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[binutils-gdb.git] / gdb / language.h
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1 /* Source-language-related definitions for GDB.
3 Copyright (C) 1991-2022 Free Software Foundation, Inc.
5 Contributed by the Department of Computer Science at the State University
6 of New York at Buffalo.
8 This file is part of GDB.
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 3 of the License, or
13 (at your option) any later version.
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
20 You should have received a copy of the GNU General Public License
21 along with this program. If not, see <http://www.gnu.org/licenses/>. */
23 #if !defined (LANGUAGE_H)
24 #define LANGUAGE_H 1
26 #include "symtab.h"
27 #include "gdbsupport/function-view.h"
28 #include "expression.h"
30 /* Forward decls for prototypes. */
31 struct value;
32 struct objfile;
33 struct frame_info;
34 struct ui_file;
35 struct value_print_options;
36 struct type_print_options;
37 struct lang_varobj_ops;
38 struct parser_state;
39 class compile_instance;
40 struct completion_match_for_lcd;
41 class innermost_block_tracker;
43 #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */
45 /* range_check ==
46 range_check_on: Ranges are checked in GDB expressions, producing errors.
47 range_check_warn: Ranges are checked, producing warnings.
48 range_check_off: Ranges are not checked in GDB expressions. */
50 extern enum range_check
52 range_check_off, range_check_warn, range_check_on
54 range_check;
56 /* array_ordering ==
57 array_row_major: Arrays are in row major order.
58 array_column_major: Arrays are in column major order. */
60 extern enum array_ordering
62 array_row_major, array_column_major
64 array_ordering;
67 /* case_sensitivity ==
68 case_sensitive_on: Case sensitivity in name matching is used.
69 case_sensitive_off: Case sensitivity in name matching is not used. */
71 extern enum case_sensitivity
73 case_sensitive_on, case_sensitive_off
75 case_sensitivity;
78 /* macro_expansion ==
79 macro_expansion_no: No macro expansion is available.
80 macro_expansion_c: C-like macro expansion is available. */
82 enum macro_expansion
84 macro_expansion_no, macro_expansion_c
88 /* Per architecture (OS/ABI) language information. */
90 struct language_arch_info
92 /* A default constructor. */
93 language_arch_info () = default;
95 DISABLE_COPY_AND_ASSIGN (language_arch_info);
97 /* Set the default boolean type to be TYPE. If NAME is not nullptr then
98 before using TYPE a symbol called NAME will be looked up, and the type
99 of this symbol will be used instead. Should only be called once when
100 performing setup for a particular language in combination with a
101 particular gdbarch. */
102 void set_bool_type (struct type *type, const char *name = nullptr)
104 gdb_assert (m_bool_type_default == nullptr);
105 gdb_assert (m_bool_type_name == nullptr);
106 gdb_assert (type != nullptr);
107 m_bool_type_default = type;
108 m_bool_type_name = name;
111 /* Set the type to be used for characters within a string. Should only
112 be called once when performing setup for a particular language in
113 combination with a particular gdbarch. */
114 void set_string_char_type (struct type *type)
116 gdb_assert (m_string_char_type == nullptr);
117 gdb_assert (type != nullptr);
118 m_string_char_type = type;
121 /* Return the type for characters within a string. */
122 struct type *string_char_type () const
123 { return m_string_char_type; }
125 /* Return the type to be used for booleans. */
126 struct type *bool_type () const;
128 /* Add TYPE to the list of primitive types for this particular language,
129 with this OS/ABI combination. */
130 void add_primitive_type (struct type *type)
132 gdb_assert (type != nullptr);
133 primitive_types_and_symbols.push_back (type_and_symbol (type));
136 /* Lookup a primitive type called NAME. Will return nullptr if no
137 matching type is found. */
138 struct type *lookup_primitive_type (const char *name);
140 /* Lookup a primitive type for which FILTER returns true. Will return
141 nullptr if no matching type is found. */
142 struct type *lookup_primitive_type
143 (gdb::function_view<bool (struct type *)> filter);
145 /* Lookup a primitive type called NAME and return the type as a symbol.
