Merge branch 'master' of ssh://repo.or.cz/srv/git/calf
[calf.git] / src / calf / organ.h
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1 /* Calf DSP Library
2 * Drawbar organ emulator.
4 * Copyright (C) 2007 Krzysztof Foltman
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General
17 * Public License along with this program; if not, write to the
18 * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
19 * Boston, MA 02111-1307, USA.
22 #ifndef __CALF_ORGAN_H
23 #define __CALF_ORGAN_H
25 #include "synth.h"
26 #include "envelope.h"
27 #include "metadata.h"
29 #define ORGAN_KEYTRACK_POINTS 4
31 namespace dsp
34 struct organ_parameters {
35 enum { FilterCount = 2, EnvCount = 3 };
36 struct organ_filter_parameters
38 float cutoff;
39 float resonance;
40 float envmod[organ_parameters::EnvCount];
41 float keyf;
44 struct organ_env_parameters
46 float attack, decay, sustain, release, velscale, ampctl;
49 //////////////////////////////////////////////////////////////////////////
50 // these parameters are binary-copied from control ports (order is important!)
52 float drawbars[9];
53 float harmonics[9];
54 float waveforms[9];
55 float detune[9];
56 float phase[9];
57 float pan[9];
58 float routing[9];
59 float foldover;
60 float percussion_time;
61 float percussion_level;
62 float percussion_wave;
63 float percussion_harmonic;
64 float percussion_vel2amp;
65 float percussion_fm_time;
66 float percussion_fm_depth;
67 float percussion_fm_wave;
68 float percussion_fm_harmonic;
69 float percussion_vel2fm;
70 float percussion_trigger;
71 float percussion_stereo;
72 float filter_chain;
73 float master;
75 organ_filter_parameters filters[organ_parameters::FilterCount];
76 organ_env_parameters envs[organ_parameters::EnvCount];
77 float lfo_rate;
78 float lfo_amt;
79 float lfo_wet;
80 float lfo_phase;
81 float lfo_mode;
83 float global_transpose;
84 float global_detune;
86 float dummy_mapcurve;
88 //////////////////////////////////////////////////////////////////////////
89 // these parameters are calculated
91 double perc_decay_const, perc_fm_decay_const;
92 float multiplier[9];
93 int phaseshift[9];
94 float cutoff;
95 unsigned int foldvalue;
96 float pitch_bend;
98 float percussion_keytrack[ORGAN_KEYTRACK_POINTS][2];
100 organ_parameters() : pitch_bend(1.0f) {}
102 inline int get_percussion_wave() { return dsp::fastf2i_drm(percussion_wave); }
103 inline int get_percussion_fm_wave() { return dsp::fastf2i_drm(percussion_fm_wave); }
106 #define ORGAN_WAVE_BITS 12
107 #define ORGAN_WAVE_SIZE 4096
108 #define ORGAN_BIG_WAVE_BITS 17
109 #define ORGAN_BIG_WAVE_SIZE 131072
110 /// 2^ORGAN_BIG_WAVE_SHIFT = how many (quasi)periods per sample
111 #define ORGAN_BIG_WAVE_SHIFT 5
113 class organ_voice_base: public calf_plugins::organ_enums
115 public:
116 typedef waveform_family<ORGAN_WAVE_BITS> small_wave_family;
117 typedef waveform_family<ORGAN_BIG_WAVE_BITS> big_wave_family;
118 public:
119 organ_parameters *parameters;
120 protected:
121 static small_wave_family (*waves)[wave_count_small];
122 static big_wave_family (*big_waves)[wave_count_big];
124 // dsp::sine_table<float, ORGAN_WAVE_SIZE, 1> sine_wave;
125 int note;
126 dsp::decay amp;
127 /// percussion FM carrier amplitude envelope
128 dsp::decay pamp;
129 /// percussion FM modulator amplitude envelope
130 dsp::decay fm_amp;
131 dsp::fixed_point<int64_t, 20> pphase, dpphase;
132 dsp::fixed_point<int64_t, 20> modphase, moddphase;
133 float fm_keytrack;
134 int &sample_rate_ref;
135 bool &released_ref;
136 /// pamp per-sample (linear) step during release stage (calculated on release so that it will take 30ms for it to go from "current value at release point" to 0)
137 float rel_age_const;
139 organ_voice_base(organ_parameters *_parameters, int &_sample_rate_ref, bool &_released_ref);
