1 // script.h -- handle linker scripts for gold -*- C++ -*-
3 // Copyright 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
4 // Written by Ian Lance Taylor <iant@google.com>.
6 // This file is part of gold.
8 // This program is free software; you can redistribute it and/or modify
9 // it under the terms of the GNU General Public License as published by
10 // the Free Software Foundation; either version 3 of the License, or
11 // (at your option) any later version.
13 // This program is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 // GNU General Public License for more details.
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the Free Software
20 // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21 // MA 02110-1301, USA.
23 // We implement a subset of the original GNU ld linker script language
24 // for compatibility. The goal is not to implement the entire
25 // language. It is merely to implement enough to handle common uses.
26 // In particular we need to handle /usr/lib/libc.so on a typical
27 // GNU/Linux system, and we want to handle linker scripts used by the
28 // Linux kernel build.
37 #include "script-sections.h"
42 class General_options
;
48 class Input_arguments
;
55 struct Version_dependency_list
;
56 struct Version_expression_list
;
58 struct Version_expression
;
61 // This class represents an expression in a linker script.
66 // These should only be created by child classes.
74 // Return the value of the expression which is not permitted to
75 // refer to the dot symbol. CHECK_ASSERTIONS is true if we should
76 // check whether assertions are true.
78 eval(const Symbol_table
*, const Layout
*, bool check_assertions
);
80 // Return the value of an expression which is permitted to refer to
81 // the dot symbol. DOT_VALUE is the absolute value of the dot
82 // symbol. DOT_SECTION is the section in which dot is defined; it
83 // should be NULL if the dot symbol has an absolute value (e.g., is
84 // defined in a SECTIONS clause outside of any output section
85 // definition). This sets *RESULT_SECTION to indicate where the
86 // value is defined. If the value is absolute *RESULT_SECTION will
87 // be NULL. Note that the returned value is still an absolute
88 // value; to get a section relative value the caller must subtract
89 // the section address. If RESULT_ALIGNMENT is not NULL, this sets
90 // *RESULT_ALIGNMENT to the alignment of the value of that alignment
91 // is larger than *RESULT_ALIGNMENT; this will only be non-zero if
92 // this is an ALIGN expression.
94 eval_with_dot(const Symbol_table
*, const Layout
*, bool check_assertions
,
95 uint64_t dot_value
, Output_section
* dot_section
,
96 Output_section
** result_section
, uint64_t* result_alignment
);
98 // Return the value of an expression which may or may not be
99 // permitted to refer to the dot symbol, depending on
102 eval_maybe_dot(const Symbol_table
*, const Layout
*, bool check_assertions
,
103 bool is_dot_available
, uint64_t dot_value
,
104 Output_section
* dot_section
,
105 Output_section
** result_section
, uint64_t* result_alignment
);
107 // Print the expression to the FILE. This is for debugging.
109 print(FILE*) const = 0;
112 struct Expression_eval_info
;
115 // Compute the value of the expression (implemented by child class).
116 // This is public rather than protected because it is called
117 // directly by children of Expression on other Expression objects.
119 value(const Expression_eval_info
*) = 0;
122 // May not be copied.
123 Expression(const Expression
&);
124 Expression
& operator=(const Expression
&);
128 // Version_script_info stores information parsed from the version
129 // script, either provided by --version-script or as part of a linker
130 // script. A single Version_script_info object per target is owned by
133 class Version_script_info
136 // The languages which can be specified in a versionn script.
139 LANGUAGE_C
, // No demangling.
140 LANGUAGE_CXX
, // C++ demangling.
141 LANGUAGE_JAVA
, // Java demangling.
145 Version_script_info();
147 ~Version_script_info();
153 // Finalize the version control information.
157 // Return whether the information is finalized.
160 { return this->is_finalized_
; }
162 // Return whether any version were defined in the version script.
165 { return this->version_trees_
.empty(); }
167 // If there is a version associated with SYMBOL, return true, and
168 // set *VERSION to the version, and *IS_GLOBAL to whether the symbol
169 // should be global. Otherwise, return false.
171 get_symbol_version(const char* symbol
, std::string
* version
,
172 bool* is_global
) const;
174 // Return whether this symbol matches the local: section of some
177 symbol_is_local(const char* symbol
) const
180 return (this->get_symbol_version(symbol
, NULL
, &is_global
)
184 // Return the names of versions defined in the version script.
185 std::vector
<std::string
>
186 get_versions() const;
188 // Return the list of dependencies for this version.
189 std::vector
<std::string
>
190 get_dependencies(const char* version
) const;
192 // The following functions should only be used by the bison helper
193 // functions. They allocate new structs whose memory belongs to
194 // Version_script_info. The bison functions copy the information
195 // from the version script into these structs.
196 struct Version_dependency_list
*
197 allocate_dependency_list();
199 struct Version_expression_list
*
200 allocate_expression_list();
203 allocate_version_tree();
205 // Build the lookup tables after all data have been read.
