1 /* Source-language-related definitions for GDB.
3 Copyright (C) 1991-2022 Free Software Foundation, Inc.
5 Contributed by the Department of Computer Science at the State University
6 of New York at Buffalo.
8 This file is part of GDB.
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
23 #if !defined (LANGUAGE_H)
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
30 /* Forward decls for prototypes. */
35 struct value_print_options
;
36 struct type_print_options
;
37 struct lang_varobj_ops
;
39 class compile_instance
;
40 struct completion_match_for_lcd
;
41 class innermost_block_tracker
;
43 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
46 range_check_on: Ranges are checked in GDB expressions, producing errors.
47 range_check_warn: Ranges are checked, producing warnings.
48 range_check_off: Ranges are not checked in GDB expressions. */
50 extern enum range_check
52 range_check_off
, range_check_warn
, range_check_on
57 array_row_major: Arrays are in row major order.
58 array_column_major: Arrays are in column major order. */
60 extern enum array_ordering
62 array_row_major
, array_column_major
67 /* case_sensitivity ==
68 case_sensitive_on: Case sensitivity in name matching is used.
69 case_sensitive_off: Case sensitivity in name matching is not used. */
71 extern enum case_sensitivity
73 case_sensitive_on
, case_sensitive_off
79 macro_expansion_no: No macro expansion is available.
80 macro_expansion_c: C-like macro expansion is available. */
84 macro_expansion_no
, macro_expansion_c
88 /* Per architecture (OS/ABI) language information. */
90 struct language_arch_info
92 /* A default constructor. */
93 language_arch_info () = default;
95 DISABLE_COPY_AND_ASSIGN (language_arch_info
);
97 /* Set the default boolean type to be TYPE. If NAME is not nullptr then
98 before using TYPE a symbol called NAME will be looked up, and the type
99 of this symbol will be used instead. Should only be called once when
100 performing setup for a particular language in combination with a
101 particular gdbarch. */
102 void set_bool_type (struct type
*type
, const char *name
= nullptr)
104 gdb_assert (m_bool_type_default
== nullptr);
105 gdb_assert (m_bool_type_name
== nullptr);
106 gdb_assert (type
!= nullptr);
107 m_bool_type_default
= type
;
108 m_bool_type_name
= name
;
111 /* Set the type to be used for characters within a string. Should only
112 be called once when performing setup for a particular language in
113 combination with a particular gdbarch. */
114 void set_string_char_type (struct type
*type
)
116 gdb_assert (m_string_char_type
== nullptr);
117 gdb_assert (type
!= nullptr);
118 m_string_char_type
= type
;
121 /* Return the type for characters within a string. */
122 struct type
*string_char_type () const
123 { return m_string_char_type
; }
125 /* Return the type to be used for booleans. */
126 struct type
*bool_type () const;
128 /* Add TYPE to the list of primitive types for this particular language,
129 with this OS/ABI combination. */
130 void add_primitive_type (struct type
*type
)
132 gdb_assert (type
!= nullptr);
133 primitive_types_and_symbols
.push_back (type_and_symbol (type
));
136 /* Lookup a primitive type called NAME. Will return nullptr if no
137 matching type is found. */
138 struct type
*lookup_primitive_type (const char *name
);
140 /* Lookup a primitive type for which FILTER returns true. Will return
141 nullptr if no matching type is found. */
142 struct type
*lookup_primitive_type
143 (gdb::function_view
<bool (struct type
*)> filter
);
145 /* Lookup a primitive type called NAME and return the type as a symbol.
