1 /* Source-language-related definitions for GDB.
3 Copyright (C) 1991-2020 Free Software Foundation, Inc.
5 Contributed by the Department of Computer Science at the State University
6 of New York at Buffalo.
8 This file is part of GDB.
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
23 #if !defined (LANGUAGE_H)
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
30 /* Forward decls for prototypes. */
35 struct value_print_options
;
36 struct type_print_options
;
37 struct lang_varobj_ops
;
39 class compile_instance
;
40 struct completion_match_for_lcd
;
41 class innermost_block_tracker
;
43 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
46 range_check_on: Ranges are checked in GDB expressions, producing errors.
47 range_check_warn: Ranges are checked, producing warnings.
48 range_check_off: Ranges are not checked in GDB expressions. */
50 extern enum range_check
52 range_check_off
, range_check_warn
, range_check_on
57 array_row_major: Arrays are in row major order.
58 array_column_major: Arrays are in column major order. */
60 extern enum array_ordering
62 array_row_major
, array_column_major
67 /* case_sensitivity ==
68 case_sensitive_on: Case sensitivity in name matching is used.
69 case_sensitive_off: Case sensitivity in name matching is not used. */
71 extern enum case_sensitivity
73 case_sensitive_on
, case_sensitive_off
79 macro_expansion_no: No macro expansion is available.
80 macro_expansion_c: C-like macro expansion is available. */
84 macro_expansion_no
, macro_expansion_c
88 /* Per architecture (OS/ABI) language information. */
90 struct language_arch_info
92 /* A default constructor. */
93 language_arch_info () = default;
95 DISABLE_COPY_AND_ASSIGN (language_arch_info
);
97 /* Set the default boolean type to be TYPE. If NAME is not nullptr then
98 before using TYPE a symbol called NAME will be looked up, and the type
99 of this symbol will be used instead. Should only be called once when
100 performing setup for a particular language in combination with a
101 particular gdbarch. */
102 void set_bool_type (struct type
*type
, const char *name
= nullptr)
104 gdb_assert (m_bool_type_default
== nullptr);
105 gdb_assert (m_bool_type_name
== nullptr);
106 gdb_assert (type
!= nullptr);
107 m_bool_type_default
= type
;
108 m_bool_type_name
= name
;
111 /* Set the type to be used for characters within a string. Should only
112 be called once when performing setup for a particular language in
113 combination with a particular gdbarch. */
114 void set_string_char_type (struct type
*type
)
116 gdb_assert (m_string_char_type
== nullptr);
117 gdb_assert (type
!= nullptr);
118 m_string_char_type
= type
;
121 /* Return the type for characters within a string. */
122 struct type
*string_char_type () const
123 { return m_string_char_type
; }
125 /* Return the type to be used for booleans. */
126 struct type
*bool_type () const;
128 /* Add TYPE to the list of primitive types for this particular language,
129 with this OS/ABI combination. */
130 void add_primitive_type (struct type
*type
)
132 gdb_assert (type
!= nullptr);
133 primitive_types_and_symbols
.push_back (type_and_symbol (type
));
136 /* Lookup a primitive type called NAME. Will return nullptr if no
137 matching type is found. */
138 struct type
*lookup_primitive_type (const char *name
);
140 /* Lookup a primitive type for which FILTER returns true. Will return
141 nullptr if no matching type is found. */
142 struct type
*lookup_primitive_type
143 (gdb::function_view
<bool (struct type
*)> filter
);
145 /* Lookup a primitive type called NAME and return the type as a symbol.
