2001-05-28 Philip Blundell <philb@gnu.org>
[binutils.git] / include / obstack.h
blob314a27a992ac3755ba36d65521bf9399f96bd46e
1 /* obstack.h - object stack macros
2 Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998
3 Free Software Foundation, Inc.
6 NOTE: The canonical source of this file is maintained with the GNU C Library.
7 Bugs can be reported to bug-glibc@gnu.org.
9 This program is free software; you can redistribute it and/or modify it
10 under the terms of the GNU General Public License as published by the
11 Free Software Foundation; either version 2, or (at your option) any
12 later version.
14 This program is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with this program; if not, write to the Free Software
21 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
22 USA. */
24 /* Summary:
26 All the apparent functions defined here are macros. The idea
27 is that you would use these pre-tested macros to solve a
28 very specific set of problems, and they would run fast.
29 Caution: no side-effects in arguments please!! They may be
30 evaluated MANY times!!
32 These macros operate a stack of objects. Each object starts life
33 small, and may grow to maturity. (Consider building a word syllable
34 by syllable.) An object can move while it is growing. Once it has
35 been "finished" it never changes address again. So the "top of the
36 stack" is typically an immature growing object, while the rest of the
37 stack is of mature, fixed size and fixed address objects.
39 These routines grab large chunks of memory, using a function you
40 supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
41 by calling `obstack_chunk_free'. You must define them and declare
42 them before using any obstack macros.
44 Each independent stack is represented by a `struct obstack'.
45 Each of the obstack macros expects a pointer to such a structure
46 as the first argument.
48 One motivation for this package is the problem of growing char strings
49 in symbol tables. Unless you are "fascist pig with a read-only mind"
50 --Gosper's immortal quote from HAKMEM item 154, out of context--you
51 would not like to put any arbitrary upper limit on the length of your
52 symbols.
54 In practice this often means you will build many short symbols and a
55 few long symbols. At the time you are reading a symbol you don't know
56 how long it is. One traditional method is to read a symbol into a
57 buffer, realloc()ating the buffer every time you try to read a symbol
58 that is longer than the buffer. This is beaut, but you still will
59 want to copy the symbol from the buffer to a more permanent
60 symbol-table entry say about half the time.
62 With obstacks, you can work differently. Use one obstack for all symbol
63 names. As you read a symbol, grow the name in the obstack gradually.
64 When the name is complete, finalize it. Then, if the symbol exists already,
65 free the newly read name.
67 The way we do this is to take a large chunk, allocating memory from
68 low addresses. When you want to build a symbol in the chunk you just
69 add chars above the current "high water mark" in the chunk. When you
70 have finished adding chars, because you got to the end of the symbol,
71 you know how long the chars are, and you can create a new object.
72 Mostly the chars will not burst over the highest address of the chunk,
73 because you would typically expect a chunk to be (say) 100 times as
74 long as an average object.
76 In case that isn't clear, when we have enough chars to make up
77 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
78 so we just point to it where it lies. No moving of chars is
79 needed and this is the second win: potentially long strings need
80 never be explicitly shuffled. Once an object is formed, it does not
81 change its address during its lifetime.
83 When the chars burst over a chunk boundary, we allocate a larger
84 chunk, and then copy the partly formed object from the end of the old
85 chunk to the beginning of the new larger chunk. We then carry on
86 accreting characters to the end of the object as we normally would.
88 A special macro is provided to add a single char at a time to a
89 growing object. This allows the use of register variables, which
90 break the ordinary 'growth' macro.
92 Summary:
93 We allocate large chunks.
94 We carve out one object at a time from the current chunk.
95 Once carved, an object never moves.
96 We are free to append data of any size to the currently
97 growing object.
98 Exactly one object is growing in an obstack at any one time.
99 You can run one obstack per control block.
100 You may have as many control blocks as you dare.
101 Because of the way we do it, you can `unwind' an obstack
102 back to a previous state. (You may remove objects much
103 as you would with a stack.)
