4 You may use ADOM freely provided you acknowledge the following terms
7 1. ADOM must only be distributed in the packages created by
8 Thomas Biskup, the maintainer of the game. The packages
9 must remain complete and all components must not be altered
12 2. You may not charge more than $3 for the distribution of
13 ADOM (values as of November, 2001).
15 3. You do not challenge ADOM's copyright in any way.
17 4. If you distribute ADOM with a magazine, a CD-ROM distribution
18 or a similar medium, you abide by the terms defined in section
21 5. You follow all other licensing terms (as given by entering
22 'adom -b' and 'adom -g').
24 6. You acknowledge that the author of ADOM is in no way
25 responsible for damage done to your system due to ADOM usage.
27 7. If you play ADOM for a prolonged amount of time and enjoy
28 it, you agree to abide by the terms of section I.C.
31 Failure to honor these terms will be a severe violation of the license
32 and could result in legal measures being taken if you are deemed
33 important enough to deserve it.
36 I.B. Distributing ADOM in magazines, on disks, etc.
37 ===================================================
39 You can freely distribute ADOM with magazines, in game compilations,
40 etc. provided you abide by the following terms:
42 1. You honor all terms listed in section I.A.
44 2. You agree to notify the author of ADOM, Thomas Biskup, either
45 by email at adom@adom.de or by sending a written letter
46 to the following address:
53 3. You send two complimentary copies of your product (one for
54 actual examination and one for being stored in my safe) to the
55 address given under #2 (or, if it is an electronic publication,
56 to the email address given above).
58 Failure to do so will be a severe violation of this licensing agreement
59 and will incur legal measures.
62 I.C. The Postcard Quest.
63 ========================
65 If you want to thank me (Thomas Biskup) for creating ADOM, maintaining it,
66 fixing all discovered bugs, providing support and generally spending a lot
67 of time on the game and if you are having fun with the game, please
68 consider rewarding my efforts by sending a postcard to the following
69 address from wherever you live:
76 I *love* receiving postcards from all over the world. Weigh the fun
77 ADOM gave you against the ten minutes you probably need to
78 write and send such a postcard -- and if you find that you like and
79 enjoy the game -- please do it. I'm really not asking much... am I?
82 I.D. Licensing ADOM and other commercial ventures.
83 ==================================================
85 ADOM is an immensely successful game and I'm proud of that. Still, there
86 are things that still could be done. If you are member of a game
87 company and would like to publish a game that could easily be able to
88 rival the success of Diablo by Blizzard software, two things are
91 1. You need a competent team of programmers and artists.
93 2. You need to be willing to license ADOM from me. If you are
94 interested in such a commercial venture email me at
97 Consider it if you work for a game company. ADOM has been voted the
98 most popular game 1997 on the Internet Chart of Free Downloadable Games
99 (see http://www.worldcharts.com) and every new version is downloaded by
100 at least 5000 persons -- and that for a game without network support or
101 graphics that deserve that name. Now think of a game with ADOM's
102 unrivaled engine and the great graphics used in Diablo and other
103 products and you have a sure winner.