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[amule.git] / src / EMSocket.cpp
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1 //
2 // This file is part of the aMule Project.
3 //
4 // Copyright (c) 2003-2008 aMule Team ( admin@amule.org / http://www.amule.org )
5 // Copyright (c) 2002-2008 Merkur ( devs@emule-project.net / http://www.emule-project.net )
6 //
7 // Any parts of this program derived from the xMule, lMule or eMule project,
8 // or contributed by third-party developers are copyrighted by their
9 // respective authors.
11 // This program is free software; you can redistribute it and/or modify
12 // it under the terms of the GNU General Public License as published by
13 // the Free Software Foundation; either version 2 of the License, or
14 // (at your option) any later version.
16 // This program is distributed in the hope that it will be useful,
17 // but WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 // GNU General Public License for more details.
20 //
21 // You should have received a copy of the GNU General Public License
22 // along with this program; if not, write to the Free Software
23 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "EMSocket.h" // Interface declarations.
29 #include <protocol/Protocols.h>
30 #include <protocol/ed2k/Constants.h>
32 #include "Packet.h" // Needed for CPacket
33 #include "amule.h"
34 #include "GetTickCount.h"
35 #include "UploadBandwidthThrottler.h"
36 #include "Logger.h"
37 #include "Preferences.h"
38 #include "ScopedPtr.h"
41 const uint32 MAX_PACKET_SIZE = 2000000;
43 CEMSocket::CEMSocket(const CProxyData *ProxyData)
44 : CEncryptedStreamSocket(wxSOCKET_NOWAIT, ProxyData)
46 // If an interface has been specified,
47 // then we need to bind to it.
48 if (!thePrefs::GetAddress().IsEmpty()) {
49 amuleIPV4Address host;
51 // No need to warn here, in case of failure to
52 // assign the hostname. That is already done
53 // in amule.cpp when starting ...
54 if (host.Hostname(thePrefs::GetAddress())) {
55 SetLocal(host);
59 byConnected = ES_NOTCONNECTED;
60 m_uTimeOut = CONNECTION_TIMEOUT; // default timeout for ed2k sockets
62 // Download (pseudo) rate control
63 downloadLimit = 0;
64 downloadLimitEnable = false;
65 pendingOnReceive = false;
67 // Download partial header
68 pendingHeaderSize = 0;
70 // Download partial packet
71 pendingPacket = NULL;
72 pendingPacketSize = 0;
74 // Upload control
75 sendbuffer = NULL;
76 sendblen = 0;
77 sent = 0;
79 m_currentPacket_is_controlpacket = false;
80 m_currentPackageIsFromPartFile = false;
82 m_numberOfSentBytesCompleteFile = 0;
83 m_numberOfSentBytesPartFile = 0;
84 m_numberOfSentBytesControlPacket = 0;
86 lastCalledSend = ::GetTickCount();
87 lastSent = ::GetTickCount()-1000;
89 m_bAccelerateUpload = false;
91 m_actualPayloadSize = 0;
92 m_actualPayloadSizeSent = 0;
94 m_bBusy = false;
95 m_hasSent = false;
97 lastFinishedStandard = 0;
99 DoingDestroy = false;
103 CEMSocket::~CEMSocket()
105 // need to be locked here to know that the other methods
106 // won't be in the middle of things
108 wxMutexLocker lock(m_sendLocker);
109 byConnected = ES_DISCONNECTED;
112 // now that we know no other method will keep adding to the queue
113 // we can remove ourself from the queue
114 if (theApp->uploadBandwidthThrottler) {
115 theApp->uploadBandwidthThrottler->RemoveFromAllQueues(this);
118 ClearQueues();
120 SetNotify(0);
121 Notify(FALSE);
124 void CEMSocket::Destroy() {