107 /* Don't do the contents of this file more than once. */
109 #ifndef _OBSTACK_H
110 #define _OBSTACK_H 1
112 #ifdef __cplusplus
113 extern "C" {
114 #endif
116 /* We use subtraction of (char *) 0 instead of casting to int
117 because on word-addressable machines a simple cast to int
118 may ignore the byte-within-word field of the pointer. */
120 #ifndef __PTR_TO_INT
121 # define __PTR_TO_INT(P) ((P) - (char *) 0)
122 #endif
124 #ifndef __INT_TO_PTR
125 # define __INT_TO_PTR(P) ((P) + (char *) 0)
126 #endif
128 /* We need the type of the resulting object. If __PTRDIFF_TYPE__ is
129 defined, as with GNU C, use that; that way we don't pollute the
130 namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is
131 available, include it and use ptrdiff_t. In traditional C, long is
132 the best that we can do. */
134 #ifdef __PTRDIFF_TYPE__
135 # define PTR_INT_TYPE __PTRDIFF_TYPE__
136 #else
137 # ifdef HAVE_STDDEF_H
138 # include <stddef.h>
139 # define PTR_INT_TYPE ptrdiff_t
140 # else
141 # define PTR_INT_TYPE long
142 # endif
143 #endif
145 #if defined _LIBC || defined HAVE_STRING_H
146 # include <string.h>
147 # if defined __STDC__ && __STDC__
148 # define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149 # else
150 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
151 # endif
152 #else
153 # ifdef memcpy
154 # define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
155 # else
156 # define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
157 # endif
158 #endif
160 struct _obstack_chunk /* Lives at front of each chunk. */
162 char *limit; /* 1 past end of this chunk */
163 struct _obstack_chunk *prev; /* address of prior chunk or NULL */
164 char contents[4]; /* objects begin here */
167 struct obstack /* control current object in current chunk */
169 long chunk_size; /* preferred size to allocate chunks in */
170 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
171 char *object_base; /* address of object we are building */
172 char *next_free; /* where to add next char to current object */
173 char *chunk_limit; /* address of char after current chunk */
174 PTR_INT_TYPE temp; /* Temporary for some macros. */
175 int alignment_mask; /* Mask of alignment for each object. */
176 #if defined __STDC__ && __STDC__
177 /* These prototypes vary based on `use_extra_arg', and we use
178 casts to the prototypeless function type in all assignments,
179 but having prototypes here quiets -Wstrict-prototypes. */
180 struct _obstack_chunk *(*chunkfun) (void *, long);
181 void (*freefun) (void *, struct _obstack_chunk *);
182 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
183 #else
184 struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
185 void (*freefun) (); /* User's function to free a chunk. */
186 char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
187 #endif
188 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
189 unsigned maybe_empty_object:1;/* There is a possibility that the current
190 chunk contains a zero-length object. This
191 prevents freeing the chunk if we allocate
192 a bigger chunk to replace it. */
193 unsigned alloc_failed:1; /* No longer used, as we now call the failed
194 handler on error, but retained for binary
195 compatibility. */
198 /* Declare the external functions we use; they are in obstack.c. */
200 #if defined __STDC__ && __STDC__
201 extern void _obstack_newchunk (struct obstack *, int);
202 extern void _obstack_free (struct obstack *, void *);
203 extern int _obstack_begin (struct obstack *, int, int,
204 void *(*) (long), void (*) (void *));
205 extern int _obstack_begin_1 (struct obstack *, int, int,
206 void *(*) (void *, long),
207 void (*) (void *, void *), void *);
208 extern int _obstack_memory_used (struct obstack *);
209 #else
210 extern void _obstack_newchunk ();
211 extern void _obstack_free ();
212 extern int _obstack_begin ();
213 extern int _obstack_begin_1 ();
214 extern int _obstack_memory_used ();
215 #endif
217 #if defined __STDC__ && __STDC__
219 /* Do the function-declarations after the structs
220 but before defining the macros. */
222 void obstack_init (struct obstack *obstack);
224 void * obstack_alloc (struct obstack *obstack, int size);
226 void * obstack_copy (struct obstack *obstack, void *address, int size);
227 void * obstack_copy0 (struct obstack *obstack, void *address, int size);
229 void obstack_free (struct obstack *obstack, void *block);
231 void obstack_blank (struct obstack *obstack, int size);
233 void obstack_grow (struct obstack *obstack, void *data, int size);
234 void obstack_grow0 (struct obstack *obstack, void *data, int size);
