1 /* deflate.h -- internal compression state
2 * Copyright (C) 1995-2016 Jean-loup Gailly
3 * For conditions of distribution and use, see copyright notice in zlib.h
6 /* WARNING: this file should *not* be used by applications. It is
7 part of the implementation of the compression library and is
8 subject to change. Applications should only use zlib.h.
18 /* define NO_GZIP when compiling if you want to disable gzip header and
19 trailer creation by deflate(). NO_GZIP would be used to avoid linking in
20 the crc code when it is not needed. For shared libraries, gzip encoding
21 should be left enabled. */
26 /* ===========================================================================
27 * Internal compression state.
30 #define LENGTH_CODES 29
31 /* number of length codes, not counting the special END_BLOCK code */
34 /* number of literal bytes 0..255 */
36 #define L_CODES (LITERALS+1+LENGTH_CODES)
37 /* number of Literal or Length codes, including the END_BLOCK code */
40 /* number of distance codes */
43 /* number of codes used to transfer the bit lengths */
45 #define HEAP_SIZE (2*L_CODES+1)
46 /* maximum heap size */
49 /* All codes must not exceed MAX_BITS bits */
52 /* size of bit buffer in bi_buf */
54 #define INIT_STATE 42 /* zlib header -> BUSY_STATE */
56 # define GZIP_STATE 57 /* gzip header -> BUSY_STATE | EXTRA_STATE */
58 #define EXTRA_STATE 69 /* gzip extra block -> NAME_STATE */
59 #define NAME_STATE 73 /* gzip file name -> COMMENT_STATE */
60 #define COMMENT_STATE 91 /* gzip comment -> HCRC_STATE */
61 #define HCRC_STATE 103 /* gzip header CRC -> BUSY_STATE */
62 #define BUSY_STATE 113 /* deflate -> FINISH_STATE */
63 #define FINISH_STATE 666 /* stream complete */
67 /* Data structure describing a single value and its code string. */
68 typedef struct ct_data_s
{
70 ush freq
; /* frequency count */
71 ush code
; /* bit string */
74 ush dad
; /* father node in Huffman tree */
75 ush len
; /* length of bit string */
84 typedef struct static_tree_desc_s static_tree_desc
;
86 typedef struct tree_desc_s
{
87 ct_data
*dyn_tree
; /* the dynamic tree */
88 int max_code
; /* largest code with non zero frequency */
89 const static_tree_desc
*stat_desc
; /* the corresponding static tree */
94 typedef unsigned IPos
;
96 /* A Pos is an index in the character window. We use short instead of int to
97 * save space in the various tables. IPos is used only for parameter passing.
100 typedef struct internal_state
{
101 z_streamp strm
; /* pointer back to this zlib stream */
102 int status
; /* as the name implies */
103 Bytef
*pending_buf
; /* output still pending */
104 ulg pending_buf_size
; /* size of pending_buf */
105 Bytef
*pending_out
; /* next pending byte to output to the stream */
106 ulg pending
; /* nb of bytes in the pending buffer */
107 int wrap
; /* bit 0 true for zlib, bit 1 true for gzip */
108 gz_headerp gzhead
; /* gzip header information to write */
109 ulg gzindex
; /* where in extra, name, or comment */
110 Byte method
; /* can only be DEFLATED */
111 int last_flush
; /* value of flush param for previous deflate call */
113 /* used by deflate.c: */
115 uInt w_size
; /* LZ77 window size (32K by default) */
116 uInt w_bits
; /* log2(w_size) (8..16) */
117 uInt w_mask
; /* w_size - 1 */
120 /* Sliding window. Input bytes are read into the second half of the window,
121 * and move to the first half later to keep a dictionary of at least wSize
122 * bytes. With this organization, matches are limited to a distance of
123 * wSize-MAX_MATCH bytes, but this ensures that IO is always
124 * performed with a length multiple of the block size. Also, it limits
125 * the window size to 64K, which is quite useful on MSDOS.
126 * To do: use the user input buffer as sliding window.
