1 /***************************************************************************
2 * Copyright (C) 2008 by Sverre Rabbelier *
3 * sverre@rabbelier.nl *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 3 of the License, or *
8 * (at your option) any later version. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
22 #include "SavableHeaders.h"
23 #include "SavableTypes.h"
27 class CharacterManager
;
29 class Character
: public Savable
32 virtual void OnSend(const std::string
& msg
);
33 virtual void OnSendf(const char* format
, ...);
38 virtual void OnLook(const std::string
& msg
);
39 virtual void OnScore(const std::string
& msg
);
40 virtual void OnSay(const std::string
& msg
);
41 virtual void OnExits(const std::string
& msg
);
42 virtual void OnCharactersInRoom(const std::string
& msg
);
50 value_type
getID() const;
51 const std::string
& getName() const;
52 const std::string
& getDescription() const;
53 value_type
getRace() const;
54 value_type
getChunk() const;
59 void setName(const std::string
& name
);
60 void setDescription(const std::string
& description
);
61 void setRace(value_type race
);
62 void setChunk(value_type chunk
);
67 void MoveToChunk(value_type chunk
);
80 SavableManagerPtr
getManager() const;
81 TableImplPtr
getTable() const;
84 SavableManagerPtr m_character
; /**< The manager associated with this Character. */
86 Character(SavableManagerPtr character
);
87 virtual ~Character(void);
89 friend class mud::CharacterManager
; // for constructor
90 friend SmartPtrDelete(mud::Character
);
93 Character(const Character
& rhs
);
94 Character
operator=(const Character
& rhs
);