146 LANG is the language for which type is being looked up. */
147 struct symbol *lookup_primitive_type_as_symbol (const char *name,
148 enum language lang);
149 private:
151 /* A structure storing a type and a corresponding symbol. The type is
152 defined at construction time, while the symbol is lazily created only
153 when asked for, but is then cached for future use. */
154 struct type_and_symbol
156 /* Constructor. */
157 explicit type_and_symbol (struct type *type)
158 : m_type (type)
159 { /* Nothing. */ }
161 /* Default move constructor. */
162 type_and_symbol (type_and_symbol&&) = default;
164 DISABLE_COPY_AND_ASSIGN (type_and_symbol);
166 /* Return the type from this object. */
167 struct type *type () const
168 { return m_type; }
170 /* Create and return a symbol wrapping M_TYPE from this object. */
171 struct symbol *symbol (enum language lang)
173 if (m_symbol == nullptr)
174 m_symbol = alloc_type_symbol (lang, m_type);
175 return m_symbol;
178 private:
179 /* The type primitive type. */
180 struct type *m_type = nullptr;
182 /* A symbol wrapping M_TYPE, only created when first asked for. */
183 struct symbol *m_symbol = nullptr;
185 /* Helper function for type lookup as a symbol. Create the symbol
186 corresponding to type TYPE in language LANG. */
187 static struct symbol *alloc_type_symbol (enum language lang,
188 struct type *type);
191 /* Lookup a type_and_symbol entry from the primitive_types_and_symbols
192 vector for a type matching NAME. Return a pointer to the
193 type_and_symbol object from the vector. This will return nullptr if
194 there is no type matching NAME found. */
195 type_and_symbol *lookup_primitive_type_and_symbol (const char *name);
197 /* Vector of the primitive types added through add_primitive_type. These
198 types can be specified by name in parsing types in expressions,
199 regardless of whether the program being debugged actually defines such
200 a type.
202 Within the vector each type is paired with a lazily created symbol,
203 which can be fetched by the symbol lookup machinery, should they be
204 needed. */
205 std::vector<type_and_symbol> primitive_types_and_symbols;
207 /* Type of elements of strings. */
208 struct type *m_string_char_type = nullptr;
210 /* Symbol name of type to use as boolean type, if defined. */
211 const char *m_bool_type_name = nullptr;
213 /* Otherwise, this is the default boolean builtin type. */
214 struct type *m_bool_type_default = nullptr;
217 /* In a language (particularly C++) a function argument of an aggregate
218 type (i.e. class/struct/union) may be implicitly passed by reference
219 even though it is declared a call-by-value argument in the source.
220 The struct below puts together necessary information for GDB to be
221 able to detect and carry out pass-by-reference semantics for a
222 particular type. This type is referred as T in the inlined comments
223 below.
225 The default values of the fields are chosen to give correct semantics
226 for primitive types and for simple aggregate types, such as
228 class T {
229 int x;
230 }; */
232 struct language_pass_by_ref_info
234 /* True if an argument of type T can be passed to a function by value
235 (i.e. not through an implicit reference). False, otherwise. */
236 bool trivially_copyable = true;
238 /* True if a copy of a value of type T can be initialized by
239 memcpy'ing the value bit-by-bit. False, otherwise.
240 E.g. If T has a user-defined copy ctor, this should be false. */
241 bool trivially_copy_constructible = true;
243 /* True if a value of type T can be destructed simply by reclaiming
244 the memory area occupied by the value. False, otherwise.
245 E.g. If T has a user-defined destructor, this should be false. */
246 bool trivially_destructible = true;
248 /* True if it is allowed to create a copy of a value of type T.
249 False, otherwise.
250 E.g. If T has a deleted copy ctor, this should be false. */
251 bool copy_constructible = true;
253 /* True if a value of type T can be destructed. False, otherwise.
