2 @c Copyright (C) 1988-2017 Free Software Foundation, Inc.
3 @setfilename bfdint.info
5 @settitle BFD Internals
9 @author{Ian Lance Taylor}
10 @author{Cygnus Solutions}
15 This file documents the internals of the BFD library.
17 Copyright @copyright{} 1988-2017 Free Software Foundation, Inc.
18 Contributed by Cygnus Support.
20 Permission is granted to copy, distribute and/or modify this document
21 under the terms of the GNU Free Documentation License, Version 1.1 or
22 any later version published by the Free Software Foundation; with the
23 Invariant Sections being ``GNU General Public License'' and ``Funding
24 Free Software'', the Front-Cover texts being (a) (see below), and with
25 the Back-Cover Texts being (b) (see below). A copy of the license is
26 included in the section entitled ``GNU Free Documentation License''.
28 (a) The FSF's Front-Cover Text is:
32 (b) The FSF's Back-Cover Text is:
34 You have freedom to copy and modify this GNU Manual, like GNU
35 software. Copies published by the Free Software Foundation raise
36 funds for GNU development.
44 This document describes some BFD internal information which may be
45 helpful when working on BFD. It is very incomplete.
47 This document is not updated regularly, and may be out of date.
49 The initial version of this document was written by Ian Lance Taylor
50 @email{ian@@cygnus.com}.
53 * BFD overview:: BFD overview
54 * BFD guidelines:: BFD programming guidelines
55 * BFD target vector:: BFD target vector
56 * BFD generated files:: BFD generated files
57 * BFD multiple compilations:: Files compiled multiple times in BFD
58 * BFD relocation handling:: BFD relocation handling
59 * BFD ELF support:: BFD ELF support
60 * BFD glossary:: Glossary
67 BFD is a library which provides a single interface to read and write
68 object files, executables, archive files, and core files in any format.
71 * BFD library interfaces:: BFD library interfaces
72 * BFD library users:: BFD library users
73 * BFD view:: The BFD view of a file
74 * BFD blindness:: BFD loses information
77 @node BFD library interfaces
78 @subsection BFD library interfaces
80 One way to look at the BFD library is to divide it into four parts by
83 The first interface is the set of generic functions which programs using
84 the BFD library will call. These generic function normally translate
85 directly or indirectly into calls to routines which are specific to a
86 particular object file format. Many of these generic functions are
87 actually defined as macros in @file{bfd.h}. These functions comprise
88 the official BFD interface.
90 The second interface is the set of functions which appear in the target
91 vectors. This is the bulk of the code in BFD. A target vector is a set
92 of function pointers specific to a particular object file format. The
93 target vector is used to implement the generic BFD functions. These
94 functions are always called through the target vector, and are never
95 called directly. The target vector is described in detail in @ref{BFD
96 target vector}. The set of functions which appear in a particular
97 target vector is often referred to as a BFD backend.
99 The third interface is a set of oddball functions which are typically
100 specific to a particular object file format, are not generic functions,
101 and are called from outside of the BFD library. These are used as hooks
102 by the linker and the assembler when a particular object file format
103 requires some action which the BFD generic interface does not provide.
104 These functions are typically declared in @file{bfd.h}, but in many
105 cases they are only provided when BFD is configured with support for a
106 particular object file format. These functions live in a grey area, and
107 are not really part of the official BFD interface.
109 The fourth interface is the set of BFD support functions which are
110 called by the other BFD functions. These manage issues like memory
111 allocation, error handling, file access, hash tables, swapping, and the
112 like. These functions are never called from outside of the BFD library.
114 @node BFD library users
115 @subsection BFD library users
117 Another way to look at the BFD library is to divide it into three parts
118 by the manner in which it is used.
120 The first use is to read an object file. The object file readers are
121 programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
122 These programs use BFD to view an object file in a generic form. The
123 official BFD interface is normally fully adequate for these programs.
125 The second use is to write an object file. The object file writers are
126 programs like @samp{gas} and @samp{objcopy}. These programs use BFD to
127 create an object file. The official BFD interface is normally adequate
128 for these programs, but for some object file formats the assembler needs
129 some additional hooks in order to set particular flags or other
130 information. The official BFD interface includes functions to copy
131 private information from one object file to another, and these functions
132 are used by @samp{objcopy} to avoid information loss.
134 The third use is to link object files. There is only one object file
135 linker, @samp{ld}. Originally, @samp{ld} was an object file reader and
136 an object file writer, and it did the link operation using the generic
137 BFD structures. However, this turned out to be too slow and too memory
140 The official BFD linker functions were written to permit specific BFD
141 backends to perform the link without translating through the generic
142 structures, in the normal case where all the input files and output file
143 have the same object file format. Not all of the backends currently
144 implement the new interface, and there are default linking functions
145 within BFD which use the generic structures and which work with all
148 For several object file formats the linker needs additional hooks which
149 are not provided by the official BFD interface, particularly for dynamic
150 linking support. These functions are typically called from the linker
154 @subsection The BFD view of a file
156 BFD uses generic structures to manage information. It translates data
157 into the generic form when reading files, and out of the generic form
160 BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd}
161 is composed of the following elements. The BFD information can be
162 displayed using the @samp{objdump} program with various options.
165 @item general information
166 The object file format, a few general flags, the start address.
168 The architecture, including both a general processor type (m68k, MIPS
169 etc.) and a specific machine number (m68000, R4000, etc.).
176 BFD represents a section as a pointer to the @samp{asection} type. Each
177 section has a name and a size. Most sections also have an associated
178 block of data, known as the section contents. Sections also have
179 associated flags, a virtual memory address, a load memory address, a
180 required alignment, a list of relocations, and other miscellaneous
183 BFD represents a relocation as a pointer to the @samp{arelent} type. A
184 relocation describes an action which the linker must take to modify the
185 section contents. Relocations have a symbol, an address, an addend, and
186 a pointer to a howto structure which describes how to perform the
187 relocation. For more information, see @ref{BFD relocation handling}.
189 BFD represents a symbol as a pointer to the @samp{asymbol} type. A
190 symbol has a name, a pointer to a section, an offset within that
191 section, and some flags.
193 Archive files do not have any sections or symbols. Instead, BFD
194 represents an archive file as a file which contains a list of
195 @samp{bfd}s. BFD also provides access to the archive symbol map, as a
196 list of symbol names. BFD provides a function to return the @samp{bfd}
197 within the archive which corresponds to a particular entry in the
201 @subsection BFD loses information
203 Most object file formats have information which BFD can not represent in
204 its generic form, at least as currently defined.
206 There is often explicit information which BFD can not represent. For
207 example, the COFF version stamp, or the ELF program segments. BFD
208 provides special hooks to handle this information when copying,
209 printing, or linking an object file. The BFD support for a particular
210 object file format will normally store this information in private data
211 and handle it using the special hooks.
213 In some cases there is also implicit information which BFD can not
214 represent. For example, the MIPS processor distinguishes small and
215 large symbols, and requires that all small symbols be within 32K of the
216 GP register. This means that the MIPS assembler must be able to mark
217 variables as either small or large, and the MIPS linker must know to put
218 small symbols within range of the GP register. Since BFD can not
219 represent this information, this means that the assembler and linker
220 must have information that is specific to a particular object file
221 format which is outside of the BFD library.
223 This loss of information indicates areas where the BFD paradigm breaks
224 down. It is not actually possible to represent the myriad differences
225 among object file formats using a single generic interface, at least not
226 in the manner which BFD does it today.
228 Nevertheless, the BFD library does greatly simplify the task of dealing
229 with object files, and particular problems caused by information loss
230 can normally be solved using some sort of relatively constrained hook
236 @section BFD programming guidelines
237 @cindex bfd programming guidelines
238 @cindex programming guidelines for bfd
239 @cindex guidelines, bfd programming
241 There is a lot of poorly written and confusing code in BFD. New BFD
242 code should be written to a higher standard. Merely because some BFD
243 code is written in a particular manner does not mean that you should
246 Here are some general BFD programming guidelines:
250 Follow the GNU coding standards.
253 Avoid global variables. We ideally want BFD to be fully reentrant, so
254 that it can be used in multiple threads. All uses of global or static
255 variables interfere with that. Initialized constant variables are OK,
256 and they should be explicitly marked with @samp{const}. Instead of global
257 variables, use data attached to a BFD or to a linker hash table.
