3 //==========================================================================
5 * @file Condition_Thread_Mutex.h
7 * $Id: Condition_Thread_Mutex.h 80826 2008-03-04 14:51:23Z wotte $
11 * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
13 //==========================================================================
15 #ifndef ACE_CONDITION_THREAD_MUTEX_H
16 #define ACE_CONDITION_THREAD_MUTEX_H
17 #include /**/ "ace/pre.h"
19 #include /**/ "ace/ACE_export.h"
21 #if !defined (ACE_LACKS_PRAGMA_ONCE)
23 #endif /* ACE_LACKS_PRAGMA_ONCE */
25 #if !defined (ACE_HAS_THREADS)
26 # include "ace/Null_Condition.h"
27 #else /* ACE_HAS_THREADS */
28 // ACE platform supports some form of threading.
30 #include "ace/Thread_Mutex.h"
32 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
36 class ACE_Export ACE_Condition_Attributes
40 ACE_Condition_Attributes (int type
= ACE_DEFAULT_SYNCH_TYPE
);
43 ~ACE_Condition_Attributes (void);
46 friend class ACE_Condition_Thread_Mutex
;
49 ACE_condattr_t attributes_
;
52 // = Prevent assignment and initialization.
53 void operator= (const ACE_Condition_Attributes
&);
54 ACE_Condition_Attributes (const ACE_Condition_Attributes
&);
58 * @class ACE_Condition_Thread_Mutex
60 * @brief ACE_Condition variable wrapper written using ACE_Mutexes This
61 * allows threads to block until shared data changes state.
62 * A condition variable enables threads to atomically block and
63 * test the condition under the protection of a mutual exclu-
64 * sion lock (mutex) until the condition is satisfied. That is,
65 * the mutex must have been held by the thread before calling
66 * wait or signal on the condition. If the condition is false,
67 * a thread blocks on a condition variable and atomically
68 * releases the mutex that is waiting for the condition to
69 * change. If another thread changes the condition, it may wake
70 * up waiting threads by signaling the associated condition
71 * variable. The waiting threads, upon awakening, reacquire the
72 * mutex and re-evaluate the condition.
74 * This should be an instantiation of ACE_Condition but problems
75 * with compilers precludes this...
77 class ACE_Export ACE_Condition_Thread_Mutex
80 /// Initialize the condition variable.
81 ACE_Condition_Thread_Mutex (ACE_Thread_Mutex
&m
,
82 const ACE_TCHAR
*name
= 0,
85 /// Initialize the condition variable.
86 ACE_Condition_Thread_Mutex (ACE_Thread_Mutex
&m
,
87 ACE_Condition_Attributes
&attributes
,
88 const ACE_TCHAR
*name
= 0,
91 /// Implicitly destroy the condition variable.
92 ~ACE_Condition_Thread_Mutex (void);
95 * Explicitly destroy the condition variable. Note that only one
96 * thread should call this method since it doesn't protect against
102 * Block on condition, or until absolute time-of-day has passed. If
103 * abstime == 0 use "blocking" <wait> semantics. Else, if @a abstime
104 * != 0 and the call times out before the condition is signaled
105 * <wait> returns -1 and sets errno to ETIME.
107 int wait (const ACE_Time_Value
*abstime
);
109 /// Block on condition.
113 * Block on condition or until absolute time-of-day has passed. If
114 * abstime == 0 use "blocking" wait() semantics on the <mutex>
115 * passed as a parameter (this is useful if you need to store the
116 * <Condition> in shared memory). Else, if @a abstime != 0 and the
117 * call times out before the condition is signaled <wait> returns -1
118 * and sets errno to ETIME.
120 int wait (ACE_Thread_Mutex
&mutex
, const ACE_Time_Value
*abstime
= 0);
122 /// Signal one waiting thread.
125 /// Signal *all* waiting threads.
126 int broadcast (void);
128 /// Returns a reference to the underlying mutex;
129 ACE_Thread_Mutex
&mutex (void);
131 /// Dump the state of an object.
132 void dump (void) const;
134 /// Declare the dynamic allocation hooks.
135 ACE_ALLOC_HOOK_DECLARE
;
138 /// Condition variable.
141 /// Reference to mutex lock.
142 ACE_Thread_Mutex
&mutex_
;
144 /// Keeps track of whether <remove> has been called yet to avoid
145 /// multiple <remove> calls, e.g., explicitly and implicitly in the
146 /// destructor. This flag isn't protected by a lock, so make sure
147 /// that you don't have multiple threads simultaneously calling
148 /// <remove> on the same object, which is a bad idea anyway...
152 // = Prevent assignment and initialization.
153 void operator= (const ACE_Condition_Thread_Mutex
&);
154 ACE_Condition_Thread_Mutex (const ACE_Condition_Thread_Mutex
&);
158 // The following class is commented out since there doesn't
159 // appear to be a portable and robust means of implementing this
160 // functionality across platforms. If you know of a portable and
161 // robust way to implement this functionality please let us know.
164 * @class ACE_Process_Condition
166 * @brief ACE_Condition variable wrapper that works across processes.
168 class ACE_Export ACE_Process_Condition
171 ACE_Process_Condition (MUTEX
&m
, const ACE_TCHAR
*name
= 0, void *arg
= 0);
173 /// Dump the state of an object.
174 void dump (void) const;
176 // ACE_ALLOC_HOOK_DECLARE;
177 // Declare the dynamic allocation hooks.
181 ACE_END_VERSIONED_NAMESPACE_DECL
183 #if defined (__ACE_INLINE__)
184 #include "ace/Condition_Thread_Mutex.inl"
185 #endif /* __ACE_INLINE__ */
187 #endif /* !ACE_HAS_THREADS */
189 #include /**/ "ace/post.h"
190 #endif /* ACE_CONDITION_THREAD_MUTEX_H */