254 E.g. If T has a deleted destructor, this should be false. */
255 bool destructible = true;
258 /* Splitting strings into words. */
259 extern const char *default_word_break_characters (void);
261 /* Base class from which all other language classes derive. */
263 struct language_defn
265 language_defn (enum language lang)
266 : la_language (lang)
268 /* We should only ever create one instance of each language. */
269 gdb_assert (languages[lang] == nullptr);
270 languages[lang] = this;
273 /* Which language this is. */
275 const enum language la_language;
277 /* Name of the language. */
279 virtual const char *name () const = 0;
281 /* Natural or official name of the language. */
283 virtual const char *natural_name () const = 0;
285 /* Return a vector of file extensions for this language. The extension
286 must include the ".", like ".c". If this language doesn't need to
287 provide any filename extensions, this may be an empty vector (which is
288 the default). */
290 virtual const std::vector<const char *> &filename_extensions () const
292 static const std::vector<const char *> no_extensions;
293 return no_extensions;
296 /* Print the index of an element of an array. This default
297 implementation prints using C99 syntax. */
299 virtual void print_array_index (struct type *index_type,
300 LONGEST index_value,
301 struct ui_file *stream,
302 const value_print_options *options) const;
304 /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a
305 stack frame id FRAME, read the value of the variable and return (pointer
306 to a) struct value containing the value.
308 VAR_BLOCK is needed if there's a possibility for VAR to be outside
309 FRAME. This is what happens if FRAME correspond to a nested function
310 and VAR is defined in the outer function. If callers know that VAR is
311 located in FRAME or is global/static, NULL can be passed as VAR_BLOCK.
313 Throw an error if the variable cannot be found. */
315 virtual struct value *read_var_value (struct symbol *var,
316 const struct block *var_block,
317 struct frame_info *frame) const;
319 /* Return information about whether TYPE should be passed
320 (and returned) by reference at the language level. The default
321 implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its
322 default state. */
324 virtual struct language_pass_by_ref_info pass_by_reference_info
325 (struct type *type) const
327 return {};
330 /* Return true if SYMBOL represents an entity that is not
331 supposed to be seen by the user. To be used to filter symbols
332 during printing. */
333 virtual bool symbol_printing_suppressed (struct symbol *symbol) const
335 return false;
338 /* The per-architecture (OS/ABI) language information. */
340 virtual void language_arch_info (struct gdbarch *,
341 struct language_arch_info *) const = 0;
343 /* Find the definition of the type with the given name. */
345 virtual struct type *lookup_transparent_type (const char *name) const
347 return basic_lookup_transparent_type (name);
350 /* Find all symbols in the current program space matching NAME in
351 DOMAIN, according to this language's rules.
353 The search is done in BLOCK only.
354 The caller is responsible for iterating up through superblocks
355 if desired.
357 For each one, call CALLBACK with the symbol. If CALLBACK
358 returns false, the iteration ends at that point.
360 This field may not be NULL. If the language does not need any
361 special processing here, 'iterate_over_symbols' should be
362 used as the definition. */
363 virtual bool iterate_over_symbols
364 (const struct block *block, const lookup_name_info &name,
365 domain_enum domain,
366 gdb::function_view<symbol_found_callback_ftype> callback) const
368 return ::iterate_over_symbols (block, name, domain, callback);
371 /* Return a pointer to the function that should be used to match a
372 symbol name against LOOKUP_NAME, according to this language's
373 rules. The matching algorithm depends on LOOKUP_NAME. For
374 example, on Ada, the matching algorithm depends on the symbol
375 name (wild/full/verbatim matching), and on whether we're doing
376 a normal lookup or a completion match lookup.
