2 @setfilename bfdint.info
4 @settitle BFD Internals
8 @author{Ian Lance Taylor}
9 @author{Cygnus Solutions}
18 This document describes some BFD internal information which may be
19 helpful when working on BFD. It is very incomplete.
21 This document is not updated regularly, and may be out of date. It was
22 last modified on $Date$.
24 The initial version of this document was written by Ian Lance Taylor
25 @email{ian@@cygnus.com}.
28 * BFD overview:: BFD overview
29 * BFD guidelines:: BFD programming guidelines
30 * BFD target vector:: BFD target vector
31 * BFD generated files:: BFD generated files
32 * BFD multiple compilations:: Files compiled multiple times in BFD
33 * BFD relocation handling:: BFD relocation handling
34 * BFD ELF support:: BFD ELF support
35 * BFD glossary:: Glossary
42 BFD is a library which provides a single interface to read and write
43 object files, executables, archive files, and core files in any format.
46 * BFD library interfaces:: BFD library interfaces
47 * BFD library users:: BFD library users
48 * BFD view:: The BFD view of a file
49 * BFD blindness:: BFD loses information
52 @node BFD library interfaces
53 @subsection BFD library interfaces
55 One way to look at the BFD library is to divide it into four parts by
58 The first interface is the set of generic functions which programs using
59 the BFD library will call. These generic function normally translate
60 directly or indirectly into calls to routines which are specific to a
61 particular object file format. Many of these generic functions are
62 actually defined as macros in @file{bfd.h}. These functions comprise
63 the official BFD interface.
65 The second interface is the set of functions which appear in the target
66 vectors. This is the bulk of the code in BFD. A target vector is a set
67 of function pointers specific to a particular object file format. The
68 target vector is used to implement the generic BFD functions. These
69 functions are always called through the target vector, and are never
70 called directly. The target vector is described in detail in @ref{BFD
71 target vector}. The set of functions which appear in a particular
72 target vector is often referred to as a BFD backend.
74 The third interface is a set of oddball functions which are typically
75 specific to a particular object file format, are not generic functions,
76 and are called from outside of the BFD library. These are used as hooks
77 by the linker and the assembler when a particular object file format
78 requires some action which the BFD generic interface does not provide.
79 These functions are typically declared in @file{bfd.h}, but in many
80 cases they are only provided when BFD is configured with support for a
81 particular object file format. These functions live in a grey area, and
82 are not really part of the official BFD interface.
84 The fourth interface is the set of BFD support functions which are
85 called by the other BFD functions. These manage issues like memory
86 allocation, error handling, file access, hash tables, swapping, and the
87 like. These functions are never called from outside of the BFD library.
89 @node BFD library users
90 @subsection BFD library users
92 Another way to look at the BFD library is to divide it into three parts
93 by the manner in which it is used.
95 The first use is to read an object file. The object file readers are
96 programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
97 These programs use BFD to view an object file in a generic form. The
98 official BFD interface is normally fully adequate for these programs.
100 The second use is to write an object file. The object file writers are
101 programs like @samp{gas} and @samp{objcopy}. These programs use BFD to
102 create an object file. The official BFD interface is normally adequate
103 for these programs, but for some object file formats the assembler needs
104 some additional hooks in order to set particular flags or other
105 information. The official BFD interface includes functions to copy
106 private information from one object file to another, and these functions
107 are used by @samp{objcopy} to avoid information loss.
109 The third use is to link object files. There is only one object file
110 linker, @samp{ld}. Originally, @samp{ld} was an object file reader and
111 an object file writer, and it did the link operation using the generic
112 BFD structures. However, this turned out to be too slow and too memory
115 The official BFD linker functions were written to permit specific BFD
116 backends to perform the link without translating through the generic
117 structures, in the normal case where all the input files and output file
118 have the same object file format. Not all of the backends currently
119 implement the new interface, and there are default linking functions
120 within BFD which use the generic structures and which work with all
123 For several object file formats the linker needs additional hooks which
124 are not provided by the official BFD interface, particularly for dynamic
125 linking support. These functions are typically called from the linker
129 @subsection The BFD view of a file
131 BFD uses generic structures to manage information. It translates data
132 into the generic form when reading files, and out of the generic form
135 BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd}
136 is composed of the following elements. The BFD information can be
137 displayed using the @samp{objdump} program with various options.
140 @item general information
141 The object file format, a few general flags, the start address.
143 The architecture, including both a general processor type (m68k, MIPS
144 etc.) and a specific machine number (m68000, R4000, etc.).
151 BFD represents a section as a pointer to the @samp{asection} type. Each
152 section has a name and a size. Most sections also have an associated
153 block of data, known as the section contents. Sections also have
154 associated flags, a virtual memory address, a load memory address, a
155 required alignment, a list of relocations, and other miscellaneous
158 BFD represents a relocation as a pointer to the @samp{arelent} type. A
159 relocation describes an action which the linker must take to modify the
160 section contents. Relocations have a symbol, an address, an addend, and
161 a pointer to a howto structure which describes how to perform the
162 relocation. For more information, see @ref{BFD relocation handling}.
164 BFD represents a symbol as a pointer to the @samp{asymbol} type. A
165 symbol has a name, a pointer to a section, an offset within that
166 section, and some flags.
168 Archive files do not have any sections or symbols. Instead, BFD
169 represents an archive file as a file which contains a list of
170 @samp{bfd}s. BFD also provides access to the archive symbol map, as a
171 list of symbol names. BFD provides a function to return the @samp{bfd}
172 within the archive which corresponds to a particular entry in the
176 @subsection BFD loses information
178 Most object file formats have information which BFD can not represent in
179 its generic form, at least as currently defined.
181 There is often explicit information which BFD can not represent. For
182 example, the COFF version stamp, or the ELF program segments. BFD
183 provides special hooks to handle this information when copying,
184 printing, or linking an object file. The BFD support for a particular
185 object file format will normally store this information in private data
186 and handle it using the special hooks.
188 In some cases there is also implicit information which BFD can not
189 represent. For example, the MIPS processor distinguishes small and
190 large symbols, and requires that all small symbls be within 32K of the
191 GP register. This means that the MIPS assembler must be able to mark
192 variables as either small or large, and the MIPS linker must know to put
193 small symbols within range of the GP register. Since BFD can not
194 represent this information, this means that the assembler and linker
195 must have information that is specific to a particular object file
196 format which is outside of the BFD library.
198 This loss of information indicates areas where the BFD paradigm breaks
199 down. It is not actually possible to represent the myriad differences
200 among object file formats using a single generic interface, at least not
201 in the manner which BFD does it today.
203 Nevertheless, the BFD library does greatly simplify the task of dealing
204 with object files, and particular problems caused by information loss
205 can normally be solved using some sort of relatively constrained hook
211 @section BFD programming guidelines
212 @cindex bfd programming guidelines
213 @cindex programming guidelines for bfd
214 @cindex guidelines, bfd programming
216 There is a lot of poorly written and confusing code in BFD. New BFD
217 code should be written to a higher standard. Merely because some BFD
218 code is written in a particular manner does not mean that you should
221 Here are some general BFD programming guidelines:
225 Follow the GNU coding standards.
228 Avoid global variables. We ideally want BFD to be fully reentrant, so
229 that it can be used in multiple threads. All uses of global or static
230 variables interfere with that. Initialized constant variables are OK,
231 and they should be explicitly marked with const. Instead of global
232 variables, use data attached to a BFD or to a linker hash table.
235 All externally visible functions should have names which start with
236 @samp{bfd_}. All such functions should be declared in some header file,
237 typically @file{bfd.h}. See, for example, the various declarations near
238 the end of @file{bfd-in.h}, which mostly declare functions required by
239 specific linker emulations.
242 All functions which need to be visible from one file to another within
243 BFD, but should not be visible outside of BFD, should start with
244 @samp{_bfd_}. Although external names beginning with @samp{_} are
245 prohibited by the ANSI standard, in practice this usage will always
246 work, and it is required by the GNU coding standards.
249 Always remember that people can compile using @samp{--enable-targets} to
250 build several, or all, targets at once. It must be possible to link
251 together the files for all targets.
254 BFD code should compile with few or no warnings using @samp{gcc -Wall}.
255 Some warnings are OK, like the absence of certain function declarations
256 which may or may not be declared in system header files. Warnings about
257 ambiguous expressions and the like should always be fixed.