260 All externally visible functions should have names which start with
261 @samp{bfd_}. All such functions should be declared in some header file,
262 typically @file{bfd.h}. See, for example, the various declarations near
263 the end of @file{bfd-in.h}, which mostly declare functions required by
264 specific linker emulations.
267 All functions which need to be visible from one file to another within
268 BFD, but should not be visible outside of BFD, should start with
269 @samp{_bfd_}. Although external names beginning with @samp{_} are
270 prohibited by the ANSI standard, in practice this usage will always
271 work, and it is required by the GNU coding standards.
274 Always remember that people can compile using @samp{--enable-targets} to
275 build several, or all, targets at once. It must be possible to link
276 together the files for all targets.
279 BFD code should compile with few or no warnings using @samp{gcc -Wall}.
280 Some warnings are OK, like the absence of certain function declarations
281 which may or may not be declared in system header files. Warnings about
282 ambiguous expressions and the like should always be fixed.
285 @node BFD target vector
286 @section BFD target vector
287 @cindex bfd target vector
288 @cindex target vector in bfd
290 BFD supports multiple object file formats by using the @dfn{target
291 vector}. This is simply a set of function pointers which implement
292 behaviour that is specific to a particular object file format.
294 In this section I list all of the entries in the target vector and
295 describe what they do.
298 * BFD target vector miscellaneous:: Miscellaneous constants
299 * BFD target vector swap:: Swapping functions
300 * BFD target vector format:: Format type dependent functions
301 * BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros
302 * BFD target vector generic:: Generic functions
303 * BFD target vector copy:: Copy functions
304 * BFD target vector core:: Core file support functions
305 * BFD target vector archive:: Archive functions
306 * BFD target vector symbols:: Symbol table functions
307 * BFD target vector relocs:: Relocation support
308 * BFD target vector write:: Output functions
309 * BFD target vector link:: Linker functions
310 * BFD target vector dynamic:: Dynamic linking information functions
313 @node BFD target vector miscellaneous
314 @subsection Miscellaneous constants
316 The target vector starts with a set of constants.
320 The name of the target vector. This is an arbitrary string. This is
321 how the target vector is named in command line options for tools which
322 use BFD, such as the @samp{--oformat} linker option.
325 A general description of the type of target. The following flavours are
329 @item bfd_target_unknown_flavour
330 Undefined or unknown.
331 @item bfd_target_aout_flavour
333 @item bfd_target_coff_flavour
335 @item bfd_target_ecoff_flavour
337 @item bfd_target_elf_flavour
339 @item bfd_target_ieee_flavour
341 @item bfd_target_nlm_flavour
343 @item bfd_target_oasys_flavour
345 @item bfd_target_tekhex_flavour
346 Tektronix hex format.
347 @item bfd_target_srec_flavour
348 Motorola S-record format.
349 @item bfd_target_ihex_flavour
351 @item bfd_target_som_flavour
353 @item bfd_target_verilog_flavour
354 Verilog memory hex dump format.
355 @item bfd_target_os9k_flavour
357 @item bfd_target_versados_flavour
359 @item bfd_target_msdos_flavour
361 @item bfd_target_evax_flavour
363 @item bfd_target_mmo_flavour
364 Donald Knuth's MMIXware object format.
368 The byte order of data in the object file. One of
369 @samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
370 @samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such
371 as S-records which do not record the architecture of the data.
373 @item header_byteorder
374 The byte order of header information in the object file. Normally the
375 same as the @samp{byteorder} field, but there are certain cases where it
379 Flags which may appear in the @samp{flags} field of a BFD with this
383 Flags which may appear in the @samp{flags} field of a section within a
384 BFD with this format.
386 @item symbol_leading_char
387 A character which the C compiler normally puts before a symbol. For
388 example, an a.out compiler will typically generate the symbol
389 @samp{_foo} for a function named @samp{foo} in the C source, in which
390 case this field would be @samp{_}. If there is no such character, this
391 field will be @samp{0}.
394 The padding character to use at the end of an archive name. Normally
398 The maximum length of a short name in an archive. Normally @samp{14}.
401 A pointer to constant backend data. This is used by backends to store
402 whatever additional information they need to distinguish similar target
403 vectors which use the same sets of functions.
406 @node BFD target vector swap
407 @subsection Swapping functions
409 Every target vector has function pointers used for swapping information
410 in and out of the target representation. There are two sets of
411 functions: one for data information, and one for header information.
412 Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has
413 three actual functions: put, get unsigned, and get signed.
415 These 18 functions are used to convert data between the host and target
418 @node BFD target vector format
419 @subsection Format type dependent functions
421 Every target vector has three arrays of function pointers which are
422 indexed by the BFD format type. The BFD format types are as follows:
426 Unknown format. Not used for anything useful.
435 The three arrays of function pointers are as follows:
438 @item bfd_check_format
439 Check whether the BFD is of a particular format (object file, archive
440 file, or core file) corresponding to this target vector. This is called
441 by the @samp{bfd_check_format} function when examining an existing BFD.
442 If the BFD matches the desired format, this function will initialize any
443 format specific information such as the @samp{tdata} field of the BFD.
444 This function must be called before any other BFD target vector function
445 on a file opened for reading.
448 Set the format of a BFD which was created for output. This is called by
449 the @samp{bfd_set_format} function after creating the BFD with a
450 function such as @samp{bfd_openw}. This function will initialize format
451 specific information required to write out an object file or whatever of
452 the given format. This function must be called before any other BFD
453 target vector function on a file opened for writing.
455 @item bfd_write_contents
456 Write out the contents of the BFD in the given format. This is called
457 by @samp{bfd_close} function for a BFD opened for writing. This really
458 should not be an array selected by format type, as the
459 @samp{bfd_set_format} function provides all the required information.
460 In fact, BFD will fail if a different format is used when calling
461 through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
462 arrays; fortunately, since @samp{bfd_close} gets it right, this is a
463 difficult error to make.
466 @node BFD_JUMP_TABLE macros
467 @subsection @samp{BFD_JUMP_TABLE} macros
468 @cindex @samp{BFD_JUMP_TABLE}
470 Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
471 These macros take a single argument, which is a prefix applied to a set
472 of functions. The macros are then used to initialize the fields in the
475 For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
476 functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
477 and @samp{_bfd_reloc_type_lookup}. A reference like
478 @samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
479 prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The
480 @samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
481 functions initialize the appropriate fields in the BFD target vector.
483 This is done because it turns out that many different target vectors can
484 share certain classes of functions. For example, archives are similar
485 on most platforms, so most target vectors can use the same archive
486 functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
487 with the same argument, calling a set of functions which is defined in
490 Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
491 the description of the function pointers which it defines. The function
492 pointers will be described using the name without the prefix which the
493 @samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as
494 the name of the field in the target vector structure. Any differences
497 @node BFD target vector generic
498 @subsection Generic functions
499 @cindex @samp{BFD_JUMP_TABLE_GENERIC}
501 The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
502 functions which don't easily fit into other categories.
505 @item _close_and_cleanup
506 Free any target specific information associated with the BFD. This is
507 called when any BFD is closed (the @samp{bfd_write_contents} function
508 mentioned earlier is only called for a BFD opened for writing). Most
509 targets use @samp{bfd_alloc} to allocate all target specific
510 information, and therefore don't have to do anything in this function.
511 This function pointer is typically set to
512 @samp{_bfd_generic_close_and_cleanup}, which simply returns true.
514 @item _bfd_free_cached_info
515 Free any cached information associated with the BFD which can be
516 recreated later if necessary. This is used to reduce the memory
517 consumption required by programs using BFD. This is normally called via
518 the @samp{bfd_free_cached_info} macro. It is used by the default
519 archive routines when computing the archive map. Most targets do not
520 do anything special for this entry point, and just set it to
521 @samp{_bfd_generic_free_cached_info}, which simply returns true.
523 @item _new_section_hook
524 This is called from @samp{bfd_make_section_anyway} whenever a new
525 section is created. Most targets use it to initialize section specific
526 information. This function is called whether or not the section
527 corresponds to an actual section in an actual BFD.
529 @item _get_section_contents
530 Get the contents of a section. This is called from
531 @samp{bfd_get_section_contents}. Most targets set this to
532 @samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
533 based on the section's @samp{filepos} field and a @samp{bfd_bread}. The
534 corresponding field in the target vector is named
535 @samp{_bfd_get_section_contents}.