378 As Ada wants to capture symbol matching for all languages in some
379 cases, then this method is a non-overridable interface. Languages
380 should override GET_SYMBOL_NAME_MATCHER_INNER if they need to. */
382 symbol_name_matcher_ftype *get_symbol_name_matcher
383 (const lookup_name_info &lookup_name) const;
385 /* If this language allows compilation from the gdb command line,
386 then this method will return an instance of struct gcc_context
387 appropriate to the language. If compilation for this language is
388 generally supported, but something goes wrong then an exception
389 is thrown. If compilation is not supported for this language
390 then this method returns NULL. */
392 virtual std::unique_ptr<compile_instance> get_compile_instance () const;
394 /* This method must be overridden if 'get_compile_instance' is
395 overridden.
397 This takes the user-supplied text and returns a new bit of code
398 to compile.
400 INST is the compiler instance being used.
401 INPUT is the user's input text.
402 GDBARCH is the architecture to use.
403 EXPR_BLOCK is the block in which the expression is being
404 parsed.
405 EXPR_PC is the PC at which the expression is being parsed. */
407 virtual std::string compute_program (compile_instance *inst,
408 const char *input,
409 struct gdbarch *gdbarch,
410 const struct block *expr_block,
411 CORE_ADDR expr_pc) const
413 gdb_assert_not_reached ("language_defn::compute_program");
416 /* Hash the given symbol search name. */
417 virtual unsigned int search_name_hash (const char *name) const;
419 /* Demangle a symbol according to this language's rules. Unlike
420 la_demangle, this does not take any options.
422 *DEMANGLED will be set by this function.
424 If this function returns false, then *DEMANGLED must always be set
425 to NULL.
427 If this function returns true, the implementation may set this to
428 a xmalloc'd string holding the demangled form. However, it is
429 not required to. The string, if any, is owned by the caller.
431 The resulting string should be of the form that will be
432 installed into a symbol. */
433 virtual bool sniff_from_mangled_name
434 (const char *mangled, gdb::unique_xmalloc_ptr<char> *demangled) const
436 *demangled = nullptr;
437 return false;
440 /* Return demangled language symbol version of MANGLED, or NULL. */
441 virtual gdb::unique_xmalloc_ptr<char> demangle_symbol (const char *mangled,
442 int options) const
444 return nullptr;
447 /* Print TYPE to STREAM using syntax appropriate for this language.
448 LEVEL is the depth to indent lines by. VARSTRING, if not NULL or the
449 empty string, is the name of a variable and TYPE should be printed in
450 the form of a declaration of a variable named VARSTRING. */
452 virtual void print_type (struct type *type, const char *varstring,
453 struct ui_file *stream, int show, int level,
454 const struct type_print_options *flags) const = 0;
456 /* PC is possibly an unknown languages trampoline.
457 If that PC falls in a trampoline belonging to this language, return
458 the address of the first pc in the real function, or 0 if it isn't a
459 language tramp for this language. */
460 virtual CORE_ADDR skip_trampoline (struct frame_info *fi, CORE_ADDR pc) const
462 return (CORE_ADDR) 0;
465 /* Return class name of a mangled method name or NULL. */
466 virtual char *class_name_from_physname (const char *physname) const
468 return nullptr;
471 /* The list of characters forming word boundaries. */
472 virtual const char *word_break_characters (void) const
474 return default_word_break_characters ();
477 /* Add to the completion tracker all symbols which are possible
478 completions for TEXT. WORD is the entire command on which the
479 completion is being made. If CODE is TYPE_CODE_UNDEF, then all
480 symbols should be examined; otherwise, only STRUCT_DOMAIN symbols
481 whose type has a code of CODE should be matched. */
483 virtual void collect_symbol_completion_matches
484 (completion_tracker &tracker,
485 complete_symbol_mode mode,
486 symbol_name_match_type name_match_type,
487 const char *text,
488 const char *word,
489 enum type_code code) const
491 return default_collect_symbol_completion_matches_break_on
492 (tracker, mode, name_match_type, text, word, "", code);
495 /* This is a function that lookup_symbol will call when it gets to
496 the part of symbol lookup where C looks up static and global
497 variables. This default implements the basic C lookup rules. */