146 LANG is the language for which type is being looked up. */
147 struct symbol
*lookup_primitive_type_as_symbol (const char *name
,
151 /* A structure storing a type and a corresponding symbol. The type is
152 defined at construction time, while the symbol is lazily created only
153 when asked for, but is then cached for future use. */
154 struct type_and_symbol
157 explicit type_and_symbol (struct type
*type
)
161 /* Default move constructor. */
162 type_and_symbol (type_and_symbol
&&) = default;
164 DISABLE_COPY_AND_ASSIGN (type_and_symbol
);
166 /* Return the type from this object. */
167 struct type
*type () const
170 /* Create and return a symbol wrapping M_TYPE from this object. */
171 struct symbol
*symbol (enum language lang
)
173 if (m_symbol
== nullptr)
174 m_symbol
= alloc_type_symbol (lang
, m_type
);
179 /* The type primitive type. */
180 struct type
*m_type
= nullptr;
182 /* A symbol wrapping M_TYPE, only created when first asked for. */
183 struct symbol
*m_symbol
= nullptr;
185 /* Helper function for type lookup as a symbol. Create the symbol
186 corresponding to type TYPE in language LANG. */
187 static struct symbol
*alloc_type_symbol (enum language lang
,
191 /* Lookup a type_and_symbol entry from the primitive_types_and_symbols
192 vector for a type matching NAME. Return a pointer to the
193 type_and_symbol object from the vector. This will return nullptr if
194 there is no type matching NAME found. */
195 type_and_symbol
*lookup_primitive_type_and_symbol (const char *name
);
197 /* Vector of the primitive types added through add_primitive_type. These
198 types can be specified by name in parsing types in expressions,
199 regardless of whether the program being debugged actually defines such
202 Within the vector each type is paired with a lazily created symbol,
203 which can be fetched by the symbol lookup machinery, should they be
205 std::vector
<type_and_symbol
> primitive_types_and_symbols
;
207 /* Type of elements of strings. */
208 struct type
*m_string_char_type
= nullptr;
210 /* Symbol name of type to use as boolean type, if defined. */
211 const char *m_bool_type_name
= nullptr;
213 /* Otherwise, this is the default boolean builtin type. */
214 struct type
*m_bool_type_default
= nullptr;
217 /* In a language (particularly C++) a function argument of an aggregate
218 type (i.e. class/struct/union) may be implicitly passed by reference
219 even though it is declared a call-by-value argument in the source.
220 The struct below puts together necessary information for GDB to be
221 able to detect and carry out pass-by-reference semantics for a
222 particular type. This type is referred as T in the inlined comments
225 The default values of the fields are chosen to give correct semantics
226 for primitive types and for simple aggregate types, such as
232 struct language_pass_by_ref_info
234 /* True if an argument of type T can be passed to a function by value
235 (i.e. not through an implicit reference). False, otherwise. */
236 bool trivially_copyable
= true;
238 /* True if a copy of a value of type T can be initialized by
239 memcpy'ing the value bit-by-bit. False, otherwise.
240 E.g. If T has a user-defined copy ctor, this should be false. */
241 bool trivially_copy_constructible
= true;
243 /* True if a value of type T can be destructed simply by reclaiming
244 the memory area occupied by the value. False, otherwise.
245 E.g. If T has a user-defined destructor, this should be false. */
246 bool trivially_destructible
= true;
248 /* True if it is allowed to create a copy of a value of type T.
250 E.g. If T has a deleted copy ctor, this should be false. */
251 bool copy_constructible
= true;
253 /* True if a value of type T can be destructed. False, otherwise.
254 E.g. If T has a deleted destructor, this should be false. */
255 bool destructible
= true;
258 /* Splitting strings into words. */
259 extern const char *default_word_break_characters (void);
261 /* Base class from which all other language classes derive. */
265 language_defn (enum language lang
)
268 /* We should only ever create one instance of each language. */
269 gdb_assert (languages
[lang
] == nullptr);
270 languages
[lang
] = this;
273 /* Which language this is. */
275 const enum language la_language
;
277 /* Name of the language. */
279 virtual const char *name () const = 0;
281 /* Natural or official name of the language. */
283 virtual const char *natural_name () const = 0;
285 /* Return a vector of file extensions for this language. The extension
286 must include the ".", like ".c". If this language doesn't need to
287 provide any filename extensions, this may be an empty vector (which is
290 virtual const std::vector
<const char *> &filename_extensions () const
292 static const std::vector
<const char *> no_extensions
;
293 return no_extensions
;
296 /* Print the index of an element of an array. This default
297 implementation prints using C99 syntax. */
299 virtual void print_array_index (struct type
*index_type
,
301 struct ui_file
*stream
,
302 const value_print_options
*options
) const;
304 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
305 stack frame id FRAME, read the value of the variable and return (pointer
306 to a) struct value containing the value.
