5 OUTPUT_FORMAT
="elf32-bigscore"
6 BIG_OUTPUT_FORMAT
="elf32-bigscore"
7 LITTLE_OUTPUT_FORMAT
="elf32-littlescore"
9 GROUP
="-lm -lc -lglsim -lgcc -lstdc++"
11 TEXT_START_ADDR
=0x00000000
13 NONPAGED_TEXT_START_ADDR
=0x0400000
14 SHLIB_TEXT_START_ADDR
=0x5ffe0000
15 OTHER_GOT_SYMBOLS
="${CREATE_SHLIB+PROVIDE (}_gp = ALIGN(16) + 0x3ff0${CREATE_SHLIB+)};"
17 OTHER_BSS_START_SYMBOLS
="${CREATE_SHLIB+PROVIDE (}_bss_start__ = ALIGN(4)${CREATE_SHLIB+)};"
18 OTHER_BSS_END_SYMBOLS
="${CREATE_SHLIB+PROVIDE (}_bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__end__ = .${CREATE_SHLIB+)};"
19 DATA_START_SYMBOLS
="${CREATE_SHLIB+PROVIDE (}_fdata = .${CREATE_SHLIB+)};"
20 SDATA_START_SYMBOLS
="${CREATE_SHLIB+PROVIDE (}_sdata_begin = .${CREATE_SHLIB+)};"
21 OTHER_BSS_SYMBOLS
="${CREATE_SHLIB+PROVIDE (}_bss_start = ALIGN(4)${CREATE_SHLIB+)};"
22 # This sets the stack to the top of the simulator memory (2^19 bytes).
29 GENERATE_SHLIB_SCRIPT
=yes