499 virtual struct block_symbol lookup_symbol_nonlocal
500 (const char *name,
501 const struct block *block,
502 const domain_enum domain) const;
504 /* Return an expression that can be used for a location
505 watchpoint. TYPE is a pointer type that points to the memory
506 to watch, and ADDR is the address of the watched memory. */
507 virtual gdb::unique_xmalloc_ptr<char> watch_location_expression
508 (struct type *type, CORE_ADDR addr) const;
510 /* List of all known languages. */
511 static const struct language_defn *languages[nr_languages];
513 /* Print a top-level value using syntax appropriate for this language. */
514 virtual void value_print (struct value *val, struct ui_file *stream,
515 const struct value_print_options *options) const;
517 /* Print a value using syntax appropriate for this language. RECURSE is
518 the recursion depth. It is zero-based. */
519 virtual void value_print_inner
520 (struct value *val, struct ui_file *stream, int recurse,
521 const struct value_print_options *options) const;
523 /* Parser function. */
525 virtual int parser (struct parser_state *ps) const;
527 /* Print the character CH (of type CHTYPE) on STREAM as part of the
528 contents of a literal string whose delimiter is QUOTER. */
530 virtual void emitchar (int ch, struct type *chtype,
531 struct ui_file *stream, int quoter) const;
533 virtual void printchar (int ch, struct type *chtype,
534 struct ui_file * stream) const;
536 /* Print the character string STRING, printing at most LENGTH characters.
537 Printing stops early if the number hits print_max; repeat counts
538 are printed as appropriate. Print ellipses at the end if we
539 had to stop before printing LENGTH characters, or if FORCE_ELLIPSES. */
541 virtual void printstr (struct ui_file *stream, struct type *elttype,
542 const gdb_byte *string, unsigned int length,
543 const char *encoding, int force_ellipses,
544 const struct value_print_options *options) const;
547 /* Print a typedef using syntax appropriate for this language.
548 TYPE is the underlying type. NEW_SYMBOL is the symbol naming
549 the type. STREAM is the output stream on which to print. */
551 virtual void print_typedef (struct type *type, struct symbol *new_symbol,
552 struct ui_file *stream) const;
554 /* Return true if TYPE is a string type. */
555 virtual bool is_string_type_p (struct type *type) const;
557 /* Return a string that is used by the 'set print max-depth' setting.
558 When GDB replaces a struct or union (during value printing) that is
559 "too deep" this string is displayed instead. The default value here
560 suits most languages. If overriding then the string here should
561 ideally be similar in style to the default; an opener, three '.', and
562 a closer. */
564 virtual const char *struct_too_deep_ellipsis () const
565 { return "{...}"; }
567 /* If this returns non-NULL then the string returned specifies the name
568 of the implicit local variable that refers to the current object
569 instance. Return NULL (the default) for languages that have no name
570 for the current object instance. */
572 virtual const char *name_of_this () const
573 { return nullptr; }
575 /* Return false if the language has first-class arrays. Return true if
576 there are no array values, and array objects decay to pointers, as in
577 C. The default is true as currently most supported languages behave
578 in this manner. */
580 virtual bool c_style_arrays_p () const
581 { return true; }
583 /* Return the index to use for extracting the first element of a string,
584 or as the lower bound when creating a new string. The default of
585 choosing 0 or 1 based on C_STYLE_ARRAYS_P works for all currently
586 supported languages except Modula-2. */
588 virtual char string_lower_bound () const
589 { return c_style_arrays_p () ? 0 : 1; }
591 /* Returns true if the symbols names should be stored in GDB's data
592 structures for minimal/partial/full symbols using their linkage (aka
593 mangled) form; false if the symbol names should be demangled first.
595 Most languages implement symbol lookup by comparing the demangled
596 names, in which case it is advantageous to store that information
597 already demangled, and so would return false, which is the default.
599 On the other hand, some languages have opted for doing symbol lookups
600 by comparing mangled names instead, for reasons usually specific to
601 the language. Those languages should override this function and
602 return true.
