Remove debug spew
[beagle.git] / beagled / Lucene.Net / Store / Lock.cs
bloba7510ab1bdd2c7ef29176238c408146090fb2e2c
1 /*
2 * Copyright 2004 The Apache Software Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 using System;
18 using IndexWriter = Lucene.Net.Index.IndexWriter;
20 namespace Lucene.Net.Store
23 /// <summary>An interprocess mutex lock.
24 /// <p>Typical use might look like:<pre>
25 /// new Lock.With(directory.makeLock("my.lock")) {
26 /// public Object doBody() {
27 /// <i>... code to execute while locked ...</i>
28 /// }
29 /// }.Run();
30 /// </pre>
31 ///
32 /// </summary>
33 /// <author> Doug Cutting
34 /// </author>
35 /// <version> $Id: Lock.cs,v 1.8 2006/10/02 17:11:11 joeshaw Exp $
36 /// </version>
37 /// <seealso cref="Directory.MakeLock(String)">
38 /// </seealso>
39 public abstract class Lock
41 public static long LOCK_POLL_INTERVAL = 1000;
43 /// <summary>Attempts to obtain exclusive access and immediately return
44 /// upon success or failure.
45 /// </summary>
46 /// <returns> true iff exclusive access is obtained
47 /// </returns>
48 public abstract bool Obtain();
50 /// <summary>Attempts to obtain an exclusive lock within amount
51 /// of time given. Currently polls once per second until
52 /// lockWaitTimeout is passed.
53 /// </summary>
54 /// <param name="lockWaitTimeout">length of time to wait in ms
55 /// </param>
56 /// <returns> true if lock was obtained
57 /// </returns>
58 /// <throws> IOException if lock wait times out or obtain() throws an IOException </throws>
59 public virtual bool Obtain(long lockWaitTimeout)
61 int sleepCount = 0;
62 bool locked = Obtain();
63 int maxSleepCount = (int) (lockWaitTimeout / LOCK_POLL_INTERVAL);
64 maxSleepCount = System.Math.Min (maxSleepCount, 1);
66 while (!locked)
68 FSDirectory.Log ("Lock.Obtain timeout: sleepcount = {0} (timeout={1},maxsleepcount={2})", sleepCount, lockWaitTimeout, maxSleepCount);
69 if (sleepCount++ == maxSleepCount)
71 // Try and be a little more verbose on failure
72 string lockpath = this.ToString ();
73 System.Text.StringBuilder ex = new System.Text.StringBuilder();
74 ex.Append ("Lock obain timed out: ");
75 ex.Append (lockpath);
76 if (System.IO.File.Exists (lockpath)) {
77 System.IO.FileStream fs = System.IO.File.Open (lockpath, System.IO.FileMode.Open, System.IO.FileAccess.Read, System.IO.FileShare.Read);
78 System.IO.StreamReader sr = new System.IO.StreamReader (fs);
79 string pid = sr.ReadToEnd ().Trim ();
80 sr.Close ();
81 fs.Close ();
82 ex.Append (" -- pid ").Append (pid);
84 if (System.IO.Directory.Exists ("/proc/" + pid))
85 ex.Append (" -- process exists");
86 else
87 ex.Append (" -- process does not exist, stale lockfile?");
88 } else {
89 ex.Append (" -- lock file doesn't exist!?");
91 throw new System.IO.IOException(ex.ToString ());
93 System.Threading.Thread.Sleep((int) LOCK_POLL_INTERVAL);
94 locked = Obtain();
96 return locked;
99 /// <summary>Releases exclusive access. </summary>
100 public abstract void Release();
102 /// <summary>Returns true if the resource is currently locked. Note that one must
103 /// still call {@link #Obtain()} before using the resource.
104 /// </summary>
105 public abstract bool IsLocked();
108 /// <summary>Utility class for executing code with exclusive access. </summary>
109 public abstract class With
111 private Lock lock_Renamed;
112 private long lockWaitTimeout;
114 /// <summary>Constructs an executor that will grab the named lock.
115 /// Defaults lockWaitTimeout to Lock.COMMIT_LOCK_TIMEOUT.
116 /// </summary>
117 /// <deprecated> Kept only to avoid breaking existing code.
118 /// </deprecated>
119 public With(Lock lock_Renamed) : this(lock_Renamed, IndexWriter.COMMIT_LOCK_TIMEOUT)
123 /// <summary>Constructs an executor that will grab the named lock. </summary>
124 public With(Lock lock_Renamed, long lockWaitTimeout)
126 this.lock_Renamed = lock_Renamed;
127 this.lockWaitTimeout = lockWaitTimeout;
130 /// <summary>Code to execute with exclusive access. </summary>
131 public abstract System.Object DoBody();
133 /// <summary>Calls {@link #doBody} while <i>lock</i> is obtained. Blocks if lock
134 /// cannot be obtained immediately. Retries to obtain lock once per second
135 /// until it is obtained, or until it has tried ten times. Lock is released when
136 /// {@link #doBody} exits.
137 /// </summary>
138 public virtual System.Object Run()
140 bool locked = false;
143 locked = lock_Renamed.Obtain(lockWaitTimeout);
144 return DoBody();
146 finally
148 if (locked)
149 lock_Renamed.Release();