Initial Patch of Auction House bot rev. 135
[auctionmangos.git] / src / framework / Makefile.am
blob2a62943abab00038561419e4f6cb5346ba0075a3
1 # Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
3 # This program is free software; you can redistribute it and/or modify
4 # it under the terms of the GNU General Public License as published by
5 # the Free Software Foundation; either version 2 of the License, or
6 # (at your option) any later version.
8 # This program is distributed in the hope that it will be useful,
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11 # GNU General Public License for more details.
13 # You should have received a copy of the GNU General Public License
14 # along with this program; if not, write to the Free Software
15 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17 ## Process this file with automake to produce Makefile.in
19 ## Sub-directories to parse
21 ## CPP flags for includes, defines, etc.
22 AM_CPPFLAGS = $(MANGOS_INCLUDES) -I$(srcdir)
24 ## Build MaNGOS framework library as convenience library.
25 #  libMaNGOSScript shared library will later be reused by world server daemon.
26 noinst_LIBRARIES = libmangosframework.a
27 libmangosframework_a_SOURCES = \
28     Policies/ObjectLifeTime.cpp \
29     Utilities/EventProcessor.cpp
31 ## Additional files to include when running 'make dist'
32 #  Source and header files for the Framework.
33 EXTRA_DIST = \
34     Dynamic/FactoryHolder.h \
35     Dynamic/ObjectRegistry.h \
36     GameSystem/Grid.h \
37     GameSystem/GridLoader.h \
38     GameSystem/GridRefManager.h \
39     GameSystem/GridReference.h \
40     GameSystem/NGrid.h \
41     GameSystem/TypeContainer.h \
42     GameSystem/TypeContainerFunctions.h \
43     GameSystem/TypeContainerFunctionsPtr.h \
44     GameSystem/TypeContainerVisitor.h \
45     Network/SocketDefines.h \
46     Platform/CompilerDefs.h \
47     Platform/Define.h \
48     Policies/CreationPolicy.h \
49     Policies/ObjectLifeTime.h \
50     Policies/Singleton.h \
51     Policies/SingletonImp.h \
52     Policies/ThreadingModel.h \
53     Utilities/CountedReference/Reference.h \
54     Utilities/CountedReference/ReferenceHolder.h \
55     Utilities/CountedReference/ReferenceImpl.h \
56     Utilities/LinkedReference/RefManager.h \
57     Utilities/LinkedReference/Reference.h \
58     Utilities/ByteConverter.h \
59     Utilities/Callback.h \
60     Utilities/EventProcessor.h \
61     Utilities/UnorderedMap.h \
62     Utilities/LinkedList.h \
63     Utilities/TypeList.h