1 /* ----------------------------------------------------------------------
2 * Project: CMSIS DSP Library
3 * Title: arm_dct4_f32.c
4 * Description: Processing function of DCT4 & IDCT4 F32
6 * $Date: 27. January 2017
9 * Target Processor: Cortex-M cores
10 * -------------------------------------------------------------------- */
12 * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
14 * SPDX-License-Identifier: Apache-2.0
16 * Licensed under the Apache License, Version 2.0 (the License); you may
17 * not use this file except in compliance with the License.
18 * You may obtain a copy of the License at
20 * www.apache.org/licenses/LICENSE-2.0
22 * Unless required by applicable law or agreed to in writing, software
23 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
24 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
25 * See the License for the specific language governing permissions and
26 * limitations under the License.
32 * @ingroup groupTransforms
36 * @defgroup DCT4_IDCT4 DCT Type IV Functions
37 * Representation of signals by minimum number of values is important for storage and transmission.
38 * The possibility of large discontinuity between the beginning and end of a period of a signal
39 * in DFT can be avoided by extending the signal so that it is even-symmetric.
40 * Discrete Cosine Transform (DCT) is constructed such that its energy is heavily concentrated in the lower part of the
41 * spectrum and is very widely used in signal and image coding applications.
42 * The family of DCTs (DCT type- 1,2,3,4) is the outcome of different combinations of homogeneous boundary conditions.
43 * DCT has an excellent energy-packing capability, hence has many applications and in data compression in particular.
45 * DCT is essentially the Discrete Fourier Transform(DFT) of an even-extended real signal.
46 * Reordering of the input data makes the computation of DCT just a problem of
47 * computing the DFT of a real signal with a few additional operations.
48 * This approach provides regular, simple, and very efficient DCT algorithms for practical hardware and software implementations.
50 * DCT type-II can be implemented using Fast fourier transform (FFT) internally, as the transform is applied on real values, Real FFT can be used.
51 * DCT4 is implemented using DCT2 as their implementations are similar except with some added pre-processing and post-processing.
52 * DCT2 implementation can be described in the following steps:
54 * - Calculating Real FFT
55 * - Multiplication of weights and Real FFT output and getting real part from the product.
57 * This process is explained by the block diagram below:
58 * \image html DCT4.gif "Discrete Cosine Transform - type-IV"
61 * The N-point type-IV DCT is defined as a real, linear transformation by the formula:
62 * \image html DCT4Equation.gif
63 * where <code>k = 0,1,2,.....N-1</code>
65 * Its inverse is defined as follows:
66 * \image html IDCT4Equation.gif
67 * where <code>n = 0,1,2,.....N-1</code>
69 * The DCT4 matrices become involutory (i.e. they are self-inverse) by multiplying with an overall scale factor of sqrt(2/N).
70 * The symmetry of the transform matrix indicates that the fast algorithms for the forward
71 * and inverse transform computation are identical.
72 * Note that the implementation of Inverse DCT4 and DCT4 is same, hence same process function can be used for both.
74 * \par Lengths supported by the transform:
75 * As DCT4 internally uses Real FFT, it supports all the lengths 128, 512, 2048 and 8192.
76 * The library provides separate functions for Q15, Q31, and floating-point data types.
77 * \par Instance Structure
78 * The instances for Real FFT and FFT, cosine values table and twiddle factor table are stored in an instance data structure.
79 * A separate instance structure must be defined for each transform.
80 * There are separate instance structure declarations for each of the 3 supported data types.
82 * \par Initialization Functions
83 * There is also an associated initialization function for each data type.
84 * The initialization function performs the following operations:
85 * - Sets the values of the internal structure fields.
86 * - Initializes Real FFT as its process function is used internally in DCT4, by calling arm_rfft_init_f32().
88 * Use of the initialization function is optional.
89 * However, if the initialization function is used, then the instance structure cannot be placed into a const data section.
90 * To place an instance structure into a const data section, the instance structure must be manually initialized.
91 * Manually initialize the instance structure as follows:
93 *arm_dct4_instance_f32 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
94 *arm_dct4_instance_q31 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
95 *arm_dct4_instance_q15 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft};
97 * where \c N is the length of the DCT4; \c Nby2 is half of the length of the DCT4;
98 * \c normalize is normalizing factor used and is equal to <code>sqrt(2/N)</code>;
99 * \c pTwiddle points to the twiddle factor table;
100 * \c pCosFactor points to the cosFactor table;
101 * \c pRfft points to the real FFT instance;
102 * \c pCfft points to the complex FFT instance;
103 * The CFFT and RFFT structures also needs to be initialized, refer to arm_cfft_radix4_f32()
104 * and arm_rfft_f32() respectively for details regarding static initialization.
