1 /*---------------------------------------------------------------------------*\
3 \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
5 \\ / A nd | Copyright held by original author
7 -------------------------------------------------------------------------------
9 This file is part of OpenFOAM.
11 OpenFOAM is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by the
13 Free Software Foundation; either version 2 of the License, or (at your
14 option) any later version.
16 OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
17 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
18 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
21 You should have received a copy of the GNU General Public License
22 along with OpenFOAM; if not, write to the Free Software Foundation,
23 Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 \*---------------------------------------------------------------------------*/
27 #include "sixDofMotion.H"
28 #include "addToRunTimeSelectionTable.H"
29 #include "motionSolver.H"
30 #include "volFields.H"
33 #include "tetFemMatrices.H"
34 #include "tetPointFields.H"
35 #include "faceTetPolyPatch.H"
36 #include "fixedValueTetPolyPatchFields.H"
38 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
42 defineTypeNameAndDebug(sixDofMotion, 0);
44 addToRunTimeSelectionTable(dynamicFvMesh, sixDofMotion, IOobject);
45 } // End namespace Foam
48 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
50 Foam::sixDofMotion::sixDofMotion(const IOobject& io)
65 ).subDict(typeName + "Coeffs")
67 bodies_(*this, dict_.lookup("bodies")),
68 motionPtr_(motionSolver::New(*this))
72 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
74 Foam::sixDofMotion::~sixDofMotion()
78 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
80 bool Foam::sixDofMotion::update()
82 // Set the motion onto the motion patch
83 tetPointVectorField& motionU =
84 const_cast<tetPointVectorField&>
86 this->objectRegistry::lookupObject<tetPointVectorField>("motionU")
89 // Set motion from bodies
90 bodies_.setMotion(motionU);
92 // Calculate the motion and move points
93 fvMesh::movePoints(motionPtr_->newPoints());
95 // Mesh motion only - return false
100 // ************************************************************************* //