1 /***************************************
2 ** Tsunagari Tile Engine **
4 ** Copyright 2011-2013 PariahSoft LLC **
5 ***************************************/
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to
10 // deal in the Software without restriction, including without limitation the
11 // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
12 // sell copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
29 #include "os-windows.h"
33 #include <Gosu/Gosu.hpp>
38 if (AttachConsole(ATTACH_PARENT_PROCESS
)) {
39 freopen("CONOUT$","wb",stdout
); // Attach STDOUT.
40 freopen("CONOUT$","wb",stderr
); // Attach STDERR.
44 void wMessageBox(const std::string
& title
, const std::string
& text
)
46 World::instance()->setPaused(true);
47 MessageBox(GameWindow::instance().handle(),
48 Gosu::widen(text
).c_str(),
49 Gosu::widen(title
).c_str(),
52 World::instance()->setPaused(false);