537 @item _get_section_contents_in_window
538 Set a @samp{bfd_window} to hold the contents of a section. This is
539 called from @samp{bfd_get_section_contents_in_window}. The
540 @samp{bfd_window} idea never really caught on, and I don't think this is
541 ever called. Pretty much all targets implement this as
542 @samp{bfd_generic_get_section_contents_in_window}, which uses
543 @samp{bfd_get_section_contents} to do the right thing. The
544 corresponding field in the target vector is named
545 @samp{_bfd_get_section_contents_in_window}.
548 @node BFD target vector copy
549 @subsection Copy functions
550 @cindex @samp{BFD_JUMP_TABLE_COPY}
552 The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
553 called when copying BFDs, and for a couple of functions which deal with
554 internal BFD information.
557 @item _bfd_copy_private_bfd_data
558 This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
559 If the input and output BFDs have the same format, this will copy any
560 private information over. This is called after all the section contents
561 have been written to the output file. Only a few targets do anything in
564 @item _bfd_merge_private_bfd_data
565 This is called when linking, via @samp{bfd_merge_private_bfd_data}. It
566 gives the backend linker code a chance to set any special flags in the
567 output file based on the contents of the input file. Only a few targets
568 do anything in this function.
570 @item _bfd_copy_private_section_data
571 This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
572 for each section, via @samp{bfd_copy_private_section_data}. This
573 function is called before any section contents have been written. Only
574 a few targets do anything in this function.
576 @item _bfd_copy_private_symbol_data
577 This is called via @samp{bfd_copy_private_symbol_data}, but I don't
578 think anything actually calls it. If it were defined, it could be used
579 to copy private symbol data from one BFD to another. However, most BFDs
580 store extra symbol information by allocating space which is larger than
581 the @samp{asymbol} structure and storing private information in the
582 extra space. Since @samp{objcopy} and other programs copy symbol
583 information by copying pointers to @samp{asymbol} structures, the
584 private symbol information is automatically copied as well. Most
585 targets do not do anything in this function.
587 @item _bfd_set_private_flags
588 This is called via @samp{bfd_set_private_flags}. It is basically a hook
589 for the assembler to set magic information. For example, the PowerPC
590 ELF assembler uses it to set flags which appear in the e_flags field of
591 the ELF header. Most targets do not do anything in this function.
593 @item _bfd_print_private_bfd_data
594 This is called by @samp{objdump} when the @samp{-p} option is used. It
595 is called via @samp{bfd_print_private_data}. It prints any interesting
596 information about the BFD which can not be otherwise represented by BFD
597 and thus can not be printed by @samp{objdump}. Most targets do not do
598 anything in this function.
601 @node BFD target vector core
602 @subsection Core file support functions
603 @cindex @samp{BFD_JUMP_TABLE_CORE}
605 The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
606 with core files. Obviously, these functions only do something
607 interesting for targets which have core file support.
610 @item _core_file_failing_command
611 Given a core file, this returns the command which was run to produce the
614 @item _core_file_failing_signal
615 Given a core file, this returns the signal number which produced the
618 @item _core_file_matches_executable_p
619 Given a core file and a BFD for an executable, this returns whether the
620 core file was generated by the executable.
623 @node BFD target vector archive
624 @subsection Archive functions
625 @cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
627 The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
628 with archive files. Most targets use COFF style archive files
629 (including ELF targets), and these use @samp{_bfd_archive_coff} as the
630 argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out
631 style archives, and these use @samp{_bfd_archive_bsd}. (The main
632 difference between BSD and COFF archives is the format of the archive
633 symbol table). Targets with no archive support use
634 @samp{_bfd_noarchive}. Finally, a few targets have unusual archive
639 Read in the archive symbol table, storing it in private BFD data. This
640 is normally called from the archive @samp{check_format} routine. The
641 corresponding field in the target vector is named
642 @samp{_bfd_slurp_armap}.
644 @item _slurp_extended_name_table
645 Read in the extended name table from the archive, if there is one,
646 storing it in private BFD data. This is normally called from the
647 archive @samp{check_format} routine. The corresponding field in the
648 target vector is named @samp{_bfd_slurp_extended_name_table}.
650 @item construct_extended_name_table
651 Build and return an extended name table if one is needed to write out
652 the archive. This also adjusts the archive headers to refer to the
653 extended name table appropriately. This is normally called from the
654 archive @samp{write_contents} routine. The corresponding field in the
655 target vector is named @samp{_bfd_construct_extended_name_table}.
657 @item _truncate_arname
658 This copies a file name into an archive header, truncating it as
659 required. It is normally called from the archive @samp{write_contents}
660 routine. This function is more interesting in targets which do not
661 support extended name tables, but I think the GNU @samp{ar} program
662 always uses extended name tables anyhow. The corresponding field in the
663 target vector is named @samp{_bfd_truncate_arname}.
666 Write out the archive symbol table using calls to @samp{bfd_bwrite}.
667 This is normally called from the archive @samp{write_contents} routine.
668 The corresponding field in the target vector is named @samp{write_armap}
669 (no leading underscore).
672 Read and parse an archive header. This handles expanding the archive
673 header name into the real file name using the extended name table. This
674 is called by routines which read the archive symbol table or the archive
675 itself. The corresponding field in the target vector is named
676 @samp{_bfd_read_ar_hdr_fn}.
678 @item _openr_next_archived_file
679 Given an archive and a BFD representing a file stored within the
680 archive, return a BFD for the next file in the archive. This is called
681 via @samp{bfd_openr_next_archived_file}. The corresponding field in the
682 target vector is named @samp{openr_next_archived_file} (no leading
685 @item _get_elt_at_index
686 Given an archive and an index, return a BFD for the file in the archive
687 corresponding to that entry in the archive symbol table. This is called
688 via @samp{bfd_get_elt_at_index}. The corresponding field in the target
689 vector is named @samp{_bfd_get_elt_at_index}.
691 @item _generic_stat_arch_elt
692 Do a stat on an element of an archive, returning information read from
693 the archive header (modification time, uid, gid, file mode, size). This
694 is called via @samp{bfd_stat_arch_elt}. The corresponding field in the
695 target vector is named @samp{_bfd_stat_arch_elt}.
697 @item _update_armap_timestamp
698 After the entire contents of an archive have been written out, update
699 the timestamp of the archive symbol table to be newer than that of the
700 file. This is required for a.out style archives. This is normally
701 called by the archive @samp{write_contents} routine. The corresponding
702 field in the target vector is named @samp{_bfd_update_armap_timestamp}.
705 @node BFD target vector symbols
706 @subsection Symbol table functions
707 @cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
709 The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
713 @item _get_symtab_upper_bound
714 Return a sensible upper bound on the amount of memory which will be
715 required to read the symbol table. In practice most targets return the
716 amount of memory required to hold @samp{asymbol} pointers for all the
717 symbols plus a trailing @samp{NULL} entry, and store the actual symbol
718 information in BFD private data. This is called via
719 @samp{bfd_get_symtab_upper_bound}. The corresponding field in the
720 target vector is named @samp{_bfd_get_symtab_upper_bound}.
722 @item _canonicalize_symtab
723 Read in the symbol table. This is called via
724 @samp{bfd_canonicalize_symtab}. The corresponding field in the target
725 vector is named @samp{_bfd_canonicalize_symtab}.
727 @item _make_empty_symbol
728 Create an empty symbol for the BFD. This is needed because most targets
729 store extra information with each symbol by allocating a structure
730 larger than an @samp{asymbol} and storing the extra information at the
731 end. This function will allocate the right amount of memory, and return
732 what looks like a pointer to an empty @samp{asymbol}. This is called
733 via @samp{bfd_make_empty_symbol}. The corresponding field in the target
734 vector is named @samp{_bfd_make_empty_symbol}.
737 Print information about the symbol. This is called via
738 @samp{bfd_print_symbol}. One of the arguments indicates what sort of
739 information should be printed:
742 @item bfd_print_symbol_name
743 Just print the symbol name.
744 @item bfd_print_symbol_more
745 Print the symbol name and some interesting flags. I don't think
746 anything actually uses this.
747 @item bfd_print_symbol_all
748 Print all information about the symbol. This is used by @samp{objdump}
749 when run with the @samp{-t} option.
751 The corresponding field in the target vector is named
752 @samp{_bfd_print_symbol}.
754 @item _get_symbol_info
755 Return a standard set of information about the symbol. This is called
756 via @samp{bfd_symbol_info}. The corresponding field in the target
757 vector is named @samp{_bfd_get_symbol_info}.
