* Makefile.in (all-bootstrap): Added all-texinfo and all-zlib.
[binutils.git] / include / obstack.h
bloba20ab55967a2aeba81039175b46ae304eb8ea214
1 /* obstack.h - object stack macros
2 Copyright (C) 1988,89,90,91,92,93,94,96,97,98 Free Software Foundation, Inc.
5 NOTE: The canonical source of this file is maintained with the GNU C Library.
6 Bugs can be reported to bug-glibc@gnu.org.
8 This program is free software; you can redistribute it and/or modify it
9 under the terms of the GNU General Public License as published by the
10 Free Software Foundation; either version 2, or (at your option) any
11 later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
21 USA. */
23 /* Summary:
25 All the apparent functions defined here are macros. The idea
26 is that you would use these pre-tested macros to solve a
27 very specific set of problems, and they would run fast.
28 Caution: no side-effects in arguments please!! They may be
29 evaluated MANY times!!
31 These macros operate a stack of objects. Each object starts life
32 small, and may grow to maturity. (Consider building a word syllable
33 by syllable.) An object can move while it is growing. Once it has
34 been "finished" it never changes address again. So the "top of the
35 stack" is typically an immature growing object, while the rest of the
36 stack is of mature, fixed size and fixed address objects.
38 These routines grab large chunks of memory, using a function you
39 supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
40 by calling `obstack_chunk_free'. You must define them and declare
41 them before using any obstack macros.
43 Each independent stack is represented by a `struct obstack'.
44 Each of the obstack macros expects a pointer to such a structure
45 as the first argument.
47 One motivation for this package is the problem of growing char strings
48 in symbol tables. Unless you are "fascist pig with a read-only mind"
49 --Gosper's immortal quote from HAKMEM item 154, out of context--you
50 would not like to put any arbitrary upper limit on the length of your
51 symbols.
53 In practice this often means you will build many short symbols and a
54 few long symbols. At the time you are reading a symbol you don't know
55 how long it is. One traditional method is to read a symbol into a
56 buffer, realloc()ating the buffer every time you try to read a symbol
57 that is longer than the buffer. This is beaut, but you still will
58 want to copy the symbol from the buffer to a more permanent
59 symbol-table entry say about half the time.
61 With obstacks, you can work differently. Use one obstack for all symbol
62 names. As you read a symbol, grow the name in the obstack gradually.
63 When the name is complete, finalize it. Then, if the symbol exists already,
64 free the newly read name.
66 The way we do this is to take a large chunk, allocating memory from
67 low addresses. When you want to build a symbol in the chunk you just
68 add chars above the current "high water mark" in the chunk. When you
69 have finished adding chars, because you got to the end of the symbol,
70 you know how long the chars are, and you can create a new object.
71 Mostly the chars will not burst over the highest address of the chunk,
72 because you would typically expect a chunk to be (say) 100 times as
73 long as an average object.
75 In case that isn't clear, when we have enough chars to make up
76 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
77 so we just point to it where it lies. No moving of chars is
78 needed and this is the second win: potentially long strings need
79 never be explicitly shuffled. Once an object is formed, it does not
80 change its address during its lifetime.
82 When the chars burst over a chunk boundary, we allocate a larger
83 chunk, and then copy the partly formed object from the end of the old
84 chunk to the beginning of the new larger chunk. We then carry on
85 accreting characters to the end of the object as we normally would.
87 A special macro is provided to add a single char at a time to a
88 growing object. This allows the use of register variables, which
89 break the ordinary 'growth' macro.
91 Summary:
92 We allocate large chunks.
93 We carve out one object at a time from the current chunk.
94 Once carved, an object never moves.
95 We are free to append data of any size to the currently
96 growing object.
97 Exactly one object is growing in an obstack at any one time.
98 You can run one obstack per control block.
99 You may have as many control blocks as you dare.
100 Because of the way we do it, you can `unwind' an obstack
101 back to a previous state. (You may remove objects much
102 as you would with a stack.)