236 void obstack_1grow (struct obstack *obstack, int data_char);
237 void obstack_ptr_grow (struct obstack *obstack, void *data);
238 void obstack_int_grow (struct obstack *obstack, int data);
240 void * obstack_finish (struct obstack *obstack);
242 int obstack_object_size (struct obstack *obstack);
244 int obstack_room (struct obstack *obstack);
245 void obstack_make_room (struct obstack *obstack, int size);
246 void obstack_1grow_fast (struct obstack *obstack, int data_char);
247 void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
248 void obstack_int_grow_fast (struct obstack *obstack, int data);
249 void obstack_blank_fast (struct obstack *obstack, int size);
251 void * obstack_base (struct obstack *obstack);
252 void * obstack_next_free (struct obstack *obstack);
253 int obstack_alignment_mask (struct obstack *obstack);
254 int obstack_chunk_size (struct obstack *obstack);
255 int obstack_memory_used (struct obstack *obstack);
257 #endif /* __STDC__ */
259 /* Non-ANSI C cannot really support alternative functions for these macros,
260 so we do not declare them. */
262 /* Error handler called when `obstack_chunk_alloc' failed to allocate
263 more memory. This can be set to a user defined function. The
264 default action is to print a message and abort. */
265 #if defined __STDC__ && __STDC__
266 extern void (*obstack_alloc_failed_handler) (void);
267 #else
268 extern void (*obstack_alloc_failed_handler) ();
269 #endif
271 /* Exit value used when `print_and_abort' is used. */
272 extern int obstack_exit_failure;
274 /* Pointer to beginning of object being allocated or to be allocated next.
275 Note that this might not be the final address of the object
276 because a new chunk might be needed to hold the final size. */
278 #define obstack_base(h) ((h)->object_base)
280 /* Size for allocating ordinary chunks. */
282 #define obstack_chunk_size(h) ((h)->chunk_size)
284 /* Pointer to next byte not yet allocated in current chunk. */
286 #define obstack_next_free(h) ((h)->next_free)
288 /* Mask specifying low bits that should be clear in address of an object. */
290 #define obstack_alignment_mask(h) ((h)->alignment_mask)
292 /* To prevent prototype warnings provide complete argument list in
293 standard C version. */
294 #if defined __STDC__ && __STDC__
296 # define obstack_init(h) \
297 _obstack_begin ((h), 0, 0, \
298 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
300 # define obstack_begin(h, size) \
301 _obstack_begin ((h), (size), 0, \
302 (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
304 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
305 _obstack_begin ((h), (size), (alignment), \
306 (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
308 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
309 _obstack_begin_1 ((h), (size), (alignment), \
310 (void *(*) (void *, long)) (chunkfun), \
311 (void (*) (void *, void *)) (freefun), (arg))
313 # define obstack_chunkfun(h, newchunkfun) \
314 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
316 # define obstack_freefun(h, newfreefun) \
317 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
319 #else
321 # define obstack_init(h) \
322 _obstack_begin ((h), 0, 0, \
323 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
325 # define obstack_begin(h, size) \
326 _obstack_begin ((h), (size), 0, \
327 (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
329 # define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
330 _obstack_begin ((h), (size), (alignment), \
331 (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
333 # define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
334 _obstack_begin_1 ((h), (size), (alignment), \
335 (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
337 # define obstack_chunkfun(h, newchunkfun) \
338 ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
340 # define obstack_freefun(h, newfreefun) \
341 ((h) -> freefun = (void (*)()) (newfreefun))
343 #endif
345 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
347 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
349 #define obstack_memory_used(h) _obstack_memory_used (h)
351 #if defined __GNUC__ && defined __STDC__ && __STDC__
352 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
353 does not implement __extension__. But that compiler doesn't define
354 __GNUC_MINOR__. */
355 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
356 # define __extension__
357 # endif
359 /* For GNU C, if not -traditional,
360 we can define these macros to compute all args only once
361 without using a global variable.