260 @node BFD target vector
261 @section BFD target vector
262 @cindex bfd target vector
263 @cindex target vector in bfd
265 BFD supports multiple object file formats by using the @dfn{target
266 vector}. This is simply a set of function pointers which implement
267 behaviour that is specific to a particular object file format.
269 In this section I list all of the entries in the target vector and
270 describe what they do.
273 * BFD target vector miscellaneous:: Miscellaneous constants
274 * BFD target vector swap:: Swapping functions
275 * BFD target vector format:: Format type dependent functions
276 * BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros
277 * BFD target vector generic:: Generic functions
278 * BFD target vector copy:: Copy functions
279 * BFD target vector core:: Core file support functions
280 * BFD target vector archive:: Archive functions
281 * BFD target vector symbols:: Symbol table functions
282 * BFD target vector relocs:: Relocation support
283 * BFD target vector write:: Output functions
284 * BFD target vector link:: Linker functions
285 * BFD target vector dynamic:: Dynamic linking information functions
288 @node BFD target vector miscellaneous
289 @subsection Miscellaneous constants
291 The target vector starts with a set of constants.
295 The name of the target vector. This is an arbitrary string. This is
296 how the target vector is named in command line options for tools which
297 use BFD, such as the @samp{-oformat} linker option.
300 A general description of the type of target. The following flavours are
304 @item bfd_target_unknown_flavour
305 Undefined or unknown.
306 @item bfd_target_aout_flavour
308 @item bfd_target_coff_flavour
310 @item bfd_target_ecoff_flavour
312 @item bfd_target_elf_flavour
314 @item bfd_target_ieee_flavour
316 @item bfd_target_nlm_flavour
318 @item bfd_target_oasys_flavour
320 @item bfd_target_tekhex_flavour
321 Tektronix hex format.
322 @item bfd_target_srec_flavour
323 Motorola S-record format.
324 @item bfd_target_ihex_flavour
326 @item bfd_target_som_flavour
328 @item bfd_target_os9k_flavour
330 @item bfd_target_versados_flavour
332 @item bfd_target_msdos_flavour
334 @item bfd_target_evax_flavour
339 The byte order of data in the object file. One of
340 @samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
341 @samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such
342 as S-records which do not record the architecture of the data.
344 @item header_byteorder
345 The byte order of header information in the object file. Normally the
346 same as the @samp{byteorder} field, but there are certain cases where it
350 Flags which may appear in the @samp{flags} field of a BFD with this
354 Flags which may appear in the @samp{flags} field of a section within a
355 BFD with this format.
357 @item symbol_leading_char
358 A character which the C compiler normally puts before a symbol. For
359 example, an a.out compiler will typically generate the symbol
360 @samp{_foo} for a function named @samp{foo} in the C source, in which
361 case this field would be @samp{_}. If there is no such character, this
362 field will be @samp{0}.
365 The padding character to use at the end of an archive name. Normally
369 The maximum length of a short name in an archive. Normally @samp{14}.
372 A pointer to constant backend data. This is used by backends to store
373 whatever additional information they need to distinguish similar target
374 vectors which use the same sets of functions.
377 @node BFD target vector swap
378 @subsection Swapping functions
380 Every target vector has fuction pointers used for swapping information
381 in and out of the target representation. There are two sets of
382 functions: one for data information, and one for header information.
383 Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has
384 three actual functions: put, get unsigned, and get signed.
386 These 18 functions are used to convert data between the host and target
389 @node BFD target vector format
390 @subsection Format type dependent functions
392 Every target vector has three arrays of function pointers which are
393 indexed by the BFD format type. The BFD format types are as follows:
397 Unknown format. Not used for anything useful.
406 The three arrays of function pointers are as follows:
409 @item bfd_check_format
410 Check whether the BFD is of a particular format (object file, archive
411 file, or core file) corresponding to this target vector. This is called
412 by the @samp{bfd_check_format} function when examining an existing BFD.
413 If the BFD matches the desired format, this function will initialize any
414 format specific information such as the @samp{tdata} field of the BFD.
415 This function must be called before any other BFD target vector function
416 on a file opened for reading.
419 Set the format of a BFD which was created for output. This is called by
420 the @samp{bfd_set_format} function after creating the BFD with a
421 function such as @samp{bfd_openw}. This function will initialize format
422 specific information required to write out an object file or whatever of
423 the given format. This function must be called before any other BFD
424 target vector function on a file opened for writing.
426 @item bfd_write_contents
427 Write out the contents of the BFD in the given format. This is called
428 by @samp{bfd_close} function for a BFD opened for writing. This really
429 should not be an array selected by format type, as the
430 @samp{bfd_set_format} function provides all the required information.
431 In fact, BFD will fail if a different format is used when calling
432 through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
433 arrays; fortunately, since @samp{bfd_close} gets it right, this is a
434 difficult error to make.
437 @node BFD_JUMP_TABLE macros
438 @subsection @samp{BFD_JUMP_TABLE} macros
439 @cindex @samp{BFD_JUMP_TABLE}
441 Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
442 These macros take a single argument, which is a prefix applied to a set
443 of functions. The macros are then used to initialize the fields in the
446 For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
447 functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
448 and @samp{_bfd_reloc_type_lookup}. A reference like
449 @samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
450 prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The
451 @samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
452 functions initialize the appropriate fields in the BFD target vector.
454 This is done because it turns out that many different target vectors can
455 share certain classes of functions. For example, archives are similar
456 on most platforms, so most target vectors can use the same archive
457 functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
458 with the same argument, calling a set of functions which is defined in
461 Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
462 the description of the function pointers which it defines. The function
463 pointers will be described using the name without the prefix which the
464 @samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as
465 the name of the field in the target vector structure. Any differences
468 @node BFD target vector generic
469 @subsection Generic functions
470 @cindex @samp{BFD_JUMP_TABLE_GENERIC}
472 The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
473 functions which don't easily fit into other categories.
476 @item _close_and_cleanup
477 Free any target specific information associated with the BFD. This is
478 called when any BFD is closed (the @samp{bfd_write_contents} function
479 mentioned earlier is only called for a BFD opened for writing). Most
480 targets use @samp{bfd_alloc} to allocate all target specific
481 information, and therefore don't have to do anything in this function.
482 This function pointer is typically set to
483 @samp{_bfd_generic_close_and_cleanup}, which simply returns true.
485 @item _bfd_free_cached_info
486 Free any cached information associated with the BFD which can be
487 recreated later if necessary. This is used to reduce the memory
488 consumption required by programs using BFD. This is normally called via
489 the @samp{bfd_free_cached_info} macro. It is used by the default
490 archive routines when computing the archive map. Most targets do not
491 do anything special for this entry point, and just set it to
492 @samp{_bfd_generic_free_cached_info}, which simply returns true.
494 @item _new_section_hook
495 This is called from @samp{bfd_make_section_anyway} whenever a new
496 section is created. Most targets use it to initialize section specific
497 information. This function is called whether or not the section
498 corresponds to an actual section in an actual BFD.
500 @item _get_section_contents
501 Get the contents of a section. This is called from
502 @samp{bfd_get_section_contents}. Most targets set this to
503 @samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
504 based on the section's @samp{filepos} field and a @samp{bfd_read}. The
505 corresponding field in the target vector is named
506 @samp{_bfd_get_section_contents}.
508 @item _get_section_contents_in_window
509 Set a @samp{bfd_window} to hold the contents of a section. This is
510 called from @samp{bfd_get_section_contents_in_window}. The
511 @samp{bfd_window} idea never really caught on, and I don't think this is
512 ever called. Pretty much all targets implement this as
513 @samp{bfd_generic_get_section_contents_in_window}, which uses
514 @samp{bfd_get_section_contents} to do the right thing. The
515 corresponding field in the target vector is named
516 @samp{_bfd_get_section_contents_in_window}.
519 @node BFD target vector copy
520 @subsection Copy functions
521 @cindex @samp{BFD_JUMP_TABLE_COPY}
523 The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
524 called when copying BFDs, and for a couple of functions which deal with
525 internal BFD information.
528 @item _bfd_copy_private_bfd_data
529 This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
530 If the input and output BFDs have the same format, this will copy any
531 private information over. This is called after all the section contents
532 have been written to the output file. Only a few targets do anything in
535 @item _bfd_merge_private_bfd_data
536 This is called when linking, via @samp{bfd_merge_private_bfd_data}. It
537 gives the backend linker code a chance to set any special flags in the
538 output file based on the contents of the input file. Only a few targets
539 do anything in this function.
