day 22 part 2 too high
[aoc_eblake.git] / 2019 / day18.c
blob8e88df1bae0b4558001f95bc488853a1e521ca21
1 #define _GNU_SOURCE 1
2 #include <stdio.h>
3 #include <string.h>
4 #include <stdlib.h>
5 #include <stdarg.h>
6 #include <stdbool.h>
7 #include <stdint.h>
8 #include <inttypes.h>
9 #include <ctype.h>
10 #include <limits.h>
11 #include <search.h>
13 static int debug_level = -1;
14 static void
15 debug_init(void) {
16 if (debug_level < 0)
17 debug_level = atoi(getenv("DEBUG") ?: "0");
20 static void __attribute__((format(printf, 2, 3)))
21 debug_raw(int level, const char *fmt, ...) {
22 va_list ap;
23 if (debug_level < 0)
24 debug_level = atoi(getenv("DEBUG") ?: "0");
25 if (debug_level >= level) {
26 va_start(ap, fmt);
27 vfprintf(stderr, fmt, ap);
28 va_end(ap);
31 #define debug(...) debug_raw(1, __VA_ARGS__)
33 static int __attribute__((noreturn)) __attribute__((format(printf, 1, 2)))
34 die(const char *fmt, ...)
36 va_list ap;
37 va_start(ap, fmt);
38 vprintf(fmt, ap);
39 va_end(ap);
40 putchar('\n');
41 exit(1);
44 #define MAX 81
45 struct grid {
46 char tile;
47 short distance;
48 } grid[MAX][MAX + 1];
49 static int maxx, maxy;
50 struct progress {
51 short distance;
52 uint64_t seen; /* bitmap: 0-25 keys, 32-57 doors */
54 struct pt {
55 char id;
56 uint8_t x;
57 uint8_t y;
58 uint8_t q;
59 struct progress to_keys[26];
61 static struct pt cursor[4];
62 static struct pt keys[26];
63 static struct pt doors[26];
64 static int k; /* number of keys */
66 enum dir { NONE = -1, U, R, D, L };
68 static int deepest;
70 static struct pt *
71 key(char c) {
72 if (c < 'a' || c > 'z')
73 die("invalid key '%c'", c);
74 return &keys[c - 'a'];
77 static uint64_t key_mask(char c) {
78 if (c < 'a' || c > 'z')
79 die("invalid key '%c'", c);
80 return 1 << (c - 'a');
83 static struct pt *
84 door(char c) {
85 if (c < 'A' || c > 'Z')
86 die("invalid door '%c'", c);
87 return &doors[c - 'A'];
90 static uint64_t door_mask(char c) {
91 if (c < 'A' || c > 'Z')
92 die("invalid key '%c'", c);
93 return 1ULL << (32 + (c - 'A'));
96 static int
97 minu(unsigned int a, unsigned b) {
98 return a < b ? a : b;
101 static void
102 dump_grid(void) {
103 int x, y;
105 if (!debug_level)
106 return;
107 for (y = 0; y < maxy; y++) {
108 for (x = 0; x <= maxx; x++)
109 debug(" %c", grid[y][x].tile);
110 for (x = 0; x < maxx; x++)
111 debug("%2d", grid[y][x].distance);
112 debug("\n\n");
116 static const char *
117 mask_to_str(uint64_t mask) {
118 static char buf[26 * 2 + 1];
119 int i;
120 char *p = buf;
121 for (i = 0; i < 26; i++)
122 if (mask & (1 << i))
123 *p++ = 'a' + i;
124 for (i = 0; i < 26; i++)
125 if (mask & (1ULL << (32 + i)))
126 *p++ = 'A' + i;
127 *p = '\0';
128 return buf;
131 static void
132 dump_point(struct pt *p, int k) {
133 int i;
135 debug("point %c at %d,%d quadrant %d:\n", p->id, p->x, p->y, p->q);
136 for (i = 0; i < k; i++)
137 if (p->to_keys[i].distance == -1)
138 debug( "to key %c: impossible, reached by other bot\n", 'a' + i);
139 else
140 debug(" to key %c: %d steps, encounter '%s'\n", 'a' + i,
141 p->to_keys[i].distance, mask_to_str(p->to_keys[i].seen));
144 static short
145 scan_one(int x, int y, enum dir from, short d, uint64_t seen,
146 struct progress *prog, int q) {
147 int t;
