6 bool blocks_light
, walkable
;
8 private struct _attr
{bool reverse
, italic
, bold
, underline
; }
19 enum Tiles
: Tilebase
{
20 floor
= Tilebase(Glyph
.middot
, false, true, RGBColour(0x4c4c4c)),
21 rock
= Tilebase(Glyph
.dark_square
, true, false, RGBColour(0x663300)),