125 if (!DoingDestroy) {
126 DoingDestroy = true;
127 wxSocketClient::Destroy();
132 void CEMSocket::ClearQueues()
134 wxMutexLocker lock(m_sendLocker);
136 DeleteContents(m_control_queue);
139 CStdPacketQueue::iterator it = m_standard_queue.begin();
140 for (; it != m_standard_queue.end(); ++it) {
141 delete it->packet;
143 m_standard_queue.clear();
146 // Download (pseudo) rate control
147 downloadLimit = 0;
148 downloadLimitEnable = false;
149 pendingOnReceive = false;
151 // Download partial header
152 pendingHeaderSize = 0;
154 // Download partial packet
155 delete[] pendingPacket;
156 pendingPacket = NULL;
157 pendingPacketSize = 0;
159 // Upload control
160 delete[] sendbuffer;
161 sendbuffer = NULL;
162 sendblen = 0;
163 sent = 0;
167 void CEMSocket::OnClose(int WXUNUSED(nErrorCode))
169 // need to be locked here to know that the other methods
170 // won't be in the middle of things
172 wxMutexLocker lock(m_sendLocker);
173 byConnected = ES_DISCONNECTED;
176 // now that we know no other method will keep adding to the queue
177 // we can remove ourself from the queue
178 theApp->uploadBandwidthThrottler->RemoveFromAllQueues(this);
180 ClearQueues();
184 void CEMSocket::OnReceive(int nErrorCode)
186 if(nErrorCode) {
187 uint32 error = LastError();
188 if (error != wxSOCKET_WOULDBLOCK) {
189 OnError(nErrorCode);
190 return;
194 // Check current connection state
195 if (byConnected == ES_DISCONNECTED) {
196 return;
197 } else {
198 byConnected = ES_CONNECTED; // ES_DISCONNECTED, ES_NOTCONNECTED, ES_CONNECTED
201 uint32 ret;
202 do {
203 // CPU load improvement
204 if (downloadLimitEnable && downloadLimit == 0){
205 pendingOnReceive = true;
206 return;
209 uint32 readMax;
210 byte *buf;
211 if (pendingHeaderSize < PACKET_HEADER_SIZE) {
212 delete[] pendingPacket;
213 pendingPacket = NULL;
214 buf = pendingHeader + pendingHeaderSize;
215 readMax = PACKET_HEADER_SIZE - pendingHeaderSize;
216 } else if (pendingPacket == NULL) {
217 pendingPacketSize = 0;
218 readMax = CPacket::GetPacketSizeFromHeader(pendingHeader);
219 if (readMax > MAX_PACKET_SIZE) {
220 pendingHeaderSize = 0;
221 OnError(ERR_TOOBIG);
222 return;
224 pendingPacket = new byte[readMax + 1];
225 buf = pendingPacket;
226 } else {
227 buf = pendingPacket + pendingPacketSize;
228 readMax = CPacket::GetPacketSizeFromHeader(pendingHeader) - pendingPacketSize;
231 if (downloadLimitEnable && readMax > downloadLimit) {
232 readMax = downloadLimit;
235 ret = 0;
236 if (readMax) {
237 wxMutexLocker lock(m_sendLocker);
238 ret = Read(buf, readMax);
239 if (Error() || (ret == 0)) {
240 if (LastError() == wxSOCKET_WOULDBLOCK) {
241 pendingOnReceive = true;
243 return;
247 // Bandwidth control
248 if (downloadLimitEnable) {
249 // Update limit
250 if (ret >= downloadLimit) {
251 downloadLimit = 0;
252 } else {
253 downloadLimit -= ret;
257 // CPU load improvement
258 // Detect if the socket's buffer is empty (or the size did match...)
259 pendingOnReceive = (ret == readMax);
261 if (pendingHeaderSize >= PACKET_HEADER_SIZE) {
262 pendingPacketSize += ret;
263 if (pendingPacketSize >= CPacket::GetPacketSizeFromHeader(pendingHeader)) {
264 CScopedPtr<CPacket> packet(new CPacket(pendingHeader, pendingPacket));
265 pendingPacket = NULL;
266 pendingPacketSize = 0;
267 pendingHeaderSize = 0;
269 // Bugfix We still need to check for a valid protocol
270 // Remark: the default eMule v0.26b had removed this test......