106 /* Don't do the contents of this file more than once. */
108 #ifndef _OBSTACK_H
109 #define _OBSTACK_H 1
111 #ifdef __cplusplus
112 extern "C" {
113 #endif
115 /* We use subtraction of (char *) 0 instead of casting to int
116 because on word-addressable machines a simple cast to int
117 may ignore the byte-within-word field of the pointer. */
119 #ifndef __PTR_TO_INT
120 # define __PTR_TO_INT(P) ((P) - (char *) 0)
121 #endif
123 #ifndef __INT_TO_PTR
124 # define __INT_TO_PTR(P) ((P) + (char *) 0)
125 #endif
127 /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
128 defined, as with GNU C, use that; that way we don't pollute the
129 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
130 available, include it and use ptrdiff_t. In traditional C, long is
131 the best that we can do. */
133 #ifdef __PTRDIFF_TYPE__
134 # define PTR_INT_TYPE __PTRDIFF_TYPE__
135 #else
136 # ifdef HAVE_STDDEF_H
137 # include <stddef.h>
138 # define PTR_INT_TYPE ptrdiff_t
139 # else
140 # define PTR_INT_TYPE long
141 # endif
142 #endif
144 #if defined _LIBC || defined HAVE_STRING_H
145 # include <string.h>
146 # if defined __STDC__ && __STDC__
147 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
148 # else
149 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
150 # endif
151 #else
152 # ifdef memcpy
153 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
154 # else
155 # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
156 # endif
157 #endif
159 struct _obstack_chunk /* Lives at front of each chunk. */
161 char *limit; /* 1 past end of this chunk */
162 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
163 char contents[4]; /* objects begin here */
166 struct obstack /* control current object in current chunk */
168 long chunk_size; /* preferred size to allocate chunks in */
169 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
170 char *object_base; /* address of object we are building */
171 char *next_free; /* where to add next char to current object */
172 char *chunk_limit; /* address of char after current chunk */
173 PTR_INT_TYPE temp; /* Temporary for some macros. */
174 int alignment_mask; /* Mask of alignment for each object. */
175 #if defined __STDC__ && __STDC__
176 /* These prototypes vary based on `use_extra_arg', and we use
177 casts to the prototypeless function type in all assignments,
178 but having prototypes here quiets -Wstrict-prototypes. */
179 struct _obstack_chunk *(*chunkfun) (void *, long);
180 void (*freefun) (void *, struct _obstack_chunk *);
181 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
182 #else
183 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
184 void (*freefun) (); /* User's function to free a chunk. */
185 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
186 #endif
187 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
188 unsigned maybe_empty_object:1;/* There is a possibility that the current
189 chunk contains a zero-length object. This
190 prevents freeing the chunk if we allocate
191 a bigger chunk to replace it. */
192 unsigned alloc_failed:1; /* No longer used, as we now call the failed
193 handler on error, but retained for binary
194 compatibility. */
197 /* Declare the external functions we use; they are in obstack.c. */
199 #if defined __STDC__ && __STDC__
200 extern void _obstack_newchunk (struct obstack *, int);
201 extern void _obstack_free (struct obstack *, void *);
202 extern int _obstack_begin (struct obstack *, int, int,
203 void *(*) (long), void (*) (void *));
204 extern int _obstack_begin_1 (struct obstack *, int, int,
205 void *(*) (void *, long),
206 void (*) (void *, void *), void *);
207 extern int _obstack_memory_used (struct obstack *);
208 #else
209 extern void _obstack_newchunk ();
210 extern void _obstack_free ();
211 extern int _obstack_begin ();
212 extern int _obstack_begin_1 ();
213 extern int _obstack_memory_used ();
214 #endif
216 #if defined __STDC__ && __STDC__
218 /* Do the function-declarations after the structs
219 but before defining the macros. */
221 void obstack_init (struct obstack *obstack);
223 void * obstack_alloc (struct obstack *obstack, int size);
225 void * obstack_copy (struct obstack *obstack, void *address, int size);
226 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
228 void obstack_free (struct obstack *obstack, void *block);
230 void obstack_blank (struct obstack *obstack, int size);
232 void obstack_grow (struct obstack *obstack, void *data, int size);
233 void obstack_grow0 (struct obstack *obstack, void *data, int size);