362 Also, we can avoid using the `temp' slot, to make faster code. */
364 # define obstack_object_size(OBSTACK) \
365 __extension__ \
366 ({ struct obstack *__o = (OBSTACK); \
367 (unsigned) (__o->next_free - __o->object_base); })
369 # define obstack_room(OBSTACK) \
370 __extension__ \
371 ({ struct obstack *__o = (OBSTACK); \
372 (unsigned) (__o->chunk_limit - __o->next_free); })
374 # define obstack_make_room(OBSTACK,length) \
375 __extension__ \
376 ({ struct obstack *__o = (OBSTACK); \
377 int __len = (length); \
378 if (__o->chunk_limit - __o->next_free < __len) \
379 _obstack_newchunk (__o, __len); \
380 (void) 0; })
382 # define obstack_empty_p(OBSTACK) \
383 __extension__ \
384 ({ struct obstack *__o = (OBSTACK); \
385 (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
387 # define obstack_grow(OBSTACK,where,length) \
388 __extension__ \
389 ({ struct obstack *__o = (OBSTACK); \
390 int __len = (length); \
391 if (__o->next_free + __len > __o->chunk_limit) \
392 _obstack_newchunk (__o, __len); \
393 _obstack_memcpy (__o->next_free, (where), __len); \
394 __o->next_free += __len; \
395 (void) 0; })
397 # define obstack_grow0(OBSTACK,where,length) \
398 __extension__ \
399 ({ struct obstack *__o = (OBSTACK); \
400 int __len = (length); \
401 if (__o->next_free + __len + 1 > __o->chunk_limit) \
402 _obstack_newchunk (__o, __len + 1); \
403 _obstack_memcpy (__o->next_free, (where), __len); \
404 __o->next_free += __len; \
405 *(__o->next_free)++ = 0; \
406 (void) 0; })
408 # define obstack_1grow(OBSTACK,datum) \
409 __extension__ \
410 ({ struct obstack *__o = (OBSTACK); \
411 if (__o->next_free + 1 > __o->chunk_limit) \
412 _obstack_newchunk (__o, 1); \
413 *(__o->next_free)++ = (datum); \
414 (void) 0; })
416 /* These assume that the obstack alignment is good enough for pointers or ints,
417 and that the data added so far to the current object
418 shares that much alignment. */
420 # define obstack_ptr_grow(OBSTACK,datum) \
421 __extension__ \
422 ({ struct obstack *__o = (OBSTACK); \
423 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
424 _obstack_newchunk (__o, sizeof (void *)); \
425 *((void **)__o->next_free)++ = ((void *)datum); \
426 (void) 0; })
428 # define obstack_int_grow(OBSTACK,datum) \
429 __extension__ \
430 ({ struct obstack *__o = (OBSTACK); \
431 if (__o->next_free + sizeof (int) > __o->chunk_limit) \
432 _obstack_newchunk (__o, sizeof (int)); \
433 *((int *)__o->next_free)++ = ((int)datum); \
434 (void) 0; })
436 # define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
437 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
439 # define obstack_blank(OBSTACK,length) \
440 __extension__ \
441 ({ struct obstack *__o = (OBSTACK); \
442 int __len = (length); \
443 if (__o->chunk_limit - __o->next_free < __len) \
444 _obstack_newchunk (__o, __len); \
445 __o->next_free += __len; \
446 (void) 0; })
448 # define obstack_alloc(OBSTACK,length) \
449 __extension__ \
450 ({ struct obstack *__h = (OBSTACK); \
451 obstack_blank (__h, (length)); \
452 obstack_finish (__h); })
454 # define obstack_copy(OBSTACK,where,length) \
455 __extension__ \
456 ({ struct obstack *__h = (OBSTACK); \
457 obstack_grow (__h, (where), (length)); \
458 obstack_finish (__h); })
460 # define obstack_copy0(OBSTACK,where,length) \
461 __extension__ \
462 ({ struct obstack *__h = (OBSTACK); \
463 obstack_grow0 (__h, (where), (length)); \
464 obstack_finish (__h); })
466 /* The local variable is named __o1 to avoid a name conflict
467 when obstack_blank is called. */
468 # define obstack_finish(OBSTACK) \
469 __extension__ \
470 ({ struct obstack *__o1 = (OBSTACK); \
471 void *value; \
472 value = (void *) __o1->object_base; \
473 if (__o1->next_free == value) \
474 __o1->maybe_empty_object = 1; \
475 __o1->next_free \
476 = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
477 & ~ (__o1->alignment_mask)); \
478 if (__o1->next_free - (char *)__o1->chunk \
479 > __o1->chunk_limit - (char *)__o1->chunk) \
480 __o1->next_free = __o1->chunk_limit; \
481 __o1->object_base = __o1->next_free; \
482 value; })
484 # define obstack_free(OBSTACK, OBJ) \
485 __extension__ \
486 ({ struct obstack *__o = (OBSTACK); \
487 void *__obj = (OBJ); \
488 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
489 __o->next_free = __o->object_base = __obj; \
490 else (obstack_free) (__o, __obj); })
492 #else /* not __GNUC__ or not __STDC__ */
494 # define obstack_object_size(h) \
495 (unsigned) ((h)->next_free - (h)->object_base)
497 # define obstack_room(h) \
498 (unsigned) ((h)->chunk_limit - (h)->next_free)
500 # define obstack_empty_p(h) \
501 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
503 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
504 so that we can avoid having void expressions
505 in the arms of the conditional expression.