541 @item _bfd_copy_private_section_data
542 This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
543 for each section, via @samp{bfd_copy_private_section_data}. This
544 function is called before any section contents have been written. Only
545 a few targets do anything in this function.
547 @item _bfd_copy_private_symbol_data
548 This is called via @samp{bfd_copy_private_symbol_data}, but I don't
549 think anything actually calls it. If it were defined, it could be used
550 to copy private symbol data from one BFD to another. However, most BFDs
551 store extra symbol information by allocating space which is larger than
552 the @samp{asymbol} structure and storing private information in the
553 extra space. Since @samp{objcopy} and other programs copy symbol
554 information by copying pointers to @samp{asymbol} structures, the
555 private symbol information is automatically copied as well. Most
556 targets do not do anything in this function.
558 @item _bfd_set_private_flags
559 This is called via @samp{bfd_set_private_flags}. It is basically a hook
560 for the assembler to set magic information. For example, the PowerPC
561 ELF assembler uses it to set flags which appear in the e_flags field of
562 the ELF header. Most targets do not do anything in this function.
564 @item _bfd_print_private_bfd_data
565 This is called by @samp{objdump} when the @samp{-p} option is used. It
566 is called via @samp{bfd_print_private_data}. It prints any interesting
567 information about the BFD which can not be otherwise represented by BFD
568 and thus can not be printed by @samp{objdump}. Most targets do not do
569 anything in this function.
572 @node BFD target vector core
573 @subsection Core file support functions
574 @cindex @samp{BFD_JUMP_TABLE_CORE}
576 The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
577 with core files. Obviously, these functions only do something
578 interesting for targets which have core file support.
581 @item _core_file_failing_command
582 Given a core file, this returns the command which was run to produce the
585 @item _core_file_failing_signal
586 Given a core file, this returns the signal number which produced the
589 @item _core_file_matches_executable_p
590 Given a core file and a BFD for an executable, this returns whether the
591 core file was generated by the executable.
594 @node BFD target vector archive
595 @subsection Archive functions
596 @cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
598 The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
599 with archive files. Most targets use COFF style archive files
600 (including ELF targets), and these use @samp{_bfd_archive_coff} as the
601 argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out
602 style archives, and these use @samp{_bfd_archive_bsd}. (The main
603 difference between BSD and COFF archives is the format of the archive
604 symbol table). Targets with no archive support use
605 @samp{_bfd_noarchive}. Finally, a few targets have unusual archive
610 Read in the archive symbol table, storing it in private BFD data. This
611 is normally called from the archive @samp{check_format} routine. The
612 corresponding field in the target vector is named
613 @samp{_bfd_slurp_armap}.
615 @item _slurp_extended_name_table
616 Read in the extended name table from the archive, if there is one,
617 storing it in private BFD data. This is normally called from the
618 archive @samp{check_format} routine. The corresponding field in the
619 target vector is named @samp{_bfd_slurp_extended_name_table}.
621 @item construct_extended_name_table
622 Build and return an extended name table if one is needed to write out
623 the archive. This also adjusts the archive headers to refer to the
624 extended name table appropriately. This is normally called from the
625 archive @samp{write_contents} routine. The corresponding field in the
626 target vector is named @samp{_bfd_construct_extended_name_table}.
628 @item _truncate_arname
629 This copies a file name into an archive header, truncating it as
630 required. It is normally called from the archive @samp{write_contents}
631 routine. This function is more interesting in targets which do not
632 support extended name tables, but I think the GNU @samp{ar} program
633 always uses extended name tables anyhow. The corresponding field in the
634 target vector is named @samp{_bfd_truncate_arname}.
637 Write out the archive symbol table using calls to @samp{bfd_write}.
638 This is normally called from the archive @samp{write_contents} routine.
639 The corresponding field in the target vector is named @samp{write_armap}
640 (no leading underscore).
643 Read and parse an archive header. This handles expanding the archive
644 header name into the real file name using the extended name table. This
645 is called by routines which read the archive symbol table or the archive
646 itself. The corresponding field in the target vector is named
647 @samp{_bfd_read_ar_hdr_fn}.
649 @item _openr_next_archived_file
650 Given an archive and a BFD representing a file stored within the
651 archive, return a BFD for the next file in the archive. This is called
652 via @samp{bfd_openr_next_archived_file}. The corresponding field in the
653 target vector is named @samp{openr_next_archived_file} (no leading
656 @item _get_elt_at_index
657 Given an archive and an index, return a BFD for the file in the archive
658 corresponding to that entry in the archive symbol table. This is called
659 via @samp{bfd_get_elt_at_index}. The corresponding field in the target
660 vector is named @samp{_bfd_get_elt_at_index}.
662 @item _generic_stat_arch_elt
663 Do a stat on an element of an archive, returning information read from
664 the archive header (modification time, uid, gid, file mode, size). This
665 is called via @samp{bfd_stat_arch_elt}. The corresponding field in the
666 target vector is named @samp{_bfd_stat_arch_elt}.
668 @item _update_armap_timestamp
669 After the entire contents of an archive have been written out, update
670 the timestamp of the archive symbol table to be newer than that of the
671 file. This is required for a.out style archives. This is normally
672 called by the archive @samp{write_contents} routine. The corresponding
673 field in the target vector is named @samp{_bfd_update_armap_timestamp}.
676 @node BFD target vector symbols
677 @subsection Symbol table functions
678 @cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
680 The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
684 @item _get_symtab_upper_bound
685 Return a sensible upper bound on the amount of memory which will be
686 required to read the symbol table. In practice most targets return the
687 amount of memory required to hold @samp{asymbol} pointers for all the
688 symbols plus a trailing @samp{NULL} entry, and store the actual symbol
689 information in BFD private data. This is called via
690 @samp{bfd_get_symtab_upper_bound}. The corresponding field in the
691 target vector is named @samp{_bfd_get_symtab_upper_bound}.
694 Read in the symbol table. This is called via
695 @samp{bfd_canonicalize_symtab}. The corresponding field in the target
696 vector is named @samp{_bfd_canonicalize_symtab}.
698 @item _make_empty_symbol
699 Create an empty symbol for the BFD. This is needed because most targets
700 store extra information with each symbol by allocating a structure
701 larger than an @samp{asymbol} and storing the extra information at the
702 end. This function will allocate the right amount of memory, and return
703 what looks like a pointer to an empty @samp{asymbol}. This is called
704 via @samp{bfd_make_empty_symbol}. The corresponding field in the target
705 vector is named @samp{_bfd_make_empty_symbol}.
708 Print information about the symbol. This is called via
709 @samp{bfd_print_symbol}. One of the arguments indicates what sort of
710 information should be printed:
713 @item bfd_print_symbol_name
714 Just print the symbol name.
715 @item bfd_print_symbol_more
716 Print the symbol name and some interesting flags. I don't think
717 anything actually uses this.
718 @item bfd_print_symbol_all
719 Print all information about the symbol. This is used by @samp{objdump}
720 when run with the @samp{-t} option.
722 The corresponding field in the target vector is named
723 @samp{_bfd_print_symbol}.
725 @item _get_symbol_info
726 Return a standard set of information about the symbol. This is called
727 via @samp{bfd_symbol_info}. The corresponding field in the target
728 vector is named @samp{_bfd_get_symbol_info}.
730 @item _bfd_is_local_label_name
731 Return whether the given string would normally represent the name of a
732 local label. This is called via @samp{bfd_is_local_label} and
733 @samp{bfd_is_local_label_name}. Local labels are normally discarded by
734 the assembler. In the linker, this defines the difference between the
735 @samp{-x} and @samp{-X} options.
738 Return line number information for a symbol. This is only meaningful
739 for a COFF target. This is called when writing out COFF line numbers.
741 @item _find_nearest_line
742 Given an address within a section, use the debugging information to find
743 the matching file name, function name, and line number, if any. This is
744 called via @samp{bfd_find_nearest_line}. The corresponding field in the
745 target vector is named @samp{_bfd_find_nearest_line}.
747 @item _bfd_make_debug_symbol
748 Make a debugging symbol. This is only meaningful for a COFF target,
749 where it simply returns a symbol which will be placed in the
750 @samp{N_DEBUG} section when it is written out. This is called via
751 @samp{bfd_make_debug_symbol}.