271 switch (packet->GetProtocol()){
272 case OP_EDONKEYPROT:
273 case OP_PACKEDPROT:
274 case OP_EMULEPROT:
275 case OP_ED2KV2HEADER:
276 case OP_ED2KV2PACKEDPROT:
277 break;
278 default:
279 OnError(ERR_WRONGHEADER);
280 return;
283 // Process packet
284 PacketReceived(packet.get());
286 } else {
287 pendingHeaderSize += ret;
289 } while (ret && pendingHeaderSize >= PACKET_HEADER_SIZE);
293 void CEMSocket::SetDownloadLimit(uint32 limit)
295 downloadLimit = limit;
296 downloadLimitEnable = true;
298 // CPU load improvement
299 if(limit > 0 && pendingOnReceive == true){
300 OnReceive(0);
305 void CEMSocket::DisableDownloadLimit()
307 downloadLimitEnable = false;
309 // CPU load improvement
310 if (pendingOnReceive == true){
311 OnReceive(0);
317 * Queues up the packet to be sent. Another thread will actually send the packet.
319 * If the packet is not a control packet, and if the socket decides that its queue is
320 * full and forceAdd is false, then the socket is allowed to refuse to add the packet
321 * to its queue. It will then return false and it is up to the calling thread to try
322 * to call SendPacket for that packet again at a later time.
324 * @param packet address to the packet that should be added to the queue
326 * @param delpacket if true, the responsibility for deleting the packet after it has been sent
327 * has been transferred to this object. If false, don't delete the packet after it
328 * has been sent.
330 * @param controlpacket the packet is a controlpacket
332 * @param forceAdd this packet must be added to the queue, even if it is full. If this flag is true
333 * then the method can not refuse to add the packet, and therefore not return false.
335 * @return true if the packet was added to the queue, false otherwise
337 void CEMSocket::SendPacket(CPacket* packet, bool delpacket, bool controlpacket, uint32 actualPayloadSize)
339 //printf("* SendPacket called on socket %p\n", this);
340 wxMutexLocker lock(m_sendLocker);
342 if (byConnected == ES_DISCONNECTED) {
343 //printf("* Disconnected, drop packet\n");
344 if(delpacket) {
345 delete packet;
347 } else {
348 if (!delpacket){
349 packet = new CPacket(*packet);
352 if (controlpacket) {
353 //printf("* Adding a control packet\n");
354 m_control_queue.push_back(packet);
356 // queue up for controlpacket
357 theApp->uploadBandwidthThrottler->QueueForSendingControlPacket(this, HasSent());
358 } else {
359 //printf("* Adding a normal packet to the queue\n");
360 bool first = !((sendbuffer && !m_currentPacket_is_controlpacket) || !m_standard_queue.empty());
361 StandardPacketQueueEntry queueEntry = { actualPayloadSize, packet };
362 m_standard_queue.push_back(queueEntry);
364 // reset timeout for the first time
365 if (first) {
366 lastFinishedStandard = ::GetTickCount();
367 m_bAccelerateUpload = true; // Always accelerate first packet in a block
374 uint64 CEMSocket::GetSentBytesCompleteFileSinceLastCallAndReset()
376 wxMutexLocker lock( m_sendLocker );
378 uint64 sentBytes = m_numberOfSentBytesCompleteFile;
379 m_numberOfSentBytesCompleteFile = 0;
381 return sentBytes;
385 uint64 CEMSocket::GetSentBytesPartFileSinceLastCallAndReset()
387 wxMutexLocker lock( m_sendLocker );
389 uint64 sentBytes = m_numberOfSentBytesPartFile;
390 m_numberOfSentBytesPartFile = 0;
392 return sentBytes;
395 uint64 CEMSocket::GetSentBytesControlPacketSinceLastCallAndReset()
397 wxMutexLocker lock( m_sendLocker );
399 uint64 sentBytes = m_numberOfSentBytesControlPacket;
400 m_numberOfSentBytesControlPacket = 0;
402 return sentBytes;
405 uint64 CEMSocket::GetSentPayloadSinceLastCallAndReset()
407 wxMutexLocker lock( m_sendLocker );
409 uint64 sentBytes = m_actualPayloadSizeSent;
410 m_actualPayloadSizeSent = 0;
412 return sentBytes;
416 void CEMSocket::OnSend(int nErrorCode)
418 if (nErrorCode){
419 OnError(nErrorCode);
420 return;
423 CEncryptedStreamSocket::OnSend(0);
425 wxMutexLocker lock( m_sendLocker );
426 m_bBusy = false;
428 if (byConnected != ES_DISCONNECTED) {
429 byConnected = ES_CONNECTED;
431 if (m_currentPacket_is_controlpacket) {
432 // queue up for control packet
433 theApp->uploadBandwidthThrottler->QueueForSendingControlPacket(this, HasSent());
440 * Try to put queued up data on the socket.