759 @item _bfd_is_local_label_name
760 Return whether the given string would normally represent the name of a
761 local label. This is called via @samp{bfd_is_local_label} and
762 @samp{bfd_is_local_label_name}. Local labels are normally discarded by
763 the assembler. In the linker, this defines the difference between the
764 @samp{-x} and @samp{-X} options.
767 Return line number information for a symbol. This is only meaningful
768 for a COFF target. This is called when writing out COFF line numbers.
770 @item _find_nearest_line
771 Given an address within a section, use the debugging information to find
772 the matching file name, function name, and line number, if any. This is
773 called via @samp{bfd_find_nearest_line}. The corresponding field in the
774 target vector is named @samp{_bfd_find_nearest_line}.
776 @item _bfd_make_debug_symbol
777 Make a debugging symbol. This is only meaningful for a COFF target,
778 where it simply returns a symbol which will be placed in the
779 @samp{N_DEBUG} section when it is written out. This is called via
780 @samp{bfd_make_debug_symbol}.
782 @item _read_minisymbols
783 Minisymbols are used to reduce the memory requirements of programs like
784 @samp{nm}. A minisymbol is a cookie pointing to internal symbol
785 information which the caller can use to extract complete symbol
786 information. This permits BFD to not convert all the symbols into
787 generic form, but to instead convert them one at a time. This is called
788 via @samp{bfd_read_minisymbols}. Most targets do not implement this,
789 and just use generic support which is based on using standard
790 @samp{asymbol} structures.
792 @item _minisymbol_to_symbol
793 Convert a minisymbol to a standard @samp{asymbol}. This is called via
794 @samp{bfd_minisymbol_to_symbol}.
797 @node BFD target vector relocs
798 @subsection Relocation support
799 @cindex @samp{BFD_JUMP_TABLE_RELOCS}
801 The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
805 @item _get_reloc_upper_bound
806 Return a sensible upper bound on the amount of memory which will be
807 required to read the relocations for a section. In practice most
808 targets return the amount of memory required to hold @samp{arelent}
809 pointers for all the relocations plus a trailing @samp{NULL} entry, and
810 store the actual relocation information in BFD private data. This is
811 called via @samp{bfd_get_reloc_upper_bound}.
813 @item _canonicalize_reloc
814 Return the relocation information for a section. This is called via
815 @samp{bfd_canonicalize_reloc}. The corresponding field in the target
816 vector is named @samp{_bfd_canonicalize_reloc}.
818 @item _bfd_reloc_type_lookup
819 Given a relocation code, return the corresponding howto structure
820 (@pxref{BFD relocation codes}). This is called via
821 @samp{bfd_reloc_type_lookup}. The corresponding field in the target
822 vector is named @samp{reloc_type_lookup}.
825 @node BFD target vector write
826 @subsection Output functions
827 @cindex @samp{BFD_JUMP_TABLE_WRITE}
829 The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
830 with writing out a BFD.
834 Set the architecture and machine number for a BFD. This is called via
835 @samp{bfd_set_arch_mach}. Most targets implement this by calling
836 @samp{bfd_default_set_arch_mach}. The corresponding field in the target
837 vector is named @samp{_bfd_set_arch_mach}.
839 @item _set_section_contents
840 Write out the contents of a section. This is called via
841 @samp{bfd_set_section_contents}. The corresponding field in the target
842 vector is named @samp{_bfd_set_section_contents}.
845 @node BFD target vector link
846 @subsection Linker functions
847 @cindex @samp{BFD_JUMP_TABLE_LINK}
849 The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
853 @item _sizeof_headers
854 Return the size of the header information required for a BFD. This is
855 used to implement the @samp{SIZEOF_HEADERS} linker script function. It
856 is normally used to align the first section at an efficient position on
857 the page. This is called via @samp{bfd_sizeof_headers}. The
858 corresponding field in the target vector is named
859 @samp{_bfd_sizeof_headers}.
861 @item _bfd_get_relocated_section_contents
862 Read the contents of a section and apply the relocation information.
863 This handles both a final link and a relocatable link; in the latter
864 case, it adjust the relocation information as well. This is called via
865 @samp{bfd_get_relocated_section_contents}. Most targets implement it by
866 calling @samp{bfd_generic_get_relocated_section_contents}.
868 @item _bfd_relax_section
869 Try to use relaxation to shrink the size of a section. This is called
870 by the linker when the @samp{-relax} option is used. This is called via
871 @samp{bfd_relax_section}. Most targets do not support any sort of
874 @item _bfd_link_hash_table_create
875 Create the symbol hash table to use for the linker. This linker hook
876 permits the backend to control the size and information of the elements
877 in the linker symbol hash table. This is called via
878 @samp{bfd_link_hash_table_create}.
880 @item _bfd_link_add_symbols
881 Given an object file or an archive, add all symbols into the linker
882 symbol hash table. Use callbacks to the linker to include archive
883 elements in the link. This is called via @samp{bfd_link_add_symbols}.
885 @item _bfd_final_link
886 Finish the linking process. The linker calls this hook after all of the
887 input files have been read, when it is ready to finish the link and
888 generate the output file. This is called via @samp{bfd_final_link}.
890 @item _bfd_link_split_section
891 I don't know what this is for. Nothing seems to call it. The only
892 non-trivial definition is in @file{som.c}.
895 @node BFD target vector dynamic
896 @subsection Dynamic linking information functions
897 @cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
899 The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
900 dynamic linking information.
903 @item _get_dynamic_symtab_upper_bound
904 Return a sensible upper bound on the amount of memory which will be
905 required to read the dynamic symbol table. In practice most targets
906 return the amount of memory required to hold @samp{asymbol} pointers for
907 all the symbols plus a trailing @samp{NULL} entry, and store the actual
908 symbol information in BFD private data. This is called via
909 @samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in
910 the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
912 @item _canonicalize_dynamic_symtab
913 Read the dynamic symbol table. This is called via
914 @samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the
915 target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
917 @item _get_dynamic_reloc_upper_bound
918 Return a sensible upper bound on the amount of memory which will be
919 required to read the dynamic relocations. In practice most targets
920 return the amount of memory required to hold @samp{arelent} pointers for
921 all the relocations plus a trailing @samp{NULL} entry, and store the
922 actual relocation information in BFD private data. This is called via
923 @samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in
924 the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
926 @item _canonicalize_dynamic_reloc
927 Read the dynamic relocations. This is called via
928 @samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the
929 target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
932 @node BFD generated files
933 @section BFD generated files
934 @cindex generated files in bfd
935 @cindex bfd generated files
937 BFD contains several automatically generated files. This section
938 describes them. Some files are created at configure time, when you
939 configure BFD. Some files are created at make time, when you build
940 BFD. Some files are automatically rebuilt at make time, but only if
941 you configure with the @samp{--enable-maintainer-mode} option. Some
942 files live in the object directory---the directory from which you run
943 configure---and some live in the source directory. All files that live
944 in the source directory are checked into the git repository.
949 @cindex @file{bfd-in3.h}
950 Lives in the object directory. Created at make time from
951 @file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at
952 configure time from @file{bfd-in2.h}. There are automatic dependencies
953 to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
954 changes, so you can normally ignore @file{bfd-in3.h}, and just think
955 about @file{bfd-in2.h} and @file{bfd.h}.
957 @file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
958 To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly
959 control whether BFD is built for a 32 bit target or a 64 bit target.
962 @cindex @file{bfd-in2.h}
963 Lives in the source directory. Created from @file{bfd-in.h} and several
964 other BFD source files. If you configure with the
965 @samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
966 automatically when a source file changes.
969 @itemx elf64-target.h
970 @cindex @file{elf32-target.h}
971 @cindex @file{elf64-target.h}
972 Live in the object directory. Created from @file{elfxx-target.h}.
973 These files are versions of @file{elfxx-target.h} customized for either
974 a 32 bit ELF target or a 64 bit ELF target.
977 @cindex @file{libbfd.h}
978 Lives in the source directory. Created from @file{libbfd-in.h} and
979 several other BFD source files. If you configure with the
980 @samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
981 automatically when a source file changes.
984 @cindex @file{libcoff.h}
985 Lives in the source directory. Created from @file{libcoff-in.h} and
986 @file{coffcode.h}. If you configure with the
987 @samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
988 automatically when a source file changes.