235 void obstack_1grow (struct obstack *obstack, int data_char);
236 void obstack_ptr_grow (struct obstack *obstack, void *data);
237 void obstack_int_grow (struct obstack *obstack, int data);
239 void * obstack_finish (struct obstack *obstack);
241 int obstack_object_size (struct obstack *obstack);
243 int obstack_room (struct obstack *obstack);
244 void obstack_make_room (struct obstack *obstack, int size);
245 void obstack_1grow_fast (struct obstack *obstack, int data_char);
246 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
247 void obstack_int_grow_fast (struct obstack *obstack, int data);
248 void obstack_blank_fast (struct obstack *obstack, int size);
250 void * obstack_base (struct obstack *obstack);
251 void * obstack_next_free (struct obstack *obstack);
252 int obstack_alignment_mask (struct obstack *obstack);
253 int obstack_chunk_size (struct obstack *obstack);
254 int obstack_memory_used (struct obstack *obstack);
256 #endif /* __STDC__ */
258 /* Non-ANSI C cannot really support alternative functions for these macros,
259 so we do not declare them. */
261 /* Error handler called when `obstack_chunk_alloc' failed to allocate
262 more memory. This can be set to a user defined function. The
263 default action is to print a message and abort. */
264 #if defined __STDC__ && __STDC__
265 extern void (*obstack_alloc_failed_handler) (void);
266 #else
267 extern void (*obstack_alloc_failed_handler) ();
268 #endif
270 /* Exit value used when `print_and_abort' is used. */
271 extern int obstack_exit_failure;
273 /* Pointer to beginning of object being allocated or to be allocated next.
274 Note that this might not be the final address of the object
275 because a new chunk might be needed to hold the final size. */
277 #define obstack_base(h) ((h)->object_base)
279 /* Size for allocating ordinary chunks. */
281 #define obstack_chunk_size(h) ((h)->chunk_size)
283 /* Pointer to next byte not yet allocated in current chunk. */
285 #define obstack_next_free(h) ((h)->next_free)
287 /* Mask specifying low bits that should be clear in address of an object. */
289 #define obstack_alignment_mask(h) ((h)->alignment_mask)
291 /* To prevent prototype warnings provide complete argument list in
292 standard C version. */
293 #if defined __STDC__ && __STDC__
295 # define obstack_init(h) \
296 _obstack_begin ((h), 0, 0, \
297 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
299 # define obstack_begin(h, size) \
300 _obstack_begin ((h), (size), 0, \
301 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
303 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
304 _obstack_begin ((h), (size), (alignment), \
305 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
307 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
308 _obstack_begin_1 ((h), (size), (alignment), \
309 (void *(*) (void *, long)) (chunkfun), \
310 (void (*) (void *, void *)) (freefun), (arg))
312 # define obstack_chunkfun(h, newchunkfun) \
313 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
315 # define obstack_freefun(h, newfreefun) \
316 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
318 #else
320 # define obstack_init(h) \
321 _obstack_begin ((h), 0, 0, \
322 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
324 # define obstack_begin(h, size) \
325 _obstack_begin ((h), (size), 0, \
326 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
328 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
329 _obstack_begin ((h), (size), (alignment), \
330 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
332 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
333 _obstack_begin_1 ((h), (size), (alignment), \
334 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
336 # define obstack_chunkfun(h, newchunkfun) \
337 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
339 # define obstack_freefun(h, newfreefun) \
340 ((h) -> freefun = (void (*)()) (newfreefun))
342 #endif
344 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
346 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
348 #define obstack_memory_used(h) _obstack_memory_used (h)
350 #if defined __GNUC__ && defined __STDC__ && __STDC__
351 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
352 does not implement __extension__. But that compiler doesn't define
353 __GNUC_MINOR__. */
354 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
355 # define __extension__
356 # endif
358 /* For GNU C, if not -traditional,
359 we can define these macros to compute all args only once
360 without using a global variable.