442 * Control packets have higher priority, and will be sent first, if possible.
443 * Standard packets can be split up in several package containers. In that case
444 * all the parts of a split package must be sent in a row, without any control packet
445 * in between.
447 * @param maxNumberOfBytesToSend This is the maximum number of bytes that is allowed to be put on the socket
448 * this call. The actual number of sent bytes will be returned from the method.
450 * @param onlyAllowedToSendControlPacket This call we only try to put control packets on the sockets.
451 * If there's a standard packet "in the way", and we think that this socket
452 * is no longer an upload slot, then it is ok to send the standard packet to
453 * get it out of the way. But it is not allowed to pick a new standard packet
454 * from the queue during this call. Several split packets are counted as one
455 * standard packet though, so it is ok to finish them all off if necessary.
457 * @return the actual number of bytes that were put on the socket.
459 SocketSentBytes CEMSocket::Send(uint32 maxNumberOfBytesToSend, uint32 minFragSize, bool onlyAllowedToSendControlPacket)
461 wxMutexLocker lock(m_sendLocker);
463 //printf("* Attempt to send a packet on socket %p\n", this);
465 if (byConnected == ES_DISCONNECTED) {
466 //printf("* Disconnected socket %p\n", this);
467 SocketSentBytes returnVal = { false, 0, 0 };
468 return returnVal;
469 } else if (m_bBusy && onlyAllowedToSendControlPacket) {
470 //printf("* Busy socket %p\n", this);
471 SocketSentBytes returnVal = { true, 0, 0 };
472 return returnVal;
475 bool anErrorHasOccured = false;
476 uint32 sentStandardPacketBytesThisCall = 0;
477 uint32 sentControlPacketBytesThisCall = 0;
479 if (byConnected == ES_CONNECTED && IsEncryptionLayerReady() && (!m_bBusy || onlyAllowedToSendControlPacket)) {
481 //printf("* Internal attemptto send on %p\n", this);
483 if(minFragSize < 1) {
484 minFragSize = 1;
487 maxNumberOfBytesToSend = GetNextFragSize(maxNumberOfBytesToSend, minFragSize);
489 bool bWasLongTimeSinceSend = (::GetTickCount() - lastSent) > 1000;
491 lastCalledSend = ::GetTickCount();
494 while(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall < maxNumberOfBytesToSend && anErrorHasOccured == false && // don't send more than allowed. Also, there should have been no error in earlier loop
495 (!m_control_queue.empty() || !m_standard_queue.empty() || sendbuffer != NULL) && // there must exist something to send
496 (onlyAllowedToSendControlPacket == false || // this means we are allowed to send both types of packets, so proceed
497 (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall > 0 && (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) % minFragSize != 0) ||
498 (sendbuffer == NULL && !m_control_queue.empty()) || // There's a control packet in queue, and we are not currently sending anything, so we will handle the control packet next
499 (sendbuffer != NULL && m_currentPacket_is_controlpacket == true) || // We are in the progress of sending a control packet. We are always allowed to send those
500 (sendbuffer != NULL && m_currentPacket_is_controlpacket == false && bWasLongTimeSinceSend && !m_control_queue.empty() && m_standard_queue.empty() && (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) < minFragSize) // We have waited to long to clean the current packet (which may be a standard packet that is in the way). Proceed no matter what the value of onlyAllowedToSendControlPacket.
504 // If we are currently not in the progress of sending a packet, we will need to find the next one to send
505 if(sendbuffer == NULL) {
506 CPacket* curPacket = NULL;
507 if(!m_control_queue.empty()) {
508 // There's a control packet to send
509 m_currentPacket_is_controlpacket = true;
510 curPacket = m_control_queue.front();
511 m_control_queue.pop_front();
512 } else if(!m_standard_queue.empty() /*&& onlyAllowedToSendControlPacket == false*/) {
513 // There's a standard packet to send
514 m_currentPacket_is_controlpacket = false;
515 StandardPacketQueueEntry queueEntry = m_standard_queue.front();
516 m_standard_queue.pop_front();
517 curPacket = queueEntry.packet;
518 m_actualPayloadSize = queueEntry.actualPayloadSize;
520 // remember this for statistics purposes.