991 @cindex @file{targmatch.h}
992 Lives in the object directory. Created at make time from
993 @file{config.bfd}. This file is used to map configuration triplets into
994 BFD target vector variable names at run time.
997 @node BFD multiple compilations
998 @section Files compiled multiple times in BFD
999 Several files in BFD are compiled multiple times. By this I mean that
1000 there are header files which contain function definitions. These header
1001 files are included by other files, and thus the functions are compiled
1002 once per file which includes them.
1004 Preprocessor macros are used to control the compilation, so that each
1005 time the files are compiled the resulting functions are slightly
1006 different. Naturally, if they weren't different, there would be no
1007 reason to compile them multiple times.
1009 This is a not a particularly good programming technique, and future BFD
1010 work should avoid it.
1014 Since this technique is rarely used, even experienced C programmers find
1018 It is difficult to debug programs which use BFD, since there is no way
1019 to describe which version of a particular function you are looking at.
1022 Programs which use BFD wind up incorporating two or more slightly
1023 different versions of the same function, which wastes space in the
1027 This technique is never required nor is it especially efficient. It is
1028 always possible to use statically initialized structures holding
1029 function pointers and magic constants instead.
1032 The following is a list of the files which are compiled multiple times.
1036 @cindex @file{aout-target.h}
1037 Describes a few functions and the target vector for a.out targets. This
1038 is used by individual a.out targets with different definitions of
1039 @samp{N_TXTADDR} and similar a.out macros.
1042 @cindex @file{aoutf1.h}
1043 Implements standard SunOS a.out files. In principle it supports 64 bit
1044 a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1045 since all known a.out targets are 32 bits, this code may or may not
1046 work. This file is only included by a few other files, and it is
1047 difficult to justify its existence.
1050 @cindex @file{aoutx.h}
1051 Implements basic a.out support routines. This file can be compiled for
1052 either 32 or 64 bit support. Since all known a.out targets are 32 bits,
1053 the 64 bit support may or may not work. I believe the original
1054 intention was that this file would only be included by @samp{aout32.c}
1055 and @samp{aout64.c}, and that other a.out targets would simply refer to
1056 the functions it defined. Unfortunately, some other a.out targets
1057 started including it directly, leading to a somewhat confused state of
1061 @cindex @file{coffcode.h}
1062 Implements basic COFF support routines. This file is included by every
1063 COFF target. It implements code which handles COFF magic numbers as
1064 well as various hook functions called by the generic COFF functions in
1065 @file{coffgen.c}. This file is controlled by a number of different
1066 macros, and more are added regularly.
1069 @cindex @file{coffswap.h}
1070 Implements COFF swapping routines. This file is included by
1071 @file{coffcode.h}, and thus by every COFF target. It implements the
1072 routines which swap COFF structures between internal and external
1073 format. The main control for this file is the external structure
1074 definitions in the files in the @file{include/coff} directory. A COFF
1075 target file will include one of those files before including
1076 @file{coffcode.h} and thus @file{coffswap.h}. There are a few other
1077 macros which affect @file{coffswap.h} as well, mostly describing whether
1078 certain fields are present in the external structures.
1081 @cindex @file{ecoffswap.h}
1082 Implements ECOFF swapping routines. This is like @file{coffswap.h}, but
1083 for ECOFF. It is included by the ECOFF target files (of which there are
1084 only two). The control is the preprocessor macro @samp{ECOFF_32} or
1088 @cindex @file{elfcode.h}
1089 Implements ELF functions that use external structure definitions. This
1090 file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1091 It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1092 @samp{32} or @samp{64} before including it. The @samp{NAME} macro is
1093 used internally to give the functions different names for the two target
1097 @cindex @file{elfcore.h}
1098 Like @file{elfcode.h}, but for functions that are specific to ELF core
1099 files. This is included only by @file{elfcode.h}.
1101 @item elfxx-target.h
1102 @cindex @file{elfxx-target.h}
1103 This file is the source for the generated files @file{elf32-target.h}
1104 and @file{elf64-target.h}, one of which is included by every ELF target.
1105 It defines the ELF target vector.
1108 @cindex @file{freebsd.h}
1109 Presumably intended to be included by all FreeBSD targets, but in fact
1110 there is only one such target, @samp{i386-freebsd}. This defines a
1111 function used to set the right magic number for FreeBSD, as well as
1112 various macros, and includes @file{aout-target.h}.
1115 @cindex @file{netbsd.h}
1116 Like @file{freebsd.h}, except that there are several files which include
1120 @cindex @file{nlm-target.h}
1121 Defines the target vector for a standard NLM target.
1124 @cindex @file{nlmcode.h}
1125 Like @file{elfcode.h}, but for NLM targets. This is only included by
1126 @file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1127 @samp{ARCH_SIZE} to an appropriate value. There are no 64 bit NLM
1128 targets anyhow, so this is sort of useless.
1131 @cindex @file{nlmswap.h}
1132 Like @file{coffswap.h}, but for NLM targets. This is included by each
1133 NLM target, but I think it winds up compiling to the exact same code for
1134 every target, and as such is fairly useless.
1137 @cindex @file{peicode.h}
1138 Provides swapping routines and other hooks for PE targets.
1139 @file{coffcode.h} will include this rather than @file{coffswap.h} for a
1140 PE target. This defines PE specific versions of the COFF swapping
1141 routines, and also defines some macros which control @file{coffcode.h}
1145 @node BFD relocation handling
1146 @section BFD relocation handling
1147 @cindex bfd relocation handling
1148 @cindex relocations in bfd
1150 The handling of relocations is one of the more confusing aspects of BFD.
1151 Relocation handling has been implemented in various different ways, all
1152 somewhat incompatible, none perfect.
1155 * BFD relocation concepts:: BFD relocation concepts
1156 * BFD relocation functions:: BFD relocation functions
1157 * BFD relocation codes:: BFD relocation codes
1158 * BFD relocation future:: BFD relocation future
1161 @node BFD relocation concepts
1162 @subsection BFD relocation concepts
1164 A relocation is an action which the linker must take when linking. It
1165 describes a change to the contents of a section. The change is normally
1166 based on the final value of one or more symbols. Relocations are
1167 created by the assembler when it creates an object file.
1169 Most relocations are simple. A typical simple relocation is to set 32
1170 bits at a given offset in a section to the value of a symbol. This type
1171 of relocation would be generated for code like @code{int *p = &i;} where
1172 @samp{p} and @samp{i} are global variables. A relocation for the symbol
1173 @samp{i} would be generated such that the linker would initialize the
1174 area of memory which holds the value of @samp{p} to the value of the
1177 Slightly more complex relocations may include an addend, which is a
1178 constant to add to the symbol value before using it. In some cases a
1179 relocation will require adding the symbol value to the existing contents
1180 of the section in the object file. In others the relocation will simply
1181 replace the contents of the section with the symbol value. Some
1182 relocations are PC relative, so that the value to be stored in the
1183 section is the difference between the value of a symbol and the final
1184 address of the section contents.
1186 In general, relocations can be arbitrarily complex. For example,
1187 relocations used in dynamic linking systems often require the linker to
1188 allocate space in a different section and use the offset within that
1189 section as the value to store. In the IEEE object file format,
1190 relocations may involve arbitrary expressions.
1192 When doing a relocatable link, the linker may or may not have to do
1193 anything with a relocation, depending upon the definition of the
1194 relocation. Simple relocations generally do not require any special
1197 @node BFD relocation functions
1198 @subsection BFD relocation functions
1200 In BFD, each section has an array of @samp{arelent} structures. Each
1201 structure has a pointer to a symbol, an address within the section, an
1202 addend, and a pointer to a @samp{reloc_howto_struct} structure. The
1203 howto structure has a bunch of fields describing the reloc, including a
1204 type field. The type field is specific to the object file format
1205 backend; none of the generic code in BFD examines it.
1207 Originally, the function @samp{bfd_perform_relocation} was supposed to
1208 handle all relocations. In theory, many relocations would be simple
1209 enough to be described by the fields in the howto structure. For those
1210 that weren't, the howto structure included a @samp{special_function}
1211 field to use as an escape.
1213 While this seems plausible, a look at @samp{bfd_perform_relocation}
1214 shows that it failed. The function has odd special cases. Some of the
1215 fields in the howto structure, such as @samp{pcrel_offset}, were not
1216 adequately documented.