753 @item _read_minisymbols
754 Minisymbols are used to reduce the memory requirements of programs like
755 @samp{nm}. A minisymbol is a cookie pointing to internal symbol
756 information which the caller can use to extract complete symbol
757 information. This permits BFD to not convert all the symbols into
758 generic form, but to instead convert them one at a time. This is called
759 via @samp{bfd_read_minisymbols}. Most targets do not implement this,
760 and just use generic support which is based on using standard
761 @samp{asymbol} structures.
763 @item _minisymbol_to_symbol
764 Convert a minisymbol to a standard @samp{asymbol}. This is called via
765 @samp{bfd_minisymbol_to_symbol}.
768 @node BFD target vector relocs
769 @subsection Relocation support
770 @cindex @samp{BFD_JUMP_TABLE_RELOCS}
772 The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
776 @item _get_reloc_upper_bound
777 Return a sensible upper bound on the amount of memory which will be
778 required to read the relocations for a section. In practice most
779 targets return the amount of memory required to hold @samp{arelent}
780 pointers for all the relocations plus a trailing @samp{NULL} entry, and
781 store the actual relocation information in BFD private data. This is
782 called via @samp{bfd_get_reloc_upper_bound}.
784 @item _canonicalize_reloc
785 Return the relocation information for a section. This is called via
786 @samp{bfd_canonicalize_reloc}. The corresponding field in the target
787 vector is named @samp{_bfd_canonicalize_reloc}.
789 @item _bfd_reloc_type_lookup
790 Given a relocation code, return the corresponding howto structure
791 (@pxref{BFD relocation codes}). This is called via
792 @samp{bfd_reloc_type_lookup}. The corresponding field in the target
793 vector is named @samp{reloc_type_lookup}.
796 @node BFD target vector write
797 @subsection Output functions
798 @cindex @samp{BFD_JUMP_TABLE_WRITE}
800 The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
801 with writing out a BFD.
805 Set the architecture and machine number for a BFD. This is called via
806 @samp{bfd_set_arch_mach}. Most targets implement this by calling
807 @samp{bfd_default_set_arch_mach}. The corresponding field in the target
808 vector is named @samp{_bfd_set_arch_mach}.
810 @item _set_section_contents
811 Write out the contents of a section. This is called via
812 @samp{bfd_set_section_contents}. The corresponding field in the target
813 vector is named @samp{_bfd_set_section_contents}.
816 @node BFD target vector link
817 @subsection Linker functions
818 @cindex @samp{BFD_JUMP_TABLE_LINK}
820 The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
824 @item _sizeof_headers
825 Return the size of the header information required for a BFD. This is
826 used to implement the @samp{SIZEOF_HEADERS} linker script function. It
827 is normally used to align the first section at an efficient position on
828 the page. This is called via @samp{bfd_sizeof_headers}. The
829 corresponding field in the target vector is named
830 @samp{_bfd_sizeof_headers}.
832 @item _bfd_get_relocated_section_contents
833 Read the contents of a section and apply the relocation information.
834 This handles both a final link and a relocateable link; in the latter
835 case, it adjust the relocation information as well. This is called via
836 @samp{bfd_get_relocated_section_contents}. Most targets implement it by
837 calling @samp{bfd_generic_get_relocated_section_contents}.
839 @item _bfd_relax_section
840 Try to use relaxation to shrink the size of a section. This is called
841 by the linker when the @samp{-relax} option is used. This is called via
842 @samp{bfd_relax_section}. Most targets do not support any sort of
845 @item _bfd_link_hash_table_create
846 Create the symbol hash table to use for the linker. This linker hook
847 permits the backend to control the size and information of the elements
848 in the linker symbol hash table. This is called via
849 @samp{bfd_link_hash_table_create}.
851 @item _bfd_link_add_symbols
852 Given an object file or an archive, add all symbols into the linker
853 symbol hash table. Use callbacks to the linker to include archive
854 elements in the link. This is called via @samp{bfd_link_add_symbols}.
856 @item _bfd_final_link
857 Finish the linking process. The linker calls this hook after all of the
858 input files have been read, when it is ready to finish the link and
859 generate the output file. This is called via @samp{bfd_final_link}.
861 @item _bfd_link_split_section
862 I don't know what this is for. Nothing seems to call it. The only
863 non-trivial definition is in @file{som.c}.
866 @node BFD target vector dynamic
867 @subsection Dynamic linking information functions
868 @cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
870 The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
871 dynamic linking information.
874 @item _get_dynamic_symtab_upper_bound
875 Return a sensible upper bound on the amount of memory which will be
876 required to read the dynamic symbol table. In practice most targets
877 return the amount of memory required to hold @samp{asymbol} pointers for
878 all the symbols plus a trailing @samp{NULL} entry, and store the actual
879 symbol information in BFD private data. This is called via
880 @samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in
881 the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
883 @item _canonicalize_dynamic_symtab
884 Read the dynamic symbol table. This is called via
885 @samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the
886 target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
888 @item _get_dynamic_reloc_upper_bound
889 Return a sensible upper bound on the amount of memory which will be
890 required to read the dynamic relocations. In practice most targets
891 return the amount of memory required to hold @samp{arelent} pointers for
892 all the relocations plus a trailing @samp{NULL} entry, and store the
893 actual relocation information in BFD private data. This is called via
894 @samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in
895 the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
897 @item _canonicalize_dynamic_reloc
898 Read the dynamic relocations. This is called via
899 @samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the
900 target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
903 @node BFD generated files
904 @section BFD generated files
905 @cindex generated files in bfd
906 @cindex bfd generated files
908 BFD contains several automatically generated files. This section
909 describes them. Some files are created at configure time, when you
910 configure BFD. Some files are created at make time, when you build
911 BFD. Some files are automatically rebuilt at make time, but only if
912 you configure with the @samp{--enable-maintainer-mode} option. Some
913 files live in the object directory---the directory from which you run
914 configure---and some live in the source directory. All files that live
915 in the source directory are checked into the CVS repository.
920 @cindex @file{bfd-in3.h}
921 Lives in the object directory. Created at make time from
922 @file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at
923 configure time from @file{bfd-in2.h}. There are automatic dependencies
924 to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
925 changes, so you can normally ignore @file{bfd-in3.h}, and just think
926 about @file{bfd-in2.h} and @file{bfd.h}.
928 @file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
929 To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly
930 control whether BFD is built for a 32 bit target or a 64 bit target.
933 @cindex @file{bfd-in2.h}
934 Lives in the source directory. Created from @file{bfd-in.h} and several
935 other BFD source files. If you configure with the
936 @samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
937 automatically when a source file changes.
940 @itemx elf64-target.h
941 @cindex @file{elf32-target.h}
942 @cindex @file{elf64-target.h}
943 Live in the object directory. Created from @file{elfxx-target.h}.
944 These files are versions of @file{elfxx-target.h} customized for either
945 a 32 bit ELF target or a 64 bit ELF target.
948 @cindex @file{libbfd.h}
949 Lives in the source directory. Created from @file{libbfd-in.h} and
950 several other BFD source files. If you configure with the
951 @samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
952 automatically when a source file changes.
955 @cindex @file{libcoff.h}
956 Lives in the source directory. Created from @file{libcoff-in.h} and
957 @file{coffcode.h}. If you configure with the
958 @samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
959 automatically when a source file changes.
962 @cindex @file{targmatch.h}
963 Lives in the object directory. Created at make time from
964 @file{config.bfd}. This file is used to map configuration triplets into
965 BFD target vector variable names at run time.
968 @node BFD multiple compilations
969 @section Files compiled multiple times in BFD
970 Several files in BFD are compiled multiple times. By this I mean that
971 there are header files which contain function definitions. These header
972 files are included by other files, and thus the functions are compiled
973 once per file which includes them.
975 Preprocessor macros are used to control the compilation, so that each
976 time the files are compiled the resulting functions are slightly
977 different. Naturally, if they weren't different, there would be no
978 reason to compile them multiple times.
980 This is a not a particularly good programming technique, and future BFD
981 work should avoid it.
985 Since this technique is rarely used, even experienced C programmers find
989 It is difficult to debug programs which use BFD, since there is no way
990 to describe which version of a particular function you are looking at.
993 Programs which use BFD wind up incorporating two or more slightly
994 different versions of the same function, which wastes space in the
998 This technique is never required nor is it especially efficient. It is
999 always possible to use statically initialized structures holding
1000 function pointers and magic constants instead.