506 Casting the third operand to void was tried before,
507 but some compilers won't accept it. */
509 # define obstack_make_room(h,length) \
510 ( (h)->temp = (length), \
511 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
512 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
514 # define obstack_grow(h,where,length) \
515 ( (h)->temp = (length), \
516 (((h)->next_free + (h)->temp > (h)->chunk_limit) \
517 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
518 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
519 (h)->next_free += (h)->temp)
521 # define obstack_grow0(h,where,length) \
522 ( (h)->temp = (length), \
523 (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
524 ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
525 _obstack_memcpy ((h)->next_free, (where), (h)->temp), \
526 (h)->next_free += (h)->temp, \
527 *((h)->next_free)++ = 0)
529 # define obstack_1grow(h,datum) \
530 ( (((h)->next_free + 1 > (h)->chunk_limit) \
531 ? (_obstack_newchunk ((h), 1), 0) : 0), \
532 (*((h)->next_free)++ = (datum)))
534 # define obstack_ptr_grow(h,datum) \
535 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
536 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
537 (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
539 # define obstack_int_grow(h,datum) \
540 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
541 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
542 (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
544 # define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
545 # define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
547 # define obstack_blank(h,length) \
548 ( (h)->temp = (length), \
549 (((h)->chunk_limit - (h)->next_free < (h)->temp) \
550 ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
551 ((h)->next_free += (h)->temp))
553 # define obstack_alloc(h,length) \
554 (obstack_blank ((h), (length)), obstack_finish ((h)))
556 # define obstack_copy(h,where,length) \
557 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
559 # define obstack_copy0(h,where,length) \
560 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
562 # define obstack_finish(h) \
563 ( ((h)->next_free == (h)->object_base \
564 ? (((h)->maybe_empty_object = 1), 0) \
565 : 0), \
566 (h)->temp = __PTR_TO_INT ((h)->object_base), \
567 (h)->next_free \
568 = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
569 & ~ ((h)->alignment_mask)), \
570 (((h)->next_free - (char *) (h)->chunk \
571 > (h)->chunk_limit - (char *) (h)->chunk) \
572 ? ((h)->next_free = (h)->chunk_limit) : 0), \
573 (h)->object_base = (h)->next_free, \
574 __INT_TO_PTR ((h)->temp))
576 # if defined __STDC__ && __STDC__
577 # define obstack_free(h,obj) \
578 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
579 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
580 ? (int) ((h)->next_free = (h)->object_base \
581 = (h)->temp + (char *) (h)->chunk) \
582 : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
583 # else
584 # define obstack_free(h,obj) \
585 ( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
586 (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
587 ? (int) ((h)->next_free = (h)->object_base \
588 = (h)->temp + (char *) (h)->chunk) \
589 : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
590 # endif
592 #endif /* not __GNUC__ or not __STDC__ */
594 #ifdef __cplusplus
595 } /* C++ */
596 #endif
598 #endif /* obstack.h */