1218 The linker uses @samp{bfd_perform_relocation} to do all relocations when
1219 the input and output file have different formats (e.g., when generating
1220 S-records). The generic linker code, which is used by all targets which
1221 do not define their own special purpose linker, uses
1222 @samp{bfd_get_relocated_section_contents}, which for most targets turns
1223 into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1224 calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation}
1225 is still widely used, which makes it difficult to change, since it is
1226 difficult to test all possible cases.
1228 The assembler used @samp{bfd_perform_relocation} for a while. This
1229 turned out to be the wrong thing to do, since
1230 @samp{bfd_perform_relocation} was written to handle relocations on an
1231 existing object file, while the assembler needed to create relocations
1232 in a new object file. The assembler was changed to use the new function
1233 @samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1234 was created as a copy of @samp{bfd_perform_relocation}.
1236 Unfortunately, the work did not progress any farther, so
1237 @samp{bfd_install_relocation} remains a simple copy of
1238 @samp{bfd_perform_relocation}, with all the odd special cases and
1239 confusing code. This again is difficult to change, because again any
1240 change can affect any assembler target, and so is difficult to test.
1242 The new linker, when using the same object file format for all input
1243 files and the output file, does not convert relocations into
1244 @samp{arelent} structures, so it can not use
1245 @samp{bfd_perform_relocation} at all. Instead, users of the new linker
1246 are expected to write a @samp{relocate_section} function which will
1247 handle relocations in a target specific fashion.
1249 There are two helper functions for target specific relocation:
1250 @samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1251 These functions use a howto structure, but they @emph{do not} use the
1252 @samp{special_function} field. Since the functions are normally called
1253 from target specific code, the @samp{special_function} field adds
1254 little; any relocations which require special handling can be handled
1255 without calling those functions.
1257 So, if you want to add a new target, or add a new relocation to an
1258 existing target, you need to do the following:
1262 Make sure you clearly understand what the contents of the section should
1263 look like after assembly, after a relocatable link, and after a final
1264 link. Make sure you clearly understand the operations the linker must
1265 perform during a relocatable link and during a final link.
1268 Write a howto structure for the relocation. The howto structure is
1269 flexible enough to represent any relocation which should be handled by
1270 setting a contiguous bitfield in the destination to the value of a
1271 symbol, possibly with an addend, possibly adding the symbol value to the
1272 value already present in the destination.
1275 Change the assembler to generate your relocation. The assembler will
1276 call @samp{bfd_install_relocation}, so your howto structure has to be
1277 able to handle that. You may need to set the @samp{special_function}
1278 field to handle assembly correctly. Be careful to ensure that any code
1279 you write to handle the assembler will also work correctly when doing a
1280 relocatable link. For example, see @samp{bfd_elf_generic_reloc}.
1283 Test the assembler. Consider the cases of relocation against an
1284 undefined symbol, a common symbol, a symbol defined in the object file
1285 in the same section, and a symbol defined in the object file in a
1286 different section. These cases may not all be applicable for your
1290 If your target uses the new linker, which is recommended, add any
1291 required handling to the target specific relocation function. In simple
1292 cases this will just involve a call to @samp{_bfd_final_link_relocate}
1293 or @samp{_bfd_relocate_contents}, depending upon the definition of the
1294 relocation and whether the link is relocatable or not.
1297 Test the linker. Test the case of a final link. If the relocation can
1298 overflow, use a linker script to force an overflow and make sure the
1299 error is reported correctly. Test a relocatable link, whether the
1300 symbol is defined or undefined in the relocatable output. For both the
1301 final and relocatable link, test the case when the symbol is a common
1302 symbol, when the symbol looked like a common symbol but became a defined
1303 symbol, when the symbol is defined in a different object file, and when
1304 the symbol is defined in the same object file.
1307 In order for linking to another object file format, such as S-records,
1308 to work correctly, @samp{bfd_perform_relocation} has to do the right
1309 thing for the relocation. You may need to set the
1310 @samp{special_function} field to handle this correctly. Test this by
1311 doing a link in which the output object file format is S-records.
1314 Using the linker to generate relocatable output in a different object
1315 file format is impossible in the general case, so you generally don't
1316 have to worry about that. The GNU linker makes sure to stop that from
1317 happening when an input file in a different format has relocations.
1319 Linking input files of different object file formats together is quite
1320 unusual, but if you're really dedicated you may want to consider testing
1321 this case, both when the output object file format is the same as your
1322 format, and when it is different.
1325 @node BFD relocation codes
1326 @subsection BFD relocation codes
1328 BFD has another way of describing relocations besides the howto
1329 structures described above: the enum @samp{bfd_reloc_code_real_type}.
1331 Every known relocation type can be described as a value in this
1332 enumeration. The enumeration contains many target specific relocations,
1333 but where two or more targets have the same relocation, a single code is
1334 used. For example, the single value @samp{BFD_RELOC_32} is used for all
1335 simple 32 bit relocation types.
1337 The main purpose of this relocation code is to give the assembler some
1338 mechanism to create @samp{arelent} structures. In order for the
1339 assembler to create an @samp{arelent} structure, it has to be able to
1340 obtain a howto structure. The function @samp{bfd_reloc_type_lookup},
1341 which simply calls the target vector entry point
1342 @samp{reloc_type_lookup}, takes a relocation code and returns a howto
1345 The function @samp{bfd_get_reloc_code_name} returns the name of a
1346 relocation code. This is mainly used in error messages.
1348 Using both howto structures and relocation codes can be somewhat
1349 confusing. There are many processor specific relocation codes.
1350 However, the relocation is only fully defined by the howto structure.
1351 The same relocation code will map to different howto structures in
1352 different object file formats. For example, the addend handling may be
1355 Most of the relocation codes are not really general. The assembler can
1356 not use them without already understanding what sorts of relocations can
1357 be used for a particular target. It might be possible to replace the
1358 relocation codes with something simpler.
1360 @node BFD relocation future
1361 @subsection BFD relocation future
1363 Clearly the current BFD relocation support is in bad shape. A
1364 wholescale rewrite would be very difficult, because it would require
1365 thorough testing of every BFD target. So some sort of incremental
1368 My vague thoughts on this would involve defining a new, clearly defined,
1369 howto structure. Some mechanism would be used to determine which type
1370 of howto structure was being used by a particular format.
1372 The new howto structure would clearly define the relocation behaviour in
1373 the case of an assembly, a relocatable link, and a final link. At
1374 least one special function would be defined as an escape, and it might
1375 make sense to define more.
1377 One or more generic functions similar to @samp{bfd_perform_relocation}
1378 would be written to handle the new howto structure.
1380 This should make it possible to write a generic version of the relocate
1381 section functions used by the new linker. The target specific code
1382 would provide some mechanism (a function pointer or an initial
1383 conversion) to convert target specific relocations into howto
1386 Ideally it would be possible to use this generic relocate section
1387 function for the generic linker as well. That is, it would replace the
1388 @samp{bfd_generic_get_relocated_section_contents} function which is
1389 currently normally used.
1391 For the special case of ELF dynamic linking, more consideration needs to
1392 be given to writing ELF specific but ELF target generic code to handle
1393 special relocation types such as GOT and PLT.
1395 @node BFD ELF support
1396 @section BFD ELF support
1397 @cindex elf support in bfd
1398 @cindex bfd elf support
1400 The ELF object file format is defined in two parts: a generic ABI and a
1401 processor specific supplement. The ELF support in BFD is split in a
1402 similar fashion. The processor specific support is largely kept within
1403 a single file. The generic support is provided by several other files.
1404 The processor specific support provides a set of function pointers and
1405 constants used by the generic support.
1408 * BFD ELF sections and segments:: ELF sections and segments
1409 * BFD ELF generic support:: BFD ELF generic support
1410 * BFD ELF processor specific support:: BFD ELF processor specific support
1411 * BFD ELF core files:: BFD ELF core files
1412 * BFD ELF future:: BFD ELF future
1415 @node BFD ELF sections and segments
1416 @subsection ELF sections and segments
1418 The ELF ABI permits a file to have either sections or segments or both.
1419 Relocatable object files conventionally have only sections.
1420 Executables conventionally have both. Core files conventionally have
1421 only program segments.
1423 ELF sections are similar to sections in other object file formats: they
1424 have a name, a VMA, file contents, flags, and other miscellaneous
1425 information. ELF relocations are stored in sections of a particular
1426 type; BFD automatically converts these sections into internal relocation
1429 ELF program segments are intended for fast interpretation by a system
1430 loader. They have a type, a VMA, an LMA, file contents, and a couple of
1431 other fields. When an ELF executable is run on a Unix system, the
1432 system loader will examine the program segments to decide how to load
1433 it. The loader will ignore the section information. Loadable program
1434 segments (type @samp{PT_LOAD}) are directly loaded into memory. Other
1435 program segments are interpreted by the loader, and generally provide
1436 dynamic linking information.