207 build_lookup_tables();
209 // Give an error if there are any unmatched names in the version
212 check_unmatched_names(const Symbol_table
*) const;
214 // Print contents to the FILE. This is for debugging.
220 print_expression_list(FILE* f
, const Version_expression_list
*) const;
223 get_symbol_version_helper(const char* symbol
,
225 std::string
* pversion
) const;
227 // Fast lookup information for a given language.
229 // We map from exact match strings to Version_tree's. Historically
230 // version scripts sometimes have the same symbol multiple times,
231 // which is ambiguous. We warn about that case by storing the
232 // second Version_tree we see.
233 struct Version_tree_match
235 Version_tree_match(const Version_tree
* r
, bool ig
,
236 const Version_expression
* e
)
237 : real(r
), is_global(ig
), expression(e
), ambiguous(NULL
)
240 // The Version_tree that we return.
241 const Version_tree
* real
;
242 // True if this is a global match for the REAL member, false if it
245 // Point back to the Version_expression for which we created this
247 const Version_expression
* expression
;
248 // If not NULL, another Version_tree that defines the symbol.
249 const Version_tree
* ambiguous
;
252 // Map from an exact match string to a Version_tree.
254 typedef Unordered_map
<std::string
, Version_tree_match
> Exact
;
256 // Fast lookup information for a glob pattern.
260 : expression(NULL
), version(NULL
), is_global(false)
263 Glob(const Version_expression
* e
, const Version_tree
* v
, bool ig
)
264 : expression(e
), version(v
), is_global(ig
)
267 // A pointer to the version expression holding the pattern to
268 // match and the language to use for demangling the symbol before
270 const Version_expression
* expression
;
271 // The Version_tree we use if this pattern matches.
272 const Version_tree
* version
;
273 // True if this is a global symbol.
277 typedef std::vector
<Glob
> Globs
;
280 unquote(std::string
*) const;
283 add_exact_match(const std::string
&, const Version_tree
*, bool is_global
,
284 const Version_expression
*, Exact
*);
287 build_expression_list_lookup(const Version_expression_list
*,
288 const Version_tree
*, bool);
291 get_name_to_match(const char*, int,
292 Lazy_demangler
*, Lazy_demangler
*) const;
294 // All the version dependencies we allocate.
295 std::vector
<Version_dependency_list
*> dependency_lists_
;
296 // All the version expressions we allocate.
297 std::vector
<Version_expression_list
*> expression_lists_
;
298 // The list of versions.
299 std::vector
<Version_tree
*> version_trees_
;
300 // Exact matches for global symbols, by language.
301 Exact
* exact_
[LANGUAGE_COUNT
];
302 // A vector of glob patterns mapping to Version_trees.
304 // The default version to use, if there is one. This is from a
306 const Version_tree
* default_version_
;
307 // True if the default version is global.
308 bool default_is_global_
;
309 // Whether this has been finalized.
313 // This class manages assignments to symbols. These can appear in
314 // three different locations in scripts: outside of a SECTIONS clause,
315 // within a SECTIONS clause, and within an output section definition
316 // within a SECTIONS clause. This can also appear on the command line
317 // via the --defsym command line option.
319 class Symbol_assignment
322 Symbol_assignment(const char* name
, size_t namelen
, bool is_defsym
,
323 Expression
* val
, bool provide
, bool hidden
)
324 : name_(name
, namelen
), val_(val
), is_defsym_(is_defsym
),
325 provide_(provide
), hidden_(hidden
), sym_(NULL
)
328 // Add the symbol to the symbol table.
330 add_to_table(Symbol_table
*);
332 // Finalize the symbol value.
334 finalize(Symbol_table
*, const Layout
*);
336 // Finalize the symbol value when it can refer to the dot symbol.
338 finalize_with_dot(Symbol_table
*, const Layout
*, uint64_t dot_value
,
339 Output_section
* dot_section
);
341 // Set the symbol value, but only if the value is absolute. This is
342 // used while processing a SECTIONS clause. We assume that dot is
343 // an absolute value here. We do not check assertions.
345 set_if_absolute(Symbol_table
*, const Layout
*, bool is_dot_available
,
348 // Print the assignment to the FILE. This is for debugging.
353 // Shared by finalize and finalize_with_dot.
355 finalize_maybe_dot(Symbol_table
*, const Layout
*, bool is_dot_available
,
356 uint64_t dot_value
, Output_section
* dot_section
);
358 // Sized version of finalize.
361 sized_finalize(Symbol_table
*, const Layout
*, bool is_dot_available
,
362 uint64_t dot_value
, Output_section
*);
366 // Expression to assign to symbol.
368 // True if this symbol is defined by a --defsym, false if it is
369 // defined in a linker script.
371 // Whether the assignment should be provided (only set if there is
372 // an undefined reference to the symbol.
374 // Whether the assignment should be hidden.
376 // The entry in the symbol table.