308 VAR_BLOCK is needed if there's a possibility for VAR to be outside
309 FRAME. This is what happens if FRAME correspond to a nested function
310 and VAR is defined in the outer function. If callers know that VAR is
311 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
313 Throw an error if the variable cannot be found. */
315 virtual struct value
*read_var_value (struct symbol
*var
,
316 const struct block
*var_block
,
317 struct frame_info
*frame
) const;
319 /* Return information about whether TYPE should be passed
320 (and returned) by reference at the language level. The default
321 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
324 virtual struct language_pass_by_ref_info pass_by_reference_info
325 (struct type
*type
) const
330 /* The per-architecture (OS/ABI) language information. */
332 virtual void language_arch_info (struct gdbarch
*,
333 struct language_arch_info
*) const = 0;
335 /* Find the definition of the type with the given name. */
337 virtual struct type
*lookup_transparent_type (const char *name
) const
339 return basic_lookup_transparent_type (name
);
342 /* Find all symbols in the current program space matching NAME in
343 DOMAIN, according to this language's rules.
345 The search is done in BLOCK only.
346 The caller is responsible for iterating up through superblocks
349 For each one, call CALLBACK with the symbol. If CALLBACK
350 returns false, the iteration ends at that point.
352 This field may not be NULL. If the language does not need any
353 special processing here, 'iterate_over_symbols' should be
354 used as the definition. */
355 virtual bool iterate_over_symbols
356 (const struct block
*block
, const lookup_name_info
&name
,
358 gdb::function_view
<symbol_found_callback_ftype
> callback
) const
360 return ::iterate_over_symbols (block
, name
, domain
, callback
);
363 /* Return a pointer to the function that should be used to match a
364 symbol name against LOOKUP_NAME, according to this language's
365 rules. The matching algorithm depends on LOOKUP_NAME. For
366 example, on Ada, the matching algorithm depends on the symbol
367 name (wild/full/verbatim matching), and on whether we're doing
368 a normal lookup or a completion match lookup.
370 As Ada wants to capture symbol matching for all languages in some
371 cases, then this method is a non-overridable interface. Languages
372 should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */
374 symbol_name_matcher_ftype
*get_symbol_name_matcher
375 (const lookup_name_info
&lookup_name
) const;
377 /* If this language allows compilation from the gdb command line, then
378 this method will return an instance of struct gcc_context appropriate
379 to the language. If compilation for this language is generally
380 supported, but something goes wrong then an exception is thrown. The
381 returned compiler instance is owned by its caller and must be
382 deallocated by the caller. If compilation is not supported for this
383 language then this method returns NULL. */
385 virtual compile_instance
*get_compile_instance () const
390 /* This method must be overridden if 'get_compile_instance' is
393 This takes the user-supplied text and returns a new bit of code
396 INST is the compiler instance being used.
397 INPUT is the user's input text.
398 GDBARCH is the architecture to use.
399 EXPR_BLOCK is the block in which the expression is being
401 EXPR_PC is the PC at which the expression is being parsed. */
403 virtual std::string
compute_program (compile_instance
*inst
,
405 struct gdbarch
*gdbarch
,
406 const struct block
*expr_block
,
407 CORE_ADDR expr_pc
) const
409 gdb_assert_not_reached ("language_defn::compute_program");
412 /* Hash the given symbol search name. */
413 virtual unsigned int search_name_hash (const char *name
) const;
415 /* Demangle a symbol according to this language's rules. Unlike
416 la_demangle, this does not take any options.