146 LANG is the language for which type is being looked up. */
147 struct symbol
*lookup_primitive_type_as_symbol (const char *name
,
151 /* A structure storing a type and a corresponding symbol. The type is
152 defined at construction time, while the symbol is lazily created only
153 when asked for, but is then cached for future use. */
154 struct type_and_symbol
157 explicit type_and_symbol (struct type
*type
)
161 /* Default move constructor. */
162 type_and_symbol (type_and_symbol
&&) = default;
164 DISABLE_COPY_AND_ASSIGN (type_and_symbol
);
166 /* Return the type from this object. */
167 struct type
*type () const
170 /* Create and return a symbol wrapping M_TYPE from this object. */
171 struct symbol
*symbol (enum language lang
)
173 if (m_symbol
== nullptr)
174 m_symbol
= alloc_type_symbol (lang
, m_type
);
179 /* The type primitive type. */
180 struct type
*m_type
= nullptr;
182 /* A symbol wrapping M_TYPE, only created when first asked for. */
183 struct symbol
*m_symbol
= nullptr;
185 /* Helper function for type lookup as a symbol. Create the symbol
186 corresponding to type TYPE in language LANG. */
187 static struct symbol
*alloc_type_symbol (enum language lang
,
191 /* Lookup a type_and_symbol entry from the primitive_types_and_symbols
192 vector for a type matching NAME. Return a pointer to the
193 type_and_symbol object from the vector. This will return nullptr if
194 there is no type matching NAME found. */
195 type_and_symbol
*lookup_primitive_type_and_symbol (const char *name
);
197 /* Vector of the primitive types added through add_primitive_type. These
198 types can be specified by name in parsing types in expressions,
199 regardless of whether the program being debugged actually defines such
202 Within the vector each type is paired with a lazily created symbol,
203 which can be fetched by the symbol lookup machinery, should they be
205 std::vector
<type_and_symbol
> primitive_types_and_symbols
;
207 /* Type of elements of strings. */
208 struct type
*m_string_char_type
= nullptr;
210 /* Symbol name of type to use as boolean type, if defined. */
211 const char *m_bool_type_name
= nullptr;
213 /* Otherwise, this is the default boolean builtin type. */
214 struct type
*m_bool_type_default
= nullptr;
217 /* In a language (particularly C++) a function argument of an aggregate
218 type (i.e. class/struct/union) may be implicitly passed by reference
219 even though it is declared a call-by-value argument in the source.
220 The struct below puts together necessary information for GDB to be
221 able to detect and carry out pass-by-reference semantics for a
222 particular type. This type is referred as T in the inlined comments
225 The default values of the fields are chosen to give correct semantics
226 for primitive types and for simple aggregate types, such as
232 struct language_pass_by_ref_info
234 /* True if an argument of type T can be passed to a function by value
235 (i.e. not through an implicit reference). False, otherwise. */
236 bool trivially_copyable
= true;
238 /* True if a copy of a value of type T can be initialized by
239 memcpy'ing the value bit-by-bit. False, otherwise.
240 E.g. If T has a user-defined copy ctor, this should be false. */
241 bool trivially_copy_constructible
= true;
243 /* True if a value of type T can be destructed simply by reclaiming
244 the memory area occupied by the value. False, otherwise.
245 E.g. If T has a user-defined destructor, this should be false. */
246 bool trivially_destructible
= true;
248 /* True if it is allowed to create a copy of a value of type T.
250 E.g. If T has a deleted copy ctor, this should be false. */
251 bool copy_constructible
= true;
253 /* True if a value of type T can be destructed. False, otherwise.
254 E.g. If T has a deleted destructor, this should be false. */
255 bool destructible
= true;
258 /* Splitting strings into words. */
259 extern const char *default_word_break_characters (void);
261 /* Base class from which all other language classes derive. */
265 language_defn (enum language lang
)
268 /* We should only ever create one instance of each language. */
269 gdb_assert (languages
[lang
] == nullptr);
270 languages
[lang
] = this;
273 /* Which language this is. */
275 const enum language la_language
;
277 /* Name of the language. */
279 virtual const char *name () const = 0;
281 /* Natural or official name of the language. */
283 virtual const char *natural_name () const = 0;
285 /* Digit separator of the language. */
287 virtual const char *get_digit_separator () const
292 /* Return a vector of file extensions for this language. The extension
293 must include the ".", like ".c". If this language doesn't need to
294 provide any filename extensions, this may be an empty vector (which is
297 virtual const std::vector
<const char *> &filename_extensions () const
299 static const std::vector
<const char *> no_extensions
;
300 return no_extensions
;
303 /* Print the index of an element of an array. This default
304 implementation prints using C99 syntax. */
306 virtual void print_array_index (struct type
*index_type
,
308 struct ui_file
*stream
,
309 const value_print_options
*options
) const;
311 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
312 stack frame id FRAME, read the value of the variable and return (pointer
313 to a) struct value containing the value.
