Added 3d audio support using openal
[bcl.git] / tests / test3d.c
blob1a39963797d62ef8531f189d651adebf9b9cd2c7
1 #include "../bcl.h"
2 #include <stdio.h>
4 main(int argc, char * * argv) {
5 init3dAudio();
6 int sound = load3dSound(argv[1]);
7 printf("%d\n", sound);
8 float i = -4.0f;
9 loop3dSound(sound);
10 for (;i < 4.0f; i+=0.125f) {
11 set3dSoundPosition(sound,i,0.0f,0.0f);
12 delay(500);
14 getchar();
15 unload3dSound(sound);
16 terminate3dAudio();
17 return 0;