380 // This class manages assertions in linker scripts. These can appear
381 // in all the places where a Symbol_assignment can appear.
383 class Script_assertion
386 Script_assertion(Expression
* check
, const char* message
,
388 : check_(check
), message_(message
, messagelen
)
391 // Check the assertion.
393 check(const Symbol_table
*, const Layout
*);
395 // Print the assertion to the FILE. This is for debugging.
400 // The expression to check.
402 // The message to issue if the expression fails.
403 std::string message_
;
406 // We can read a linker script in two different contexts: when
407 // initially parsing the command line, and when we find an input file
408 // which is actually a linker script. Also some of the data which can
409 // be set by a linker script can also be set via command line options
410 // like -e and --defsym. This means that we have a type of data which
411 // can be set both during command line option parsing and while
412 // reading input files. We store that data in an instance of this
413 // object. We will keep pointers to that instance in both the
414 // Command_line and Layout objects.
421 // Add a symbol to be defined.
423 add_symbol_assignment(const char* name
, size_t length
, bool is_defsym
,
424 Expression
* value
, bool provide
, bool hidden
);
428 add_assertion(Expression
* check
, const char* message
, size_t messagelen
);
430 // Define a symbol from the command line.
432 define_symbol(const char* definition
);
434 // Create sections required by any linker scripts.
436 create_script_sections(Layout
*);
438 // Add all symbol definitions to the symbol table.
440 add_symbols_to_table(Symbol_table
*);
442 // Finalize the symbol values. Also check assertions.
444 finalize_symbols(Symbol_table
*, const Layout
*);
446 // Version information parsed from a version script. Everything
447 // else has a pointer to this object.
449 version_script_info()
450 { return &this->version_script_info_
; }
452 const Version_script_info
*
453 version_script_info() const
454 { return &this->version_script_info_
; }
456 // A SECTIONS clause parsed from a linker script. Everything else
457 // has a pointer to this object.
460 { return &this->script_sections_
; }
462 const Script_sections
*
463 script_sections() const
464 { return &this->script_sections_
; }
466 // Whether we saw a SECTIONS clause.
468 saw_sections_clause() const
469 { return this->script_sections_
.saw_sections_clause(); }
471 // Whether we saw a PHDRS clause.
473 saw_phdrs_clause() const
474 { return this->script_sections_
.saw_phdrs_clause(); }
476 // Set section addresses using a SECTIONS clause. Return the
477 // segment which should hold the file header and segment headers;
478 // this may return NULL, in which case the headers are not in a
481 set_section_addresses(Symbol_table
*, Layout
*);
483 // Print the script to the FILE. This is for debugging.
488 // We keep a list of symbol assignments which occur outside of a
490 typedef std::vector
<Symbol_assignment
*> Symbol_assignments
;
492 // We keep a list of all assertions whcih occur outside of a
494 typedef std::vector
<Script_assertion
*> Assertions
;
496 // The entry address. This will be empty if not set.
499 Symbol_assignments symbol_assignments_
;
500 // Assertions to check.
501 Assertions assertions_
;
502 // Version information parsed from a version script.
503 Version_script_info version_script_info_
;
504 // Information from any SECTIONS clauses.
505 Script_sections script_sections_
;
508 // Information about a script input that will persist during the whole linker
509 // run. Needed only during an incremental build to retrieve the input files
510 // added by this script.
515 Script_info(Input_arguments
* inputs
)
519 // Returns the input files included because of this script.
522 { return this->inputs_
; }
525 Input_arguments
* inputs_
;
528 // FILE was found as an argument on the command line, but was not
529 // recognized as an ELF file. Try to read it as a script. Return
530 // true if the file was handled. This has to handle /usr/lib/libc.so
531 // on a GNU/Linux system. *USED_NEXT_BLOCKER is set to indicate
532 // whether the function took over NEXT_BLOCKER.
535 read_input_script(Workqueue
*, Symbol_table
*, Layout
*, Dirsearch
*, int,
536 Input_objects
*, Mapfile
*, Input_group
*,
537 const Input_argument
*, Input_file
*,
538 Task_token
* next_blocker
, bool* used_next_blocker
);
540 // FILE was found as an argument to --script (-T).
541 // Read it as a script, and execute its contents immediately.
544 read_commandline_script(const char* filename
, Command_line
* cmdline
);
546 // FILE was found as an argument to --version-script. Read it as a
547 // version script, and store its contents in
548 // cmdline->script_options()->version_script_info().
551 read_version_script(const char* filename
, Command_line
* cmdline
);
553 // FILENAME was found as an argument to --dynamic-list. Read it as a
554 // version script (actually, a versym_node from a version script), and
555 // store its contents in DYNAMIC_LIST.
558 read_dynamic_list(const char* filename
, Command_line
* cmdline
,
559 Script_options
* dynamic_list
);
561 } // End namespace gold.
563 #endif // !defined(GOLD_SCRIPT_H)