604 And finally, other languages such as C or Asm do not have the concept
605 of mangled vs demangled name, so those languages should also override
606 this function and return true, to prevent any accidental demangling
607 through an unrelated language's demangler. */
609 virtual bool store_sym_names_in_linkage_form_p () const
610 { return false; }
612 /* Default range checking preference. The return value from this
613 function provides the automatic setting for 'set check range'. As a
614 consequence a user is free to override this setting if they want. */
616 virtual bool range_checking_on_by_default () const
617 { return false; }
619 /* Is this language case sensitive? The return value from this function
620 provides the automativ setting for 'set case-sensitive', as a
621 consequence, a user is free to override this setting if they want. */
623 virtual enum case_sensitivity case_sensitivity () const
624 { return case_sensitive_on; }
627 /* Multi-dimensional array ordering. */
629 virtual enum array_ordering array_ordering () const
630 { return array_row_major; }
632 /* Style of macro expansion, if any, supported by this language. The
633 default is no macro expansion. */
635 virtual enum macro_expansion macro_expansion () const
636 { return macro_expansion_no; }
638 /* Return a structure containing various operations on varobj specific
639 for this language. */
641 virtual const struct lang_varobj_ops *varobj_ops () const;
643 protected:
645 /* This is the overridable part of the GET_SYMBOL_NAME_MATCHER method.
646 See that method for a description of the arguments. */
648 virtual symbol_name_matcher_ftype *get_symbol_name_matcher_inner
649 (const lookup_name_info &lookup_name) const;
652 /* Pointer to the language_defn for our current language. This pointer
653 always points to *some* valid struct; it can be used without checking
654 it for validity.
656 The current language affects expression parsing and evaluation
657 (FIXME: it might be cleaner to make the evaluation-related stuff
658 separate exp_opcodes for each different set of semantics. We
659 should at least think this through more clearly with respect to
660 what happens if the language is changed between parsing and
661 evaluation) and printing of things like types and arrays. It does
662 *not* affect symbol-reading-- each source file in a symbol-file has
663 its own language and we should keep track of that regardless of the
664 language when symbols are read. If we want some manual setting for
665 the language of symbol files (e.g. detecting when ".c" files are
666 C++), it should be a separate setting from the current_language. */
668 extern const struct language_defn *current_language;
670 /* Pointer to the language_defn expected by the user, e.g. the language
671 of main(), or the language we last mentioned in a message, or C. */
673 extern const struct language_defn *expected_language;
675 /* Warning issued when current_language and the language of the current
676 frame do not match. */
678 extern const char lang_frame_mismatch_warn[];
680 /* language_mode ==
681 language_mode_auto: current_language automatically set upon selection
682 of scope (e.g. stack frame)
683 language_mode_manual: current_language set only by user. */
685 extern enum language_mode
687 language_mode_auto, language_mode_manual
689 language_mode;
691 /* Return the type that should be used for booleans for language L in
692 GDBARCH. */
694 struct type *language_bool_type (const struct language_defn *l,
695 struct gdbarch *gdbarch);
697 /* Return the type that should be used for characters within a string for
698 language L in GDBARCH. */
700 struct type *language_string_char_type (const struct language_defn *l,
701 struct gdbarch *gdbarch);
703 /* Look up a type from the set of OS/ABI specific types defined in
704 GDBARCH for language L. NAME is used for selecting the matching
705 type, and is passed through to the corresponding
706 lookup_primitive_type member function inside the language_arch_info
707 class. */
709 struct type *language_lookup_primitive_type (const struct language_defn *l,
710 struct gdbarch *gdbarch,
711 const char *name);
713 /* Look up a type from the set of OS/ABI specific types defined in
714 GDBARCH for language L. FILTER is used for selecting the matching
715 type, and is passed through to the corresponding
716 lookup_primitive_type member function inside the language_arch_info