521 m_currentPackageIsFromPartFile = curPacket->IsFromPF();
522 } else {
523 // Just to be safe. Shouldn't happen?
524 // if we reach this point, then there's something wrong with the while condition above!
525 wxFAIL;
526 AddDebugLogLineM(true, logGeneral, wxT("EMSocket: Couldn't get a new packet! There's an error in the first while condition in EMSocket::Send()"));
528 SocketSentBytes returnVal = { true, sentStandardPacketBytesThisCall, sentControlPacketBytesThisCall };
529 return returnVal;
532 // We found a packet to send. Get the data to send from the
533 // package container and dispose of the container.
534 sendblen = curPacket->GetRealPacketSize();
535 sendbuffer = curPacket->DetachPacket();
536 sent = 0;
537 delete curPacket;
539 CryptPrepareSendData((byte*)sendbuffer, sendblen);
542 // At this point we've got a packet to send in sendbuffer. Try to send it. Loop until entire packet
543 // is sent, or until we reach maximum bytes to send for this call, or until we get an error.
544 // NOTE! If send would block (returns WOULDBLOCK), we will return from this method INSIDE this loop.
545 while (sent < sendblen &&
546 sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall < maxNumberOfBytesToSend &&
548 onlyAllowedToSendControlPacket == false || // this means we are allowed to send both types of packets, so proceed
549 m_currentPacket_is_controlpacket ||
550 (bWasLongTimeSinceSend && (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) < minFragSize) ||
551 (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) % minFragSize != 0
552 ) &&
553 anErrorHasOccured == false) {
554 uint32 tosend = sendblen-sent;
555 if(!onlyAllowedToSendControlPacket || m_currentPacket_is_controlpacket) {
556 if (maxNumberOfBytesToSend >= sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall && tosend > maxNumberOfBytesToSend-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall))
557 tosend = maxNumberOfBytesToSend-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall);
558 } else if(bWasLongTimeSinceSend && (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) < minFragSize) {
559 if (minFragSize >= sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall && tosend > minFragSize-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall))
560 tosend = minFragSize-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall);
561 } else {
562 uint32 nextFragMaxBytesToSent = GetNextFragSize(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall, minFragSize);
563 if (nextFragMaxBytesToSent >= sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall && tosend > nextFragMaxBytesToSent-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall))
564 tosend = nextFragMaxBytesToSent-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall);
566 wxASSERT(tosend != 0 && tosend <= sendblen-sent);
568 //DWORD tempStartSendTick = ::GetTickCount();
570 lastSent = ::GetTickCount();
572 uint32 result = CEncryptedStreamSocket::Write(sendbuffer+sent,tosend);
574 if (Error()){
576 uint32 error = LastError();
577 if (error == wxSOCKET_WOULDBLOCK){
578 m_bBusy = true;
580 SocketSentBytes returnVal = { true, sentStandardPacketBytesThisCall, sentControlPacketBytesThisCall };
582 return returnVal; // Send() blocked, onsend will be called when ready to send again
583 } else{
584 // Send() gave an error
585 anErrorHasOccured = true;
587 } else {
588 // we managed to send some bytes. Perform bookkeeping.
589 m_bBusy = false;
590 m_hasSent = true;
592 sent += result;
594 // Log send bytes in correct class
595 if(m_currentPacket_is_controlpacket == false) {
596 sentStandardPacketBytesThisCall += result;
598 if(m_currentPackageIsFromPartFile == true) {
599 m_numberOfSentBytesPartFile += result;
600 } else {
601 m_numberOfSentBytesCompleteFile += result;
603 } else {
604 sentControlPacketBytesThisCall += result;
605 m_numberOfSentBytesControlPacket += result;
610 if (sent == sendblen){
611 // we are done sending the current packet. Delete it and set
612 // sendbuffer to NULL so a new packet can be fetched.
