Initial Patch of Auction House bot rev. 135
[auctionmangos.git] / dep / ACE_wrappers / ace / Message_Queue_NT.cpp
blob706eeb86248c50b931d32ce045393f1994967f17
1 // $Id: Message_Queue_NT.cpp 80826 2008-03-04 14:51:23Z wotte $
3 #include "ace/Message_Queue_NT.h"
4 #include "ace/Log_Msg.h"
6 #if !defined (__ACE_INLINE__)
7 #include "ace/Message_Queue_NT.inl"
8 #endif /* __ACE_INLINE__ */
10 ACE_RCSID (ace,
11 Message_Queue_NT,
12 "$Id: Message_Queue_NT.cpp 80826 2008-03-04 14:51:23Z wotte $")
15 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
17 #if defined (ACE_HAS_WIN32_OVERLAPPED_IO)
19 ACE_Message_Queue_NT::ACE_Message_Queue_NT (DWORD max_threads)
20 : max_cthrs_ (max_threads),
21 cur_thrs_ (0),
22 cur_bytes_ (0),
23 cur_length_ (0),
24 cur_count_ (0),
25 completion_port_ (ACE_INVALID_HANDLE)
27 ACE_TRACE ("ACE_Message_Queue_NT::ACE_Message_Queue_NT");
28 this->open (max_threads);
31 int
32 ACE_Message_Queue_NT::open (DWORD max_threads)
34 ACE_TRACE ("ACE_Message_Queue_NT::open");
35 this->max_cthrs_ = max_threads;
36 this->completion_port_ = ::CreateIoCompletionPort (ACE_INVALID_HANDLE,
38 ACE_Message_Queue_Base::ACTIVATED,
39 max_threads);
40 return (this->completion_port_ == 0 ? -1 : 0);
43 int
44 ACE_Message_Queue_NT::close (void)
46 ACE_TRACE ("ACE_Message_Queue_NT::close");
47 ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
48 this->deactivate ();
49 return (::CloseHandle (this->completion_port_) ? 0 : -1 );
52 ACE_Message_Queue_NT::~ACE_Message_Queue_NT (void)
54 ACE_TRACE ("ACE_Message_Queue_NT::~ACE_Message_Queue_NT");
55 this->close ();
58 int
59 ACE_Message_Queue_NT::enqueue (ACE_Message_Block *new_item,
60 ACE_Time_Value *)
62 ACE_TRACE ("ACE_Message_Queue_NT::enqueue");
63 ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
64 if (this->state_ != ACE_Message_Queue_Base::DEACTIVATED)
66 size_t const msize = new_item->total_size ();
67 size_t const mlength = new_item->total_length ();
68 // Note - we send ACTIVATED in the 3rd arg to tell the completion
69 // routine it's _NOT_ being woken up because of deactivate().
70 ULONG_PTR state_to_post;
71 state_to_post = ACE_Message_Queue_Base::ACTIVATED;
72 if (::PostQueuedCompletionStatus (this->completion_port_,
73 static_cast<DWORD> (msize),
74 state_to_post,
75 reinterpret_cast<LPOVERLAPPED> (new_item)))
77 // Update the states once I succeed.
78 this->cur_bytes_ += msize;
79 this->cur_length_ += mlength;
80 return ACE_Utils::truncate_cast<int> (++this->cur_count_);
83 else
84 errno = ESHUTDOWN;
86 // Fail to enqueue the message.
87 return -1;
90 int
91 ACE_Message_Queue_NT::dequeue (ACE_Message_Block *&first_item,
92 ACE_Time_Value *timeout)
94 ACE_TRACE ("ACE_Message_Queue_NT::dequeue_head");
97 ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
99 // Make sure the MQ is not deactivated before proceeding.
100 if (this->state_ == ACE_Message_Queue_Base::DEACTIVATED)
102 errno = ESHUTDOWN; // Operation on deactivated MQ not allowed.
103 return -1;
105 else
106 ++this->cur_thrs_; // Increase the waiting thread count.
109 ULONG_PTR queue_state;
110 DWORD msize;
111 // Get a message from the completion port.