315 VAR_BLOCK is needed if there's a possibility for VAR to be outside
316 FRAME. This is what happens if FRAME correspond to a nested function
317 and VAR is defined in the outer function. If callers know that VAR is
318 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
320 Throw an error if the variable cannot be found. */
322 virtual struct value
*read_var_value (struct symbol
*var
,
323 const struct block
*var_block
,
324 struct frame_info
*frame
) const;
326 /* Return information about whether TYPE should be passed
327 (and returned) by reference at the language level. The default
328 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
331 virtual struct language_pass_by_ref_info pass_by_reference_info
332 (struct type
*type
) const
337 /* Return true if SYMBOL represents an entity that is not
338 supposed to be seen by the user. To be used to filter symbols
340 virtual bool symbol_printing_suppressed (struct symbol
*symbol
) const
345 /* The per-architecture (OS/ABI) language information. */
347 virtual void language_arch_info (struct gdbarch
*,
348 struct language_arch_info
*) const = 0;
350 /* Find the definition of the type with the given name. */
352 virtual struct type
*lookup_transparent_type (const char *name
) const
354 return basic_lookup_transparent_type (name
);
357 /* Find all symbols in the current program space matching NAME in
358 DOMAIN, according to this language's rules.
360 The search is done in BLOCK only.
361 The caller is responsible for iterating up through superblocks
364 For each one, call CALLBACK with the symbol. If CALLBACK
365 returns false, the iteration ends at that point.
367 This field may not be NULL. If the language does not need any
368 special processing here, 'iterate_over_symbols' should be
369 used as the definition. */
370 virtual bool iterate_over_symbols
371 (const struct block
*block
, const lookup_name_info
&name
,
373 gdb::function_view
<symbol_found_callback_ftype
> callback
) const
375 return ::iterate_over_symbols (block
, name
, domain
, callback
);
378 /* Return a pointer to the function that should be used to match a
379 symbol name against LOOKUP_NAME, according to this language's
380 rules. The matching algorithm depends on LOOKUP_NAME. For
381 example, on Ada, the matching algorithm depends on the symbol
382 name (wild/full/verbatim matching), and on whether we're doing
383 a normal lookup or a completion match lookup.
385 As Ada wants to capture symbol matching for all languages in some
386 cases, then this method is a non-overridable interface. Languages
387 should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */
389 symbol_name_matcher_ftype
*get_symbol_name_matcher
390 (const lookup_name_info
&lookup_name
) const;
392 /* If this language allows compilation from the gdb command line,
393 then this method will return an instance of struct gcc_context
394 appropriate to the language. If compilation for this language is
395 generally supported, but something goes wrong then an exception
396 is thrown. If compilation is not supported for this language
397 then this method returns NULL. */
399 virtual std::unique_ptr
<compile_instance
> get_compile_instance () const;
401 /* This method must be overridden if 'get_compile_instance' is
404 This takes the user-supplied text and returns a new bit of code
407 INST is the compiler instance being used.
408 INPUT is the user's input text.
409 GDBARCH is the architecture to use.
410 EXPR_BLOCK is the block in which the expression is being
412 EXPR_PC is the PC at which the expression is being parsed. */
414 virtual std::string
compute_program (compile_instance
*inst
,
416 struct gdbarch
*gdbarch
,
417 const struct block
*expr_block
,
418 CORE_ADDR expr_pc
) const
420 gdb_assert_not_reached ("language_defn::compute_program");
423 /* Hash the given symbol search name. */
424 virtual unsigned int search_name_hash (const char *name
) const;
426 /* Demangle a symbol according to this language's rules. Unlike
427 la_demangle, this does not take any options.
429 *DEMANGLED will be set by this function.
431 If this function returns false, then *DEMANGLED must always be set
434 If this function returns true, the implementation may set this to
435 a xmalloc'd string holding the demangled form. However, it is
436 not required to. The string, if any, is owned by the caller.
438 The resulting string should be of the form that will be
439 installed into a symbol. */
440 virtual bool sniff_from_mangled_name
441 (const char *mangled
, gdb::unique_xmalloc_ptr
<char> *demangled
) const
443 *demangled
= nullptr;
447 /* Return demangled language symbol version of MANGLED, or NULL. */
448 virtual gdb::unique_xmalloc_ptr
<char> demangle_symbol (const char *mangled
,
454 /* Print TYPE to STREAM using syntax appropriate for this language.