1438 When an ELF file has both program segments and sections, an ELF program
1439 segment may encompass one or more ELF sections, in the sense that the
1440 portion of the file which corresponds to the program segment may include
1441 the portions of the file corresponding to one or more sections. When
1442 there is more than one section in a loadable program segment, the
1443 relative positions of the section contents in the file must correspond
1444 to the relative positions they should hold when the program segment is
1445 loaded. This requirement should be obvious if you consider that the
1446 system loader will load an entire program segment at a time.
1448 On a system which supports dynamic paging, such as any native Unix
1449 system, the contents of a loadable program segment must be at the same
1450 offset in the file as in memory, modulo the memory page size used on the
1451 system. This is because the system loader will map the file into memory
1452 starting at the start of a page. The system loader can easily remap
1453 entire pages to the correct load address. However, if the contents of
1454 the file were not correctly aligned within the page, the system loader
1455 would have to shift the contents around within the page, which is too
1456 expensive. For example, if the LMA of a loadable program segment is
1457 @samp{0x40080} and the page size is @samp{0x1000}, then the position of
1458 the segment contents within the file must equal @samp{0x80} modulo
1461 BFD has only a single set of sections. It does not provide any generic
1462 way to examine both sections and segments. When BFD is used to open an
1463 object file or executable, the BFD sections will represent ELF sections.
1464 When BFD is used to open a core file, the BFD sections will represent
1465 ELF program segments.
1467 When BFD is used to examine an object file or executable, any program
1468 segments will be read to set the LMA of the sections. This is because
1469 ELF sections only have a VMA, while ELF program segments have both a VMA
1470 and an LMA. Any program segments will be copied by the
1471 @samp{copy_private} entry points. They will be printed by the
1472 @samp{print_private} entry point. Otherwise, the program segments are
1473 ignored. In particular, programs which use BFD currently have no direct
1474 access to the program segments.
1476 When BFD is used to create an executable, the program segments will be
1477 created automatically based on the section information. This is done in
1478 the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1479 This function has been tweaked many times, and probably still has
1480 problems that arise in particular cases.
1482 There is a hook which may be used to explicitly define the program
1483 segments when creating an executable: the @samp{bfd_record_phdr}
1484 function in @file{bfd.c}. If this function is called, BFD will not
1485 create program segments itself, but will only create the program
1486 segments specified by the caller. The linker uses this function to
1487 implement the @samp{PHDRS} linker script command.
1489 @node BFD ELF generic support
1490 @subsection BFD ELF generic support
1492 In general, functions which do not read external data from the ELF file
1493 are found in @file{elf.c}. They operate on the internal forms of the
1494 ELF structures, which are defined in @file{include/elf/internal.h}. The
1495 internal structures are defined in terms of @samp{bfd_vma}, and so may
1496 be used for both 32 bit and 64 bit ELF targets.
1498 The file @file{elfcode.h} contains functions which operate on the
1499 external data. @file{elfcode.h} is compiled twice, once via
1500 @file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1501 @file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1502 @file{elfcode.h} includes functions to swap the ELF structures in and
1503 out of external form, as well as a few more complex functions.
1505 Linker support is found in @file{elflink.c}. The
1506 linker support is only used if the processor specific file defines
1507 @samp{elf_backend_relocate_section}, which is required to relocate the
1508 section contents. If that macro is not defined, the generic linker code
1509 is used, and relocations are handled via @samp{bfd_perform_relocation}.
1511 The core file support is in @file{elfcore.h}, which is compiled twice,
1512 for both 32 and 64 bit support. The more interesting cases of core file
1513 support only work on a native system which has the @file{sys/procfs.h}
1514 header file. Without that file, the core file support does little more
1515 than read the ELF program segments as BFD sections.
1517 The BFD internal header file @file{elf-bfd.h} is used for communication
1518 among these files and the processor specific files.
1520 The default entries for the BFD ELF target vector are found mainly in
1521 @file{elf.c}. Some functions are found in @file{elfcode.h}.
1523 The processor specific files may override particular entries in the
1524 target vector, but most do not, with one exception: the
1525 @samp{bfd_reloc_type_lookup} entry point is always processor specific.
1527 @node BFD ELF processor specific support
1528 @subsection BFD ELF processor specific support
1530 By convention, the processor specific support for a particular processor
1531 will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1532 either 32 or 64, and @var{cpu} is the name of the processor.
1535 * BFD ELF processor required:: Required processor specific support
1536 * BFD ELF processor linker:: Processor specific linker support
1537 * BFD ELF processor other:: Other processor specific support options
1540 @node BFD ELF processor required
1541 @subsubsection Required processor specific support
1543 When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1548 Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1549 both, to a unique C name to use for the target vector. This name should
1550 appear in the list of target vectors in @file{targets.c}, and will also
1551 have to appear in @file{config.bfd} and @file{configure.ac}. Define
1552 @samp{TARGET_BIG_SYM} for a big-endian processor,
1553 @samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1554 for a bi-endian processor.
1556 Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1557 both, to a string used as the name of the target vector. This is the
1558 name which a user of the BFD tool would use to specify the object file
1559 format. It would normally appear in a linker emulation parameters
1562 Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1563 @samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1565 Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1566 in the @samp{e_machine} field of the ELF header. As of this writing,
1567 these magic numbers are assigned by Caldera; if you want to get a magic
1568 number for a particular processor, try sending a note to
1569 @email{registry@@caldera.com}. In the BFD sources, the magic numbers are
1570 found in @file{include/elf/common.h}; they have names beginning with
1573 Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1574 memory. This can normally be found at the start of chapter 5 in the
1575 processor specific supplement. For a processor which will only be used
1576 in an embedded system, or which has no memory management hardware, this
1577 can simply be @samp{1}.
1579 If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1580 define @samp{USE_REL}. This is normally defined in chapter 4 of the
1581 processor specific supplement.
1583 In the absence of a supplement, it's easier to work with @samp{Rela}
1584 relocations. @samp{Rela} relocations will require more space in object
1585 files (but not in executables, except when using dynamic linking).
1586 However, this is outweighed by the simplicity of addend handling when
1587 using @samp{Rela} relocations. With @samp{Rel} relocations, the addend
1588 must be stored in the section contents, which makes relocatable links
1591 For example, consider C code like @code{i = a[1000];} where @samp{a} is
1592 a global array. The instructions which load the value of @samp{a[1000]}
1593 will most likely use a relocation which refers to the symbol
1594 representing @samp{a}, with an addend that gives the offset from the
1595 start of @samp{a} to element @samp{1000}. When using @samp{Rel}
1596 relocations, that addend must be stored in the instructions themselves.
1597 If you are adding support for a RISC chip which uses two or more
1598 instructions to load an address, then the addend may not fit in a single
1599 instruction, and will have to be somehow split among the instructions.
1600 This makes linking awkward, particularly when doing a relocatable link
1601 in which the addend may have to be updated. It can be done---the MIPS
1602 ELF support does it---but it should be avoided when possible.
1604 It is possible, though somewhat awkward, to support both @samp{Rel} and
1605 @samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1606 by overriding the relocation reading and writing routines.
1608 Define howto structures for all the relocation types.
1610 Define a @samp{bfd_reloc_type_lookup} routine. This must be named
1611 @samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1612 function or a macro. It must translate a BFD relocation code into a
1613 howto structure. This is normally a table lookup or a simple switch.
1615 If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1616 If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1617 Either way, this is a macro defined as the name of a function which
1618 takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1619 sets the @samp{howto} field of the @samp{arelent} based on the
1620 @samp{Rel} or @samp{Rela} structure. This is normally uses
1621 @samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1622 an index into a table of howto structures.
1625 You must also add the magic number for this processor to the
1626 @samp{prep_headers} function in @file{elf.c}.
1628 You must also create a header file in the @file{include/elf} directory
1629 called @file{@var{cpu}.h}. This file should define any target specific
1630 information which may be needed outside of the BFD code. In particular
1631 it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1632 @samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1633 macros to create a table mapping the number used to identify a
1634 relocation to a name describing that relocation.