112 int retv = ::GetQueuedCompletionStatus (this->completion_port_,
113 &msize,
114 &queue_state,
115 reinterpret_cast<LPOVERLAPPED *> (&first_item),
116 (timeout == 0 ? INFINITE : timeout->msec ()));
118 ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
119 --this->cur_thrs_; // Decrease waiting thread count.
120 if (retv)
122 if (queue_state == ACE_Message_Queue_Base::ACTIVATED)
123 { // Really get a valid MB from the queue.
124 --this->cur_count_;
125 this->cur_bytes_ -= msize;
126 this->cur_length_ -= first_item->total_length ();
127 return ACE_Utils::truncate_cast<int> (this->cur_count_);
129 else // Woken up by deactivate () or pulse ().
130 errno = ESHUTDOWN;
133 return -1;
137 ACE_Message_Queue_NT::deactivate (void)
139 ACE_TRACE ("ACE_Message_Queue_NT::deactivate");
140 ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
142 int const previous_state = this->state_;
143 if (previous_state != ACE_Message_Queue_Base::DEACTIVATED)
145 this->state_ = ACE_Message_Queue_Base::DEACTIVATED;
147 // Get the number of shutdown messages necessary to wake up all
148 // waiting threads.
149 DWORD cntr =
150 this->cur_thrs_ - static_cast<DWORD> (this->cur_count_);
151 while (cntr-- > 0)
152 ::PostQueuedCompletionStatus (this->completion_port_,
154 this->state_,
157 return previous_state;
161 ACE_Message_Queue_NT::activate (void)
163 ACE_TRACE ("ACE_Message_Queue_NT::activate");
164 ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
165 int const previous_status = this->state_;
166 this->state_ = ACE_Message_Queue_Base::ACTIVATED;
167 return previous_status;
171 ACE_Message_Queue_NT::pulse (void)
173 ACE_TRACE ("ACE_Message_Queue_NT::pulse");
174 ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1);
176 int const previous_state = this->state_;
177 if (previous_state != ACE_Message_Queue_Base::DEACTIVATED)
179 this->state_ = ACE_Message_Queue_Base::PULSED;
181 // Get the number of shutdown messages necessary to wake up all
182 // waiting threads.
184 DWORD cntr =
185 this->cur_thrs_ - static_cast<DWORD> (this->cur_count_);
186 while (cntr-- > 0)
187 ::PostQueuedCompletionStatus (this->completion_port_,
189 this->state_,
192 return previous_state;
195 void
196 ACE_Message_Queue_NT::dump (void) const
198 #if defined (ACE_HAS_DUMP)
199 ACE_TRACE ("ACE_Message_Queue_NT::dump");
201 ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
202 switch (this->state_)
204 case ACE_Message_Queue_Base::ACTIVATED:
205 ACE_DEBUG ((LM_DEBUG,
206 ACE_TEXT ("state = ACTIVATED\n")));
207 break;
208 case ACE_Message_Queue_Base::DEACTIVATED:
209 ACE_DEBUG ((LM_DEBUG,
210 ACE_TEXT ("state = DEACTIVATED\n")));
211 break;
212 case ACE_Message_Queue_Base::PULSED:
213 ACE_DEBUG ((LM_DEBUG,
214 ACE_TEXT ("state = PULSED\n")));
215 break;
218 ACE_DEBUG ((LM_DEBUG,
219 ACE_TEXT ("max_cthrs_ = %d\n")
220 ACE_TEXT ("cur_thrs_ = %d\n")
221 ACE_TEXT ("cur_bytes = %d\n")
222 ACE_TEXT ("cur_length = %d\n")
223 ACE_TEXT ("cur_count = %d\n")
224 ACE_TEXT ("completion_port_ = %x\n"),
225 this->max_cthrs_,
226 this->cur_thrs_,
227 this->cur_bytes_,
228 this->cur_length_,
229 this->cur_count_,
230 this->completion_port_));
231 ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
232 #endif /* ACE_HAS_DUMP */
235 #endif /* ACE_HAS_WIN32_OVERLAPPED_IO */
237 ACE_END_VERSIONED_NAMESPACE_DECL