455 LEVEL is the depth to indent lines by. VARSTRING, if not NULL or the
456 empty string, is the name of a variable and TYPE should be printed in
457 the form of a declaration of a variable named VARSTRING. */
459 virtual void print_type (struct type
*type
, const char *varstring
,
460 struct ui_file
*stream
, int show
, int level
,
461 const struct type_print_options
*flags
) const = 0;
463 /* PC is possibly an unknown languages trampoline.
464 If that PC falls in a trampoline belonging to this language, return
465 the address of the first pc in the real function, or 0 if it isn't a
466 language tramp for this language. */
467 virtual CORE_ADDR
skip_trampoline (struct frame_info
*fi
, CORE_ADDR pc
) const
469 return (CORE_ADDR
) 0;
472 /* Return class name of a mangled method name or NULL. */
473 virtual char *class_name_from_physname (const char *physname
) const
478 /* The list of characters forming word boundaries. */
479 virtual const char *word_break_characters (void) const
481 return default_word_break_characters ();
484 /* Add to the completion tracker all symbols which are possible
485 completions for TEXT. WORD is the entire command on which the
486 completion is being made. If CODE is TYPE_CODE_UNDEF, then all
487 symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
488 whose type has a code of CODE should be matched. */
490 virtual void collect_symbol_completion_matches
491 (completion_tracker
&tracker
,
492 complete_symbol_mode mode
,
493 symbol_name_match_type name_match_type
,
496 enum type_code code
) const
498 return default_collect_symbol_completion_matches_break_on
499 (tracker
, mode
, name_match_type
, text
, word
, "", code
);
502 /* This is a function that lookup_symbol will call when it gets to
503 the part of symbol lookup where C looks up static and global
504 variables. This default implements the basic C lookup rules. */
506 virtual struct block_symbol lookup_symbol_nonlocal
508 const struct block
*block
,
509 const domain_enum domain
) const;
511 /* Return an expression that can be used for a location
512 watchpoint. TYPE is a pointer type that points to the memory
513 to watch, and ADDR is the address of the watched memory. */
514 virtual gdb::unique_xmalloc_ptr
<char> watch_location_expression
515 (struct type
*type
, CORE_ADDR addr
) const;
517 /* List of all known languages. */
518 static const struct language_defn
*languages
[nr_languages
];
520 /* Print a top-level value using syntax appropriate for this language. */
521 virtual void value_print (struct value
*val
, struct ui_file
*stream
,
522 const struct value_print_options
*options
) const;
524 /* Print a value using syntax appropriate for this language. RECURSE is
525 the recursion depth. It is zero-based. */
526 virtual void value_print_inner
527 (struct value
*val
, struct ui_file
*stream
, int recurse
,
528 const struct value_print_options
*options
) const;
530 /* Parser function. */
532 virtual int parser (struct parser_state
*ps
) const;
534 /* Print the character CH (of type CHTYPE) on STREAM as part of the
535 contents of a literal string whose delimiter is QUOTER. */
537 virtual void emitchar (int ch
, struct type
*chtype
,
538 struct ui_file
*stream
, int quoter
) const;
540 virtual void printchar (int ch
, struct type
*chtype
,
541 struct ui_file
* stream
) const;
543 /* Print the character string STRING, printing at most LENGTH characters.
544 Printing stops early if the number hits print_max; repeat counts
545 are printed as appropriate. Print ellipses at the end if we
546 had to stop before printing LENGTH characters, or if FORCE_ELLIPSES. */
548 virtual void printstr (struct ui_file
*stream
, struct type
*elttype
,
549 const gdb_byte
*string
, unsigned int length
,
550 const char *encoding
, int force_ellipses
,
551 const struct value_print_options
*options
) const;
554 /* Print a typedef using syntax appropriate for this language.
555 TYPE is the underlying type. NEW_SYMBOL is the symbol naming
556 the type. STREAM is the output stream on which to print. */
558 virtual void print_typedef (struct type
*type
, struct symbol
*new_symbol
,
559 struct ui_file
*stream
) const;
561 /* Return true if TYPE is a string type. */
562 virtual bool is_string_type_p (struct type
*type
) const;
564 /* Return a string that is used by the 'set print max-depth' setting.