418 *DEMANGLED will be set by this function.
420 If this function returns false, then *DEMANGLED must always be set
423 If this function returns true, the implementation may set this to
424 a xmalloc'd string holding the demangled form. However, it is
425 not required to. The string, if any, is owned by the caller.
427 The resulting string should be of the form that will be
428 installed into a symbol. */
429 virtual bool sniff_from_mangled_name (const char *mangled
,
430 char **demangled
) const
432 *demangled
= nullptr;
436 /* Return demangled language symbol version of MANGLED, or NULL. */
437 virtual char *demangle_symbol (const char *mangled
, int options
) const
442 /* Print TYPE to STREAM using syntax appropriate for this language.
443 LEVEL is the depth to indent lines by. VARSTRING, if not NULL or the
444 empty string, is the name of a variable and TYPE should be printed in
445 the form of a declaration of a variable named VARSTRING. */
447 virtual void print_type (struct type
*type
, const char *varstring
,
448 struct ui_file
*stream
, int show
, int level
,
449 const struct type_print_options
*flags
) const = 0;
451 /* PC is possibly an unknown languages trampoline.
452 If that PC falls in a trampoline belonging to this language, return
453 the address of the first pc in the real function, or 0 if it isn't a
454 language tramp for this language. */
455 virtual CORE_ADDR
skip_trampoline (struct frame_info
*fi
, CORE_ADDR pc
) const
457 return (CORE_ADDR
) 0;
460 /* Return class name of a mangled method name or NULL. */
461 virtual char *class_name_from_physname (const char *physname
) const
466 /* The list of characters forming word boundaries. */
467 virtual const char *word_break_characters (void) const
469 return default_word_break_characters ();
472 /* Add to the completion tracker all symbols which are possible
473 completions for TEXT. WORD is the entire command on which the
474 completion is being made. If CODE is TYPE_CODE_UNDEF, then all
475 symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
476 whose type has a code of CODE should be matched. */
478 virtual void collect_symbol_completion_matches
479 (completion_tracker
&tracker
,
480 complete_symbol_mode mode
,
481 symbol_name_match_type name_match_type
,
484 enum type_code code
) const
486 return default_collect_symbol_completion_matches_break_on
487 (tracker
, mode
, name_match_type
, text
, word
, "", code
);
490 /* This is a function that lookup_symbol will call when it gets to
491 the part of symbol lookup where C looks up static and global
492 variables. This default implements the basic C lookup rules. */
494 virtual struct block_symbol lookup_symbol_nonlocal
496 const struct block
*block
,
497 const domain_enum domain
) const;
499 /* Return an expression that can be used for a location
500 watchpoint. TYPE is a pointer type that points to the memory
501 to watch, and ADDR is the address of the watched memory. */
502 virtual gdb::unique_xmalloc_ptr
<char> watch_location_expression
503 (struct type
*type
, CORE_ADDR addr
) const;
505 /* List of all known languages. */
506 static const struct language_defn
*languages
[nr_languages
];
508 /* Print a top-level value using syntax appropriate for this language. */
509 virtual void value_print (struct value
*val
, struct ui_file
*stream
,
510 const struct value_print_options
*options
) const;
512 /* Print a value using syntax appropriate for this language. RECURSE is
513 the recursion depth. It is zero-based. */
514 virtual void value_print_inner
515 (struct value
*val
, struct ui_file
*stream
, int recurse
,
516 const struct value_print_options
*options
) const;
518 /* Parser function. */
520 virtual int parser (struct parser_state
*ps
) const;
522 /* Given an expression *EXPP created by prefixifying the result of
523 la_parser, perform any remaining processing necessary to complete its
524 translation. *EXPP may change; la_post_parser is responsible for
525 releasing its previous contents, if necessary. If VOID_CONTEXT_P,
526 then no value is expected from the expression. If COMPLETING is
527 non-zero, then the expression has been parsed for completion, not
530 virtual void post_parser (expression_up
*expp
, int void_context_p
,
532 innermost_block_tracker
*tracker
) const
534 /* By default the post-parser does nothing. */
537 /* Print the character CH (of type CHTYPE) on STREAM as part of the
538 contents of a literal string whose delimiter is QUOTER. */
540 virtual void emitchar (int ch
, struct type
*chtype
,
541 struct ui_file
*stream
, int quoter
) const;
543 virtual void printchar (int ch
, struct type
*chtype
,
544 struct ui_file
* stream
) const;
546 /* Print the character string STRING, printing at most LENGTH characters.
