- fixed wrong variable type
[bochs-mirror.git] / pc_system.cc
blobb58c4e30e117aaabb673185448c9c5e1eb7aa215
1 /////////////////////////////////////////////////////////////////////////
2 // $Id: pc_system.cc,v 1.68 2007/11/01 18:03:48 sshwarts Exp $
3 /////////////////////////////////////////////////////////////////////////
4 //
5 // Copyright (C) 2002 MandrakeSoft S.A.
6 //
7 // MandrakeSoft S.A.
8 // 43, rue d'Aboukir
9 // 75002 Paris - France
10 // http://www.linux-mandrake.com/
11 // http://www.mandrakesoft.com/
13 // This library is free software; you can redistribute it and/or
14 // modify it under the terms of the GNU Lesser General Public
15 // License as published by the Free Software Foundation; either
16 // version 2 of the License, or (at your option) any later version.
18 // This library is distributed in the hope that it will be useful,
19 // but WITHOUT ANY WARRANTY; without even the implied warranty of
20 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
21 // Lesser General Public License for more details.
23 // You should have received a copy of the GNU Lesser General Public
24 // License along with this library; if not, write to the Free Software
25 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
28 #include "bochs.h"
29 #include "cpu/cpu.h"
30 #include "iodev/iodev.h"
31 #define LOG_THIS bx_pc_system.
33 #ifdef WIN32
34 #ifndef __MINGW32__
35 // #include <winsock2.h> // +++
36 #include <winsock.h>
37 #endif
38 #endif
40 #if defined(PROVIDE_M_IPS)
41 double m_ips; // Millions of Instructions Per Second
42 #endif
44 // Option for turning off BX_TIMER_DEBUG?
45 // Check out m_ips and ips
47 #define SpewPeriodicTimerInfo 0
48 #define MinAllowableTimerPeriod 1
50 #if BX_SUPPORT_ICACHE
51 const Bit64u bx_pc_system_c::NullTimerInterval = ICacheWriteStampStart;
52 #else
53 // This must be the maximum 32-bit unsigned int value, NOT (Bit64u) -1.
54 const Bit64u bx_pc_system_c::NullTimerInterval = 0xffffffff;
55 #endif
57 // constructor
58 bx_pc_system_c::bx_pc_system_c()
60 this->put("SYS");
62 BX_ASSERT(numTimers == 0);
64 // Timer[0] is the null timer. It is initialized as a special
65 // case here. It should never be turned off or modified, and its
66 // duration should always remain the same.
67 ticksTotal = 0; // Reset ticks since emulator started.
68 timer[0].inUse = 1;
69 timer[0].period = NullTimerInterval;
70 timer[0].active = 1;
71 timer[0].continuous = 1;
72 timer[0].funct = nullTimer;
73 timer[0].this_ptr = this;
74 numTimers = 1; // So far, only the nullTimer.
77 void bx_pc_system_c::initialize(Bit32u ips)
79 ticksTotal = 0;
80 timer[0].timeToFire = NullTimerInterval;
81 currCountdown = NullTimerInterval;
82 currCountdownPeriod = NullTimerInterval;
83 lastTimeUsec = 0;
84 usecSinceLast = 0;
85 triggeredTimer = 0;
86 HRQ = 0;
87 kill_bochs_request = 0;
89 // parameter 'ips' is the processor speed in Instructions-Per-Second
90 m_ips = double(ips) / 1000000.0L;
92 BX_DEBUG(("ips = %u", (unsigned) ips));
95 void bx_pc_system_c::set_HRQ(bx_bool val)
97 HRQ = val;
98 if (val)
99 BX_CPU(0)->async_event = 1;
102 void bx_pc_system_c::set_INTR(bx_bool value)
104 if (bx_dbg.interrupts)
105 BX_INFO(("pc_system: Setting INTR=%d on bootstrap processor %d", (int)value, BX_BOOTSTRAP_PROCESSOR));
106 BX_CPU(BX_BOOTSTRAP_PROCESSOR)->set_INTR(value);
110 // Read from the IO memory address space
113 Bit32u BX_CPP_AttrRegparmN(2)
114 bx_pc_system_c::inp(Bit16u addr, unsigned io_len)
116 Bit32u ret = bx_devices.inp(addr, io_len);
117 return ret;
121 // Write to the IO memory address space.
