2 * Copyright 2004 The Apache Software Foundation
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 using IndexReader
= Lucene
.Net
.Index
.IndexReader
;
18 using Term
= Lucene
.Net
.Index
.Term
;
19 namespace Lucene
.Net
.Search
22 /// <summary> Subclass of FilteredTermEnum for enumerating all terms that match the
23 /// specified wildcard filter term.
25 /// Term enumerations are always ordered by Term.compareTo(). Each term in
26 /// the enumeration is greater than all that precede it.
29 /// <version> $Id: WildcardTermEnum.cs,v 1.3 2005/10/06 19:29:57 dsd Exp $
31 public class WildcardTermEnum
: FilteredTermEnum
33 internal Term searchTerm
;
34 internal System
.String field
= "";
35 internal System
.String text
= "";
36 internal System
.String pre
= "";
37 internal int preLen
= 0;
38 internal bool endEnum
= false;
40 /// <summary> Creates a new <code>WildcardTermEnum</code>. Passing in a
41 /// {@link Lucene.Net.Index.Term Term} that does not contain a
42 /// <code>WILDCARD_CHAR</code> will cause an exception to be thrown.
44 /// After calling the constructor the enumeration is already pointing to the first
45 /// valid term if such a term exists.
47 public WildcardTermEnum(IndexReader reader
, Term term
):base()
50 field
= searchTerm
.Field();
51 text
= searchTerm
.Text();
53 int sidx
= text
.IndexOf((System
.Char
) WILDCARD_STRING
);
54 int cidx
= text
.IndexOf((System
.Char
) WILDCARD_CHAR
);
62 idx
= System
.Math
.Min(idx
, cidx
);
65 pre
= searchTerm
.Text().Substring(0, (idx
) - (0));
67 text
= text
.Substring(preLen
);
68 SetEnum(reader
.Terms(new Term(searchTerm
.Field(), pre
)));
71 protected internal override bool TermCompare(Term term
)
73 if ((System
.Object
) field
== (System
.Object
) term
.Field())
75 System
.String searchText
= term
.Text();
76 if (searchText
.StartsWith(pre
))
78 return WildcardEquals(text
, 0, searchText
, preLen
);
85 public override float Difference()
90 public override bool EndEnum()
95 /// <summary>*****************************************
96 /// String equality with support for wildcards
97 /// ******************************************
100 public const char WILDCARD_STRING
= '*';
101 public const char WILDCARD_CHAR
= '?';
103 /// <summary> Determines if a word matches a wildcard pattern.
104 /// <small>Work released by Granta Design Ltd after originally being done on
105 /// company time.</small>
107 public static bool WildcardEquals(System
.String pattern
, int patternIdx
, System
.String string_Renamed
, int stringIdx
)
111 for (int s
= stringIdx
; ; ++p
, ++s
)
113 // End of string yet?
114 bool sEnd
= (s
>= string_Renamed
.Length
);
115 // End of pattern yet?
116 bool pEnd
= (p
>= pattern
.Length
);
118 // If we're looking at the end of the string...
121 // Assume the only thing left on the pattern is/are wildcards
122 bool justWildcardsLeft
= true;
124 // Current wildcard position
125 int wildcardSearchPos
= p
;
126 // While we haven't found the end of the pattern,
127 // and haven't encountered any non-wildcard characters
128 while (wildcardSearchPos
< pattern
.Length
&& justWildcardsLeft
)
130 // Check the character at the current position
131 char wildchar
= pattern
[wildcardSearchPos
];
132 // If it's not a wildcard character, then there is more
133 // pattern information after this/these wildcards.
135 if (wildchar
!= WILDCARD_CHAR
&& wildchar
!= WILDCARD_STRING
)
137 justWildcardsLeft
= false;
141 // Look at the next character
146 // This was a prefix wildcard search, and we've matched, so
148 if (justWildcardsLeft
)
154 // If we've gone past the end of the string, or the pattern,
161 // Match a single character, so continue.
162 if (pattern
[p
] == WILDCARD_CHAR
)
168 if (pattern
[p
] == WILDCARD_STRING
)
170 // Look at the character beyond the '*'.
172 // Examine the string, starting at the last character.
173 for (int i
= string_Renamed
.Length
; i
>= s
; --i
)
175 if (WildcardEquals(pattern
, p
, string_Renamed
, i
))
182 if (pattern
[p
] != string_Renamed
[s
])
190 public override void Close()