[PATCH 22/57][Arm][GAS] Add support for MVE instructions: vmlaldav, vmlalv, vmlsldav...
[binutils-gdb.git] / sim / bfin / gui.c
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1 /* Blackfin GUI (SDL) helper code
3 Copyright (C) 2010-2019 Free Software Foundation, Inc.
4 Contributed by Analog Devices, Inc.
6 This file is part of simulators.
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
21 #include "config.h"
23 #ifdef HAVE_SDL
24 # include <SDL.h>
25 #endif
26 #ifdef HAVE_DLFCN_H
27 # include <dlfcn.h>
28 #endif
30 #include "libiberty.h"
31 #include "gui.h"
33 #ifdef HAVE_SDL
35 static struct {
36 void *handle;
37 int (*Init) (Uint32 flags);
38 void (*Quit) (void);
39 SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags);
40 void (*WM_SetCaption) (const char *title, const char *icon);
41 int (*ShowCursor) (int toggle);
42 int (*LockSurface) (SDL_Surface *surface);
43 void (*UnlockSurface) (SDL_Surface *surface);
44 void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b);
45 Uint32 (*MapRGB) (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b);
46 void (*UpdateRect) (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
47 } sdl;
49 static const char * const sdl_syms[] =
51 "SDL_Init",
52 "SDL_Quit",
53 "SDL_SetVideoMode",
54 "SDL_WM_SetCaption",
55 "SDL_ShowCursor",
56 "SDL_LockSurface",
57 "SDL_UnlockSurface",
58 "SDL_GetRGB",
59 "SDL_MapRGB",
60 "SDL_UpdateRect",
63 struct gui_state {
64 SDL_Surface *screen;
65 const SDL_PixelFormat *format;
66 int throttle, throttle_limit;
67 enum gui_color color;
68 int curr_line;
71 /* Load the SDL lib on the fly to avoid hard linking against it. */
72 static int
73 bfin_gui_sdl_setup (void)
75 int i;
76 uintptr_t **funcs;
78 if (sdl.handle)
79 return 0;
81 sdl.handle = dlopen ("libSDL-1.2.so.0", RTLD_LAZY);
82 if (sdl.handle == NULL)
83 return -1;
85 funcs = (void *) &sdl.Init;
86 for (i = 0; i < ARRAY_SIZE (sdl_syms); ++i)
88 funcs[i] = dlsym (sdl.handle, sdl_syms[i]);
89 if (funcs[i] == NULL)
91 dlclose (sdl.handle);
92 sdl.handle = NULL;
93 return -1;
97 return 0;
100 static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color);
102 void *
103 bfin_gui_setup (void *state, int enabled, int width, int height,
104 enum gui_color color)
106 if (bfin_gui_sdl_setup ())
107 return NULL;
109 /* Create an SDL window if enabled and we don't have one yet. */
110 if (enabled && !state)
112 struct gui_state *gui = xmalloc (sizeof (*gui));
113 if (!gui)
114 return NULL;
116 if (sdl.Init (SDL_INIT_VIDEO))
117 goto error;
119 gui->color = color;
120 gui->format = bfin_gui_color_format (gui->color);
121 gui->screen = sdl.SetVideoMode (width, height, 32,
122 SDL_ANYFORMAT|SDL_HWSURFACE);
123 if (!gui->screen)
125 sdl.Quit();
126 goto error;
129 sdl.WM_SetCaption ("GDB Blackfin Simulator", NULL);
130 sdl.ShowCursor (0);
131 gui->curr_line = 0;
132 gui->throttle = 0;
133 gui->throttle_limit = 0xf; /* XXX: let people control this ? */
134 return gui;
136 error:
137 free (gui);
138 return NULL;
141 /* Else break down a window if disabled and we had one. */
142 else if (!enabled && state)
144 sdl.Quit();
145 free (state);
146 return NULL;
149 /* Retain existing state, whatever that may be. */
150 return state;
153 static int
154 SDL_ConvertBlitLineFrom (const Uint8 *src, const SDL_PixelFormat * const format,
155 SDL_Surface *dst, int dsty)
