1 ALTER TABLE `character_queststatus`
2 CHANGE `playerid` `guid` bigint(20) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
3 CHANGE `questid` `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
4 CHANGE `status` `status` int(11) unsigned NOT NULL default '0',
5 CHANGE `rewarded` `rewarded` int(11) unsigned NOT NULL default '0',
6 CHANGE `explored` `explored` int(11) unsigned NOT NULL default '0' AFTER `rewarded` ,
7 CHANGE `timer` `timer` bigint(20) unsigned NOT NULL default '0' AFTER `explored` ,
8 CHANGE `questMobCount1` `mobcount1` int(11) unsigned NOT NULL default '0',
9 CHANGE `questMobCount2` `mobcount2` int(11) unsigned NOT NULL default '0',
10 CHANGE `questMobCount3` `mobcount3` int(11) unsigned NOT NULL default '0',
11 CHANGE `questMobCount4` `mobcount4` int(11) unsigned NOT NULL default '0',
12 CHANGE `questItemCount1` `itemcount1` int(11) unsigned NOT NULL default '0',
13 CHANGE `questItemCount2` `itemcount2` int(11) unsigned NOT NULL default '0',
14 CHANGE `questItemCount3` `itemcount3` int(11) unsigned NOT NULL default '0',
15 CHANGE `questItemCount4` `itemcount4` int(11) unsigned NOT NULL default '0',
18 ADD PRIMARY KEY (`guid`,`quest`) ;