1636 While not a BFD component, you probably also want to make the binutils
1637 program @samp{readelf} parse your ELF objects. For this, you need to add
1638 code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1640 @node BFD ELF processor linker
1641 @subsubsection Processor specific linker support
1643 The linker will be much more efficient if you define a relocate section
1644 function. This will permit BFD to use the ELF specific linker support.
1646 If you do not define a relocate section function, BFD must use the
1647 generic linker support, which requires converting all symbols and
1648 relocations into BFD @samp{asymbol} and @samp{arelent} structures. In
1649 this case, relocations will be handled by calling
1650 @samp{bfd_perform_relocation}, which will use the howto structures you
1651 have defined. @xref{BFD relocation handling}.
1653 In order to support linking into a different object file format, such as
1654 S-records, @samp{bfd_perform_relocation} must work correctly with your
1655 howto structures, so you can't skip that step. However, if you define
1656 the relocate section function, then in the normal case of linking into
1657 an ELF file the linker will not need to convert symbols and relocations,
1658 and will be much more efficient.
1660 To use a relocation section function, define the macro
1661 @samp{elf_backend_relocate_section} as the name of a function which will
1662 take the contents of a section, as well as relocation, symbol, and other
1663 information, and modify the section contents according to the relocation
1664 information. In simple cases, this is little more than a loop over the
1665 relocations which computes the value of each relocation and calls
1666 @samp{_bfd_final_link_relocate}. The function must check for a
1667 relocatable link, and in that case normally needs to do nothing other
1668 than adjust the addend for relocations against a section symbol.
1670 The complex cases generally have to do with dynamic linker support. GOT
1671 and PLT relocations must be handled specially, and the linker normally
1672 arranges to set up the GOT and PLT sections while handling relocations.
1673 When generating a shared library, random relocations must normally be
1674 copied into the shared library, or converted to RELATIVE relocations
1677 @node BFD ELF processor other
1678 @subsubsection Other processor specific support options
1680 There are many other macros which may be defined in
1681 @file{elf@var{nn}-@var{cpu}.c}. These macros may be found in
1682 @file{elfxx-target.h}.
1684 Macros may be used to override some of the generic ELF target vector
1687 Several processor specific hook functions which may be defined as
1688 macros. These functions are found as function pointers in the
1689 @samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In
1690 general, a hook function is set by defining a macro
1691 @samp{elf_backend_@var{name}}.
1693 There are a few processor specific constants which may also be defined.
1694 These are again found in the @samp{elf_backend_data} structure.
1696 I will not define the various functions and constants here; see the
1697 comments in @file{elf-bfd.h}.
1699 Normally any odd characteristic of a particular ELF processor is handled
1700 via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON}
1701 section number found in MIPS ELF is handled via the hooks
1702 @samp{section_from_bfd_section}, @samp{symbol_processing},
1703 @samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1705 Dynamic linking support, which involves processor specific relocations
1706 requiring special handling, is also implemented via hook functions.
1708 @node BFD ELF core files
1709 @subsection BFD ELF core files
1710 @cindex elf core files
1712 On native ELF Unix systems, core files are generated without any
1713 sections. Instead, they only have program segments.
1715 When BFD is used to read an ELF core file, the BFD sections will
1716 actually represent program segments. Since ELF program segments do not
1717 have names, BFD will invent names like @samp{segment@var{n}} where
1718 @var{n} is a number.
1720 A single ELF program segment may include both an initialized part and an
1721 uninitialized part. The size of the initialized part is given by the
1722 @samp{p_filesz} field. The total size of the segment is given by the
1723 @samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz},
1724 then the extra space is uninitialized, or, more precisely, initialized
1727 BFD will represent such a program segment as two different sections.
1728 The first, named @samp{segment@var{n}a}, will represent the initialized
1729 part of the program segment. The second, named @samp{segment@var{n}b},
1730 will represent the uninitialized part.
1732 ELF core files store special information such as register values in
1733 program segments with the type @samp{PT_NOTE}. BFD will attempt to
1734 interpret the information in these segments, and will create additional
1735 sections holding the information. Some of this interpretation requires
1736 information found in the host header file @file{sys/procfs.h}, and so
1737 will only work when BFD is built on a native system.
1739 BFD does not currently provide any way to create an ELF core file. In
1740 general, BFD does not provide a way to create core files. The way to
1741 implement this would be to write @samp{bfd_set_format} and
1742 @samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1743 @ref{BFD target vector format}.
1745 @node BFD ELF future
1746 @subsection BFD ELF future
1748 The current dynamic linking support has too much code duplication.
1749 While each processor has particular differences, much of the dynamic
1750 linking support is quite similar for each processor. The GOT and PLT
1751 are handled in fairly similar ways, the details of -Bsymbolic linking
1752 are generally similar, etc. This code should be reworked to use more
1753 generic functions, eliminating the duplication.
1755 Similarly, the relocation handling has too much duplication. Many of
1756 the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1757 quite similar. The relocate section functions are also often quite
1758 similar, both in the standard linker handling and the dynamic linker
1759 handling. Many of the COFF processor specific backends share a single
1760 relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1761 and it should be possible to do something like this for the ELF targets
1764 The appearance of the processor specific magic number in
1765 @samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be
1766 possible to add support for a new processor without changing the generic
1769 The processor function hooks and constants are ad hoc and need better
1773 @section BFD glossary
1774 @cindex glossary for bfd
1775 @cindex bfd glossary
1777 This is a short glossary of some BFD terms.
1781 The a.out object file format. The original Unix object file format.
1782 Still used on SunOS, though not Solaris. Supports only three sections.
1785 A collection of object files produced and manipulated by the @samp{ar}
1789 The implementation within BFD of a particular object file format. The
1790 set of functions which appear in a particular target vector.
1793 The BFD library itself. Also, each object file, archive, or executable
1794 opened by the BFD library has the type @samp{bfd *}, and is sometimes
1795 referred to as a bfd.
1798 The Common Object File Format. Used on Unix SVR3. Used by some
1799 embedded targets, although ELF is normally better.
1802 A shared library on Windows.
1804 @item dynamic linker
1805 When a program linked against a shared library is run, the dynamic
1806 linker will locate the appropriate shared library and arrange to somehow
1807 include it in the running image.
1809 @item dynamic object
1810 Another name for an ELF shared library.
1813 The Extended Common Object File Format. Used on Alpha Digital Unix
1814 (formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF.
1817 The Executable and Linking Format. The object file format used on most
1818 modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also
1819 used on many embedded systems.
1822 A program, with instructions and symbols, and perhaps dynamic linking
1823 information. Normally produced by a linker.
1826 Load Memory Address. This is the address at which a section will be
1827 loaded. Compare with VMA, below.
1830 NetWare Loadable Module. Used to describe the format of an object which
1831 be loaded into NetWare, which is some kind of PC based network server
1835 A binary file including machine instructions, symbols, and relocation
1836 information. Normally produced by an assembler.
1838 @item object file format
1839 The format of an object file. Typically object files and executables
1840 for a particular system are in the same format, although executables
1841 will not contain any relocation information.
1844 The Portable Executable format. This is the object file format used for
1845 Windows (specifically, Win32) object files. It is based closely on
1846 COFF, but has a few significant differences.
1849 The Portable Executable Image format. This is the object file format
1850 used for Windows (specifically, Win32) executables. It is very similar
1851 to PE, but includes some additional header information.
1854 Information used by the linker to adjust section contents. Also called
1858 Object files and executable are composed of sections. Sections have
1859 optional data and optional relocation information.
1861 @item shared library
1862 A library of functions which may be used by many executables without
1863 actually being linked into each executable. There are several different
1864 implementations of shared libraries, each having slightly different
1868 Each object file and executable may have a list of symbols, often
1869 referred to as the symbol table. A symbol is basically a name and an
1870 address. There may also be some additional information like the type of
1871 symbol, although the type of a symbol is normally something simple like
1872 function or object, and should be confused with the more complex C
1873 notion of type. Typically every global function and variable in a C
1874 program will have an associated symbol.
1877 A set of functions which implement support for a particular object file
1878 format. The @samp{bfd_target} structure.
1881 The current Windows API, implemented by Windows 95 and later and Windows
1882 NT 3.51 and later, but not by Windows 3.1.
1885 The eXtended Common Object File Format. Used on AIX. A variant of
1886 COFF, with a completely different symbol table implementation.
1889 Virtual Memory Address. This is the address a section will have when
1890 an executable is run. Compare with LMA, above.
1894 @unnumberedsec Index