1 This is a loose collection of notes for people hacking on simulators.
2 If this document gets big enough it can be prettied up then.
6 - The "common" directory
7 - Common Makefile Support
9 - Generating "configure" files
10 - C Language Assumptions
11 - "dump" commands under gdb
13 The "common" directory
14 ======================
16 The common directory contains:
18 - common documentation files (e.g. run.1, and maybe in time .texi files)
19 - common source files (e.g. run.c)
20 - common Makefile fragment and configury (e.g. common/local.mk)
22 In addition "common" contains portions of the system call support
23 (e.g. callback.c, target-newlib-*.c).
28 Many files generate program symbols at compile time.
29 Such symbols can't be found with grep nor do they normally appear in
30 the TAGS file. To get around this, source files can add the comment
34 where foo1, foo2 are program symbols. Symbols found in such comments
35 are greppable and appear in the TAGS file.
37 Generating "configure" files
38 ============================
40 "configure" can be generated by running `autoreconf'.
42 C Language Assumptions
43 ======================
45 An ISO C11 compiler is required, as is an ISO C standard library.
47 "dump" commands under gdb
48 =========================
50 gdbinit.in contains the following
56 Simulators that define the sim_debug_dump function can then have their
57 internal state pretty printed from gdb.
59 FIXME: This can obviously be made more elaborate. As needed it will be.
61 Rebuilding target-newlib-* files
62 ================================
64 Checkout a copy of the SIM and LIBGLOSS modules (Unless you've already
69 $ cvs checkout sim-no-testsuite libgloss-no-testsuite newlib-no-testsuite
71 Configure things for an arbitrary simulator target (d10v is used here for
76 $ /tmp/$$/devo/configure --target=d10v-elf
78 In the sim/ directory rebuild the headers:
83 If the target uses the common syscall table (libgloss/syscall.h), then you're
84 all set! If the target has a custom syscall table, you need to declare it:
86 devo/sim/common/gennltvals.py
88 Add your new processor target (you'll need to grub
89 around to find where your syscall.h lives).
91 devo/sim/<processor>/*.[ch]
93 Include target-newlib-syscall.h instead of syscall.h.
98 For ports based on CGEN, tracing instrumentation should largely be for free,
99 so we will cover the basic non-CGEN setup here. The assumption is that your
100 target is using the common autoconf macros and so the build system already
101 includes the sim-trace configure flag.
103 The full tracing API is covered in sim-trace.h, so this section is an overview.
105 Before calling any trace function, you should make a call to the trace_prefix()
106 function. This is usually done in the main sim_engine_run() loop before
107 simulating the next instruction. You should make this call before every
108 simulated insn. You can probably copy & paste this:
109 if (TRACE_ANY_P (cpu))
110 trace_prefix (sd, cpu, NULL_CIA, oldpc, TRACE_LINENUM_P (cpu), NULL, 0, "");
112 You will then need to instrument your simulator code with calls to the
113 trace_generic() function with the appropriate trace index. Typically, this
114 will take a form similar to the above snippet. So to trace instructions, you
115 would use something like:
116 if (TRACE_INSN_P (cpu))
117 trace_generic (sd, cpu, TRACE_INSN_IDX, "NOP;");
119 The exact output format is up to you. See the trace index enum in sim-trace.h
120 to see the different tracing info available.
122 To utilize the tracing features at runtime, simply use the --trace-xxx flags.
123 run --trace-insn ./some-program
128 Similar to the tracing section, this is merely an overview for non-CGEN based
129 ports. The full API may be found in sim-profile.h. Its API is also similar
132 Note that unlike the tracing command line options, in addition to the profile
133 flags, you have to use the --verbose option to view the summary report after
134 execution. Tracing output is displayed on the fly, but the profile output is
137 To profile core accesses (such as data reads/writes and insn fetches), add
138 calls to PROFILE_COUNT_CORE() to your read/write functions. So in your data
139 fetch function, you'd use something like:
140 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_read);
141 Then in your data write function:
142 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_write);
143 And in your insn fetcher:
144 PROFILE_COUNT_CORE (cpu, target_addr, size_in_bytes, map_exec);
146 To use the PC profiling code, you simply have to tell the system where to find
147 your simulator's PC. So in your model initialization function:
148 CPU_PC_FETCH (cpu) = function_that_fetches_the_pc;
150 To profile branches, in every location where a branch insn is executed, call
151 one of the related helpers:
152 PROFILE_BRANCH_TAKEN (cpu);
153 PROFILE_BRANCH_UNTAKEN (cpu);
154 If you have stall information, you can utilize the other helpers too.
156 Environment Simulation
157 ======================
159 The simplest simulator doesn't include environment support -- it merely
160 simulates the Instruction Set Architecture (ISA). Once you're ready to move
161 on to the next level, it's time to start handling the --env option. It's
162 enabled by default for all ports already.
164 This will support for the user, virtual, and operating environments. See the
165 sim-config.h header for a more detailed description of them. The former are
166 pretty straight forward as things like exceptions (making system calls) are
167 handled in the simulator. Which is to say, an exception does not trigger an
168 exception handler in the simulator target -- that is what the operating env
169 is about. See the following userspace section for more information.
171 Userspace System Calls
172 ======================
174 By default, the libgloss userspace is simulated. That means the system call
175 numbers and calling convention matches that of libgloss. Simulating other
176 userspaces (such as Linux) is pretty straightforward, but let's first focus
177 on the basics. The basic API is covered in include/sim/callback.h.
