Always include the boost-package. Otherwise it won't get searched on a second run.
[amule.git] / src / ServerSocket.h
blob57c6b01bff9548570be042ec2bd98af69387890e
1 //
2 // This file is part of the aMule Project.
3 //
4 // Copyright (c) 2003-2011 aMule Team ( admin@amule.org / http://www.amule.org )
5 // Copyright (c) 2002-2011 Merkur ( devs@emule-project.net / http://www.emule-project.net )
6 //
7 // Any parts of this program derived from the xMule, lMule or eMule project,
8 // or contributed by third-party developers are copyrighted by their
9 // respective authors.
11 // This program is free software; you can redistribute it and/or modify
12 // it under the terms of the GNU General Public License as published by
13 // the Free Software Foundation; either version 2 of the License, or
14 // (at your option) any later version.
16 // This program is distributed in the hope that it will be useful,
17 // but WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 // GNU General Public License for more details.
21 // You should have received a copy of the GNU General Public License
22 // along with this program; if not, write to the Free Software
23 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 // Client to Server communication
30 #ifndef SERVERSOCKET_H
31 #define SERVERSOCKET_H
33 #include "EMSocket.h" // Needed for CEMSocket
34 #include "ServerConnect.h"
36 //------------------------------------------------------------------------------
37 // CServerSocket
38 //------------------------------------------------------------------------------
40 class CServer;
42 class CServerSocket : public CEMSocket
44 friend class CServerConnect;
45 public:
47 CServerSocket(CServerConnect* in_serverconnect, const CProxyData *ProxyData = NULL);
48 virtual ~CServerSocket();
50 void ConnectToServer(CServer* server, bool bNoCrypt = false);
51 sint8 GetConnectionState() const { return connectionstate; }
52 uint32 GetLastTransmission() const { return m_dwLastTransmission; }
53 wxString info;
55 void OnClose(int nErrorCode);
56 void OnConnect(int nErrorCode);
57 void OnReceive(int nErrorCode);
58 void OnError(int nErrorCode);
59 bool PacketReceived(CPacket* packet);
60 void SendPacket(CPacket* packet, bool delpacket = true, bool controlpacket = true, uint32 actualPayloadSize = 0);
61 bool IsSolving() const { return m_IsSolving;};
62 void OnHostnameResolved(uint32 ip);
63 CServer *GetServerConnected() const { return serverconnect->GetCurrentServer(); }
65 uint32 GetServerIP() const;
67 private:
68 bool ProcessPacket(const uint8_t* packet, uint32 size, int8 opcode);
69 void SetConnectionState(sint8 newstate);
70 CServerConnect* serverconnect;
71 sint8 connectionstate;
72 CServer* cur_server;
73 bool m_bNoCrypt;
74 bool headercomplete;
75 int32 sizetoget;
76 int32 sizereceived;
77 char* rbuffer;
78 bool m_bIsDeleting; // true: socket is already in deletion phase, don't destroy it in ::StopConnectionTry
79 uint32 m_dwLastTransmission;
81 bool m_IsSolving;
85 #endif // SERVERSOCKET_H
86 // File_checked_for_headers