabe
:GetDirectionToIcon(self
)
751 if GetCVar("rotateMinimap") == "1" then
752 angle
= angle
+ QuestHelper
.Astrolabe
:GetFacing()
756 if self
.phase
> 6.283185307179586476925 then
757 self
.phase
= self
.phase
-6.283185307179586476925+elapsed
*3.5
759 self
.phase
= self
.phase
+elapsed
*3.5
763 local scale
= 1.0 + 0.1 * math
.sin(self
.phase
)
765 local x
, y
= scale
* math
.sin(angle
+ 3.14159 * 0.75) * math
.sqrt(0.5), scale
* math
.cos(angle
+ 3.14159 * 0.75) * math
.sqrt(0.5)
766 self
.arrow
:SetTexCoord(0.5 - x
, 0.5 + y
, 0.5 + y
, 0.5 + x
, 0.5 - y
, 0.5 - x
, 0.5 + x
, 0.5 - y
)
776 function icon
:SetObjective(obj
)
777 self
:SetHeight(20*QuestHelper_Pref
.scale
)
778 self
:SetWidth(20*QuestHelper_Pref
.scale
)
780 if obj
~= self
.obj
then
783 self
.recalc_timeout
= 0
785 if self
.dot
then QuestHelper
:ReleaseTexture(self
.dot
) self
.dot
= nil end
788 self
.dot
= QuestHelper
:CreateIconTexture(self
, self
.obj
.icon_id
or 8)
789 self
.dot
:SetPoint("TOPLEFT", icon
, "TOPLEFT", 2, -2)
790 self
.dot
:SetPoint("BOTTOMRIGHT", icon
, "BOTTOMRIGHT", -2, 2)
797 function icon
:OnEnter()
799 QuestHelper
.tooltip
:SetOwner(self
, "ANCHOR_CURSOR")
800 QuestHelper
.tooltip
:ClearLines()
802 --[[if self.target[5] then
803 QuestHelper.tooltip:AddLine(QHFormat("WAYPOINT_REASON", self.target[5]), unpack(QuestHelper:GetColourTheme().tooltip))
804 QuestHelper.tooltip:GetPrevLines():SetFont(QuestHelper.font.serif, 14)
807 QuestHelper
:AppendObjectiveToTooltip(self
.obj
)
808 QuestHelper
.tooltip
:Show()
812 function icon
:OnLeave()
813 QuestHelper
.tooltip
:Hide()
816 function icon
:OnClick()
817 if self
.objective
then
818 local menu
= QuestHelper
:CreateMenu()
819 QuestHelper
:CreateMenuTitle(menu
, self
.objective
:Reason(true))
820 QuestHelper
:AddObjectiveOptionsToMenu(self
.obj
, menu
)
825 function icon
:OnEvent()
833 icon
:SetScript("OnUpdate", icon
.OnUpdate
)
834 icon
:SetScript("OnEnter", icon
.OnEnter
)
835 icon
:SetScript("OnLeave", icon
.OnLeave
)
836 icon
:SetScript("OnEvent", icon
.OnEvent
)
837 icon
:SetScript("OnClick", icon
.OnClick
)
839 icon
:RegisterForClicks("RightButtonUp")
840 icon
:RegisterEvent("PLAYER_ENTERING_WORLD")