565 When GDB replaces a struct or union (during value printing) that is
566 "too deep" this string is displayed instead. The default value here
567 suits most languages. If overriding then the string here should
568 ideally be similar in style to the default; an opener, three '.', and
571 virtual const char *struct_too_deep_ellipsis () const
574 /* If this returns non-NULL then the string returned specifies the name
575 of the implicit local variable that refers to the current object
576 instance. Return NULL (the default) for languages that have no name
577 for the current object instance. */
579 virtual const char *name_of_this () const
582 /* Return false if the language has first-class arrays. Return true if
583 there are no array values, and array objects decay to pointers, as in
584 C. The default is true as currently most supported languages behave
587 virtual bool c_style_arrays_p () const
590 /* Return the index to use for extracting the first element of a string,
591 or as the lower bound when creating a new string. The default of
592 choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently
593 supported languages except Modula-2. */
595 virtual char string_lower_bound () const
596 { return c_style_arrays_p () ? 0 : 1; }
598 /* Returns true if the symbols names should be stored in GDB's data
599 structures for minimal/partial/full symbols using their linkage (aka
600 mangled) form; false if the symbol names should be demangled first.
602 Most languages implement symbol lookup by comparing the demangled
603 names, in which case it is advantageous to store that information
604 already demangled, and so would return false, which is the default.
606 On the other hand, some languages have opted for doing symbol lookups
607 by comparing mangled names instead, for reasons usually specific to
608 the language. Those languages should override this function and
611 And finally, other languages such as C or Asm do not have the concept
612 of mangled vs demangled name, so those languages should also override
613 this function and return true, to prevent any accidental demangling
614 through an unrelated language's demangler. */
616 virtual bool store_sym_names_in_linkage_form_p () const
619 /* Default range checking preference. The return value from this
620 function provides the automatic setting for 'set check range'. As a
621 consequence a user is free to override this setting if they want. */
623 virtual bool range_checking_on_by_default () const
626 /* Is this language case sensitive? The return value from this function
627 provides the automativ setting for 'set case-sensitive', as a
628 consequence, a user is free to override this setting if they want. */
630 virtual enum case_sensitivity
case_sensitivity () const
631 { return case_sensitive_on
; }
634 /* Multi-dimensional array ordering. */
636 virtual enum array_ordering
array_ordering () const
637 { return array_row_major
; }
639 /* Style of macro expansion, if any, supported by this language. The
640 default is no macro expansion. */
642 virtual enum macro_expansion
macro_expansion () const
643 { return macro_expansion_no
; }
645 /* Return a structure containing various operations on varobj specific
646 for this language. */
648 virtual const struct lang_varobj_ops
*varobj_ops () const;
652 /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
653 See that method for a description of the arguments. */
655 virtual symbol_name_matcher_ftype
*get_symbol_name_matcher_inner
656 (const lookup_name_info
&lookup_name
) const;
659 /* Pointer to the language_defn for our current language. This pointer
660 always points to *some* valid struct; it can be used without checking
663 The current language affects expression parsing and evaluation
664 (FIXME: it might be cleaner to make the evaluation-related stuff
665 separate exp_opcodes for each different set of semantics. We
666 should at least think this through more clearly with respect to
667 what happens if the language is changed between parsing and
668 evaluation) and printing of things like types and arrays. It does
669 *not* affect symbol-reading-- each source file in a symbol-file has
670 its own language and we should keep track of that regardless of the
671 language when symbols are read. If we want some manual setting for
672 the language of symbol files (e.g. detecting when ".c" files are
673 C++), it should be a separate setting from the current_language. */
675 extern const struct language_defn
*current_language
;
677 /* Pointer to the language_defn expected by the user, e.g. the language
678 of main(), or the language we last mentioned in a message, or C. */
680 extern const struct language_defn
*expected_language
;
682 /* Warning issued when current_language and the language of the current
683 frame do not match. */
685 extern const char lang_frame_mismatch_warn
[];
688 language_mode_auto: current_language automatically set upon selection
689 of scope (e.g. stack frame)
690 language_mode_manual: current_language set only by user. */
692 extern enum language_mode
694 language_mode_auto
, language_mode_manual