130 /* Actual size of window: 2*wSize, except when the user input buffer
131 * is directly used as sliding window.
135 /* Link to older string with same hash index. To limit the size of this
136 * array to 64K, this link is maintained only for the last 32K strings.
137 * An index in this array is thus a window index modulo 32K.
140 Posf
*head
; /* Heads of the hash chains or NIL. */
142 uInt ins_h
; /* hash index of string to be inserted */
143 uInt hash_size
; /* number of elements in hash table */
144 uInt hash_bits
; /* log2(hash_size) */
145 uInt hash_mask
; /* hash_size-1 */
148 /* Number of bits by which ins_h must be shifted at each input
149 * step. It must be such that after MIN_MATCH steps, the oldest
150 * byte no longer takes part in the hash key, that is:
151 * hash_shift * MIN_MATCH >= hash_bits
155 /* Window position at the beginning of the current output block. Gets
156 * negative when the window is moved backwards.
159 uInt match_length
; /* length of best match */
160 IPos prev_match
; /* previous match */
161 int match_available
; /* set if previous match exists */
162 uInt strstart
; /* start of string to insert */
163 uInt match_start
; /* start of matching string */
164 uInt lookahead
; /* number of valid bytes ahead in window */
167 /* Length of the best match at previous step. Matches not greater than this
168 * are discarded. This is used in the lazy match evaluation.
171 uInt max_chain_length
;
172 /* To speed up deflation, hash chains are never searched beyond this
173 * length. A higher limit improves compression ratio but degrades the
178 /* Attempt to find a better match only when the current match is strictly
179 * smaller than this value. This mechanism is used only for compression
182 # define max_insert_length max_lazy_match
183 /* Insert new strings in the hash table only if the match length is not
184 * greater than this length. This saves time but degrades compression.
185 * max_insert_length is used only for compression levels <= 3.
188 int level
; /* compression level (1..9) */
189 int strategy
; /* favor or force Huffman coding*/
192 /* Use a faster search when the previous match is longer than this */
194 int nice_match
; /* Stop searching when current match exceeds this */
196 /* used by trees.c: */
197 /* Didn't use ct_data typedef below to suppress compiler warning */
198 struct ct_data_s dyn_ltree
[HEAP_SIZE
]; /* literal and length tree */
199 struct ct_data_s dyn_dtree
[2*D_CODES
+1]; /* distance tree */
200 struct ct_data_s bl_tree
[2*BL_CODES
+1]; /* Huffman tree for bit lengths */
202 struct tree_desc_s l_desc
; /* desc. for literal tree */
203 struct tree_desc_s d_desc
; /* desc. for distance tree */
204 struct tree_desc_s bl_desc
; /* desc. for bit length tree */
206 ush bl_count
[MAX_BITS
+1];
207 /* number of codes at each bit length for an optimal tree */
209 int heap
[2*L_CODES
+1]; /* heap used to build the Huffman trees */
210 int heap_len
; /* number of elements in the heap */
211 int heap_max
; /* element of largest frequency */
212 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
213 * The same heap array is used to build all trees.
216 uch depth
[2*L_CODES
+1];
217 /* Depth of each subtree used as tie breaker for trees of equal frequency
220 uchf
*l_buf
; /* buffer for literals or lengths */
223 /* Size of match buffer for literals/lengths. There are 4 reasons for
224 * limiting lit_bufsize to 64K:
225 * - frequencies can be kept in 16 bit counters
226 * - if compression is not successful for the first block, all input
227 * data is still in the window so we can still emit a stored block even
228 * when input comes from standard input. (This can also be done for
229 * all blocks if lit_bufsize is not greater than 32K.)
230 * - if compression is not successful for a file smaller than 64K, we can
231 * even emit a stored file instead of a stored block (saving 5 bytes).
232 * This is applicable only for zip (not gzip or zlib).