148 int r = -1;
150 if (d > deepest)
151 deepest = d;
152 if (grid[y][x].tile == '#')
153 return -1;
154 if ((unsigned) grid[y][x].distance < d)
155 return -1;
156 grid[y][x].distance = d;
157 t = grid[y][x].tile;
158 if (isupper(t))
159 seen |= door_mask(t);
160 else if (islower(t)) {
161 seen |= key_mask(t);
162 prog[t - 'a'].distance = d;
163 prog[t - 'a'].seen = seen;
164 key(t)->q = q;
165 if (!(seen >> 32))
166 r = d;
168 d++;
169 if (from != D)
170 r = minu(r, scan_one(x, y - 1, U, d, seen, prog, q));
171 if (from != L)
172 r = minu(r, scan_one(x + 1, y, R, d, seen, prog, q));
173 if (from != U)
174 r = minu(r, scan_one(x, y + 1, D, d, seen, prog, q));
175 if (from != R)
176 r = minu(r, scan_one(x - 1, y, L, d, seen, prog, q));
177 return r;
180 static int
181 scan_from(struct pt *p, int k, int q) {
182 int i, j, r;
184 debug("scanning from %d,%d (%c)\n", p->x, p->y, p->id);
185 for (j = 0; j < maxy; j++)
186 for (i = 0; i < maxx; i++)
187 grid[j][i].distance = -1;
188 r = scan_one(p->x, p->y, NONE, 0, 0, p->to_keys, q);
189 dump_point(p, k);
190 return r;
193 /* https://en.wikipedia.org/wiki/A*_search_algorithm */
194 #define MAXWORK 10000
195 #define MAXNODE (128 * 1024)
196 #define QUAD(n) (((n) >> 28) & 3)
197 #define FROM_Q(n, q) (((n) >> (32 + (q) * 8)) & 0x1f)
198 #define FROM(n) FROM_Q(n, QUAD(n))
199 #define KEYS(n) ((n) & ((1 << 26) - 1))
200 static struct node {
201 long long n; /* combination of QUAD, FROM and KEYS */
202 long long parent; /* which node we were on previously */
203 short g; /* cheapest known path from start to here */
204 short f; /* estimate based on g + h(n) */
205 } nodes[MAXNODE];
206 static int nnodes;
207 static void *root; /* tree of nodes visited */
209 static struct work {
210 long long node; /* node needing another visit */
211 short next; /* index of next pending, sorted by decreasing f, -1 if none */
212 short prev; /* index of prev node, -1 if none */
213 short f; /* estimated distance */
214 } pending[MAXWORK];
215 static short head = -1; /* head of pending, -1 if empty */
216 static short unused; /* first unused index of pending */
217 static short avail = -1; /* head of free list for reuse of slots in pending */
219 static bool
220 drop(long long node) {
221 int i = head;
222 while (i != -1) {
223 if (pending[i].node == node) {
224 if (i == head) {
225 head = pending[i].next;
226 } else {
227 pending[pending[i].prev].next = pending[i].next;
228 if (pending[i].next != -1)
229 pending[pending[i].next].prev = pending[i].prev;
231 pending[i].next = avail;
232 avail = i;
233 return true;
235 i = pending[i].next;
237 return false;
240 static void
241 add(long long node, int f) {
242 int next;
243 int i;
245 if (avail != -1) {
246 next = avail;
247 avail = pending[next].next;
248 } else {
249 next = unused;
250 if (++unused == MAXWORK)
251 die("recompile with larger MAXWORK");
253 pending[next].node = node;
254 pending[next].f = f;
255 if (head == -1 || f < pending[head].f) {
256 pending[next].next = head;
257 pending[next].prev = -1;
258 head = next;
259 } else {
260 i = head;
261 while (pending[i].next != -1 && f >= pending[pending[i].next].f)
262 i = pending[i].next;
263 pending[next].next = pending[i].next;
264 pending[next].prev = i;