141 inline float wave(float *data, dsp::fixed_point<int, 20> ph) {
142 return ph.lerp_table_lookup_float(data);
144 inline float big_wave(float *data, dsp::fixed_point<int64_t, 20> &ph) {
145 // wrap to fit within the wave
146 return ph.lerp_table_lookup_float_mask(data, ORGAN_BIG_WAVE_SIZE - 1);
148 public:
149 static inline small_wave_family &get_wave(int wave) {
150 return (*waves)[wave];
152 static inline big_wave_family &get_big_wave(int wave) {
153 return (*big_waves)[wave];
155 static void precalculate_waves(calf_plugins::progress_report_iface *reporter);
156 void update_pitch()
158 float phase = dsp::midi_note_to_phase(note, 100 * parameters->global_transpose + parameters->global_detune, sample_rate_ref);
159 dpphase.set((long int) (phase * parameters->percussion_harmonic * parameters->pitch_bend));
160 moddphase.set((long int) (phase * parameters->percussion_fm_harmonic * parameters->pitch_bend));
162 // this doesn't really have a voice interface
163 void render_percussion_to(float (*buf)[2], int nsamples);
164 void perc_note_on(int note, int vel);
165 void perc_note_off(int note, int vel);
166 void perc_reset()
168 pphase = 0;
169 modphase = 0;
170 dpphase = 0;
171 moddphase = 0;
172 note = -1;
176 class organ_vibrato
178 protected:
179 enum { VibratoSize = 6 };
180 float vibrato_x1[VibratoSize][2], vibrato_y1[VibratoSize][2];
181 float lfo_phase;
182 dsp::onepole<float> vibrato[2];
183 public:
184 void reset();
185 void process(organ_parameters *parameters, float (*data)[2], unsigned int len, float sample_rate);
188 class organ_voice: public dsp::voice, public organ_voice_base {
189 protected:
190 enum { Channels = 2, BlockSize = 64, EnvCount = organ_parameters::EnvCount, FilterCount = organ_parameters::FilterCount };
191 union {
192 float output_buffer[BlockSize][Channels];
193 float aux_buffers[3][BlockSize][Channels];
195 dsp::fixed_point<int64_t, 52> phase, dphase;
196 dsp::biquad_d1<float> filterL[2], filterR[2];
197 adsr envs[EnvCount];
198 dsp::inertia<dsp::linear_ramp> expression;
199 organ_vibrato vibrato;
200 float velocity;
201 bool perc_released;
202 /// The envelopes have ended and the voice is in final fadeout stage
203 bool finishing;
205 public:
206 organ_voice()
207 : organ_voice_base(NULL, sample_rate, perc_released),
208 expression(dsp::linear_ramp(16)) {
211 void reset() {
212 vibrato.reset();
213 phase = 0;
214 for (int i = 0; i < FilterCount; i++)
216 filterL[i].reset();
217 filterR[i].reset();
221 void note_on(int note, int vel) {
222 stolen = false;
223 finishing = false;
224 perc_released = false;
225 released = false;
226 reset();
227 this->note = note;
228 const float sf = 0.001f;
229 for (int i = 0; i < EnvCount; i++)
231 organ_parameters::organ_env_parameters &p = parameters->envs[i];
232 envs[i].set(sf * p.attack, sf * p.decay, p.sustain, sf * p.release, sample_rate / BlockSize);
233 envs[i].note_on();
235 update_pitch();
236 velocity = vel * 1.0 / 127.0;
237 amp.set(1.0f);
238 perc_note_on(note, vel);
241 void note_off(int /* vel */) {
242 // reset age to 0 (because decay will turn from exponential to linear, necessary because of error cumulation prevention)
243 perc_released = true;
244 if (pamp.get_active())
246 pamp.reinit();
248 rel_age_const = pamp.get() * ((1.0/44100.0)/0.03);
249 for (int i = 0; i < EnvCount; i++)
250 envs[i].note_off();
253 virtual void steal() {
254 perc_released = true;
255 finishing = true;
256 stolen = true;
259 void render_block();
261 virtual int get_current_note() {
262 return note;
264 virtual bool get_active() {
265 return (note != -1) && (amp.get_active() || (use_percussion() && pamp.get_active()));
267 void update_pitch();
268 inline bool use_percussion()
270 return dsp::fastf2i_drm(parameters->percussion_trigger) == perctrig_polyphonic;
274 /// Not a true voice, just something with similar-ish interface.