1003 The following is a list of the files which are compiled multiple times.
1007 @cindex @file{aout-target.h}
1008 Describes a few functions and the target vector for a.out targets. This
1009 is used by individual a.out targets with different definitions of
1010 @samp{N_TXTADDR} and similar a.out macros.
1013 @cindex @file{aoutf1.h}
1014 Implements standard SunOS a.out files. In principle it supports 64 bit
1015 a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1016 since all known a.out targets are 32 bits, this code may or may not
1017 work. This file is only included by a few other files, and it is
1018 difficult to justify its existence.
1021 @cindex @file{aoutx.h}
1022 Implements basic a.out support routines. This file can be compiled for
1023 either 32 or 64 bit support. Since all known a.out targets are 32 bits,
1024 the 64 bit support may or may not work. I believe the original
1025 intention was that this file would only be included by @samp{aout32.c}
1026 and @samp{aout64.c}, and that other a.out targets would simply refer to
1027 the functions it defined. Unfortunately, some other a.out targets
1028 started including it directly, leading to a somewhat confused state of
1032 @cindex @file{coffcode.h}
1033 Implements basic COFF support routines. This file is included by every
1034 COFF target. It implements code which handles COFF magic numbers as
1035 well as various hook functions called by the generic COFF functions in
1036 @file{coffgen.c}. This file is controlled by a number of different
1037 macros, and more are added regularly.
1040 @cindex @file{coffswap.h}
1041 Implements COFF swapping routines. This file is included by
1042 @file{coffcode.h}, and thus by every COFF target. It implements the
1043 routines which swap COFF structures between internal and external
1044 format. The main control for this file is the external structure
1045 definitions in the files in the @file{include/coff} directory. A COFF
1046 target file will include one of those files before including
1047 @file{coffcode.h} and thus @file{coffswap.h}. There are a few other
1048 macros which affect @file{coffswap.h} as well, mostly describing whether
1049 certain fields are present in the external structures.
1052 @cindex @file{ecoffswap.h}
1053 Implements ECOFF swapping routines. This is like @file{coffswap.h}, but
1054 for ECOFF. It is included by the ECOFF target files (of which there are
1055 only two). The control is the preprocessor macro @samp{ECOFF_32} or
1059 @cindex @file{elfcode.h}
1060 Implements ELF functions that use external structure definitions. This
1061 file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1062 It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1063 @samp{32} or @samp{64} before including it. The @samp{NAME} macro is
1064 used internally to give the functions different names for the two target
1068 @cindex @file{elfcore.h}
1069 Like @file{elfcode.h}, but for functions that are specific to ELF core
1070 files. This is included only by @file{elfcode.h}.
1073 @cindex @file{elflink.h}
1074 Like @file{elfcode.h}, but for functions used by the ELF linker. This
1075 is included only by @file{elfcode.h}.
1077 @item elfxx-target.h
1078 @cindex @file{elfxx-target.h}
1079 This file is the source for the generated files @file{elf32-target.h}
1080 and @file{elf64-target.h}, one of which is included by every ELF target.
1081 It defines the ELF target vector.
1084 @cindex @file{freebsd.h}
1085 Presumably intended to be included by all FreeBSD targets, but in fact
1086 there is only one such target, @samp{i386-freebsd}. This defines a
1087 function used to set the right magic number for FreeBSD, as well as
1088 various macros, and includes @file{aout-target.h}.
1091 @cindex @file{netbsd.h}
1092 Like @file{freebsd.h}, except that there are several files which include
1096 @cindex @file{nlm-target.h}
1097 Defines the target vector for a standard NLM target.
1100 @cindex @file{nlmcode.h}
1101 Like @file{elfcode.h}, but for NLM targets. This is only included by
1102 @file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1103 @samp{ARCH_SIZE} to an appropriate value. There are no 64 bit NLM
1104 targets anyhow, so this is sort of useless.
1107 @cindex @file{nlmswap.h}
1108 Like @file{coffswap.h}, but for NLM targets. This is included by each
1109 NLM target, but I think it winds up compiling to the exact same code for
1110 every target, and as such is fairly useless.
1113 @cindex @file{peicode.h}
1114 Provides swapping routines and other hooks for PE targets.
1115 @file{coffcode.h} will include this rather than @file{coffswap.h} for a
1116 PE target. This defines PE specific versions of the COFF swapping
1117 routines, and also defines some macros which control @file{coffcode.h}
1121 @node BFD relocation handling
1122 @section BFD relocation handling
1123 @cindex bfd relocation handling
1124 @cindex relocations in bfd
1126 The handling of relocations is one of the more confusing aspects of BFD.
1127 Relocation handling has been implemented in various different ways, all
1128 somewhat incompatible, none perfect.
1131 * BFD relocation concepts:: BFD relocation concepts
1132 * BFD relocation functions:: BFD relocation functions
1133 * BFD relocation codes:: BFD relocation codes
1134 * BFD relocation future:: BFD relocation future
1137 @node BFD relocation concepts
1138 @subsection BFD relocation concepts
1140 A relocation is an action which the linker must take when linking. It
1141 describes a change to the contents of a section. The change is normally
1142 based on the final value of one or more symbols. Relocations are
1143 created by the assembler when it creates an object file.
1145 Most relocations are simple. A typical simple relocation is to set 32
1146 bits at a given offset in a section to the value of a symbol. This type
1147 of relocation would be generated for code like @code{int *p = &i;} where
1148 @samp{p} and @samp{i} are global variables. A relocation for the symbol
1149 @samp{i} would be generated such that the linker would initialize the
1150 area of memory which holds the value of @samp{p} to the value of the
1153 Slightly more complex relocations may include an addend, which is a
1154 constant to add to the symbol value before using it. In some cases a
1155 relocation will require adding the symbol value to the existing contents
1156 of the section in the object file. In others the relocation will simply
1157 replace the contents of the section with the symbol value. Some
1158 relocations are PC relative, so that the value to be stored in the
1159 section is the difference between the value of a symbol and the final
1160 address of the section contents.
1162 In general, relocations can be arbitrarily complex. For example,
1163 relocations used in dynamic linking systems often require the linker to
1164 allocate space in a different section and use the offset within that
1165 section as the value to store. In the IEEE object file format,
1166 relocations may involve arbitrary expressions.
1168 When doing a relocateable link, the linker may or may not have to do
1169 anything with a relocation, depending upon the definition of the
1170 relocation. Simple relocations generally do not require any special
1173 @node BFD relocation functions
1174 @subsection BFD relocation functions
1176 In BFD, each section has an array of @samp{arelent} structures. Each
1177 structure has a pointer to a symbol, an address within the section, an
1178 addend, and a pointer to a @samp{reloc_howto_struct} structure. The
1179 howto structure has a bunch of fields describing the reloc, including a
1180 type field. The type field is specific to the object file format
1181 backend; none of the generic code in BFD examines it.
1183 Originally, the function @samp{bfd_perform_relocation} was supposed to
1184 handle all relocations. In theory, many relocations would be simple
1185 enough to be described by the fields in the howto structure. For those
1186 that weren't, the howto structure included a @samp{special_function}
1187 field to use as an escape.
1189 While this seems plausible, a look at @samp{bfd_perform_relocation}
1190 shows that it failed. The function has odd special cases. Some of the
1191 fields in the howto structure, such as @samp{pcrel_offset}, were not
1192 adequately documented.
1194 The linker uses @samp{bfd_perform_relocation} to do all relocations when
1195 the input and output file have different formats (e.g., when generating
1196 S-records). The generic linker code, which is used by all targets which
1197 do not define their own special purpose linker, uses
1198 @samp{bfd_get_relocated_section_contents}, which for most targets turns
1199 into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1200 calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation}
1201 is still widely used, which makes it difficult to change, since it is
1202 difficult to test all possible cases.
1204 The assembler used @samp{bfd_perform_relocation} for a while. This
1205 turned out to be the wrong thing to do, since
1206 @samp{bfd_perform_relocation} was written to handle relocations on an
1207 existing object file, while the assembler needed to create relocations
1208 in a new object file. The assembler was changed to use the new function
1209 @samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1210 was created as a copy of @samp{bfd_perform_relocation}.
1212 Unfortunately, the work did not progress any farther, so
1213 @samp{bfd_install_relocation} remains a simple copy of
1214 @samp{bfd_perform_relocation}, with all the odd special cases and
1215 confusing code. This again is difficult to change, because again any
1216 change can affect any assembler target, and so is difficult to test.