547 Printing stops early if the number hits print_max; repeat counts
548 are printed as appropriate. Print ellipses at the end if we
549 had to stop before printing LENGTH characters, or if FORCE_ELLIPSES. */
551 virtual void printstr (struct ui_file
*stream
, struct type
*elttype
,
552 const gdb_byte
*string
, unsigned int length
,
553 const char *encoding
, int force_ellipses
,
554 const struct value_print_options
*options
) const;
557 /* Print a typedef using syntax appropriate for this language.
558 TYPE is the underlying type. NEW_SYMBOL is the symbol naming
559 the type. STREAM is the output stream on which to print. */
561 virtual void print_typedef (struct type
*type
, struct symbol
*new_symbol
,
562 struct ui_file
*stream
) const;
564 /* Return true if TYPE is a string type. */
565 virtual bool is_string_type_p (struct type
*type
) const;
567 /* Return a string that is used by the 'set print max-depth' setting.
568 When GDB replaces a struct or union (during value printing) that is
569 "too deep" this string is displayed instead. The default value here
570 suits most languages. If overriding then the string here should
571 ideally be similar in style to the default; an opener, three '.', and
574 virtual const char *struct_too_deep_ellipsis () const
577 /* If this returns non-NULL then the string returned specifies the name
578 of the implicit local variable that refers to the current object
579 instance. Return NULL (the default) for languages that have no name
580 for the current object instance. */
582 virtual const char *name_of_this () const
585 /* Return false if the language has first-class arrays. Return true if
586 there are no array values, and array objects decay to pointers, as in
587 C. The default is true as currently most supported languages behave
590 virtual bool c_style_arrays_p () const
593 /* Return the index to use for extracting the first element of a string,
594 or as the lower bound when creating a new string. The default of
595 choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently
596 supported languages except Modula-2. */
598 virtual char string_lower_bound () const
599 { return c_style_arrays_p () ? 0 : 1; }
601 /* Returns true if the symbols names should be stored in GDB's data
602 structures for minimal/partial/full symbols using their linkage (aka
603 mangled) form; false if the symbol names should be demangled first.
605 Most languages implement symbol lookup by comparing the demangled
606 names, in which case it is advantageous to store that information
607 already demangled, and so would return false, which is the default.