233 * - creating new Huffman trees less frequently may not provide fast
234 * adaptation to changes in the input data statistics. (Take for
235 * example a binary file with poorly compressible code followed by
236 * a highly compressible string table.) Smaller buffer sizes give
237 * fast adaptation but have of course the overhead of transmitting
238 * trees more frequently.
239 * - I can't count above 4
242 uInt last_lit
; /* running index in l_buf */
245 /* Buffer for distances. To simplify the code, d_buf and l_buf have
246 * the same number of elements. To use different lengths, an extra flag
247 * array would be necessary.
250 ulg opt_len
; /* bit length of current block with optimal trees */
251 ulg static_len
; /* bit length of current block with static trees */
252 uInt matches
; /* number of string matches in current block */
253 uInt insert
; /* bytes at end of window left to insert */
256 ulg compressed_len
; /* total bit length of compressed file mod 2^32 */
257 ulg bits_sent
; /* bit length of compressed data sent mod 2^32 */
261 /* Output buffer. bits are inserted starting at the bottom (least
265 /* Number of valid bits in bi_buf. All bits above the last valid bit
270 /* High water mark offset in window for initialized bytes -- bytes above
271 * this are set to zero in order to avoid memory check warnings when
272 * longest match routines access bytes past the input. This is then
273 * updated to the new high water mark.
278 /* Output a byte on the stream.
279 * IN assertion: there is enough room in pending_buf.
281 #define put_byte(s, c) {s->pending_buf[s->pending++] = (Bytef)(c);}
284 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
285 /* Minimum amount of lookahead, except at the end of the input file.
286 * See deflate.c for comments about the MIN_MATCH+1.
289 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
290 /* In order to simplify the code, particularly on 16 bit machines, match
291 * distances are limited to MAX_DIST instead of WSIZE.
294 #define WIN_INIT MAX_MATCH
295 /* Number of bytes after end of data in window to initialize in order to avoid
296 memory checker errors from longest match routines */
299 void ZLIB_INTERNAL _tr_init
OF((deflate_state
*s
));
300 int ZLIB_INTERNAL _tr_tally
OF((deflate_state
*s
, unsigned dist
, unsigned lc
));
301 void ZLIB_INTERNAL _tr_flush_block
OF((deflate_state
*s
, charf
*buf
,
302 ulg stored_len
, int last
));
303 void ZLIB_INTERNAL _tr_flush_bits
OF((deflate_state
*s
));
304 void ZLIB_INTERNAL _tr_align
OF((deflate_state
*s
));
305 void ZLIB_INTERNAL _tr_stored_block
OF((deflate_state
*s
, charf
*buf
,
306 ulg stored_len
, int last
));
308 #define d_code(dist) \
309 ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
310 /* Mapping from a distance to a distance code. dist is the distance - 1 and
311 * must not have side effects. _dist_code[256] and _dist_code[257] are never
316 /* Inline versions of _tr_tally for speed: */
318 #if defined(GEN_TREES_H) || !defined(STDC)
319 extern uch ZLIB_INTERNAL _length_code
[];
320 extern uch ZLIB_INTERNAL _dist_code
[];
322 extern const uch ZLIB_INTERNAL _length_code
[];
323 extern const uch ZLIB_INTERNAL _dist_code
[];
326 # define _tr_tally_lit(s, c, flush) \
328 s->d_buf[s->last_lit] = 0; \
329 s->l_buf[s->last_lit++] = cc; \
330 s->dyn_ltree[cc].Freq++; \
331 flush = (s->last_lit == s->lit_bufsize-1); \
333 # define _tr_tally_dist(s, distance, length, flush) \
334 { uch len = (uch)(length); \
335 ush dist = (ush)(distance); \
336 s->d_buf[s->last_lit] = dist; \
337 s->l_buf[s->last_lit++] = len; \
339 s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
340 s->dyn_dtree[d_code(dist)].Freq++; \
341 flush = (s->last_lit == s->lit_bufsize-1); \
344 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
345 # define _tr_tally_dist(s, distance, length, flush) \
346 flush = _tr_tally(s, distance, length)
349 #endif /* DEFLATE_H */