1218 The new linker, when using the same object file format for all input
1219 files and the output file, does not convert relocations into
1220 @samp{arelent} structures, so it can not use
1221 @samp{bfd_perform_relocation} at all. Instead, users of the new linker
1222 are expected to write a @samp{relocate_section} function which will
1223 handle relocations in a target specific fashion.
1225 There are two helper functions for target specific relocation:
1226 @samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1227 These functions use a howto structure, but they @emph{do not} use the
1228 @samp{special_function} field. Since the functions are normally called
1229 from target specific code, the @samp{special_function} field adds
1230 little; any relocations which require special handling can be handled
1231 without calling those functions.
1233 So, if you want to add a new target, or add a new relocation to an
1234 existing target, you need to do the following:
1238 Make sure you clearly understand what the contents of the section should
1239 look like after assembly, after a relocateable link, and after a final
1240 link. Make sure you clearly understand the operations the linker must
1241 perform during a relocateable link and during a final link.
1244 Write a howto structure for the relocation. The howto structure is
1245 flexible enough to represent any relocation which should be handled by
1246 setting a contiguous bitfield in the destination to the value of a
1247 symbol, possibly with an addend, possibly adding the symbol value to the
1248 value already present in the destination.
1251 Change the assembler to generate your relocation. The assembler will
1252 call @samp{bfd_install_relocation}, so your howto structure has to be
1253 able to handle that. You may need to set the @samp{special_function}
1254 field to handle assembly correctly. Be careful to ensure that any code
1255 you write to handle the assembler will also work correctly when doing a
1256 relocateable link. For example, see @samp{bfd_elf_generic_reloc}.
1259 Test the assembler. Consider the cases of relocation against an
1260 undefined symbol, a common symbol, a symbol defined in the object file
1261 in the same section, and a symbol defined in the object file in a
1262 different section. These cases may not all be applicable for your
1266 If your target uses the new linker, which is recommended, add any
1267 required handling to the target specific relocation function. In simple
1268 cases this will just involve a call to @samp{_bfd_final_link_relocate}
1269 or @samp{_bfd_relocate_contents}, depending upon the definition of the
1270 relocation and whether the link is relocateable or not.
1273 Test the linker. Test the case of a final link. If the relocation can
1274 overflow, use a linker script to force an overflow and make sure the
1275 error is reported correctly. Test a relocateable link, whether the
1276 symbol is defined or undefined in the relocateable output. For both the
1277 final and relocateable link, test the case when the symbol is a common
1278 symbol, when the symbol looked like a common symbol but became a defined
1279 symbol, when the symbol is defined in a different object file, and when
1280 the symbol is defined in the same object file.
1283 In order for linking to another object file format, such as S-records,
1284 to work correctly, @samp{bfd_perform_relocation} has to do the right
1285 thing for the relocation. You may need to set the
1286 @samp{special_function} field to handle this correctly. Test this by
1287 doing a link in which the output object file format is S-records.
1290 Using the linker to generate relocateable output in a different object
1291 file format is impossible in the general case, so you generally don't
1292 have to worry about that. Linking input files of different object file
1293 formats together is quite unusual, but if you're really dedicated you
1294 may want to consider testing this case, both when the output object file
1295 format is the same as your format, and when it is different.
1298 @node BFD relocation codes
1299 @subsection BFD relocation codes
1301 BFD has another way of describing relocations besides the howto
1302 structures described above: the enum @samp{bfd_reloc_code_real_type}.
1304 Every known relocation type can be described as a value in this
1305 enumeration. The enumeration contains many target specific relocations,
1306 but where two or more targets have the same relocation, a single code is
1307 used. For example, the single value @samp{BFD_RELOC_32} is used for all
1308 simple 32 bit relocation types.
1310 The main purpose of this relocation code is to give the assembler some
1311 mechanism to create @samp{arelent} structures. In order for the
1312 assembler to create an @samp{arelent} structure, it has to be able to
1313 obtain a howto structure. The function @samp{bfd_reloc_type_lookup},
1314 which simply calls the target vector entry point
1315 @samp{reloc_type_lookup}, takes a relocation code and returns a howto
1318 The function @samp{bfd_get_reloc_code_name} returns the name of a
1319 relocation code. This is mainly used in error messages.
1321 Using both howto structures and relocation codes can be somewhat
1322 confusing. There are many processor specific relocation codes.
1323 However, the relocation is only fully defined by the howto structure.
1324 The same relocation code will map to different howto structures in
1325 different object file formats. For example, the addend handling may be
1328 Most of the relocation codes are not really general. The assembler can
1329 not use them without already understanding what sorts of relocations can
1330 be used for a particular target. It might be possible to replace the
1331 relocation codes with something simpler.
1333 @node BFD relocation future
1334 @subsection BFD relocation future
1336 Clearly the current BFD relocation support is in bad shape. A
1337 wholescale rewrite would be very difficult, because it would require
1338 thorough testing of every BFD target. So some sort of incremental
1341 My vague thoughts on this would involve defining a new, clearly defined,
1342 howto structure. Some mechanism would be used to determine which type
1343 of howto structure was being used by a particular format.
1345 The new howto structure would clearly define the relocation behaviour in
1346 the case of an assembly, a relocateable link, and a final link. At
1347 least one special function would be defined as an escape, and it might
1348 make sense to define more.
1350 One or more generic functions similar to @samp{bfd_perform_relocation}
1351 would be written to handle the new howto structure.
1353 This should make it possible to write a generic version of the relocate
1354 section functions used by the new linker. The target specific code
1355 would provide some mechanism (a function pointer or an initial
1356 conversion) to convert target specific relocations into howto
1359 Ideally it would be possible to use this generic relocate section
1360 function for the generic linker as well. That is, it would replace the
1361 @samp{bfd_generic_get_relocated_section_contents} function which is
1362 currently normally used.
1364 For the special case of ELF dynamic linking, more consideration needs to
1365 be given to writing ELF specific but ELF target generic code to handle
1366 special relocation types such as GOT and PLT.
1368 @node BFD ELF support
1369 @section BFD ELF support
1370 @cindex elf support in bfd
1371 @cindex bfd elf support
1373 The ELF object file format is defined in two parts: a generic ABI and a
1374 processor specific supplement. The ELF support in BFD is split in a
1375 similar fashion. The processor specific support is largely kept within
1376 a single file. The generic support is provided by several other files.
1377 The processor specific support provides a set of function pointers and
1378 constants used by the generic support.
1381 * BFD ELF sections and segments:: ELF sections and segments
1382 * BFD ELF generic support:: BFD ELF generic support
1383 * BFD ELF processor specific support:: BFD ELF processor specific support
1384 * BFD ELF core files:: BFD ELF core files
1385 * BFD ELF future:: BFD ELF future
1388 @node BFD ELF sections and segments
1389 @subsection ELF sections and segments
1391 The ELF ABI permits a file to have either sections or segments or both.
1392 Relocateable object files conventionally have only sections.
1393 Executables conventionally have both. Core files conventionally have
1394 only program segments.
1396 ELF sections are similar to sections in other object file formats: they
1397 have a name, a VMA, file contents, flags, and other miscellaneous
1398 information. ELF relocations are stored in sections of a particular
1399 type; BFD automatically converts these sections into internal relocation
1402 ELF program segments are intended for fast interpretation by a system
1403 loader. They have a type, a VMA, an LMA, file contents, and a couple of
1404 other fields. When an ELF executable is run on a Unix system, the
1405 system loader will examine the program segments to decide how to load
1406 it. The loader will ignore the section information. Loadable program
1407 segments (type @samp{PT_LOAD}) are directly loaded into memory. Other
1408 program segments are interpreted by the loader, and generally provide
1409 dynamic linking information.
1411 When an ELF file has both program segments and sections, an ELF program
1412 segment may encompass one or more ELF sections, in the sense that the
1413 portion of the file which corresponds to the program segment may include
1414 the portions of the file corresponding to one or more sections. When
1415 there is more than one section in a loadable program segment, the
1416 relative positions of the section contents in the file must correspond
1417 to the relative positions they should hold when the program segment is
1418 loaded. This requirement should be obvious if you consider that the
1419 system loader will load an entire program segment at a time.