361 Also, we can avoid using the `temp' slot, to make faster code. */
363 # define obstack_object_size(OBSTACK) \
364 __extension__ \
365 ({ struct obstack *__o = (OBSTACK); \
366 (unsigned) (__o->next_free - __o->object_base); })
368 # define obstack_room(OBSTACK) \
369 __extension__ \
370 ({ struct obstack *__o = (OBSTACK); \
371 (unsigned) (__o->chunk_limit - __o->next_free); })
373 # define obstack_make_room(OBSTACK,length) \
374 __extension__ \
375 ({ struct obstack *__o = (OBSTACK); \
376 int __len = (length); \
377 if (__o->chunk_limit - __o->next_free < __len) \
378 _obstack_newchunk (__o, __len); \
379 (void) 0; })
381 # define obstack_empty_p(OBSTACK) \
382 __extension__ \
383 ({ struct obstack *__o = (OBSTACK); \
384 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
386 # define obstack_grow(OBSTACK,where,length) \
387 __extension__ \
388 ({ struct obstack *__o = (OBSTACK); \
389 int __len = (length); \
390 if (__o->next_free + __len > __o->chunk_limit) \
391 _obstack_newchunk (__o, __len); \
392 _obstack_memcpy (__o->next_free, (where), __len); \
393 __o->next_free += __len; \
394 (void) 0; })
396 # define obstack_grow0(OBSTACK,where,length) \
397 __extension__ \
398 ({ struct obstack *__o = (OBSTACK); \
399 int __len = (length); \
400 if (__o->next_free + __len + 1 > __o->chunk_limit) \
401 _obstack_newchunk (__o, __len + 1); \
402 _obstack_memcpy (__o->next_free, (where), __len); \
403 __o->next_free += __len; \
404 *(__o->next_free)++ = 0; \
405 (void) 0; })
407 # define obstack_1grow(OBSTACK,datum) \
408 __extension__ \
409 ({ struct obstack *__o = (OBSTACK); \
410 if (__o->next_free + 1 > __o->chunk_limit) \
411 _obstack_newchunk (__o, 1); \
412 *(__o->next_free)++ = (datum); \
413 (void) 0; })
415 /* These assume that the obstack alignment is good enough for pointers or ints,
416 and that the data added so far to the current object
417 shares that much alignment. */
419 # define obstack_ptr_grow(OBSTACK,datum) \
420 __extension__ \
421 ({ struct obstack *__o = (OBSTACK); \
422 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
423 _obstack_newchunk (__o, sizeof (void *)); \
424 *((void **)__o->next_free)++ = ((void *)datum); \
425 (void) 0; })
427 # define obstack_int_grow(OBSTACK,datum) \
428 __extension__ \
429 ({ struct obstack *__o = (OBSTACK); \
430 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
431 _obstack_newchunk (__o, sizeof (int)); \
432 *((int *)__o->next_free)++ = ((int)datum); \
433 (void) 0; })
435 # define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
436 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
438 # define obstack_blank(OBSTACK,length) \
439 __extension__ \
440 ({ struct obstack *__o = (OBSTACK); \
441 int __len = (length); \
442 if (__o->chunk_limit - __o->next_free < __len) \
443 _obstack_newchunk (__o, __len); \
444 __o->next_free += __len; \
445 (void) 0; })
447 # define obstack_alloc(OBSTACK,length) \
448 __extension__ \
449 ({ struct obstack *__h = (OBSTACK); \
450 obstack_blank (__h, (length)); \
451 obstack_finish (__h); })
453 # define obstack_copy(OBSTACK,where,length) \
454 __extension__ \
455 ({ struct obstack *__h = (OBSTACK); \
456 obstack_grow (__h, (where), (length)); \
457 obstack_finish (__h); })
459 # define obstack_copy0(OBSTACK,where,length) \
460 __extension__ \
461 ({ struct obstack *__h = (OBSTACK); \
462 obstack_grow0 (__h, (where), (length)); \
463 obstack_finish (__h); })
465 /* The local variable is named __o1 to avoid a name conflict
466 when obstack_blank is called. */
467 # define obstack_finish(OBSTACK) \
468 __extension__ \
469 ({ struct obstack *__o1 = (OBSTACK); \
470 void *value; \
471 value = (void *) __o1->object_base; \
472 if (__o1->next_free == value) \
473 __o1->maybe_empty_object = 1; \
474 __o1->next_free \
475 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
476 & ~ (__o1->alignment_mask)); \
477 if (__o1->next_free - (char *)__o1->chunk \
478 > __o1->chunk_limit - (char *)__o1->chunk) \
479 __o1->next_free = __o1->chunk_limit; \
480 __o1->object_base = __o1->next_free; \
481 value; })
483 # define obstack_free(OBSTACK, OBJ) \