106 * \par Fixed-Point Behavior
107 * Care must be taken when using the fixed-point versions of the DCT4 transform functions.
108 * In particular, the overflow and saturation behavior of the accumulator used in each function must be considered.
109 * Refer to the function specific documentation below for usage guidelines.
113 * @addtogroup DCT4_IDCT4
118 * @brief Processing function for the floating-point DCT4/IDCT4.
119 * @param[in] *S points to an instance of the floating-point DCT4/IDCT4 structure.
120 * @param[in] *pState points to state buffer.
121 * @param[in,out] *pInlineBuffer points to the in-place input and output buffer.
126 const arm_dct4_instance_f32
* S
,
128 float32_t
* pInlineBuffer
)
130 uint32_t i
; /* Loop counter */
131 float32_t
*weights
= S
->pTwiddle
; /* Pointer to the Weights table */
132 float32_t
*cosFact
= S
->pCosFactor
; /* Pointer to the cos factors table */
133 float32_t
*pS1
, *pS2
, *pbuff
; /* Temporary pointers for input buffer and pState buffer */
134 float32_t in
; /* Temporary variable */
137 /* DCT4 computation involves DCT2 (which is calculated using RFFT)
138 * along with some pre-processing and post-processing.
139 * Computational procedure is explained as follows:
140 * (a) Pre-processing involves multiplying input with cos factor,
141 * r(n) = 2 * u(n) * cos(pi*(2*n+1)/(4*n))
143 * r(n) -- output of preprocessing
144 * u(n) -- input to preprocessing(actual Source buffer)
145 * (b) Calculation of DCT2 using FFT is divided into three steps:
146 * Step1: Re-ordering of even and odd elements of input.
147 * Step2: Calculating FFT of the re-ordered input.
148 * Step3: Taking the real part of the product of FFT output and weights.
149 * (c) Post-processing - DCT4 can be obtained from DCT2 output using the following equation:
150 * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0)
152 * Y4 -- DCT4 output, Y2 -- DCT2 output
153 * (d) Multiplying the output with the normalizing factor sqrt(2/N).
156 /*-------- Pre-processing ------------*/
157 /* Multiplying input with cos factor i.e. r(n) = 2 * x(n) * cos(pi*(2*n+1)/(4*n)) */
158 arm_scale_f32(pInlineBuffer
, 2.0f
, pInlineBuffer
, S
->N
);
159 arm_mult_f32(pInlineBuffer
, cosFact
, pInlineBuffer
, S
->N
);
161 /* ----------------------------------------------------------------
162 * Step1: Re-ordering of even and odd elements as,
163 * pState[i] = pInlineBuffer[2*i] and
164 * pState[N-i-1] = pInlineBuffer[2*i+1] where i = 0 to N/2
165 ---------------------------------------------------------------------*/
167 /* pS1 initialized to pState */
170 /* pS2 initialized to pState+N-1, so that it points to the end of the state buffer */
171 pS2
= pState
+ (S
->N
- 1U);
173 /* pbuff initialized to input buffer */
174 pbuff
= pInlineBuffer
;
176 #if defined (ARM_MATH_DSP)
178 /* Run the below code for Cortex-M4 and Cortex-M3 */
180 /* Initializing the loop counter to N/2 >> 2 for loop unrolling by 4 */
181 i
= (uint32_t) S
->Nby2
>> 2U;
183 /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
184 ** a second loop below computes the remaining 1 to 3 samples. */
187 /* Re-ordering of even and odd elements */
188 /* pState[i] = pInlineBuffer[2*i] */
190 /* pState[N-i-1] = pInlineBuffer[2*i+1] */
202 /* Decrement the loop counter */
206 /* pbuff initialized to input buffer */
207 pbuff
= pInlineBuffer
;
209 /* pS1 initialized to pState */
212 /* Initializing the loop counter to N/4 instead of N for loop unrolling */
213 i
= (uint32_t) S
->N
>> 2U;
215 /* Processing with loop unrolling 4 times as N is always multiple of 4.
216 * Compute 4 outputs at a time */
219 /* Writing the re-ordered output back to inplace input buffer */
225 /* Decrement the loop counter */
230 /* ---------------------------------------------------------
231 * Step2: Calculate RFFT for N-point input
232 * ---------------------------------------------------------- */
233 /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */
234 arm_rfft_f32(S
->pRfft
, pInlineBuffer
, pState
);
236 /*----------------------------------------------------------------------
237 * Step3: Multiply the FFT output with the weights.