157 Uint8 r, g, b;
158 Uint32 *pixels;
159 unsigned i, j;
161 if (SDL_MUSTLOCK (dst))
162 if (sdl.LockSurface (dst))
163 return 1;
165 pixels = dst->pixels;
166 pixels += (dsty * dst->pitch / 4);
168 for (i = 0; i < dst->w; ++i)
170 /* Exract the packed source pixel; RGB or BGR. */
171 Uint32 pix = 0;
172 for (j = 0; j < format->BytesPerPixel; ++j)
173 if (format->Rshift)
174 pix = (pix << 8) | src[j];
175 else
176 pix = pix | ((Uint32)src[j] << (j * 8));
178 /* Unpack the source pixel into its components. */
179 sdl.GetRGB (pix, format, &r, &g, &b);
180 /* Translate into the screen pixel format. */
181 *pixels++ = sdl.MapRGB (dst->format, r, g, b);
183 src += format->BytesPerPixel;
186 if (SDL_MUSTLOCK (dst))
187 sdl.UnlockSurface (dst);
189 sdl.UpdateRect (dst, 0, dsty, dst->w, 1);
191 return 0;
194 unsigned
195 bfin_gui_update (void *state, const void *source, unsigned nr_bytes)
197 struct gui_state *gui = state;
198 int ret;
200 if (!gui)
201 return 0;
203 /* XXX: Make this an option ? */
204 gui->throttle = (gui->throttle + 1) & gui->throttle_limit;
205 if (gui->throttle)
206 return 0;
208 ret = SDL_ConvertBlitLineFrom (source, gui->format, gui->screen,
209 gui->curr_line);
210 if (ret)
211 return 0;
213 gui->curr_line = (gui->curr_line + 1) % gui->screen->h;
215 return nr_bytes;
218 #define FMASK(cnt, shift) (((1 << (cnt)) - 1) << (shift))
219 #define _FORMAT(bpp, rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
220 NULL, bpp, (bpp)/8, 8-(rcnt), 8-(gcnt), 8-(bcnt), 8-(acnt), rsh, gsh, bsh, ash, \
221 FMASK (rcnt, rsh), FMASK (gcnt, gsh), FMASK (bcnt, bsh), FMASK (acnt, ash),
222 #define FORMAT(rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
223 _FORMAT(((((rcnt) + (gcnt) + (bcnt) + (acnt)) + 7) / 8) * 8, \
224 rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash)
226 static const SDL_PixelFormat sdl_rgb_565 =
228 FORMAT (5, 6, 5, 0, 11, 5, 0, 0)
230 static const SDL_PixelFormat sdl_bgr_565 =
232 FORMAT (5, 6, 5, 0, 0, 5, 11, 0)
234 static const SDL_PixelFormat sdl_rgb_888 =
236 FORMAT (8, 8, 8, 0, 16, 8, 0, 0)
238 static const SDL_PixelFormat sdl_bgr_888 =
240 FORMAT (8, 8, 8, 0, 0, 8, 16, 0)
242 static const SDL_PixelFormat sdl_rgba_8888 =
244 FORMAT (8, 8, 8, 8, 24, 16, 8, 0)
247 static const struct {
248 const char *name;
249 const SDL_PixelFormat *format;
250 enum gui_color color;
251 } color_spaces[] = {
252 { "rgb565", &sdl_rgb_565, GUI_COLOR_RGB_565, },
253 { "bgr565", &sdl_bgr_565, GUI_COLOR_BGR_565, },
254 { "rgb888", &sdl_rgb_888, GUI_COLOR_RGB_888, },
255 { "bgr888", &sdl_bgr_888, GUI_COLOR_BGR_888, },
256 { "rgba8888", &sdl_rgba_8888, GUI_COLOR_RGBA_8888, },
259 enum gui_color bfin_gui_color (const char *color)
261 int i;
263 if (!color)
264 goto def;
266 for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
267 if (!strcmp (color, color_spaces[i].name))
268 return color_spaces[i].color;
270 /* Pick a random default. */
271 def:
272 return GUI_COLOR_RGB_888;
275 static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color)
277 int i;
279 for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
280 if (color == color_spaces[i].color)
281 return color_spaces[i].format;
283 return NULL;
286 int bfin_gui_color_depth (enum gui_color color)
288 const SDL_PixelFormat *format = bfin_gui_color_format (color);
289 return format ? format->BitsPerPixel : 0;
292 #endif