717 class. */
719 struct type *language_lookup_primitive_type
720 (const struct language_defn *la,
721 struct gdbarch *gdbarch,
722 gdb::function_view<bool (struct type *)> filter);
724 /* Wrapper around language_lookup_primitive_type to return the
725 corresponding symbol. */
727 struct symbol *
728 language_lookup_primitive_type_as_symbol (const struct language_defn *l,
729 struct gdbarch *gdbarch,
730 const char *name);
733 /* These macros define the behaviour of the expression
734 evaluator. */
736 /* Should we range check values against the domain of their type? */
737 #define RANGE_CHECK (range_check != range_check_off)
739 /* "cast" really means conversion. */
740 /* FIXME -- should be a setting in language_defn. */
741 #define CAST_IS_CONVERSION(LANG) ((LANG)->la_language == language_c || \
742 (LANG)->la_language == language_cplus || \
743 (LANG)->la_language == language_objc)
745 /* Print out the current language settings: language, range and
746 type checking. */
748 extern void language_info ();
750 extern enum language set_language (enum language);
753 /* Test a character to decide whether it can be printed in literal form
754 or needs to be printed in another representation. For example,
755 in C the literal form of the character with octal value 141 is 'a'
756 and the "other representation" is '\141'. The "other representation"
757 is program language dependent. */
759 #define PRINT_LITERAL_FORM(c) \
760 ((c) >= 0x20 \
761 && ((c) < 0x7F || (c) >= 0xA0) \
762 && (!sevenbit_strings || (c) < 0x80))
764 /* Error messages */
766 extern void range_error (const char *, ...) ATTRIBUTE_PRINTF (1, 2);
768 /* Misc: The string representing a particular enum language. */
770 extern enum language language_enum (const char *str);
772 extern const struct language_defn *language_def (enum language);
774 extern const char *language_str (enum language);
776 /* Check for a language-specific trampoline. */
778 extern CORE_ADDR skip_language_trampoline (struct frame_info *, CORE_ADDR pc);
780 /* Return demangled language symbol, or NULL. */
781 extern gdb::unique_xmalloc_ptr<char> language_demangle
782 (const struct language_defn *current_language,
783 const char *mangled, int options);
785 /* Return information about whether TYPE should be passed
786 (and returned) by reference at the language level. */
787 struct language_pass_by_ref_info language_pass_by_reference (struct type *type);
789 void c_get_string (struct value *value,
790 gdb::unique_xmalloc_ptr<gdb_byte> *buffer,
791 int *length, struct type **char_type,
792 const char **charset);
794 /* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns
795 default_symbol_name_matcher if not set. LANG is used as a hint;
796 the function may ignore it depending on the current language and
797 LOOKUP_NAME. Specifically, if the current language is Ada, this
798 may return an Ada matcher regardless of LANG. */
799 symbol_name_matcher_ftype *get_symbol_name_matcher
800 (const language_defn *lang, const lookup_name_info &lookup_name);
802 /* Save the current language and restore it upon destruction. */
804 class scoped_restore_current_language
806 public:
808 explicit scoped_restore_current_language ()
809 : m_lang (current_language->la_language)
813 ~scoped_restore_current_language ()
815 set_language (m_lang);
818 scoped_restore_current_language (const scoped_restore_current_language &)
819 = delete;
820 scoped_restore_current_language &operator=
821 (const scoped_restore_current_language &) = delete;
823 private:
825 enum language m_lang;
828 /* If language_mode is language_mode_auto,
829 then switch current language to the language of SYM
830 and restore current language upon destruction.
832 Else do nothing. */
834 class scoped_switch_to_sym_language_if_auto
836 public:
838 explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym)
840 if (language_mode == language_mode_auto)
842 m_lang = current_language->la_language;
843 m_switched = true;
844 set_language (sym->language ());
846 else
848 m_switched = false;
849 /* Assign to m_lang to silence a GCC warning. See
850 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */
851 m_lang = language_unknown;
855 ~scoped_switch_to_sym_language_if_auto ()
857 if (m_switched)
858 set_language (m_lang);
861 DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto);
863 private:
864 bool m_switched;
865 enum language m_lang;
868 #endif /* defined (LANGUAGE_H) */