1 /* Licensed to the Apache Software Foundation (ASF) under one or more
2 * contributor license agreements. See the NOTICE file distributed with
3 * this work for additional information regarding copyright ownership.
4 * The ASF licenses this file to You under the Apache License, Version 2.0
5 * (the "License"); you may not use this file except in compliance with
6 * the License. You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #include "apr_buckets.h"
19 static apr_status_t
socket_bucket_read(apr_bucket
*a
, const char **str
,
20 apr_size_t
*len
, apr_read_type_e block
)
22 apr_socket_t
*p
= a
->data
;
25 apr_interval_time_t timeout
;
27 if (block
== APR_NONBLOCK_READ
) {
28 apr_socket_timeout_get(p
, &timeout
);
29 apr_socket_timeout_set(p
, 0);
33 *len
= APR_BUCKET_BUFF_SIZE
;
34 buf
= apr_bucket_alloc(*len
, a
->list
); /* XXX: check for failure? */
36 rv
= apr_socket_recv(p
, buf
, len
);
38 if (block
== APR_NONBLOCK_READ
) {
39 apr_socket_timeout_set(p
, timeout
);
42 if (rv
!= APR_SUCCESS
&& rv
!= APR_EOF
) {
47 * If there's more to read we have to keep the rest of the socket
48 * for later. XXX: Note that more complicated bucket types that
49 * refer to data not in memory and must therefore have a read()
50 * function similar to this one should be wary of copying this
51 * code because if they have a destroy function they probably
52 * want to migrate the bucket's subordinate structure from the
53 * old bucket to a raw new one and adjust it as appropriate,
54 * rather than destroying the old one and creating a completely
57 * Even if there is nothing more to read, don't close the socket here
58 * as we have to use it to send any response :) We could shut it
59 * down for reading, but there is no benefit to doing so.
63 /* Change the current bucket to refer to what we read */
64 a
= apr_bucket_heap_make(a
, buf
, *len
, apr_bucket_free
);
66 h
->alloc_len
= APR_BUCKET_BUFF_SIZE
; /* note the real buffer size */
68 APR_BUCKET_INSERT_AFTER(a
, apr_bucket_socket_create(p
, a
->list
));
72 a
= apr_bucket_immortal_make(a
, "", 0);
78 APU_DECLARE(apr_bucket
*) apr_bucket_socket_make(apr_bucket
*b
, apr_socket_t
*p
)
81 * XXX: We rely on a cleanup on some pool or other to actually
82 * destroy the socket. We should probably explicitly call apr to
85 * Note that typically the socket is allocated from the connection pool
86 * so it will disappear when the connection is finished.
88 b
->type
= &apr_bucket_type_socket
;
89 b
->length
= (apr_size_t
)(-1);
96 APU_DECLARE(apr_bucket
*) apr_bucket_socket_create(apr_socket_t
*p
,
97 apr_bucket_alloc_t
*list
)
99 apr_bucket
*b
= apr_bucket_alloc(sizeof(*b
), list
);
102 b
->free
= apr_bucket_free
;
104 return apr_bucket_socket_make(b
, p
);
107 APU_DECLARE_DATA
const apr_bucket_type_t apr_bucket_type_socket
= {
108 "SOCKET", 5, APR_BUCKET_DATA
,
109 apr_bucket_destroy_noop
,
111 apr_bucket_setaside_notimpl
,
112 apr_bucket_split_notimpl
,
113 apr_bucket_copy_notimpl