Add a filter-by-from/to-chunk in ExitManager::List.
[UnsignedByte.git] / src / DB / Managers / RoomManager.cpp
blob64072f2d30cc45911c6a9f3caa424807b28890c1
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21 #include "RoomManager.h"
22 #include "Room.h"
23 #include "TableImpls.h"
24 #include "FieldImpls.h"
25 #include "Cluster.h"
27 using mud::RoomManager;
28 using mud::Room;
29 using mud::RoomPtr;
31 std::vector<std::string> RoomManager::List(mud::ClusterPtr parentCluster)
33 SelectionMaskPtr mask(new SelectionMask(GetTable()));
34 if(parentCluster)
36 ValuePtr value(new FieldValue(db::TableImpls::Get()->ROOMS->FKCLUSTERS, parentCluster->getID()));
37 mask->addField(value);
39 return GetTable()->tableList(mask);
42 TableImplPtr RoomManager::GetTable()
44 return db::TableImpls::Get()->ROOMS;
47 KeysPtr RoomManager::Add()
49 SavableManagerPtr manager = SavableManager::getnew(db::TableImpls::Get()->ROOMS);
51 bool locked = manager->lock();
52 Assert(locked); // new manager, should always be unlocked
54 manager->save();
56 manager->unlock();
57 return manager->getKeys();
60 mud::RoomPtr RoomManager::GetByKey(value_type id)
62 KeyValuePtr key(new KeyValue(db::TableImpls::Get()->ROOMS->ROOMID, id));
63 SavableManagerPtr manager = SavableManager::bykey(key);
64 RoomPtr p(new Room(manager));
65 return p;