Initial commit of NavalHydro package from Wikki to the ShipHydroSIG
[ShipHydroSIG.git] / run / navalFoam / overturningTestTopo / constant / polyMesh / boundary
blob59a895037636b673258986f019317429aed30c43
1 /*--------------------------------*- C++ -*----------------------------------*\
2 | =========                 |                                                 |
3 | \\      /  F ield         | OpenFOAM Extend Project: Open source CFD        |
4 |  \\    /   O peration     | Version:  1.6-ext                               |
5 |   \\  /    A nd           | Web:      www.extend-project.de                 |
6 |    \\/     M anipulation  |                                                 |
7 \*---------------------------------------------------------------------------*/
8 FoamFile
10     version     2.0;
11     format      ascii;
12     class       polyBoundaryMesh;
13     location    "constant/polyMesh";
14     object      boundary;
16 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
20     barge
21     {
22         type            wall;
23         nFaces          110;
24         startFace       6310;
25     }
26     bargeSlider
27     {
28         type            patch;
29         nFaces          110;
30         startFace       6420;
31     }
32     boxSlider
33     {
34         type            patch;
35         nFaces          80;
36         startFace       6530;
37     }
38     left
39     {
40         type            patch;
41         nFaces          20;
42         startFace       6610;
43     }
44     right
45     {
46         type            patch;
47         nFaces          20;
48         startFace       6630;
49     }
50     bottom
51     {
52         type            patch;
53         nFaces          20;
54         startFace       6650;
55     }
56     top
57     {
58         type            patch;
59         nFaces          20;
60         startFace       6670;
61     }
62     frontAndBack
63     {
64         type            empty;
65         nFaces          6500;
66         startFace       6690;
67     }
70 // ************************************************************************* //