Chunk is purely a wrapper class, any 'state variables', like 'characters in room...
[UnsignedByte.git] / src / Sockets / Base64.h
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1 /** \file Base64.h
2 ** \date 2004-02-13
3 ** \author grymse@alhem.net
4 **/
5 /*
6 Copyright (C) 2004-2007 Anders Hedstrom
8 This library is made available under the terms of the GNU GPL.
10 If you would like to use this library in a closed-source application,
11 a separate license agreement is available. For information about
12 the closed-source license agreement for the C++ sockets library,
13 please visit http://www.alhem.net/Sockets/license.html and/or
14 email license@alhem.net.
16 This program is free software; you can redistribute it and/or
17 modify it under the terms of the GNU General Public License
18 as published by the Free Software Foundation; either version 2
19 of the License, or (at your option) any later version.
21 This program is distributed in the hope that it will be useful,
22 but WITHOUT ANY WARRANTY; without even the implied warranty of
23 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
24 GNU General Public License for more details.
26 You should have received a copy of the GNU General Public License
27 along with this program; if not, write to the Free Software
28 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
30 #ifndef _SOCKETS_Base64_H
31 #define _SOCKETS_Base64_H
33 #include "sockets-config.h"
34 #ifdef _WIN32
35 #ifndef __MINGW32__
36 #pragma warning(disable:4514)
37 #endif
38 #endif
40 #include <string>
42 #ifdef SOCKETS_NAMESPACE
43 namespace SOCKETS_NAMESPACE {
44 #endif
46 /** \defgroup util Utilities */
48 /** Base64 encode/decode.
49 \ingroup util */
50 class Base64
52 public:
53 Base64();
55 void encode(FILE *, std::string& , bool add_crlf = true);
56 void encode(const std::string&, std::string& , bool add_crlf = true);
57 void encode(const char *, size_t, std::string& , bool add_crlf = true);
58 void encode(const unsigned char *, size_t, std::string& , bool add_crlf = true);
60 void decode(const std::string&, std::string& );
61 void decode(const std::string&, unsigned char *, size_t&);
63 size_t decode_length(const std::string& );
65 private:
66 Base64(const Base64& ) {}
67 Base64& operator=(const Base64& ) { return *this; }
68 static const char *bstr;
69 static const char rstr[128];
73 #ifdef SOCKETS_NAMESPACE
75 #endif
77 #endif // _SOCKETS_Base64_H