1421 On a system which supports dynamic paging, such as any native Unix
1422 system, the contents of a loadable program segment must be at the same
1423 offset in the file as in memory, modulo the memory page size used on the
1424 system. This is because the system loader will map the file into memory
1425 starting at the start of a page. The system loader can easily remap
1426 entire pages to the correct load address. However, if the contents of
1427 the file were not correctly aligned within the page, the system loader
1428 would have to shift the contents around within the page, which is too
1429 expensive. For example, if the LMA of a loadable program segment is
1430 @samp{0x40080} and the page size is @samp{0x1000}, then the position of
1431 the segment contents within the file must equal @samp{0x80} modulo
1434 BFD has only a single set of sections. It does not provide any generic
1435 way to examine both sections and segments. When BFD is used to open an
1436 object file or executable, the BFD sections will represent ELF sections.
1437 When BFD is used to open a core file, the BFD sections will represent
1438 ELF program segments.
1440 When BFD is used to examine an object file or executable, any program
1441 segments will be read to set the LMA of the sections. This is because
1442 ELF sections only have a VMA, while ELF program segments have both a VMA
1443 and an LMA. Any program segments will be copied by the
1444 @samp{copy_private} entry points. They will be printed by the
1445 @samp{print_private} entry point. Otherwise, the program segments are
1446 ignored. In particular, programs which use BFD currently have no direct
1447 access to the program segments.
1449 When BFD is used to create an executable, the program segments will be
1450 created automatically based on the section information. This is done in
1451 the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1452 This function has been tweaked many times, and probably still has
1453 problems that arise in particular cases.
1455 There is a hook which may be used to explicitly define the program
1456 segments when creating an executable: the @samp{bfd_record_phdr}
1457 function in @file{bfd.c}. If this function is called, BFD will not
1458 create program segments itself, but will only create the program
1459 segments specified by the caller. The linker uses this function to
1460 implement the @samp{PHDRS} linker script command.
1462 @node BFD ELF generic support
1463 @subsection BFD ELF generic support
1465 In general, functions which do not read external data from the ELF file
1466 are found in @file{elf.c}. They operate on the internal forms of the
1467 ELF structures, which are defined in @file{include/elf/internal.h}. The
1468 internal structures are defined in terms of @samp{bfd_vma}, and so may
1469 be used for both 32 bit and 64 bit ELF targets.
1471 The file @file{elfcode.h} contains functions which operate on the
1472 external data. @file{elfcode.h} is compiled twice, once via
1473 @file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1474 @file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1475 @file{elfcode.h} includes functions to swap the ELF structures in and
1476 out of external form, as well as a few more complex functions.
1478 Linker support is found in @file{elflink.c} and @file{elflink.h}. The
1479 latter file is compiled twice, for both 32 and 64 bit support. The
1480 linker support is only used if the processor specific file defines
1481 @samp{elf_backend_relocate_section}, which is required to relocate the
1482 section contents. If that macro is not defined, the generic linker code
1483 is used, and relocations are handled via @samp{bfd_perform_relocation}.
1485 The core file support is in @file{elfcore.h}, which is compiled twice,
1486 for both 32 and 64 bit support. The more interesting cases of core file
1487 support only work on a native system which has the @file{sys/procfs.h}
1488 header file. Without that file, the core file support does little more
1489 than read the ELF program segments as BFD sections.
1491 The BFD internal header file @file{elf-bfd.h} is used for communication
1492 among these files and the processor specific files.
1494 The default entries for the BFD ELF target vector are found mainly in
1495 @file{elf.c}. Some functions are found in @file{elfcode.h}.
1497 The processor specific files may override particular entries in the
1498 target vector, but most do not, with one exception: the
1499 @samp{bfd_reloc_type_lookup} entry point is always processor specific.
1501 @node BFD ELF processor specific support
1502 @subsection BFD ELF processor specific support
1504 By convention, the processor specific support for a particular processor
1505 will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1506 either 32 or 64, and @var{cpu} is the name of the processor.
1509 * BFD ELF processor required:: Required processor specific support
1510 * BFD ELF processor linker:: Processor specific linker support
1511 * BFD ELF processor other:: Other processor specific support options
1514 @node BFD ELF processor required
1515 @subsubsection Required processor specific support
1517 When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1522 Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1523 both, to a unique C name to use for the target vector. This name should
1524 appear in the list of target vectors in @file{targets.c}, and will also
1525 have to appear in @file{config.bfd} and @file{configure.in}. Define
1526 @samp{TARGET_BIG_SYM} for a big-endian processor,
1527 @samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1528 for a bi-endian processor.
1530 Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1531 both, to a string used as the name of the target vector. This is the
1532 name which a user of the BFD tool would use to specify the object file
1533 format. It would normally appear in a linker emulation parameters
1536 Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1537 @samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1539 Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1540 in the @samp{e_machine} field of the ELF header. As of this writing,
1541 these magic numbers are assigned by SCO; if you want to get a magic
1542 number for a particular processor, try sending a note to
1543 @email{registry@@sco.com}. In the BFD sources, the magic numbers are
1544 found in @file{include/elf/common.h}; they have names beginning with
1547 Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1548 memory. This can normally be found at the start of chapter 5 in the
1549 processor specific supplement. For a processor which will only be used
1550 in an embedded system, or which has no memory management hardware, this
1551 can simply be @samp{1}.
1553 If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1554 define @samp{USE_REL}. This is normally defined in chapter 4 of the
1555 processor specific supplement.
1557 In the absence of a supplement, it's easier to work with @samp{Rela}
1558 relocations. @samp{Rela} relocations will require more space in object
1559 files (but not in executables, except when using dynamic linking).
1560 However, this is outweighed by the simplicity of addend handling when
1561 using @samp{Rela} relocations. With @samp{Rel} relocations, the addend
1562 must be stored in the section contents, which makes relocateable links
1565 For example, consider C code like @code{i = a[1000];} where @samp{a} is
1566 a global array. The instructions which load the value of @samp{a[1000]}
1567 will most likely use a relocation which refers to the symbol
1568 representing @samp{a}, with an addend that gives the offset from the
1569 start of @samp{a} to element @samp{1000}. When using @samp{Rel}
1570 relocations, that addend must be stored in the instructions themselves.
1571 If you are adding support for a RISC chip which uses two or more
1572 instructions to load an address, then the addend may not fit in a single
1573 instruction, and will have to be somehow split among the instructions.
1574 This makes linking awkward, particularly when doing a relocateable link
1575 in which the addend may have to be updated. It can be done---the MIPS
1576 ELF support does it---but it should be avoided when possible.
1578 It is possible, though somewhat awkward, to support both @samp{Rel} and
1579 @samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1580 by overriding the relocation reading and writing routines.
1582 Define howto structures for all the relocation types.
1584 Define a @samp{bfd_reloc_type_lookup} routine. This must be named
1585 @samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1586 function or a macro. It must translate a BFD relocation code into a
1587 howto structure. This is normally a table lookup or a simple switch.
1589 If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1590 If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1591 Either way, this is a macro defined as the name of a function which
1592 takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1593 sets the @samp{howto} field of the @samp{arelent} based on the
1594 @samp{Rel} or @samp{Rela} structure. This is normally uses
1595 @samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1596 an index into a table of howto structures.
1599 You must also add the magic number for this processor to the
1600 @samp{prep_headers} function in @file{elf.c}.
1602 You must also create a header file in the @file{include/elf} directory
1603 called @file{@var{cpu}.h}. This file should define any target specific
1604 information which may be needed outside of the BFD code. In particular
1605 it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1606 @samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1607 macros to create a table mapping the number used to indentify a
1608 relocation to a name describing that relocation.
1610 While not a BFD component, you probably also want to make the binutils
1611 program @samp{readelf} parse your ELF objects. For this, you need to add
1612 code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1614 @node BFD ELF processor linker
1615 @subsubsection Processor specific linker support
1617 The linker will be much more efficient if you define a relocate section
1618 function. This will permit BFD to use the ELF specific linker support.
1620 If you do not define a relocate section function, BFD must use the
1621 generic linker support, which requires converting all symbols and
1622 relocations into BFD @samp{asymbol} and @samp{arelent} structures. In
1623 this case, relocations will be handled by calling
1624 @samp{bfd_perform_relocation}, which will use the howto structures you
1625 have defined. @xref{BFD relocation handling}.
1627 In order to support linking into a different object file format, such as
1628 S-records, @samp{bfd_perform_relocation} must work correctly with your
1629 howto structures, so you can't skip that step. However, if you define
1630 the relocate section function, then in the normal case of linking into
1631 an ELF file the linker will not need to convert symbols and relocations,
1632 and will be much more efficient.
