2 // This file is part of the aMule Project.
4 // Copyright (c) 2003-2011 aMule Team ( admin@amule.org / http://www.amule.org )
5 // Copyright (c) 2002-2011 Merkur ( devs@emule-project.net / http://www.emule-project.net )
7 // Any parts of this program derived from the xMule, lMule or eMule project,
8 // or contributed by third-party developers are copyrighted by their
11 // This program is free software; you can redistribute it and/or modify
12 // it under the terms of the GNU General Public License as published by
13 // the Free Software Foundation; either version 2 of the License, or
14 // (at your option) any later version.
16 // This program is distributed in the hope that it will be useful,
17 // but WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 // GNU General Public License for more details.
21 // You should have received a copy of the GNU General Public License
22 // along with this program; if not, write to the Free Software
23 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 // Client to Server communication
30 #ifndef SERVERSOCKET_H
31 #define SERVERSOCKET_H
33 #include "EMSocket.h" // Needed for CEMSocket
34 #include "ServerConnect.h"
36 //------------------------------------------------------------------------------
38 //------------------------------------------------------------------------------
42 class CServerSocket
: public CEMSocket
44 friend class CServerConnect
;
47 CServerSocket(CServerConnect
* in_serverconnect
, const CProxyData
*ProxyData
= NULL
);
48 virtual ~CServerSocket();
50 void ConnectToServer(CServer
* server
, bool bNoCrypt
= false);
51 sint8
GetConnectionState() const { return connectionstate
; }
52 uint32
GetLastTransmission() const { return m_dwLastTransmission
; }
55 void OnClose(int nErrorCode
);
56 void OnConnect(int nErrorCode
);
57 void OnReceive(int nErrorCode
);
58 void OnError(int nErrorCode
);
59 bool PacketReceived(CPacket
* packet
);
60 void SendPacket(CPacket
* packet
, bool delpacket
= true, bool controlpacket
= true, uint32 actualPayloadSize
= 0);
61 bool IsSolving() const { return m_IsSolving
;};
62 void OnHostnameResolved(uint32 ip
);
63 CServer
*GetServerConnected() const { return serverconnect
->GetCurrentServer(); }
65 uint32
GetServerIP() const;
68 bool ProcessPacket(const byte
* packet
, uint32 size
, int8 opcode
);
69 void SetConnectionState(sint8 newstate
);
70 CServerConnect
* serverconnect
;
71 sint8 connectionstate
;
78 bool m_bIsDeleting
; // true: socket is already in deletion phase, don't destroy it in ::StopConnectionTry
79 uint32 m_dwLastTransmission
;
85 #endif // SERVERSOCKET_H
86 // File_checked_for_headers