3 OUTPUT_FORMAT
="elf32-littlearm"
4 BIG_OUTPUT_FORMAT
="elf32-bigarm"
5 LITTLE_OUTPUT_FORMAT
="elf32-littlearm"
9 OTHER_TEXT_SECTIONS
='*(.glue_7t) *(.glue_7)'
10 OTHER_READONLY_SECTIONS
='.note.arm.ident : { KEEP (*(.note.arm.ident)) }'
11 OTHER_BSS_SYMBOLS
='__bss_start__ = .;'
12 OTHER_BSS_END_SYMBOLS
='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;'
14 DATA_START_SYMBOLS
='__data_start = . ;';
16 GENERATE_SHLIB_SCRIPT
=yes
24 # This sets the stack to the top of the simulator memory (2^19 bytes).