6 # Be sure that we know the target name
8 TARGET
=$1 # Remember the target build we are looking for
11 declare -r CSI
=$
'\e[' # DEC terminology, Control Sequence Introducer
12 declare -r CURSOR_OFF
=${CSI}$
'?25l'
13 declare -r CURSOR_ON
=${CSI}$
'?25h'
14 declare -r ERASE_LINE
=${CSI}$
'2K'
15 declare -r FRAME_OPEN
=${CSI}$
'2G['
16 declare -r FRAME_CLOSE
=${CSI}$
'63G]'
17 declare -r TS_POSITION
=${CSI}$
'65G'
18 declare -r LINE_WRAP_OFF
=${CSI}$
'?7l'
19 declare -r LINE_WRAP_ON
=${CSI}$
'?7h'
20 declare -a RESET_LINE
=${CURSOR_OFF}${ERASE_LINE}${FRAME_OPEN}${FRAME_CLOSE}
22 declare -a GRAPHIC_STR
="| / - \\ + "
23 declare -i SEC
=0 # Seconds accumulator
26 # Prevent segfault on stripping phases
27 if [[ "$BASHBIN" = "/tools/bin/bash" ]] ; then
28 SLEEP
=/tools
/bin
/sleep
29 elif [ -x /bin
/sleep ] ; then
36 # make has been killed or failed or run to completion, leave
37 [[ ! -e /proc
/${MAKE_PPID} ]] && echo -n "${CURSOR_ON}" && exit
39 # Target build complete, leave.
40 [[ -f ${TARGET} ]] && echo -n "${CURSOR_ON}" && exit
42 # It is safe to write to the screen
47 write_or_exit
"${RESET_LINE}${TS_POSITION}0 min. 0 sec"
52 # Loop through the animation string
53 for GRAPHIC_CHAR
in ${GRAPHIC_STR} ; do
54 write_or_exit
"${CSI}$((SEC + 3))G${GRAPHIC_CHAR}"
55 $SLEEP .12 # This value MUST be less than .2 seconds.
58 # A BASH internal variable, the number of seconds the script
59 # has been running. modulo convert to 0-59
60 SEC
=$
(($SECONDS % 60))
62 # Detect rollover of the seconds.
63 (( PREV_SEC
> SEC
)) && write_or_exit
"${RESET_LINE}"
66 # Display the accumulated time. div minutes.. modulo seconds.
67 write_or_exit
"${TS_POSITION}$(($SECONDS / 60)) min. $SEC sec"