613 delete[] sendbuffer;
614 sendbuffer = NULL;
615 sendblen = 0;
617 if(!m_currentPacket_is_controlpacket) {
618 m_actualPayloadSizeSent += m_actualPayloadSize;
619 m_actualPayloadSize = 0;
621 lastFinishedStandard = ::GetTickCount(); // reset timeout
622 m_bAccelerateUpload = false; // Safe until told otherwise
625 sent = 0;
630 if(onlyAllowedToSendControlPacket && (!m_control_queue.empty() || (sendbuffer != NULL && m_currentPacket_is_controlpacket))) {
631 // enter control packet send queue
632 // we might enter control packet queue several times for the same package,
633 // but that costs very little overhead. Less overhead than trying to make sure
634 // that we only enter the queue once.
635 //printf("* Requeueing control packet on %p\n", this);
636 theApp->uploadBandwidthThrottler->QueueForSendingControlPacket(this, HasSent());
639 //printf("* Finishing send debug on %p\n",this);
641 SocketSentBytes returnVal = { !anErrorHasOccured, sentStandardPacketBytesThisCall, sentControlPacketBytesThisCall };
643 return returnVal;
647 uint32 CEMSocket::GetNextFragSize(uint32 current, uint32 minFragSize)
649 if(current % minFragSize == 0) {
650 return current;
651 } else {
652 return minFragSize*(current/minFragSize+1);
658 * Decides the (minimum) amount the socket needs to send to prevent timeout.
660 * @author SlugFiller
662 uint32 CEMSocket::GetNeededBytes()
664 uint32 sendgap;
666 uint64 timetotal;
667 uint64 timeleft;
668 uint64 sizeleft, sizetotal;
671 wxMutexLocker lock(m_sendLocker);
673 if (byConnected == ES_DISCONNECTED) {
674 return 0;
677 if (!((sendbuffer && !m_currentPacket_is_controlpacket) || !m_standard_queue.empty())) {
678 // No standard packet to send. Even if data needs to be sent to prevent timout, there's nothing to send.
679 return 0;
682 if (((sendbuffer && !m_currentPacket_is_controlpacket)) && !m_control_queue.empty())
683 m_bAccelerateUpload = true; // We might be trying to send a block request, accelerate packet
685 sendgap = ::GetTickCount() - lastCalledSend;
687 timetotal = m_bAccelerateUpload?45000:90000;
688 timeleft = ::GetTickCount() - lastFinishedStandard;
689 if (sendbuffer && !m_currentPacket_is_controlpacket) {
690 sizeleft = sendblen-sent;
691 sizetotal = sendblen;
692 } else {
693 sizeleft = sizetotal = m_standard_queue.front().packet->GetRealPacketSize();
697 if (timeleft >= timetotal)
698 return sizeleft;
699 timeleft = timetotal-timeleft;
700 if (timeleft*sizetotal >= timetotal*sizeleft) {
701 // don't use 'GetTimeOut' here in case the timeout value is high,
702 if (sendgap > SEC2MS(20))
703 return 1; // Don't let the socket itself time out - Might happen when switching from spread(non-focus) slot to trickle slot
704 return 0;
706 uint64 decval = timeleft*sizetotal/timetotal;
707 if (!decval)
708 return sizeleft;
709 if (decval < sizeleft)
710 return sizeleft-decval+1; // Round up
711 else
712 return 1;
717 * Removes all packets from the standard queue that don't have to be sent for the socket to be able to send a control packet.
719 * Before a socket can send a new packet, the current packet has to be finished. If the current packet is part of
720 * a split packet, then all parts of that split packet must be sent before the socket can send a control packet.
722 * This method keeps in standard queue only those packets that must be sent (rest of split packet), and removes everything
723 * after it. The method doesn't touch the control packet queue.
725 void CEMSocket::TruncateQueues()
727 wxMutexLocker lock(m_sendLocker);
729 // Clear the standard queue totally
730 // Please note! There may still be a standardpacket in the sendbuffer variable!
731 CStdPacketQueue::iterator it = m_standard_queue.begin();
732 for (; it != m_standard_queue.end(); ++it) {
733 delete it->packet;
736 m_standard_queue.clear();
740 uint32 CEMSocket::GetTimeOut() const
742 return m_uTimeOut;
746 void CEMSocket::SetTimeOut(uint32 uTimeOut)
748 m_uTimeOut = uTimeOut;
750 // File_checked_for_headers