* Filters/FilterPackage.cs, Filters/FilterRPM.cs,
[beagle.git] / Util / DelayedTextWriter.cs
blobe0fbbe4741f48348d1f63372b3ea2578ddea4f58
1 //
2 // DelayedTextWriter.cs
3 //
4 // Copyright (C) 2005 Novell, Inc.
5 //
7 //
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to deal
10 // in the Software without restriction, including without limitation the rights
11 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12 // copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
15 // The above copyright notice and this permission notice shall be included in all
16 // copies or substantial portions of the Software.
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 // SOFTWARE.
27 using System;
28 using System.IO;
29 using System.Text;
31 namespace Beagle.Util {
33 // This allows you to delay instantiating a TextWriter
34 // (and thus e.g. opening a file) until the first
35 // write.
36 public class DelayedTextWriter : TextWriter {
38 public delegate TextWriter Builder ();
40 Builder builder;
41 TextWriter writer;
43 public DelayedTextWriter (Builder builder)
45 this.builder = builder;
48 public override Encoding Encoding {
49 get {
50 lock (builder) {
51 if (writer == null)
52 writer = builder ();
55 return writer.Encoding;
59 public override void Close ()
61 if (writer != null)
62 writer.Close ();
65 public override void Flush ()
67 if (writer != null)
68 writer.Flush ();
71 public override void Write (char value)
73 lock (builder) {
74 if (writer == null)
75 writer = builder ();
78 writer.Write (value);