2 * PS3 Game Console device tree.
4 * Copyright (C) 2010-2011 Hector Martin "marcan" <hector@marcansoft.com>
5 * Copyright (C) 2007 Sony Computer Entertainment Inc.
6 * Copyright 2007 Sony Corp.
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; version 2 of the License.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 compatible = "sony,ps3";
31 * Bootargs will be created here, as well as initrd properties if relevant
37 * We'll get the size of the memory blocks from lv1 in stage2,
38 * so we'll put two null entries here.
42 device_type = "memory";
43 reg = <0x00000000 0x00000000 0x00000000 0x00000000>;
44 sony,lv1-highmem = <0x00000000 0x00000000 0x00000000 0x00000000>;
48 * The boot cpu is always zero for PS3.
50 * dtc expects a clock-frequency and timebase-frequency entries, so
51 * we'll put a null entries here. These will be initialized after
52 * startup with data from lv1.
54 * Seems the only way currently to indicate a processor has multiple
55 * threads is with an ibm,ppc-interrupt-server#s entry. We'll put one
56 * here so we can bring up both of ours. See smp_setup_cpu_maps().
66 ibm,ppc-interrupt-server#s = <0x0 0x1>;
67 clock-frequency = <0>;
68 timebase-frequency = <0>;
69 i-cache-size = <32768>;
70 d-cache-size = <32768>;
71 i-cache-line-size = <128>;
72 d-cache-line-size = <128>;