124 void BX_CPP_AttrRegparmN(3)
125 bx_pc_system_c::outp(Bit16u addr, Bit32u value, unsigned io_len)
127 bx_devices.outp(addr, value, io_len);
130 #if BX_SUPPORT_A20
132 void bx_pc_system_c::set_enable_a20(bx_bool value)
134 bx_bool old_enable_a20 = enable_a20;
136 if (value) {
137 enable_a20 = 1;
138 #if BX_CPU_LEVEL < 2
139 a20_mask = 0xfffff;
140 #elif BX_CPU_LEVEL == 2
141 a20_mask = 0xffffff;
142 #else /* 386+ */
143 a20_mask = 0xffffffff;
144 #endif
146 else {
147 enable_a20 = 0;
148 a20_mask = 0xffefffff; /* mask off A20 address line */
151 BX_DBG_A20_REPORT(enable_a20);
153 BX_DEBUG(("A20: set() = %u", (unsigned) enable_a20));
155 // If there has been a transition, we need to notify the CPUs so
156 // they can potentially invalidate certain cache info based on
157 // A20-line-applied physical addresses.
158 if (old_enable_a20 != enable_a20) MemoryMappingChanged();
161 bx_bool bx_pc_system_c::get_enable_a20(void)
163 if (bx_dbg.a20)
164 BX_INFO(("A20: get() = %u", (unsigned) enable_a20));
166 return enable_a20;
169 #else
171 void bx_pc_system_c::set_enable_a20(bx_bool value)
173 BX_DEBUG(("set_enable_a20: ignoring: SUPPORT_A20 = 0"));
176 bx_bool bx_pc_system_c::get_enable_a20(void)
178 BX_DEBUG(("get_enable_a20: ignoring: SUPPORT_A20 = 0"));
179 return 1;
182 #endif // #if BX_SUPPORT_A20
184 void bx_pc_system_c::MemoryMappingChanged(void)
186 for (unsigned i=0; i<BX_SMP_PROCESSORS; i++)
187 BX_CPU(i)->TLB_flush(1);
190 void bx_pc_system_c::invlpg(bx_address addr)
192 for (unsigned i=0; i<BX_SMP_PROCESSORS; i++)
193 BX_CPU(i)->TLB_invlpg(addr);
196 int bx_pc_system_c::Reset(unsigned type)
198 // type is BX_RESET_HARDWARE or BX_RESET_SOFTWARE
199 BX_INFO(("bx_pc_system_c::Reset(%s) called",type==BX_RESET_HARDWARE?"HARDWARE":"SOFTWARE"));
201 set_enable_a20(1);
203 // Always reset cpu
204 for (int i=0; i<BX_SMP_PROCESSORS; i++) {
205 BX_CPU(i)->reset(type);
208 // Reset devices only on Hardware resets
209 if (type==BX_RESET_HARDWARE) {
210 DEV_reset_devices(type);
213 return(0);
216 Bit8u bx_pc_system_c::IAC(void)
218 return DEV_pic_iac();
221 void bx_pc_system_c::exit(void)
223 // delete all registered timers (exception: null timer and APIC timer)
224 numTimers = 1 + BX_SUPPORT_APIC;
225 bx_devices.exit();
226 if (bx_gui) {
227 bx_gui->cleanup();
228 bx_gui->exit();
232 void bx_pc_system_c::register_state(void)
235 bx_list_c *list = new bx_list_c(SIM->get_bochs_root(), "pc_system", "PC System State", 8);
236 BXRS_PARAM_BOOL(list, enable_a20, enable_a20);
237 BXRS_DEC_PARAM_SIMPLE(list, currCountdown);
238 BXRS_DEC_PARAM_SIMPLE(list, currCountdownPeriod);
239 BXRS_DEC_PARAM_SIMPLE(list, ticksTotal);
240 BXRS_DEC_PARAM_SIMPLE(list, lastTimeUsec);
241 BXRS_DEC_PARAM_SIMPLE(list, usecSinceLast);
242 BXRS_PARAM_BOOL(list, HRQ, HRQ);
244 bx_list_c *timers = new bx_list_c(list, "timer", numTimers);
245 for (unsigned i = 0; i < numTimers; i++) {
246 char name[4];
247 sprintf(name, "%d", i);
248 bx_list_c *bxtimer = new bx_list_c(timers, name, 5);
249 BXRS_PARAM_BOOL(bxtimer, inUse, timer[i].inUse);
250 BXRS_DEC_PARAM_FIELD(bxtimer, period, timer[i].period);
251 BXRS_DEC_PARAM_FIELD(bxtimer, timeToFire, timer[i].timeToFire);
252 BXRS_PARAM_BOOL(bxtimer, active, timer[i].active);
253 BXRS_PARAM_BOOL(bxtimer, continuous, timer[i].continuous);
257 // ================================================
258 // Bochs internal timer delivery framework features
259 // ================================================
261 int bx_pc_system_c::register_timer( void *this_ptr, void (*funct)(void *),
262 Bit32u useconds, bx_bool continuous, bx_bool active, const char *id)
264 // Convert useconds to number of ticks.
