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[beagle.git] / beagled / QueryResult.cs
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1 //
2 // QueryResult.cs
3 //
4 // Copyright (C) 2004 Novell, Inc.
5 //
7 //
8 // Permission is hereby granted, free of charge, to any person obtaining a
9 // copy of this software and associated documentation files (the "Software"),
10 // to deal in the Software without restriction, including without limitation
11 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 // and/or sell copies of the Software, and to permit persons to whom the
13 // Software is furnished to do so, subject to the following conditions:
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 // DEALINGS IN THE SOFTWARE.
28 using System;
29 using System.Collections;
30 using System.Diagnostics;
31 using System.Threading;
32 using Beagle.Util;
34 namespace Beagle.Daemon {
36 public class QueryResult : IQueryResult, IDisposable {
38 public delegate void StartedHandler (QueryResult source);
39 public event StartedHandler StartedEvent;
41 public delegate void HitsAddedHandler (QueryResult source, ICollection someHits);
42 public event HitsAddedHandler HitsAddedEvent;
44 public delegate void HitsSubtractedHandler (QueryResult source, ICollection someUris);
45 public event HitsSubtractedHandler HitsSubtractedEvent;
47 public delegate void FinishedHandler (QueryResult source);
48 public event FinishedHandler FinishedEvent;
50 //////////////////////////////////
52 int workers = 0;
53 bool cancelled = false;
54 Hashtable uri_hash = UriFu.NewHashtable ();
55 DateTime started_time;
56 DateTime finished_time;
57 Hashtable per_worker_started_time = new Hashtable ();
58 bool is_index_listener = false;
61 public QueryResult ()
66 //////////////////////////////////
68 public void Dispose ()
70 lock (this) {
71 if (cancelled)
72 return;
73 cancelled = true;
77 //////////////////////////////////
79 public bool Active {
80 get { return workers > 0 && ! cancelled; }
83 public bool Cancelled {
84 get { return cancelled; }
87 public bool IsIndexListener {
88 get { return is_index_listener; }
89 set { is_index_listener = value; }
92 public void Cancel ()
94 lock (this) {
95 if (cancelled)
96 return;
97 cancelled = true;
101 // Note: some_hits is allowed to contain null.
102 // They are silently ignored.
103 public void Add (ICollection some_hits)
105 lock (this) {
106 if (cancelled)
107 return;
109 Debug.Assert (workers > 0, "Adding Hits to idle QueryResult");
111 if (some_hits.Count == 0)
112 return;
114 if (IsIndexListener) {
115 if (HitsAddedEvent != null)
116 HitsAddedEvent (this, some_hits);
117 return;
120 // Be careful not to report the same hit twice.
121 ArrayList hits_to_report;
122 hits_to_report = new ArrayList ();
123 foreach (Hit hit in some_hits) {
124 if (hit != null && ! uri_hash.Contains (hit.Uri)) {
125 uri_hash [hit.Uri] = hit;
126 hits_to_report.Add (hit);
130 if (HitsAddedEvent != null && hits_to_report.Count > 0)
131 HitsAddedEvent (this, hits_to_report);
135 // Note: some_uris is allowed to contain null.
136 // They are silently ignored.
137 public void Subtract (ICollection some_uris)
139 lock (this) {
140 if (cancelled)
141 return;
143 Debug.Assert (workers > 0, "Subtracting Hits from idle QueryResult");
145 if (some_uris.Count == 0)
146 return;
148 if (IsIndexListener) {
149 if (HitsSubtractedEvent != null)
150 HitsSubtractedEvent (this, some_uris);
151 return;
154 ArrayList filtered_uris = new ArrayList ();
156 // We only get to subtract a URI if it was previously added.
157 foreach (Uri uri in some_uris) {
158 if (uri != null && uri_hash.Contains (uri)) {
159 filtered_uris.Add (uri);
160 uri_hash.Remove (uri);
164 if (HitsSubtractedEvent != null && filtered_uris.Count > 0)
165 HitsSubtractedEvent (this, filtered_uris);
169 //////////////////////////////////
171 // Given the Uri of a Hit contained in the QueryResult, return that Hit.
172 public Hit GetHitFromUri (Uri uri)
174 return uri_hash [uri] as Hit;
177 public ICollection HitUris {
178 get { return uri_hash.Keys; }
181 //////////////////////////////////////////////////////////////////////////////////////
183 class QueryWorkerClosure {
184 IQueryWorker worker;
185 QueryResult result;
187 public QueryWorkerClosure (IQueryWorker _worker, QueryResult _result)
189 worker = _worker;
190 result = _result;
193 public void Start ()
195 try {
196 worker.DoWork ();
197 } catch (Exception e) {
198 Logger.Log.Error ("QueryWorker '{0}' threw an exception", worker);
199 Logger.Log.Error (e);
201 try {
202 result.WorkerFinished (worker);
203 } catch (Exception e) {
204 Logger.Log.Error ("QueryResult threw an exception while calling WorkerFinished for '{0}'",
205 worker);
210 public void AttachWorker (IQueryWorker worker)
212 lock (this) {
213 if (cancelled)
214 return;
216 QueryWorkerClosure qwc;
217 qwc = new QueryWorkerClosure (worker, this);
219 // QueryDriver has an enclosing WorkerStart,
220 // so if we call WorkerStart in this thread,
221 // all the workers will have a chance
222 // to start before Finished is called
224 if (!WorkerStartNoLock (worker))
225 return;
227 ExceptionHandlingThread.Start (new ThreadStart (qwc.Start));
231 private bool WorkerStartNoLock (object o)
233 if (!Shutdown.WorkerStart (o))
234 return false;
236 DateTime now = DateTime.Now;
237 per_worker_started_time [o] = now;
238 ++workers;
239 if (workers == 1) {
240 started_time = now;
241 if (StartedEvent != null)
242 StartedEvent (this);
246 return true;
250 internal bool WorkerStart (object o)
252 lock (this) {
253 return WorkerStartNoLock (o);
257 internal void WorkerFinished (object o)
259 lock (this) {
260 Debug.Assert (workers > 0, "Too many calls to WorkerFinished");
261 --workers;
264 DateTime now = DateTime.Now;
266 //DateTime then = (DateTime) per_worker_started_time [o];
267 //Logger.Log.Debug ("{0} finished in {1:0.00}s", o, (now - then).TotalSeconds);
269 if (workers == 0) {
270 finished_time = now;
271 //Logger.Log.Debug ("Last worker finished {0:0.00}s after start",
272 //(finished_time - started_time).TotalSeconds);
273 if (FinishedEvent != null)
274 FinishedEvent (this);
275 Monitor.Pulse (this);
278 Shutdown.WorkerFinished (o);
281 public void Wait ()
283 lock (this) {
284 while (true) {
285 if (cancelled || workers == 0)
286 return;
287 Monitor.Wait (this);