post processing
[WindSway-HDRP.git] / Library / PackageCache / com.unity.render-pipelines.high-definition@4.10.0-preview / Runtime / Core / Utilities / SceneRenderPipeline.cs
blob3d6e5ec3433a53c27663ddf01a6fb4a6fae04287
1 using System;
2 using UnityEngine;
3 using UnityEngine.Experimental.Rendering;
4 using UnityEngine.Rendering;
6 [ExecuteAlways]
7 public class SceneRenderPipeline : MonoBehaviour
9 public RenderPipelineAsset renderPipelineAsset;
11 void OnEnable()
13 GraphicsSettings.renderPipelineAsset = renderPipelineAsset;
16 void OnValidate()
18 GraphicsSettings.renderPipelineAsset = renderPipelineAsset;