265 pending[i].next = next;
267 if (pending[next].next != -1)
268 pending[pending[next].next].prev = next;
271 static int
272 compare(const void *pa, const void *pb) {
273 const struct node *a = pa, *b = pb;
275 return (b->n > a->n) - (b->n < a->n);
278 static struct node *
279 lookup(long long node) {
280 struct node *n = &nodes[nnodes];
281 void *p;
283 n->n = node;
284 p = tsearch(n, &root, compare);
285 if (!p)
286 die("out of memory");
287 if (*(struct node **)p == n && ++nnodes == MAXNODE)
288 die("recompile with larger MAXNODE");
289 return *(struct node **)p;
292 static void
293 path(long long node, int q) {
294 struct node *n;
296 if (!KEYS(node))
297 return;
298 n = lookup(node);
299 if (n->parent == -1) {
300 puts("<uncomputed...>");
301 return;
303 path(n->parent, q);
304 if (node == -1)
305 putchar('\n');
306 else if (QUAD(n->n) == q)
307 putchar(FROM_Q(n->n, q) + 'a');
308 else
309 putchar(' ');
312 static int
313 h(long long n, int bots) {
314 int q, r = 0;
316 for (q = 0; q < bots; q++) {
317 int from = FROM_Q(n, q);
318 struct pt *p = from == 0x1f ? &cursor[q] : &keys[from];
319 int i, b = 0;
321 for (i = 0; i < k; i++)
322 if (!(n & (1 << i)) && p->q == q && p->to_keys[i].distance > b)
323 b = p->to_keys[i].distance;
324 r += b;
326 return r;
329 static void
330 nop(void *ignored) {
333 static const char *
334 from_str(long long n, int bots) {
335 static char buf[5] = "";
336 int i;
338 for (i = 0; i < bots; i++)
339 buf[i] = FROM_Q(n, i) == 0x1f ? '@' : FROM_Q(n, i) + 'a';
340 buf[i] = '\0';
341 return buf;
344 static int
345 astar(int bots) {
346 struct node *n;
347 int i, q, count = 0;
348 long long next = 0;
350 tdestroy(root, nop);
351 root = NULL;
352 memset(nodes, -1, sizeof nodes);
353 nnodes = 0;
354 for (q = 0; q < bots; q++)
355 next |= 0x1fLL << (32 + q * 8);
356 n = lookup(next);
357 n->g = 0;
358 n->f = h(next, bots);
359 add(next, n->f);
360 while (head != -1) {
361 long long current = pending[head].node;
362 struct pt *p;
363 unsigned tentative;
364 struct node *n2;
366 n = lookup(current);
367 count++;
368 if (KEYS(n->n) == (1 << k) - 1) {
369 printf("search done with %d iterations, %d nodes, %d depth\n",
370 count, nnodes, unused);
371 n2 = lookup(-1);
372 n2->parent = current;
373 n2->g = n->g;
374 return n->g;
376 debug("considering %07llx at %s from quad %lld\n", KEYS(n->n),
377 from_str(n->n, bots), QUAD(n->n));
378 drop(current);
379 for (i = 0; i < k; i++) {
380 if (current & (1 << i))
381 continue; /* already have key */
382 q = keys[i].q;
383 p = FROM_Q(n->n, q) == 0x1f ? &cursor[q] : &keys[FROM_Q(n->n, q)];
384 if (((p->to_keys[i].seen >> 32) | (int)p->to_keys[i].seen)
385 & ~(KEYS(n->n) | (1 << i)))
386 continue; /* still blocked by door, or will reach another key first */
387 tentative = n->g + p->to_keys[i].distance;
388 next = current | (1 << i);
389 next &= ~((0x1fLL << (32 + q * 8)) | (3 << 28));
390 next |= ((0LL + i) << (32 + q * 8)) | (q << 28);
391 n2 = lookup(next);
392 if (tentative < n2->g) {
393 n2->parent = current;
394 n2->g = tentative;
395 n2->f = tentative + h(next, bots);
396 drop(next);
397 add(next, n2->f);
398 debug("need to visit %07llx through %s quad %d, steps %d + %d = %d\n",
399 KEYS(n2->n), from_str(next, bots), q, n2->g, n2->f-n2->g, n2->f);