1634 To use a relocation section function, define the macro
1635 @samp{elf_backend_relocate_section} as the name of a function which will
1636 take the contents of a section, as well as relocation, symbol, and other
1637 information, and modify the section contents according to the relocation
1638 information. In simple cases, this is little more than a loop over the
1639 relocations which computes the value of each relocation and calls
1640 @samp{_bfd_final_link_relocate}. The function must check for a
1641 relocateable link, and in that case normally needs to do nothing other
1642 than adjust the addend for relocations against a section symbol.
1644 The complex cases generally have to do with dynamic linker support. GOT
1645 and PLT relocations must be handled specially, and the linker normally
1646 arranges to set up the GOT and PLT sections while handling relocations.
1647 When generating a shared library, random relocations must normally be
1648 copied into the shared library, or converted to RELATIVE relocations
1651 @node BFD ELF processor other
1652 @subsubsection Other processor specific support options
1654 There are many other macros which may be defined in
1655 @file{elf@var{nn}-@var{cpu}.c}. These macros may be found in
1656 @file{elfxx-target.h}.
1658 Macros may be used to override some of the generic ELF target vector
1661 Several processor specific hook functions which may be defined as
1662 macros. These functions are found as function pointers in the
1663 @samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In
1664 general, a hook function is set by defining a macro
1665 @samp{elf_backend_@var{name}}.
1667 There are a few processor specific constants which may also be defined.
1668 These are again found in the @samp{elf_backend_data} structure.
1670 I will not define the various functions and constants here; see the
1671 comments in @file{elf-bfd.h}.
1673 Normally any odd characteristic of a particular ELF processor is handled
1674 via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON}
1675 section number found in MIPS ELF is handled via the hooks
1676 @samp{section_from_bfd_section}, @samp{symbol_processing},
1677 @samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1679 Dynamic linking support, which involves processor specific relocations
1680 requiring special handling, is also implemented via hook functions.
1682 @node BFD ELF core files
1683 @subsection BFD ELF core files
1684 @cindex elf core files
1686 On native ELF Unix systems, core files are generated without any
1687 sections. Instead, they only have program segments.
1689 When BFD is used to read an ELF core file, the BFD sections will
1690 actually represent program segments. Since ELF program segments do not
1691 have names, BFD will invent names like @samp{segment@var{n}} where
1692 @var{n} is a number.
1694 A single ELF program segment may include both an initialized part and an
1695 uninitialized part. The size of the initialized part is given by the
1696 @samp{p_filesz} field. The total size of the segment is given by the
1697 @samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz},
1698 then the extra space is uninitialized, or, more precisely, initialized
1701 BFD will represent such a program segment as two different sections.
1702 The first, named @samp{segment@var{n}a}, will represent the initialized
1703 part of the program segment. The second, named @samp{segment@var{n}b},
1704 will represent the uninitialized part.
1706 ELF core files store special information such as register values in
1707 program segments with the type @samp{PT_NOTE}. BFD will attempt to
1708 interpret the information in these segments, and will create additional
1709 sections holding the information. Some of this interpretation requires
1710 information found in the host header file @file{sys/procfs.h}, and so
1711 will only work when BFD is built on a native system.
1713 BFD does not currently provide any way to create an ELF core file. In
1714 general, BFD does not provide a way to create core files. The way to
1715 implement this would be to write @samp{bfd_set_format} and
1716 @samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1717 @ref{BFD target vector format}.
1719 @node BFD ELF future
1720 @subsection BFD ELF future
1722 The current dynamic linking support has too much code duplication.
1723 While each processor has particular differences, much of the dynamic
1724 linking support is quite similar for each processor. The GOT and PLT
1725 are handled in fairly similar ways, the details of -Bsymbolic linking
1726 are generally similar, etc. This code should be reworked to use more
1727 generic functions, eliminating the duplication.
1729 Similarly, the relocation handling has too much duplication. Many of
1730 the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1731 quite similar. The relocate section functions are also often quite
1732 similar, both in the standard linker handling and the dynamic linker
1733 handling. Many of the COFF processor specific backends share a single
1734 relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1735 and it should be possible to do something like this for the ELF targets
1738 The appearance of the processor specific magic number in
1739 @samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be
1740 possible to add support for a new processor without changing the generic
1743 The processor function hooks and constants are ad hoc and need better
1746 When a linker script uses @samp{SIZEOF_HEADERS}, the ELF backend must
1747 guess at the number of program segments which will be required, in
1748 @samp{get_program_header_size}. This is because the linker calls
1749 @samp{bfd_sizeof_headers} before it knows all the section addresses and
1750 sizes. The ELF backend may later discover, when creating program
1751 segments, that more program segments are required. This is currently
1752 reported as an error in @samp{assign_file_positions_for_segments}.
1754 In practice this makes it difficult to use @samp{SIZEOF_HEADERS} except
1755 with a carefully defined linker script. Unfortunately,
1756 @samp{SIZEOF_HEADERS} is required for fast program loading on a native
1757 system, since it permits the initial code section to appear on the same
1758 page as the program segments, saving a page read when the program starts
1759 running. Fortunately, native systems permit careful definition of the
1760 linker script. Still, ideally it would be possible to use relaxation to
1761 compute the number of program segments.
1764 @section BFD glossary
1765 @cindex glossary for bfd
1766 @cindex bfd glossary
1768 This is a short glossary of some BFD terms.
1772 The a.out object file format. The original Unix object file format.
1773 Still used on SunOS, though not Solaris. Supports only three sections.
1776 A collection of object files produced and manipulated by the @samp{ar}
1780 The implementation within BFD of a particular object file format. The
1781 set of functions which appear in a particular target vector.
1784 The BFD library itself. Also, each object file, archive, or exectable
1785 opened by the BFD library has the type @samp{bfd *}, and is sometimes
1786 referred to as a bfd.
1789 The Common Object File Format. Used on Unix SVR3. Used by some
1790 embedded targets, although ELF is normally better.
1793 A shared library on Windows.
1795 @item dynamic linker
1796 When a program linked against a shared library is run, the dynamic
1797 linker will locate the appropriate shared library and arrange to somehow
1798 include it in the running image.
1800 @item dynamic object
1801 Another name for an ELF shared library.
1804 The Extended Common Object File Format. Used on Alpha Digital Unix
1805 (formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF.
1808 The Executable and Linking Format. The object file format used on most
1809 modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also
1810 used on many embedded systems.
1813 A program, with instructions and symbols, and perhaps dynamic linking
1814 information. Normally produced by a linker.
1817 Load Memory Address. This is the address at which a section will be
1818 loaded. Compare with VMA, below.
1821 NetWare Loadable Module. Used to describe the format of an object which
1822 be loaded into NetWare, which is some kind of PC based network server
1826 A binary file including machine instructions, symbols, and relocation
1827 information. Normally produced by an assembler.
1829 @item object file format
1830 The format of an object file. Typically object files and executables
1831 for a particular system are in the same format, although executables
1832 will not contain any relocation information.
1835 The Portable Executable format. This is the object file format used for
1836 Windows (specifically, Win32) object files. It is based closely on
1837 COFF, but has a few significant differences.
1840 The Portable Executable Image format. This is the object file format
1841 used for Windows (specifically, Win32) executables. It is very similar
1842 to PE, but includes some additional header information.
1845 Information used by the linker to adjust section contents. Also called
1849 Object files and executable are composed of sections. Sections have
1850 optional data and optional relocation information.
1852 @item shared library
1853 A library of functions which may be used by many executables without
1854 actually being linked into each executable. There are several different
1855 implementations of shared libraries, each having slightly different
1859 Each object file and executable may have a list of symbols, often
1860 referred to as the symbol table. A symbol is basically a name and an
1861 address. There may also be some additional information like the type of
1862 symbol, although the type of a symbol is normally something simple like
1863 function or object, and should be confused with the more complex C
1864 notion of type. Typically every global function and variable in a C
1865 program will have an associated symbol.
1868 A set of functions which implement support for a particular object file
1869 format. The @samp{bfd_target} structure.
1872 The current Windows API, implemented by Windows 95 and later and Windows
1873 NT 3.51 and later, but not by Windows 3.1.
1876 The eXtended Common Object File Format. Used on AIX. A variant of
1877 COFF, with a completely different symbol table implementation.
1880 Virtual Memory Address. This is the address a section will have when
1881 an executable is run. Compare with LMA, above.
1885 @unnumberedsec Index