275 class percussion_voice: public organ_voice_base {
276 public:
277 int sample_rate;
278 bool released;
280 percussion_voice(organ_parameters *_parameters)
281 : organ_voice_base(_parameters, sample_rate, released)
282 , released(false)
286 bool get_active() {
287 return (note != -1) && pamp.get_active();
289 bool get_noticable() {
290 return (note != -1) && (pamp.get() > 0.2 * parameters->percussion_level);
292 void setup(int sr) {
293 sample_rate = sr;
297 struct drawbar_organ: public dsp::basic_synth, public calf_plugins::organ_enums {
298 organ_parameters *parameters;
299 percussion_voice percussion;
300 organ_vibrato global_vibrato;
302 drawbar_organ(organ_parameters *_parameters)
303 : parameters(_parameters)
304 , percussion(_parameters) {
306 void render_separate(float *output[], int nsamples)
308 float buf[4096][2];
309 dsp::zero(&buf[0][0], 2 * nsamples);
310 basic_synth::render_to(buf, nsamples);
311 if (dsp::fastf2i_drm(parameters->lfo_mode) == organ_voice_base::lfomode_global)
313 for (int i = 0; i < nsamples; i += 64)
314 global_vibrato.process(parameters, buf + i, std::min(64, nsamples - i), sample_rate);
316 if (percussion.get_active())
317 percussion.render_percussion_to(buf, nsamples);
318 float gain = parameters->master * (1.0 / 8);
319 for (int i=0; i<nsamples; i++) {
320 output[0][i] = gain*buf[i][0];
321 output[1][i] = gain*buf[i][1];
324 dsp::voice *alloc_voice() {
325 block_voice<organ_voice> *v = new block_voice<organ_voice>();
326 v->parameters = parameters;
327 return v;
329 virtual void percussion_note_on(int note, int vel) {
330 percussion.perc_note_on(note, vel);
332 virtual void params_changed() = 0;
333 virtual void setup(int sr) {
334 basic_synth::setup(sr);
335 percussion.setup(sr);
336 parameters->cutoff = 0;
337 params_changed();
338 global_vibrato.reset();
340 void update_params();
341 void control_change(int controller, int value)
343 #if 0
344 if (controller == 11)
346 parameters->cutoff = value / 64.0 - 1;
348 #endif
349 dsp::basic_synth::control_change(controller, value);
351 void pitch_bend(int amt);
352 virtual bool check_percussion() {
353 switch(dsp::fastf2i_drm(parameters->percussion_trigger))
355 case organ_voice_base::perctrig_first:
356 return active_voices.empty();
357 case organ_voice_base::perctrig_each:
358 default:
359 return true;
360 case organ_voice_base::perctrig_eachplus:
361 return !percussion.get_noticable();
362 case organ_voice_base::perctrig_polyphonic:
363 return false;
370 #endif