179 When an instruction is simulated that invokes the system call method (such as
180 forcing a hardware trap or exception), your simulator code should set up the
181 CB_SYSCALL data structure before calling the common cb_syscall() function.
184 syscall_read_mem (host_callback *cb, struct cb_syscall *sc,
185 unsigned long taddr, char *buf, int bytes)
187 SIM_DESC sd = (SIM_DESC) sc->p1;
188 SIM_CPU *cpu = (SIM_CPU *) sc->p2;
189 return sim_core_read_buffer (sd, cpu, read_map, buf, taddr, bytes);
192 syscall_write_mem (host_callback *cb, struct cb_syscall *sc,
193 unsigned long taddr, const char *buf, int bytes)
195 SIM_DESC sd = (SIM_DESC) sc->p1;
196 SIM_CPU *cpu = (SIM_CPU *) sc->p2;
197 return sim_core_write_buffer (sd, cpu, write_map, buf, taddr, bytes);
199 void target_sim_syscall (SIM_CPU *cpu)
201 SIM_DESC sd = CPU_STATE (cpu);
202 host_callback *cb = STATE_CALLBACK (sd);
205 CB_SYSCALL_INIT (&sc);
207 sc.func = <fetch system call number>;
208 sc.arg1 = <fetch first system call argument>;
209 sc.arg2 = <fetch second system call argument>;
210 sc.arg3 = <fetch third system call argument>;
211 sc.arg4 = <fetch fourth system call argument>;
214 sc.read_mem = syscall_read_mem;
215 sc.write_mem = syscall_write_mem;
217 cb_syscall (cb, &sc);
219 <store system call result from sc.result>;
220 <store system call error from sc.errcode>;
222 Some targets store the result and error code in different places, while others
223 only store the error code when the result is an error.
225 Keep in mind that the CB_SYS_xxx defines are normalized values with no real
226 meaning with respect to the target. They provide a unique map on the host so
227 that it can parse things sanely. For libgloss, the common/target-newlib-syscall
228 file contains the target's system call numbers to the CB_SYS_xxx values.
230 To simulate other userspace targets, you really only need to update the maps
231 pointers that are part of the callback interface. So create CB_TARGET_DEFS_MAP
232 arrays for each set (system calls, errnos, open bits, etc...) and in a place
233 you find useful, do something like:
236 static CB_TARGET_DEFS_MAP cb_linux_syscall_map[] = {
237 # define TARGET_LINUX_SYS_open 5
238 { CB_SYS_open, TARGET_LINUX_SYS_open },
243 host_callback *cb = STATE_CALLBACK (sd);
244 cb->syscall_map = cb_linux_syscall_map;
245 cb->errno_map = cb_linux_errno_map;
246 cb->open_map = cb_linux_open_map;
247 cb->signal_map = cb_linux_signal_map;
248 cb->stat_map = cb_linux_stat_map;
251 Each of these cb_linux_*_map's are manually declared by the arch target.
253 The target_sim_syscall() example above will then work unchanged (ignoring the
254 system call convention) because all of the callback functions go through these
260 Events are scheduled and executed on behalf of either a cpu or hardware devices.
261 The API is pretty much the same and can be found in common/sim-events.h and
264 For simulator targets, you really just have to worry about the schedule and
265 deschedule functions.
270 The device tree model is based on the OpenBoot specification. Since this is
271 largely inherited from the psim code, consult the existing psim documentation
272 for some in-depth details.
273 http://sourceware.org/psim/manual/
278 The simplest simulator doesn't include hardware device support. Once you're
279 ready to move on to the next level, declare in your Makefile.in:
280 SIM_EXTRA_HW_DEVICES = devone devtwo devthree
282 The basic hardware API is documented in common/hw-device.h.
284 Each device has to have a matching file name with a "dv-" prefix. So there has
285 to be a dv-devone.c, dv-devtwo.c, and dv-devthree.c files. Further, each file
286 has to have a matching hw_descriptor structure. So the dv-devone.c file has to
288 const struct hw_descriptor dv_devone_descriptor[] = {
289 {"devone", devone_finish,},
293 The "devone" string as well as the "devone_finish" function are not hard
294 requirements, just common conventions. The structure name is a hard
297 The devone_finish() callback function is used to instantiate this device by
298 parsing the corresponding properties in the device tree.
300 Hardware devices typically attach address ranges to themselves. Then when
301 accesses to those addresses are made, the hardware will have its callback
302 invoked. The exact callback could be a normal I/O read/write access, as
303 well as a DMA access. This makes it easy to simulate memory mapped registers.
305 Keep in mind that like a proper device driver, it may be instantiated many
306 times over. So any device state it needs to be maintained should be allocated
307 during the finish callback and attached to the hardware device via set_hw_data.
308 Any hardware functions can access this private data via the hw_data function.
310 Ports (Interrupts / IRQs)
311 =========================
313 First, a note on terminology. A "port" is an aspect of a hardware device that
314 accepts or generates interrupts. So devices with input ports may be the target
315 of an interrupt (accept it), and/or they have output ports so that they may be
316 the source of an interrupt (generate it).
318 Each port has a symbolic name and a unique number. These are used to identify
319 the port in different contexts. The output port name has no hard relationship
320 to the input port name (same for the unique number). The callback that accepts
321 the interrupt uses the name/id of its input port, while the generator function
322 uses the name/id of its output port.
324 The device tree is used to connect the output port of a device to the input
325 port of another device. There are no limits on the number of inputs connected
326 to an output, or outputs to an input, or the devices attached to the ports.
327 In other words, the input port and output port could be the same device.
330 - each hardware device declares an array of ports (hw_port_descriptor).
331 any mix of input and output ports is allowed.
332 - when setting up the device, attach the array (set_hw_ports).
333 - if the device accepts interrupts, it will have to attach a port callback
334 function (set_hw_port_event)
335 - connect ports with the device tree
336 - handle incoming interrupts with the callback
337 - generate outgoing interrupts with hw_port_event