609 On the other hand, some languages have opted for doing symbol lookups
610 by comparing mangled names instead, for reasons usually specific to
611 the language. Those languages should override this function and
614 And finally, other languages such as C or Asm do not have the concept
615 of mangled vs demangled name, so those languages should also override
616 this function and return true, to prevent any accidental demangling
617 through an unrelated language's demangler. */
619 virtual bool store_sym_names_in_linkage_form_p () const
622 /* Default range checking preference. The return value from this
623 function provides the automatic setting for 'set check range'. As a
624 consequence a user is free to override this setting if they want. */
626 virtual bool range_checking_on_by_default () const
629 /* Is this language case sensitive? The return value from this function
630 provides the automativ setting for 'set case-sensitive', as a
631 consequence, a user is free to override this setting if they want. */
633 virtual enum case_sensitivity
case_sensitivity () const
634 { return case_sensitive_on
; }
637 /* Multi-dimensional array ordering. */
639 virtual enum array_ordering
array_ordering () const
640 { return array_row_major
; }
642 /* Style of macro expansion, if any, supported by this language. The
643 default is no macro expansion. */
645 virtual enum macro_expansion
macro_expansion () const
646 { return macro_expansion_no
; }
648 /* Return a structure containing various operations on varobj specific
649 for this language. */
651 virtual const struct lang_varobj_ops
*varobj_ops () const;
653 /* Definitions related to expression printing, prefixifying, and
656 virtual const struct exp_descriptor
*expression_ops () const;
658 /* Table for printing expressions. */
660 virtual const struct op_print
*opcode_print_table () const = 0;
664 /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
665 See that method for a description of the arguments. */
667 virtual symbol_name_matcher_ftype
*get_symbol_name_matcher_inner
668 (const lookup_name_info
&lookup_name
) const;
671 /* Pointer to the language_defn for our current language. This pointer
672 always points to *some* valid struct; it can be used without checking
675 The current language affects expression parsing and evaluation
676 (FIXME: it might be cleaner to make the evaluation-related stuff
677 separate exp_opcodes for each different set of semantics. We
678 should at least think this through more clearly with respect to
679 what happens if the language is changed between parsing and
680 evaluation) and printing of things like types and arrays. It does
681 *not* affect symbol-reading-- each source file in a symbol-file has
682 its own language and we should keep track of that regardless of the
683 language when symbols are read. If we want some manual setting for
684 the language of symbol files (e.g. detecting when ".c" files are
685 C++), it should be a separate setting from the current_language. */
687 extern const struct language_defn
*current_language
;
689 /* Pointer to the language_defn expected by the user, e.g. the language
690 of main(), or the language we last mentioned in a message, or C. */
692 extern const struct language_defn
*expected_language
;
694 /* Warning issued when current_language and the language of the current
695 frame do not match. */
697 extern const char lang_frame_mismatch_warn
[];
700 language_mode_auto: current_language automatically set upon selection
701 of scope (e.g. stack frame)
702 language_mode_manual: current_language set only by user. */
704 extern enum language_mode
706 language_mode_auto
, language_mode_manual
710 /* Return the type that should be used for booleans for language L in
713 struct type
*language_bool_type (const struct language_defn
*l
,
714 struct gdbarch
*gdbarch
);
716 /* Return the type that should be used for characters within a string for
717 language L in GDBARCH. */
719 struct type
*language_string_char_type (const struct language_defn
*l
,
720 struct gdbarch
*gdbarch
);
722 /* Look up a type from the set of OS/ABI specific types defined in
723 GDBARCH for language L. NAME is used for selecting the matching
724 type, and is passed through to the corresponding
725 lookup_primitive_type member function inside the language_arch_info
728 struct type
*language_lookup_primitive_type (const struct language_defn
*l
,
729 struct gdbarch
*gdbarch
,
732 /* Look up a type from the set of OS/ABI specific types defined in
733 GDBARCH for language L. FILTER is used for selecting the matching
734 type, and is passed through to the corresponding
735 lookup_primitive_type member function inside the language_arch_info
738 struct type
*language_lookup_primitive_type
739 (const struct language_defn
*la
,
740 struct gdbarch
*gdbarch
,
741 gdb::function_view
