Initial Comit: First commit.
[SauerEngine.git] / src / newgame / gcommunicator.h
blobe78b1320fe02c4ad52f2c2dd434f8ae2ff49b84e
1 #ifndef GAMECOMMUNICATOR_H
2 #define GAMECOMMUNICATOR_H
4 struct game_communicator : iclientcom
6 ~game_communicator();
8 void gamedisconnect();
9 void parsepacketclient(int chan, ucharbuf &p);
10 int sendpacketclient(ucharbuf &p, bool &reliable, dynent *d);
11 void gameconnect(bool _remote);
12 bool allowedittoggle();
13 void writeclientinfo(FILE *f);
14 void toserver(char *text);
15 void changemap(const char *name);
18 #endif