698 /* Return the type that should be used for booleans for language L in
701 struct type
*language_bool_type (const struct language_defn
*l
,
702 struct gdbarch
*gdbarch
);
704 /* Return the type that should be used for characters within a string for
705 language L in GDBARCH. */
707 struct type
*language_string_char_type (const struct language_defn
*l
,
708 struct gdbarch
*gdbarch
);
710 /* Look up a type from the set of OS/ABI specific types defined in
711 GDBARCH for language L. NAME is used for selecting the matching
712 type, and is passed through to the corresponding
713 lookup_primitive_type member function inside the language_arch_info
716 struct type
*language_lookup_primitive_type (const struct language_defn
*l
,
717 struct gdbarch
*gdbarch
,
720 /* Look up a type from the set of OS/ABI specific types defined in
721 GDBARCH for language L. FILTER is used for selecting the matching
722 type, and is passed through to the corresponding
723 lookup_primitive_type member function inside the language_arch_info
726 struct type
*language_lookup_primitive_type
727 (const struct language_defn
*la
,
728 struct gdbarch
*gdbarch
,
729 gdb::function_view
<bool (struct type
*)> filter
);
731 /* Wrapper around language_lookup_primitive_type to return the
732 corresponding symbol. */
735 language_lookup_primitive_type_as_symbol (const struct language_defn
*l
,
736 struct gdbarch
*gdbarch
,
740 /* These macros define the behaviour of the expression
743 /* Should we range check values against the domain of their type? */
744 #define RANGE_CHECK (range_check != range_check_off)
746 /* "cast" really means conversion. */
747 /* FIXME -- should be a setting in language_defn. */
748 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \
749 (LANG)->la_language == language_cplus || \
750 (LANG)->la_language == language_objc)
752 /* Print out the current language settings: language, range and
755 extern void language_info ();
757 extern enum language
set_language (enum language
);
760 /* Test a character to decide whether it can be printed in literal form
761 or needs to be printed in another representation. For example,
762 in C the literal form of the character with octal value 141 is 'a'
763 and the "other representation" is '\141'. The "other representation"
764 is program language dependent. */
766 #define PRINT_LITERAL_FORM(c) \
768 && ((c) < 0x7F || (c) >= 0xA0) \
769 && (!sevenbit_strings || (c) < 0x80))
773 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
775 /* Misc: The string representing a particular enum language. */
777 extern enum language
language_enum (const char *str
);
779 extern const struct language_defn
*language_def (enum language
);
781 extern const char *language_str (enum language
);
783 /* Check for a language-specific trampoline. */
785 extern CORE_ADDR
skip_language_trampoline (struct frame_info
*, CORE_ADDR pc
);
787 /* Return demangled language symbol, or NULL. */
788 extern gdb::unique_xmalloc_ptr
<char> language_demangle
789 (const struct language_defn
*current_language
,
790 const char *mangled
, int options
);
792 /* Return information about whether TYPE should be passed
793 (and returned) by reference at the language level. */
794 struct language_pass_by_ref_info
language_pass_by_reference (struct type
*type
);
796 void c_get_string (struct value
*value
,
797 gdb::unique_xmalloc_ptr
<gdb_byte
> *buffer
,
798 int *length
, struct type
**char_type
,
799 const char **charset
);
801 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
802 default_symbol_name_matcher if not set. LANG is used as a hint;
803 the function may ignore it depending on the current language and
804 LOOKUP_NAME. Specifically, if the current language is Ada, this
805 may return an Ada matcher regardless of LANG. */
806 symbol_name_matcher_ftype
*get_symbol_name_matcher
807 (const language_defn
*lang
, const lookup_name_info
&lookup_name
);
809 /* Save the current language and restore it upon destruction. */
811 class scoped_restore_current_language
815 explicit scoped_restore_current_language ()
816 : m_lang (current_language
->la_language
)
820 ~scoped_restore_current_language ()
822 set_language (m_lang
);
825 scoped_restore_current_language (const scoped_restore_current_language
&)
827 scoped_restore_current_language
&operator=
828 (const scoped_restore_current_language
&) = delete;
832 enum language m_lang
;
835 /* If language_mode is language_mode_auto,
836 then switch current language to the language of SYM
837 and restore current language upon destruction.
841 class scoped_switch_to_sym_language_if_auto
845 explicit scoped_switch_to_sym_language_if_auto (const struct symbol
*sym
)
847 if (language_mode
== language_mode_auto
)
849 m_lang
= current_language
->la_language
;
851 set_language (sym
->language ());
856 /* Assign to m_lang to silence a GCC warning. See
857 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
858 m_lang
= language_unknown
;
862 ~scoped_switch_to_sym_language_if_auto ()
865 set_language (m_lang
);
868 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto
);
872 enum language m_lang
;
875 #endif /* defined (LANGUAGE_H) */