<bool (struct type
*)> filter
);
743 /* Wrapper around language_lookup_primitive_type to return the
744 corresponding symbol. */
747 language_lookup_primitive_type_as_symbol (const struct language_defn
*l
,
748 struct gdbarch
*gdbarch
,
752 /* These macros define the behaviour of the expression
755 /* Should we range check values against the domain of their type? */
756 #define RANGE_CHECK (range_check != range_check_off)
758 /* "cast" really means conversion. */
759 /* FIXME -- should be a setting in language_defn. */
760 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \
761 (LANG)->la_language == language_cplus || \
762 (LANG)->la_language == language_objc)
764 extern void language_info (int);
766 extern enum language
set_language (enum language
);
769 /* This page contains functions that return things that are
770 specific to languages. Each of these functions is based on
771 the current setting of working_lang, which the user sets
772 with the "set language" command. */
774 #define LA_PRINT_TYPE(type,varstring,stream,show,level,flags) \
775 (current_language->print_type(type,varstring,stream,show,level,flags))
777 #define LA_PRINT_CHAR(ch, type, stream) \
778 (current_language->printchar (ch, type, stream))
779 #define LA_PRINT_STRING(stream, elttype, string, length, encoding, force_ellipses, options) \
780 (current_language->printstr (stream, elttype, string, length, \
781 encoding, force_ellipses,options))
782 #define LA_EMIT_CHAR(ch, type, stream, quoter) \
783 (current_language->emitchar (ch, type, stream, quoter))
785 /* Test a character to decide whether it can be printed in literal form
786 or needs to be printed in another representation. For example,
787 in C the literal form of the character with octal value 141 is 'a'
788 and the "other representation" is '\141'. The "other representation"
789 is program language dependent. */
791 #define PRINT_LITERAL_FORM(c) \
793 && ((c) < 0x7F || (c) >= 0xA0) \
794 && (!sevenbit_strings || (c) < 0x80))
796 /* Type predicates */
798 extern int pointer_type (struct type
*);
802 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
804 /* Data: Does this value represent "truth" to the current language? */
806 extern int value_true (struct value
*);
808 /* Misc: The string representing a particular enum language. */
810 extern enum language
language_enum (const char *str
);
812 extern const struct language_defn
*language_def (enum language
);
814 extern const char *language_str (enum language
);
816 /* Check for a language-specific trampoline. */
818 extern CORE_ADDR
skip_language_trampoline (struct frame_info
*, CORE_ADDR pc
);
820 /* Return demangled language symbol, or NULL. */
821 extern char *language_demangle (const struct language_defn
*current_language
,
822 const char *mangled
, int options
);
824 /* Return information about whether TYPE should be passed
825 (and returned) by reference at the language level. */
826 struct language_pass_by_ref_info
language_pass_by_reference (struct type
*type
);
828 void c_get_string (struct value
*value
,
829 gdb::unique_xmalloc_ptr
<gdb_byte
> *buffer
,
830 int *length
, struct type
**char_type
,
831 const char **charset
);
833 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
834 default_symbol_name_matcher if not set. LANG is used as a hint;
835 the function may ignore it depending on the current language and
836 LOOKUP_NAME. Specifically, if the current language is Ada, this
837 may return an Ada matcher regardless of LANG. */
838 symbol_name_matcher_ftype
*get_symbol_name_matcher
839 (const language_defn
*lang
, const lookup_name_info
&lookup_name
);
841 /* Save the current language and restore it upon destruction. */
843 class scoped_restore_current_language
847 explicit scoped_restore_current_language ()
848 : m_lang (current_language
->la_language
)
852 ~scoped_restore_current_language ()
854 set_language (m_lang
);
857 scoped_restore_current_language (const scoped_restore_current_language
&)
859 scoped_restore_current_language
&operator=
860 (const scoped_restore_current_language
&) = delete;
864 enum language m_lang
;
867 /* If language_mode is language_mode_auto,
868 then switch current language to the language of SYM
869 and restore current language upon destruction.
873 class scoped_switch_to_sym_language_if_auto
877 explicit scoped_switch_to_sym_language_if_auto (const struct symbol
*sym
)
879 if (language_mode
== language_mode_auto
)
881 m_lang
= current_language
->la_language
;
883 set_language (sym
->language ());
888 /* Assign to m_lang to silence a GCC warning. See
889 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
890 m_lang
= language_unknown
;
894 ~scoped_switch_to_sym_language_if_auto ()
897 set_language (m_lang
);
900 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto
);
904 enum language m_lang
;
907 #endif /* defined (LANGUAGE_H) */