1 DROP TABLE IF EXISTS `character_stable`;
2 CREATE TABLE `character_stable` (
3 `owner` int(11) unsigned NOT NULL default '0',
4 `slot` int(11) unsigned NOT NULL default '0',
5 `petnumber` int(11) unsigned NOT NULL default '0',
6 `entry` int(11) unsigned NOT NULL default '0',
7 `level` int(11) unsigned NOT NULL default '0',
8 `loyalty` int(11) unsigned NOT NULL default '1',
9 `trainpoint` int(11) unsigned NOT NULL default '0',
10 KEY `petnumber` (`petnumber`)
11 ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';
14 -- Dumping data for table `character_stable`
17 /*!40000 ALTER TABLE `character_stable` DISABLE KEYS */;
18 LOCK TABLES `character_stable` WRITE;
20 /*!40000 ALTER TABLE character_stable ENABLE KEYS */;