403 die("no path found");
407 main(int argc, char **argv) {
408 int ch, i;
409 int x = 0, y = 0;
410 struct pt *p;
411 int d = 0;
412 int best, count;
414 debug_init();
415 if (argc > 1 && strcmp(argv[1], "-"))
416 if (!(stdin = freopen(argv[1], "r", stdin))) {
417 perror("failure");
418 exit(2);
421 while ((ch = getchar()) != EOF) {
422 grid[y][x].tile = ch;
423 if (ch == '\n') {
424 if (y && x != maxx)
425 die("uneven line lengths");
426 x = 0;
427 maxy = ++y;
428 continue;
430 if (y >= MAX)
431 die("recompile with larger MAX y");
432 p = NULL;
433 if (ch == '@') {
434 p = &cursor[0];
435 } else if (ch >= 'a' && ch <= 'z') {
436 p = key(ch);
437 k++;
438 } else if (ch >= 'A' && ch <= 'Z') {
439 p = door(ch);
440 d++;
441 } else if (ch != '.' && ch != '#')
442 die("unexpected character %c", ch);
443 if (p) {
444 p->id = ch;
445 if (p->x)
446 die("duplicate character %c", ch);
447 p->x = x;
448 p->y = y;
450 x++;
451 if (!y) {
452 if (ch != '#')
453 die("expected wall in row 0");
454 if (x >= MAX + 1)
455 die("recompile with larger MAX x");
456 maxx = x;
457 } else if (x > maxx) {
458 die("uneven line length");
461 count = 0;
462 for (i = 0; i < k; i++)
463 if (!keys[i].x)
464 die("nonconsecutive keys");
465 else if (doors[i].x)
466 count++;
467 if (d != count || d > k)
468 die("mismatched doors");
469 if (!cursor[0].x)
470 die ("missing cursor");
471 printf("Operating on %dx%d grid from %d,%d, with %d keys, %d doors\n",
472 maxx, maxy, cursor[0].x, cursor[0].y, k, d);
474 for (i = 0; i < k; i++)
475 if (doors[i].x)
476 scan_from(door(i + 'A'), k, 0);
477 for (i = 0; i < k; i++)
478 scan_from(key(i + 'a'), k, 0);
479 best = scan_from(&cursor[0], k, 0);
480 printf("current closest key %d steps away\n", best);
481 printf("all paths explored, furthest distance %d\n", deepest);
482 if (deepest * k > SHRT_MAX)
483 die("recompile with 32-bit distance");
484 dump_grid();
485 best = astar(1);
486 printf("best path requires %d steps, using path ", best);
487 path(-1, 0);
489 x = cursor[0].x;
490 y = cursor[0].y;
491 if (grid[y - 1][x - 1].tile != '.' || grid[y - 1][x].tile != '.' ||
492 grid[y - 1][x + 1].tile != '.' || grid[y][x - 1].tile != '.' ||
493 grid[y][x + 1].tile != '.' || grid[y + 1][x - 1].tile != '.' ||
494 grid[y + 1][x].tile != '.' || grid[y + 1][x + 1].tile != '.')
495 die("grid not suitable for part 2");
496 grid[y - 1][x].tile = '#';
497 grid[y][x - 1].tile = '#';
498 grid[y + 1][x].tile = '#';
499 grid[y][x + 1].tile = '#';
500 dump_grid();
501 best = 0;
502 for (i = 0; i < k; i++) {
503 memset(key(i + 'a')->to_keys, -1, sizeof p->to_keys);
504 scan_from(key(i + 'a'), k, 0);
506 cursor[0].x--;
507 cursor[0].y--;
508 cursor[1] = cursor[0];
509 cursor[1].x += 2;
510 cursor[2] = cursor[0];
511 cursor[2].x += 2;
512 cursor[2].y += 2;
513 cursor[3] = cursor[0];
514 cursor[3].y += 2;
515 for (i = 0; i < 4; i++) {
516 memset(cursor[i].to_keys, -1, sizeof cursor[i].to_keys);
517 cursor[i].q = i;
518 scan_from(&cursor[i], k, i);
520 head = -1;
521 unused = 0;
522 avail = -1;
523 memset(pending, -1, sizeof pending);
524 best += astar(4);
525 printf("using 4 bots requires %d steps, with path:\n", best);
526 for (i = 0; i < 4; i++)
527 path(-1, i);
528 return 0;