238 *----------------------------------------------------------------------*/
239 arm_cmplx_mult_cmplx_f32(pState
, weights
, pState
, S
->N
);
241 /* ----------- Post-processing ---------- */
242 /* DCT-IV can be obtained from DCT-II by the equation,
243 * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0)
244 * Hence, Y4(0) = Y2(0)/2 */
245 /* Getting only real part from the output and Converting to DCT-IV */
247 /* Initializing the loop counter to N >> 2 for loop unrolling by 4 */
248 i
= ((uint32_t) S
->N
- 1U) >> 2U;
250 /* pbuff initialized to input buffer. */
251 pbuff
= pInlineBuffer
;
253 /* pS1 initialized to pState */
256 /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */
257 in
= *pS1
++ * (float32_t
) 0.5;
258 /* input buffer acts as inplace, so output values are stored in the input itself. */
261 /* pState pointer is incremented twice as the real values are located alternatively in the array */
264 /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
265 ** a second loop below computes the remaining 1 to 3 samples. */
268 /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */
269 /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */
272 /* points to the next real value */
287 /* Decrement the loop counter */
291 /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
292 ** No loop unrolling is used. */
293 i
= ((uint32_t) S
->N
- 1U) % 0x4U
;
297 /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */
298 /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */
301 /* points to the next real value */
304 /* Decrement the loop counter */
309 /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/
311 /* Initializing the loop counter to N/4 instead of N for loop unrolling */
312 i
= (uint32_t) S
->N
>> 2U;
314 /* pbuff initialized to the pInlineBuffer(now contains the output values) */
315 pbuff
= pInlineBuffer
;
317 /* Processing with loop unrolling 4 times as N is always multiple of 4. Compute 4 outputs at a time */
320 /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */
322 *pbuff
++ = in
* S
->normalize
;
325 *pbuff
++ = in
* S
->normalize
;
328 *pbuff
++ = in
* S
->normalize
;
331 *pbuff
++ = in
* S
->normalize
;
333 /* Decrement the loop counter */
340 /* Run the below code for Cortex-M0 */
342 /* Initializing the loop counter to N/2 */
343 i
= (uint32_t) S
->Nby2
;
347 /* Re-ordering of even and odd elements */
348 /* pState[i] = pInlineBuffer[2*i] */
350 /* pState[N-i-1] = pInlineBuffer[2*i+1] */
353 /* Decrement the loop counter */
357 /* pbuff initialized to input buffer */
358 pbuff
= pInlineBuffer
;
360 /* pS1 initialized to pState */
363 /* Initializing the loop counter */
368 /* Writing the re-ordered output back to inplace input buffer */
371 /* Decrement the loop counter */
376 /* ---------------------------------------------------------
377 * Step2: Calculate RFFT for N-point input
378 * ---------------------------------------------------------- */
379 /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */
380 arm_rfft_f32(S
->pRfft
, pInlineBuffer
, pState
);
382 /*----------------------------------------------------------------------
383 * Step3: Multiply the FFT output with the weights.
384 *----------------------------------------------------------------------*/
385 arm_cmplx_mult_cmplx_f32(pState
, weights
, pState
, S
->N
);
387 /* ----------- Post-processing ---------- */
388 /* DCT-IV can be obtained from DCT-II by the equation,
389 * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0)
390 * Hence, Y4(0) = Y2(0)/2 */
391 /* Getting only real part from the output and Converting to DCT-IV */
393 /* pbuff initialized to input buffer. */
394 pbuff
= pInlineBuffer
;
396 /* pS1 initialized to pState */
399 /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */
400 in
= *pS1
++ * (float32_t
) 0.5;
401 /* input buffer acts as inplace, so output values are stored in the input itself. */
404 /* pState pointer is incremented twice as the real values are located alternatively in the array */
407 /* Initializing the loop counter */
408 i
= ((uint32_t) S
->N
- 1U);
412 /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */
413 /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */
416 /* points to the next real value */
420 /* Decrement the loop counter */
425 /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/
427 /* Initializing the loop counter */
430 /* pbuff initialized to the pInlineBuffer(now contains the output values) */
431 pbuff
= pInlineBuffer
;
435 /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */
437 *pbuff
++ = in
* S
->normalize
;
439 /* Decrement the loop counter */
443 #endif /* #if defined (ARM_MATH_DSP) */
448 * @} end of DCT4_IDCT4 group