265 Bit64u ticks = (Bit64u) (double(useconds) * m_ips);
267 return register_timer_ticks(this_ptr, funct, ticks, continuous, active, id);
270 int bx_pc_system_c::register_timer_ticks(void* this_ptr, bx_timer_handler_t funct,
271 Bit64u ticks, bx_bool continuous, bx_bool active, const char *id)
273 unsigned i;
275 // If the timer frequency is rediculously low, make it more sane.
276 // This happens when 'ips' is too low.
277 if (ticks < MinAllowableTimerPeriod) {
278 //BX_INFO(("register_timer_ticks: adjusting ticks of %llu to min of %u",
279 // ticks, MinAllowableTimerPeriod));
280 ticks = MinAllowableTimerPeriod;
283 // search for new timer for i=1, i=0 is reserved for NullTimer
284 for (i=1; i < numTimers; i++) {
285 if (timer[i].inUse == 0)
286 break;
289 #if BX_TIMER_DEBUG
290 if (i==0)
291 BX_PANIC(("register_timer: cannot register NullTimer again!"));
292 if (numTimers >= BX_MAX_TIMERS)
293 BX_PANIC(("register_timer: too many registered timers"));
294 if (this_ptr == NULL)
295 BX_PANIC(("register_timer_ticks: this_ptr is NULL!"));
296 if (funct == NULL)
297 BX_PANIC(("register_timer_ticks: funct is NULL!"));
298 #endif
300 timer[i].inUse = 1;
301 timer[i].period = ticks;
302 timer[i].timeToFire = (ticksTotal + Bit64u(currCountdownPeriod-currCountdown)) +
303 ticks;
304 timer[i].active = active;
305 timer[i].continuous = continuous;
306 timer[i].funct = funct;
307 timer[i].this_ptr = this_ptr;
308 strncpy(timer[i].id, id, BxMaxTimerIDLen);
309 timer[i].id[BxMaxTimerIDLen-1] = 0; // Null terminate if not already.
311 if (active) {
312 if (ticks < Bit64u(currCountdown)) {
313 // This new timer needs to fire before the current countdown.
314 // Skew the current countdown and countdown period to be smaller
315 // by the delta.
316 currCountdownPeriod -= (currCountdown - Bit32u(ticks));
317 currCountdown = Bit32u(ticks);
321 BX_DEBUG(("timer id %d registered for '%s'", i, id));
322 // If we didn't find a free slot, increment the bound, numTimers.
323 if (i==numTimers)
324 numTimers++; // One new timer installed.
326 // Return timer id.
327 return(i);
330 void bx_pc_system_c::countdownEvent(void)
332 unsigned i;
333 Bit64u minTimeToFire;
334 bx_bool triggered[BX_MAX_TIMERS];
336 // The countdown decremented to 0. We need to service all the active
337 // timers, and invoke callbacks from those timers which have fired.
338 #if BX_TIMER_DEBUG
339 if (currCountdown != 0)
340 BX_PANIC(("countdownEvent: ticks!=0"));
341 #endif
343 // Increment global ticks counter by number of ticks which have
344 // elapsed since the last update.
345 ticksTotal += Bit64u(currCountdownPeriod);
346 minTimeToFire = (Bit64u) -1;
348 for (i=0; i < numTimers; i++) {
349 triggered[i] = 0; // Reset triggered flag.
