experiments with fresnel and shadergraph
[WindSway-HDRP.git] / Library / PackageCache / com.unity.postprocessing@2.1.6 / Documentation~ / index.md
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1 ## Home
3 **Post-processing** is the process of applying full-screen filters and effects to a camera’s image buffer before it is displayed to screen. It can drastically improve the visuals of your product with little setup time.
5 You can use post-processing effects to simulate physical camera and film properties.
7 The images below demonstrate a scene with and without post-processing.
9 ![](images/home-before.png)
10 Without post-processing
12 ![](images/home-after.png)
13 With post-processing