484 __extension__ \
485 ({ struct obstack *__o = (OBSTACK); \
486 void *__obj = (OBJ); \
487 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
488 __o->next_free = __o->object_base = __obj; \
489 else (obstack_free) (__o, __obj); })
491 #else /* not __GNUC__ or not __STDC__ */
493 # define obstack_object_size(h) \
494 (unsigned) ((h)->next_free - (h)->object_base)
496 # define obstack_room(h) \
497 (unsigned) ((h)->chunk_limit - (h)->next_free)
499 # define obstack_empty_p(h) \
500 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
502 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
503 so that we can avoid having void expressions
504 in the arms of the conditional expression.
505 Casting the third operand to void was tried before,
506 but some compilers won't accept it. */
508 # define obstack_make_room(h,length) \
509 ( (h)->temp = (length), \
510 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
511 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
513 # define obstack_grow(h,where,length) \
514 ( (h)->temp = (length), \
515 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
516 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
517 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
518 (h)->next_free += (h)->temp)
520 # define obstack_grow0(h,where,length) \
521 ( (h)->temp = (length), \
522 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
523 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
524 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
525 (h)->next_free += (h)->temp, \
526 *((h)->next_free)++ = 0)
528 # define obstack_1grow(h,datum) \
529 ( (((h)->next_free + 1 > (h)->chunk_limit) \
530 ? (_obstack_newchunk ((h), 1), 0) : 0), \
531 (*((h)->next_free)++ = (datum)))
533 # define obstack_ptr_grow(h,datum) \
534 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
535 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
536 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
538 # define obstack_int_grow(h,datum) \
539 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
540 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
541 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
543 # define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
544 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
546 # define obstack_blank(h,length) \
547 ( (h)->temp = (length), \
548 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
549 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
550 ((h)->next_free += (h)->temp))
552 # define obstack_alloc(h,length) \
553 (obstack_blank ((h), (length)), obstack_finish ((h)))
555 # define obstack_copy(h,where,length) \
556 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
558 # define obstack_copy0(h,where,length) \
559 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
561 # define obstack_finish(h) \
562 ( ((h)->next_free == (h)->object_base \
563 ? (((h)->maybe_empty_object = 1), 0) \
564 : 0), \
565 (h)->temp = __PTR_TO_INT ((h)->object_base), \
566 (h)->next_free \
567 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
568 & ~ ((h)->alignment_mask)), \
569 (((h)->next_free - (char *) (h)->chunk \
570 > (h)->chunk_limit - (char *) (h)->chunk) \
571 ? ((h)->next_free = (h)->chunk_limit) : 0), \
572 (h)->object_base = (h)->next_free, \
573 __INT_TO_PTR ((h)->temp))
575 # if defined __STDC__ && __STDC__
576 # define obstack_free(h,obj) \
577 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
578 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
579 ? (int) ((h)->next_free = (h)->object_base \
580 = (h)->temp + (char *) (h)->chunk) \
581 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
582 # else
583 # define obstack_free(h,obj) \
584 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
585 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
586 ? (int) ((h)->next_free = (h)->object_base \
587 = (h)->temp + (char *) (h)->chunk) \
588 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
589 # endif
591 #endif /* not __GNUC__ or not __STDC__ */
593 #ifdef __cplusplus
594 } /* C++ */
595 #endif
597 #endif /* obstack.h */