350 if (timer[i].active) {
351 #if BX_TIMER_DEBUG
352 if (ticksTotal > timer[i].timeToFire)
353 BX_PANIC(("countdownEvent: ticksTotal > timeToFire[%u], D " FMT_LL "u", i,
354 timer[i].timeToFire-ticksTotal));
355 #endif
356 if (ticksTotal == timer[i].timeToFire) {
357 // This timer is ready to fire.
358 triggered[i] = 1;
360 if (timer[i].continuous==0) {
361 // If triggered timer is one-shot, deactive.
362 timer[i].active = 0;
364 else {
365 // Continuous timer, increment time-to-fire by period.
366 timer[i].timeToFire += timer[i].period;
367 if (timer[i].timeToFire < minTimeToFire)
368 minTimeToFire = timer[i].timeToFire;
371 else {
372 // This timer is not ready to fire yet.
373 if (timer[i].timeToFire < minTimeToFire)
374 minTimeToFire = timer[i].timeToFire;
379 // Calculate next countdown period. We need to do this before calling
380 // any of the callbacks, as they may call timer features, which need
381 // to be advanced to the next countdown cycle.
382 currCountdown = currCountdownPeriod =
383 Bit32u(minTimeToFire - ticksTotal);
385 for (i=0; i < numTimers; i++) {
386 // Call requested timer function. It may request a different
387 // timer period or deactivate etc.
388 if (triggered[i]) {
389 triggeredTimer = i;
390 timer[i].funct(timer[i].this_ptr);
391 triggeredTimer = 0;
396 void bx_pc_system_c::nullTimer(void* this_ptr)
398 // This function is always inserted in timer[0]. It is sort of
399 // a heartbeat timer. It ensures that at least one timer is
400 // always active to make the timer logic more simple, and has
401 // a duration of less than the maximum 32-bit integer, so that
402 // a 32-bit size can be used for the hot countdown timer. The
403 // rest of the timer info can be 64-bits. This is also a good
404 // place for some logic to report actual emulated
405 // instructions-per-second (IPS) data when measured relative to
406 // the host computer's wall clock.
408 UNUSED(this_ptr);
410 #if SpewPeriodicTimerInfo
411 BX_INFO(("==================================="));
412 for (unsigned i=0; i < bx_pc_system.numTimers; i++) {
413 if (bx_pc_system.timer[i].active) {
414 BX_INFO(("BxTimer(%s): period=" FMT_LL "u, continuous=%u",
415 bx_pc_system.timer[i].id, bx_pc_system.timer[i].period,
416 bx_pc_system.timer[i].continuous));
419 #endif
421 #if BX_SUPPORT_ICACHE
422 purgeICaches();
423 #endif
426 void bx_pc_system_c::benchmarkTimer(void* this_ptr)
428 bx_pc_system_c *class_ptr = (bx_pc_system_c *) this_ptr;
429 class_ptr->kill_bochs_request = 1;
430 bx_user_quit = 1;
433 #if BX_DEBUGGER
434 void bx_pc_system_c::timebp_handler(void* this_ptr)
436 BX_CPU(0)->break_point = BREAK_POINT_TIME;
437 BX_DEBUG(("Time breakpoint triggered"));
439 if (timebp_queue_size > 1) {
440 Bit64s new_diff = timebp_queue[1] - bx_pc_system.time_ticks();
441 bx_pc_system.activate_timer_ticks(timebp_timer, new_diff, 1);
443 timebp_queue_size--;
444 for (int i = 0; i < timebp_queue_size; i++)
445 timebp_queue[i] = timebp_queue[i+1];
447 #endif // BX_DEBUGGER
449 Bit64u bx_pc_system_c::time_usec_sequential()
451 Bit64u this_time_usec = time_usec();
452 if(this_time_usec != lastTimeUsec) {
453 Bit64u diff_usec = this_time_usec-lastTimeUsec;
454 lastTimeUsec = this_time_usec;
455 if(diff_usec >= usecSinceLast) {
456 usecSinceLast = 0;
457 } else {
458 usecSinceLast -= diff_usec;
461 usecSinceLast++;
462 return (this_time_usec+usecSinceLast);
465 Bit64u bx_pc_system_c::time_usec()
467 return (Bit64u) (((double)(Bit64s)time_ticks()) / m_ips);
470 void bx_pc_system_c::start_timers(void) { }
472 void bx_pc_system_c::activate_timer_ticks(unsigned i, Bit64u ticks, bx_bool continuous)
474 #if BX_TIMER_DEBUG
475 if (i >= numTimers)
476 BX_PANIC(("activate_timer_ticks: timer %u OOB", i));
477 if (i == 0)
478 BX_PANIC(("activate_timer_ticks: timer 0 is the NullTimer!"));
479 if (timer[i].period < MinAllowableTimerPeriod)
480 BX_PANIC(("activate_timer_ticks: timer[%u].period of " FMT_LL "u < min of %u",
481 i, timer[i].period, MinAllowableTimerPeriod));
482 #endif
484 // If the timer frequency is rediculously low, make it more sane.
