3 namespace UnityEngine
.Rendering
.PostProcessing
6 /// Use this attribute to draw a trackball in the inspector.
8 [AttributeUsage(AttributeTargets
.Field
, AllowMultiple
= false)]
9 public sealed class TrackballAttribute
: Attribute
12 /// Trackball modes. These are used to compute and display pre-filtered trackball vales in
18 /// Don't display pre-filtered values.
23 /// Display pre-filtered lift values.
28 /// Display pre-filtered gamma values.
33 /// Display pre-filtered grain values.
39 /// The mode used to display pre-filtered values in the inspector.
41 public readonly Mode mode
;
44 /// Creates a new attribute.
46 /// <param name="mode">A mode used to display pre-filtered values in the inspector</param>
47 public TrackballAttribute(Mode mode
)