485 // This happens when 'ips' is too low.
486 if (ticks < MinAllowableTimerPeriod) {
487 //BX_INFO(("activate_timer_ticks: adjusting ticks of %llu to min of %u",
488 // ticks, MinAllowableTimerPeriod));
489 ticks = MinAllowableTimerPeriod;
492 timer[i].period = ticks;
493 timer[i].timeToFire = (ticksTotal + Bit64u(currCountdownPeriod-currCountdown)) +
494 ticks;
495 timer[i].active = 1;
496 timer[i].continuous = continuous;
498 if (ticks < Bit64u(currCountdown)) {
499 // This new timer needs to fire before the current countdown.
500 // Skew the current countdown and countdown period to be smaller
501 // by the delta.
502 currCountdownPeriod -= (currCountdown - Bit32u(ticks));
503 currCountdown = Bit32u(ticks);
507 void bx_pc_system_c::activate_timer(unsigned i, Bit32u useconds, bx_bool continuous)
509 Bit64u ticks;
511 #if BX_TIMER_DEBUG
512 if (i >= numTimers)
513 BX_PANIC(("activate_timer: timer %u OOB", i));
514 if (i == 0)
515 BX_PANIC(("activate_timer: timer 0 is the nullTimer!"));
516 #endif
518 // if useconds = 0, use default stored in period field
519 // else set new period from useconds
520 if (useconds==0) {
521 ticks = timer[i].period;
523 else {
524 // convert useconds to number of ticks
525 ticks = (Bit64u) (double(useconds) * m_ips);
527 // If the timer frequency is rediculously low, make it more sane.
528 // This happens when 'ips' is too low.
529 if (ticks < MinAllowableTimerPeriod) {
530 //BX_INFO(("activate_timer: adjusting ticks of %llu to min of %u",
531 // ticks, MinAllowableTimerPeriod));
532 ticks = MinAllowableTimerPeriod;
535 timer[i].period = ticks;
538 activate_timer_ticks(i, ticks, continuous);
541 void bx_pc_system_c::deactivate_timer(unsigned i)
543 #if BX_TIMER_DEBUG
544 if (i >= numTimers)
545 BX_PANIC(("deactivate_timer: timer %u OOB", i));
546 if (i == 0)
547 BX_PANIC(("deactivate_timer: timer 0 is the nullTimer!"));
548 #endif
550 timer[i].active = 0;
553 bx_bool bx_pc_system_c::unregisterTimer(unsigned timerIndex)
555 #if BX_TIMER_DEBUG
556 if (timerIndex >= numTimers)
557 BX_PANIC(("unregisterTimer: timer %u OOB", timerIndex));
558 if (timerIndex == 0)
559 BX_PANIC(("unregisterTimer: timer 0 is the nullTimer!"));
560 if (timer[timerIndex].inUse == 0)
561 BX_PANIC(("unregisterTimer: timer %u is not in-use!", timerIndex));
562 #endif
564 if (timer[timerIndex].active) {
565 BX_PANIC(("unregisterTimer: timer '%s' is still active!", timer[timerIndex].id));
566 return(0); // Fail.
569 // Reset timer fields for good measure.
570 timer[timerIndex].inUse = 0; // No longer registered.
571 timer[timerIndex].period = BX_MAX_BIT64S; // Max value (invalid)
572 timer[timerIndex].timeToFire = BX_MAX_BIT64S; // Max value (invalid)
573 timer[timerIndex].continuous = 0;
574 timer[timerIndex].funct = NULL;
575 timer[timerIndex].this_ptr = NULL;
576 memset(timer[timerIndex].id, 0, BxMaxTimerIDLen);
578 if (timerIndex == (numTimers-1)) numTimers--;
580 return(1); // OK